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Title		: Atom Bomb
Filename	: abomb6.zip
Files in zip	: abomb.qc abomb2.qc abomb3.qc weapons.qc progs.src
Version		: 0.06b
Author		: Tuomas Heino
Irc nicknames	: NoNixLNX2, NoNix(D1,3,4,7,8,9,0xA,0xF,DCC)
Email Address	: tbittih@xgw.fi

Description	: If you thought lightning gun discharges were fun
		  underwater, just wait! Uses about half of all ammo
		  possible, kills others, and leaves you with 1-3 health.
		  It will explode after 30 seconds or until touched
		  by someone other than you.

How to use	: If you don't know how to use qcc, read the docs...
		  Replace weapons.qc and progs.src, add abom*.qc, then compile.

Additional Credits to : 
- Original author     : Nick Wilson (nick-man@indra.com)
- prev. A. Credits to : Michael Dewberry (72614.2725@compuserve.com) for
			suggestions on killing everything without using
			T_RadiusDamage.

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* Play Information *

Single Player		: Sure
Cooperative 2-16 Player	: Not tested, teamplay _should_ work...
Deathmatch 2-16 Player	: Woo Hoo!
Difficulty Settings	: Nope
New Sounds		: Not yet, anyone have "real" a-bomb sound(s)?
New Graphics		: Not yet, just effects ...
New Musics		: Nada
New Weapons		: Sorta
Demos Replaced		: Nope

* Construction *

Base			: Standard qc sources that comes with qcc
Editor(s) used		: Text editor + qcc for compile
Known Bugs		: Might just kill only one enemy if used at beginning
			  of a level (happened at E1M1) ... doesn't kill OldOne
Suspected Bugs		: Quake might crash if killing too many monsters at
			  once... or at slow down a bit... (not tested)

* More info *

read the abomb6h.txt and sources...

* Copyright / Permissions*

If you modify, give me credit. Or something like GPL ;)

* Where to get this file *

The big ftp sites:

ftp.cdrom.com & idgames2 mirrors

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