Quake (Test1) Monster Patcher v0.01 by Obstler

Quick Instructions:

First you have to unpack the id1.pak into seperate files (e.g. using
unpack.exe).

Change into the directory /maps, containing the file test1.bsd. Place
qmp.exe there and run it, it's pretty self explanatory. Oh, and don't
forget to make a backup copy of test1.bsd, so you can restore the original
map.

After patching just start up quake and load map1, instead of the super
shotgun you will find the specified monster.

Many thanks to bigbang@seanet.com for the original monster hack instructions,
and of course to id software for releasing this version of Quake!

Don't flame me if something doesn't work, I wrote this up in a couple of
minutes for all the ppl in #quake who can't use hex editors.

Obstler (obermayr@iic.wifi.at), Sun 2/25/96

PS: I included a compiled unpack.exe, but it needs dos4gw.exe, just copy it
into the dir you run unpack from.

