The GDI Airforce, created by Joachim Bickel (jb@bickel.vol.at)

Level Name:      Airbase 22F
Release Date:    12th March 1996
Completion Time: Some days, weeks or something like that
Map information: Large (62x59), temperate theater.
                 Used 15th GDI Level (SCG15EC) with a few changes.
Player:          GDI
Difficulty:      Looks not too hard first, but...
Filename:        AIRBASE.ZIP
File contents:   SCG13EA.INI, SCG13EA.BIN, MISSION.INI, SAVEGAME.000, AIRBASE.TXT
Hardware used:   Pentium 100Mhz
Software used:   CCMAP 2.1, programmed by Richard Heesbeen and Jeroen Ritmeijer
                 Base-It v1.000, programmed by Barry Kalshoven and Michiel Prins
Tested on Command and Conquer v1.19p (English version, German CD)

Mission Description
-------------------
We have set up a new airbase (22F) in this area in order to destroy the
two NOD bases. We have put one of them into the ground, but we need some
ground troops to destroy the second one, so we are sending you in. You will
get heavy air-support as long as the two mobile radar vehicles don't get
destroyed. We have seen some crates in the destroyed NOD base. Go there as
soon as possible, because we think NOD will rebuild this base. Your mission
is to destroy every NOD unit and structure.

Other Information
-----------------
Specail thanks to:
Andrew Griffin for his infos on C&C, Vladan Bato for his Mix-Manager, the
programmers of CCMAP and Base-It, and Andreas Burtscher for testing this and
other missions.

This is my first mission, and I hope you enjoy playing it.
If you have questions, suggestions, ideas for new levels, stories etc.:
send me an e-mail (jb@bickel.vol.at).

Dismissed!
Joachim Bickel (jb@bickel.vol.at)
Bludenz, Vorarlberg, Austria
