QUAKE NEW ITEMS QNITEMS.ZIP
Files included: defs.qc
                items.qc
                client.qc
                weapons.qc
(PS Notice how these make a staircase :P)
If any of these files are not included in this zip,
QUAKE NEW ITEMS WILL NOT WORK.
Description:
Quake new items is a power-up manager allowing the use of an item(s)
at a time, later then when you actually need that item.  This patch
also allows you to store up to 9 of the same item (more if you play
around with the code) for use later.  In DM one of each type of
unused power-up the player has is placed inside the backpack
he/she drops when killed.
In the game:
Some impulse commands have been added and/or remapped.
impulse 100 - Use a Quad Damage
impulse 101 - Use a Pentagram of Protection
impulse 102 - Use the Ring of Shadows
impulse 103 - Use the biosuit
impulse 250 - Cheat (was impulse 9)
impulse 251 - give a rune
impulse 252 - give 9 of all items
When you get a power-up you keep it on your character until
at such time you wish to use it.  Your can hold up to 9
power-ups of the same type.  At a time you choose to use a
power-up you should type in the console (impulse 10?) to
activate the power-up you desire.  You may also find it
usefull to bind a key to use the power-up.  For instance
if you wish to activate a Pentagram of Protection when you
hit the P key you would type in the console:
bind p "impulse 101"
In order to create the progs.dat that is required to use
this patch you must download qcc.zip (or qcc.tar.qz) from
ftp.idsoftware.com, ftp.cdrom.com, or www.stomped.com.
You should follow the instructions found in the readme.txt
included with these files.  You will have to replace
defs.qc, items.qc, client.qc, and weapons.qc from those
included in QCC. and compile them.
If you have any further questions regarding Quake New Items
please contact me at:
sean_dunn@pacficnet.net


