


QUAKE - TEST0.BSP and associated files - created by John Feather
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Instructions for playing modified level Test0.bsp:

	Use one of the many utilities floating around to fully unpack the id1.pak file.

	Rename id1.pak to force Quake to look for external directories.

	Move Test0.zip to your Quake directory and unzip using the -d switch.

	Run Quake and load test0. Enjoy.


Modified files added:

	progs.dat
	\maps\test0.bsp
	\progs\soldier.mdl
	\sound\american\ric1.wav
	\sound\halo\hurt\plyrht02.wav
	\sound\halo\player\plyrdth3.wav
	\sound\romero\r_yell.wav

I strongly advise you to back up all your original Quake files before unpacking and adding new files.


New in this level:

	Properly alligned mutant soldier texture
	Mutant soldier's weapon makes noise
	New Mutant FoundTarget, Hurt and (really nausiating) Death sounds
	New level full of shotgun toting bad guys
	Sparse weapons (Use those grenades wisely - you only have 5!)


Known bugs:

	In addition to modifying the progs.dat file, getting the soldier's weapon to make noise involved changing the \sound\american\ric1.wav file. If you use the cheat to give yourself one of the nail guns (not included in modified level) you might notice that the riccochet from this weapon occasionally sounds like a shotgun. Restoring your backed up copy of this wave file will give you back the original sound.


Questions and comments can be sent to me at: 

jfeathe1@ix.netcom.com



-john