QScript v.93d
Tank Enterprises
Build Sunday, August 04, 1996 2:01:20 AM
....................................................

QScript .93d runs on
	Windows 95
	Windows NT

QScript is my attempt at a Quake Map Level Editor. 
There is still much to be done, but with this app, 
you can create a pretty kick ass level.  I'll start 
by telling you what it can't do (yet)-

Load .MAP files
Rotate Brushes
Scale Brushes (effectively)
Scale the view (effectively)
View Textures
Play Sounds
It lacks a list of most of the texture names
	(as soon as I get them I'll put'em in)
Create Brushes of other than 6 sides
Undo
Delete Brushes

that's all I can think of for now..

What it can do-

Create 6-walled rooms in a flash
View and edit the level from four modes:
	XZ Axis
	YZ Axis
	XY Axis
	3-Space Free mode
Copy
Move brushes, entities, faces, and the axis
Export .MAP files
Save and Load levels (not in MAP format)
Alter every aspect of an entity
Alter the textures on every face of a brush


	As you can see, there is still much to do, but
you should find that it is not hard to create stunningly 
cool levels using only rectangular regions. Don't worry, 
you can create slanted walls, and floors, and whatever.
It is not hard to learn, just be patient with yourself, 
and your mouse.(Oh yeah, you need a mouse :)



Semi-Instructions (for now)

To insert items, use the toolbar until you figure it out.
To be able to move and change the properties of brushes, and
entities, you need to be in their respective mode,
use the right mouse button for that (or the toolbar).  If 
you dare to try my scaling function, go ahead, just make sure 
to save before hand.




	Have fun,
	William Bradley
aka: Sublime
basaidai@sprynet.com

P.S. If you think that this program sucks, and have a good 
reason, EMail me.  If you think this program rules, 
EMail me.  In any case, tell me WHY.