- PAK:
- PROGS.DAT:
- Custom Models/Sounds: 
| Assault/ | 0 KB | 05.07.03 |
| Assault/Maps/ | 0 KB | 06.07.03 |
| Assault/Maps/as1.bsp | 1013 KB | 16.02.00 |
| Assault/Maps/as2.bsp | 2031 KB | 11.12.99 |
| Assault/Maps/as3.bsp | 1967 KB | 05.07.03 |
| Assault/Maps/as4.bsp | 1055 KB | 05.07.03 |
| Assault/Maps/as5.bsp | 1567 KB | 24.07.01 |
| Assault/Maps/start.bsp | 423 KB | 05.07.03 |
| Assault/PROGS.DAT | 454 KB | 05.07.03 |
| Assault/Progs/ | 0 KB | 06.07.03 |
| Assault/Progs/RAT.MDL | 134 KB | 09.04.99 |
| Assault/Progs/SPIDER.MDL | 92 KB | 05.03.99 |
| Assault/Progs/S_RAIN.SPR | 36 KB | 24.11.99 |
| Assault/Progs/aagba.mdl | 46 KB | 10.12.99 |
| Assault/Progs/aagtb.mdl | 64 KB | 10.12.99 |
| Assault/Progs/fan1.bsp | 29 KB | 07.12.99 |
| Assault/Progs/fan2.bsp | 43 KB | 07.12.99 |
| Assault/Progs/fan3.bsp | 39 KB | 11.12.99 |
| Assault/Progs/rain.mdl | 6 KB | 11.12.99 |
| Assault/Progs/rotor.mdl | 59 KB | 15.08.00 |
| Assault/Progs/s_rain.mdl | 6 KB | 11.12.99 |
| Assault/Progs/spaz.mdl | 85 KB | 11.10.97 |
| Assault/Progs/whl.mdl | 22 KB | 09.12.99 |
| Assault/Sound/ | 0 KB | 05.07.03 |
| Assault/Sound/activate.wav | 51 KB | 25.11.99 |
| Assault/Sound/danger1.wav | 69 KB | 23.11.99 |
| Assault/Sound/deactive.wav | 90 KB | 09.12.99 |
| Assault/Sound/drone.wav | 119 KB | 07.12.99 |
| Assault/Sound/elevator.wav | 62 KB | 07.12.99 |
| Assault/Sound/epower.wav | 79 KB | 10.12.99 |
| Assault/Sound/fan1.wav | 52 KB | 07.12.99 |
| Assault/Sound/fan2.wav | 19 KB | 09.12.99 |
| Assault/Sound/fan3.wav | 170 KB | 07.12.99 |
| Assault/Sound/intake.wav | 99 KB | 07.12.99 |
| Assault/Sound/pop2.wav | 52 KB | 12.02.99 |
| Assault/Sound/siren.wav | 25 KB | 13.12.99 |
| Assault/Sound/starting.wav | 316 KB | 05.07.03 |
| Assault/Sound/throb.wav | 19 KB | 09.12.99 |
| Assault/Sound/thunder1.wav | 105 KB | 29.10.99 |
| Assault/Sound/warning2.wav | 242 KB | 23.11.99 |
| Assault/assault.txt | 4 KB | 05.07.03 |
This is a partial conversion. You will have to install it into a new folder in your Quake directory and start it via a "-game blah" suffix. It features new or modified content, for example new monsters, weapons or sounds.