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Title                   : Swamp Caves
Filename                : Swmpcv91.map (for .91 and .92 Shareware)
	  	  	  Swmpcave.bsp (for 1.01 reg)

Author                  : Josh Robison AKA Jabberwocky AKA Jabber
Email Address           : jrobison@feist.com
Description             : A medium sized, fully populated level, with 3 main 
			  areas.  The main couryard, the swamp, and the 
			  caves that link those and the exit room.
Additional Credits to   : ID Software, Jeremy AKA Merlin, Wesley Nelson for 
			  WAX, and all you Quakers, because without you...
			  no one would play these maps =)
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* Play Information *

Level Name              : Swamp Caves
Single Player           : Yes, with plenty of monster, and a chalenge.  Don't
			  expect to find an exit, though.  Just kill all the
			  monsters without dieing.
Cooperative 2-4 Player  : No, what would be the point?
Deathmatch 1-4(6) Player: Yes, 6 starts, but crowded with more than 4.
Difficulty Settings     : No, if you want a harder skill level, try doing it
			  without getting any medkits or ammo boxes.  If you
			  want a easier skill level... cheat ;-)

* Construction *

Base            : All from scratch
Build Time      : Only about 12 hours of work =)  I'm learning the editor!
Editor(s) used  : WAX... all WAX... all the time.
Known Bugs      : Entity fall outs, no exit, no triggers (if that's a bug),
		  but nothing major.  I need to do some fine tuning.  Expect
		  a new version as soon as I get around to it. 

* Legal *

You are going to do what ever you want with this level no mater what I say.
The only thing I ask is that you mention me!  You should be really be making
your own levels from scratch.  I don't know what it is you would want to use
in this level anyway!  Oh yeah, remember everything id said...

* Where to get this MAP *

ftp.cdrom.com, ftp.stomped.com, 
and http://www.feist.com/~jrobison/maps/swmpcave.zip
Do't forget to check for our up and comming TC at 
http://www.feist.com/~jeremy/quake/