Blood! v0.1 - A ridiculously simple QuakeC hack that makes the game a little
 bloodier.

This is just a minor edit of weapons.qc which makes more blood be generated
when monsters/players/you get shot, and makes it look a little cooler.

Does not affect rocket/grenade/lightning damage - I haven't even looked at
those yet.

I wanted to distribute this in compiled form to make it simple for newbies
who haven't downloaded and figured out how to compile QuakeC, but I couldn't
get the damn thing to compile just one .qc without having to compile just
about the whole damn thing, making it something like half a meg.

You may, of course, freely distribute and use this with no associated fee
(this is a 5 line hack we're talking about here after all). However, since
I'm using a 486/66 8mb 8bit mono SB system, and getting about 6-8 fps, if
you're *really* nice, and would like to support and encourage creativity <g>
you'll send me a donation of money or used computer hardware. (Email me if
you would like to do so, you'll win my eternal gratitude.)

Lunatik
Kevin Bowen
flame@pacbell.net
