Right now you should have everything you need to have monsters in level
3 of Quake test release.

Files included in Qmonstr3.zip:
Badger3.bsp
Badger3.txt
Install.bat
Readme.bat

Instructions: If you extracted this zip file into your quake directory 
all you should have to do is type INSTALL.  To run it again later, fire
up Quake and type in "Map Badger3" .

Manual install: If you didn't extract this into your quake directory or
if Install didn't work do the following -- Make a directory under Quake
named "maps".  Copy Badger3.bsp to your maps sub-directory.  Run Quake
and type in "Map Badger3".

BTW it take a little more to turn the games crank when it has monsters,
so if it crashes with an error like "Error: Hunk_Alloc: failed on xxxxx
bytes" start it up with quake -nosound (yes, even if you don't have a
soundcard)

Thank-you to ID Software for making the most awesome game ever.
I promise to stop making goodies for unregistered quake as soon as the
real thing comes out.

Distribute this all you want (according to the licence.txt that comes
with Qtest.zip).  All I ask is that you keep the zip file intact and
that If you post it, give me credit.

Badger3 hacked by: BADger (Levi Tigges)
If you want to tell me how cool I am for putting monsters in Quake or
want to cry about something, mail me at sykes2@btigate.com
