
                        Carrot's New Monster Textures v0.01

 I noticed that some of the monsters in the Quake test 1 were missing some
 skin here and there.  Helpfully I added some textures to the soldier.mdl,
 serpent.mdl and vomitus.mdl files.  The soldier is simply a hack of the
 player.mdl file that I was trying to make more like the former human
 sergants in Doom.  The serpent and the vomitus I simpy added some color to.

 You will need to place these files in your quake/progs directory, replacing
 the ones already there.  If you don't have an expanded progs directory,
 sevral utilities for unpacking it exist.  To see these wonderful new monster
 testures, you will need to add them to a map file or use a map file with
 these monsters in it.  PHIL.BSP is excellent for looking at all the working
 monsters.


  The author makes no claims regarding these programs whatsoever. Should
  they damage your system, destroy your data, or just plain not work, don't
  blame me.

Ben Mazur - bmazur@sylvania.sev.org  comments welcome.
