Armor.mdl is a replacement mdl for the soldier, (114 frames plus the skin)
Armor.bmp is the origional skin before being quantised and imported to the mdl (eg it's 
the 24bit version)
Armor.qc is the soldier.qc but with some minor offset changes to make it suitable
for the the mdl, however Qenhan1.zip contains QuakeC specifically designed for the
mdl, and gives better results (but is more diffuclt to combine with other patches I
think)



Bugs I didn't have time to fix:
In a few frames, the muzzle flash for the gun, which is meant to be out of sight inside
the gun barrel when not in use, isn't, resulting in a streak of yellow sometimes appearing
on the underside of the barrel.

In some of the shooting frames, his right boot err... wanders backwards slightly.
It's fine from the front, but can look a bit odd from the side :)

The skin isn't particually well done. I left it until last and basically ran out of time,
hence it's a bit rough.

