The SHRAK FAQ Listing

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Q: Will this pack support 3D acceleration like vquake ( verite Quake ) does for regular Quake? 

A: YES. SHRAK should run with the Verite Quake enhancement. You will need to change the batch files in your Quake directory (shrak.bat and netshrak.bat) to call the new executable.

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Q: Will the various 'bots be compatible, ie., reaperbot, zeus, cfbot? 

A: At this time SHRAK does not support any QuakeC bots. C/S bots MAY work. We are looking into adding QuakeC bot support to SHRAK.

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Q: What about GL Quake? 

A: Too early to tell. We tried it and it looked good, but everything you've heard about speed issues is true. We recommend getting the openGL redistributable components from Microsoft® if you are going to try it.

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Q: Why am I getting an initgraph error? 

A: We have seen people who have installed Quake® in an unusual location (like c:\windows\desktop\games\cool\mine\yours\theirs\threedee\quake) have a problem with the setup portion of the install program. To remedy this you will need to move Quake® to a shorter path. Fewer than four (4) directories in should do it.

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Q: What do I do if the automatic install didn't work? 

A: You will need to do a manual install. There are three basic steps to it. Just to make things easy on everybody we'll go with C:\quake and a CD ROM as drive D: if this doesn't fit your system you will need to change the path(s) and drive letters to match.

Before beginning you will have to be in MS-DOS mode (or exited from Windows).
From the root directory of your CDROM the following steps IN ORDER 



xcopy d:\shrak\shrak c:\quake\ /e /v

after the xcopy completes you will need to change to the d:\shrak directory 

cd shrak

This will set you up to set up the SHRAK files. First we'd better make sure that they are writable. 

attrib -r c:\quake\shrak\*.*

Now you are ready for the remaining steps: 

st.exe c:\quake\shrak\pak0.pak -rebuild c:\quake\id1\pak0.pak

Be certain to wait until the process is complete. 

st.exe c:\quake\shrak\pak0.pak -rebuild c:\quake\id1\pak1.pak

Again, wait until the process is complete. 

You should now be ready to run SHRAK.

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Q: Will my Wingman Warrior Joystick work with SHRAK? 

A: It should but we haven't tested it yet. You will need to adjust the SHRAK batch file(s) located in your quake directory to call the wwquake executible.

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Q: Can I use your MDL files with my own levels? 

A: Sure! As long as you don't make any money off doing it! It'd be nice of you to mention SHRAK in the level description too. 

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Q: How do I get my question answered? 

A: By sending mail to: support@qa.com 

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Q: Is the SHRAK Webmistress Available?? 

A: KRRRRRRRAAAAAK! 

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Q: Are you people insane? 

A: Depends on the legal definition in your area! 