02/27/97
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Title                   : Nurgle's Vault (LV5 Version)
Filename                : mexx4lv5.bsp 
Author                  : Marcus Dromowicz
Email Address           : Marcus.Dromowicz@Informatik.Uni-Oldenburg.de
Description             : Full Quake map.

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* Play Information *

Single Player           : Yes
Cooperative             : Yes
Deathmatch              : Yes
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : Yes
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : Thred
Known Bugs              : None
Build Time              : About 10 days.

Compile machine         : P120 w/ 16MB RAM
QBSP Time               : 6308 secs (ca 105 minutes)
Light Time              : 874 secs
VIS (-level 4) Time     : 4210 secs (ca 70 minutes)

Brushes                 : 1208
Entities                : 627
Models                  : 75
average leafs visible   : 127

* How to Use *

Put the .bsp-file into your id1\maps\ directory, launch Quake
and type "map mexx4lv5" from the console. Remember to adjust the skill
level BEFORE (using "skill x").

* Other Info *

This version of the level was altered for the LV5 compilation. I recommend
to download the original version which uses id's textures and therefore
looks MUCH better! You can find it on ftp.cdrom.com & mirror-sites in 
/pub/quake/levels/m-o/mexx4.zip

This level supports deathmatch & coop, but was designed as a
one-player level. Furthermore, having no LAN-access, I have not
tested it with multiple (human)players, but it should work fine.


* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD 
or any other electronic format that is sold for money without my explicit 
written permission! 

You MAY distribute this BSP through any electronic network (internet, 
FIDO, local BBS etc.), provided you include this file and leave the archive 
intact.

* Where to get the ORIGINAL map *

ftp.cdrom.com and mirror sites.

