INTRO: Date Finished: Feb. 3, 1996
~~~~~
This is my first multiplayer map so post me and tell me what you think
about it.
More to come if I get a chance to make more.

DESCRIPTION
~~~~~~~~~~~
Custom Map: YES
Creator   : Insik Lee (DH)
Map Name  : King of the Hill
Used For  : Multiplayer
Map Size  : 62x62
Theater   : Desert
Map Editor: *CCMAP v2.1*

Files in KING.ZIP
~~~~~~~~~~~~~~~~~~
KING.TXT....This File
KING.INI....The (*.INI) file for this Multiplayer Map
KING.MAP....The (*.MAP) file for this Multiplayer Map

Usage: 
Use *Mixman v2.0* to insert KING.INI and KING.MAP into the GENERAL.MIX
It replaces King Takes Pawn but can replace any other Multiplayer Map 
(eg. One Pass Fits All). 
Then make sure your oponnent replaces the 2 files in the EXACT same spot
that you put it in cause you'll get an error message if you don't.

Features: 
This map has an ok amount of tiberium in the center of the map.
There are a lot of cliffs all over the place so you will see that there 
really is no place to build.

RECOMMENDED SETTINGS
~~~~~~~~~~~~~~~~~~~~
PLAYERS       : 2-4
BASES         : OFF (ONLY REASON: NO PLACE TO BUILD)
TIBERIUM      : ON
STARTING MONEY: MAX (YOU'LL NEED IT)
CRATES        : YOUR CHOICE
UNITS         : YOUR CHOICE
AI PLAYERS    : YOUR CHOICE

Bugs: None that I know of but if you do find any post a message at the
      Command & Conquer Press Center.
      http://www.econ.cbs.dk/people/dszcpfk/webboard/webboard.html

NOTE: IF YOU ARE GOING TO RELEASE MODIFED VERSIONS OF ANY ONE OF THE MAPS 
      MADE BY OTHER PEOPLE PLEASE GIVE CREDIT WHERE IT IS DUE. THANK YOU!

* Command & Conquer (c) 1995 by Westwood Studios. 

* MIXMAN V2.0 The Mix Manager (C) 1995 Vladan Bato (i3100785@univ.trieste.it)

* C&C Ultimate Map Editor v2.1
* Copyright (c) 1996 Richard Heesbeen, All Rights Reserved.
* Programming   : Richard Heesbeen
* Ripping/Manual: Jeroen Ritmeijer

* Usage of this map is restricted to people who are in the possession of 
* the original Command & Conquer.
