
Command and Conquer Level

Level Name:      Mammoth Attack!
Created By:      Richard Kee  (richkee@interserv.com)
Release Date:    28 February 1996
Map information: Large (61x57) Uses slighty edited "Eye of the storm                  map".
Player:          Nod
Difficulty:      Hard
Filename:        Mamo.zip
File contents:   Mamo.ini Mamo.map Mamo.txt Savegame.xxx 
Tested on Command and Conquer v1.18 (English version)

Level replacement 
-----------------
This replaces any mission that you rename it to.  But I would suggest
using it for the last Nod mission.

Mission Description
-------------------
GDI has established a powerful, well defended base in the area.  With it's defences holding nicely, GDI is going into mass production of their most powerful weapons.  Mainly the mighty Mammoth tank!  They also have access to the ION cannon!  Build your base and be prepared to take on hordes of enemy troops!  GDI does not want to lose this base.

Level Description
-----------------
Lots of winding terrain towards the center of the map.  Multiple entrances to the GDI base.  Units actively patroling around the map and inside the GDI base.

Usage
-----
For those who don't want to bother messing around editing files, a savegame has been supplied that was taken the instant the level started. Simply copy this file (savegame.xxx) into your Command and Conquer directory.  Rename it to any savegame number you wish, then simply load that file when you start.  

If you want something more complete, Take the .map and the .ini file and replace it into the general.mix file with the "Mixman".  I'm not gonna explain that procedure.

Other Information (PLEASE READ!!)
---------------------------------
I couldn't seem to get the mission.ini file for the restate thing to work.

Glitches
--------
A few units get stuck at a ridge and don't seem to move.  Other than that everything seemed to go okay.  If you find a glitch please tell me.

Rich's little tip section
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(1) Use the chopper you get wisely, not in a suicide attempt to take a structure.
(2) The weakest spot in the base is the spot where the 4 standard guard towers are.  Take them out with artillery and scout the base with stealth tanks.
(3) Find the three steel crates containing a nuke.  They are locked up in the northern part of the base.
(4) Lots of rocket using infantry and vehicles is recommended.
(5) Have a Flame tank or two ready to take on the hordes of infantry!
(6) Be aware of those viseroids in the tiberium fields.  They can do a lot of damage to your base if given the chance.
(7) Watch out for the sneaky APC/Engineer attack I have planned in there!  It's even caught me off guard, and I made the level!

Thanks to...
------------
Andrew Griffin- For all of his wonderful C&C editing tools.
Vladan Bato- For the "Mixman".  Most excellent!
Han Brunger- His guide really helped a lot!
Jeroen Ritmeijer- For CCmap
Richard Heesbeen- For CCmap

Have fun!
Richard Kee
richkee@interserv.com

READ!   READ!   READ!  READ!  READ!  READ! READ!
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If you like this mission please e-mail me.  I try to make the AI do smart and tricky things when I edit the ini file.  Hope you like it! ********************"A10 Warhog" coming soon!*********************