					   
 Command and Conquer Level                 
-=--=--=--=--=--=--=--=--=--=- 

Level Name:      Highlands
Created By:      Christian Bauer (thobauer@hrz.uni-kassel.de)
Release Date:    11.02.1996
Map information: Big (62x62), winter theatre. New from scratch.
Player:          GDI
Difficulty:      Hard
Filename:        highland.zip
File contents:   scg15eb.ini, highland.map, savegame.040, highland.txt,
                 mission.ini
Programs used:   CCMAP v.2.1, MixMan v.2.0

Tested on Command and Conquer v1.05 (German version)

Level replacement 
-----------------
This file is meant to replace the final GDI mission. It does work when 
used with other missions, but has been designed specifically for this 
mission.

Mission Description
-------------------
The Brotherhood has built a new Bio-Tech-Lab. Our spies discovered that the 
lab is near a Civilian Village. The Bastards make experiments with Humans 
again, BUT NOT LONGER! Your first job is to destroy the lab once forever and
your second is to destroy every enemy unit and stucture you can see in
your country.

Level Description
-----------------
You begin with only a few men, near the Civilian Village. Search the lab and
destroy it, a transport-heli will arrive, which bring you to the yellow flare
in the north-east section of the map. There you get a MCV and you can begin to
build up your base. You have to build quickly because enemy comes from every-
where. Keep an eye on transport-helicopters, the Brotherhood tries to conquer
your buildings with engineer.   

Usage
-----
For those who don't want to bother messing around editing files, a savegame
has been supplied that was taken the instant the level started. Simply copy
this file (savegame.040) into your Command and Conquer directory (rename it
if you don't want to lose one of your savegames). Then simply load that file
when you start. You will not be able to restart the mission if you do this,
you will have to re-load it if you need to try again. If you choose this
method, you can ignore the next part.

If you want something more complete, you need to have the GDI version of 
the general.mix file on your hard drive. You also need the program 
map-p.exe (available in the distribution of cc-scen; you can get this 
distribution from http://adam.com.au/~buggy amongst other places).
Put the file scg15eb.ini into your Command and Conquer directory, along 
with the mission.ini file. Now you need to patch the general.mix file with 
the highland.map. Depending on which version of map-p you have, you can do 
this in two ways. The latest release allows you to simply type in an offset 
in the command line. You can patch the file with the command:
    map-p general.mix highland.map ???????? (I don't know what the number mean)
If you have the older version of map-p, use the command
   map-p general.mix highland.map
and when asked for the offset, type in ?????? (I don't know what the number 
mean too) and press Enter.
You will now be able to use this scenario properly when you play mission B of
the last GDI mission.

If you put the file mission.ini into your Command and Conquer directory,
you will not be able to access the mission text for other missions until
it is removed.

If you are just using the savegame method and aren't patching the 
general.mix file, do not put the scg15eb.ini file into your Command and 
Conquer directory. It may cause Command and Conquer to crash when you play 
mission B of the last GDI mission. Do not put the mission.ini file into this
directory either if you are using this method.
  
Other Information
-----------------
It's a hard level but do not give up so early. If you find some Bugs call me     
mail me please (thobauer@hrz.uni-kassel.de). Let me know how you think of my
first one-player level. If you think it's good, there are a few Multiplayer
maps I've made, too. You can find they here: http\\www.econ.cbs.dk\people\dsz
cpfk\cc.html).

Enjoy.
Next level coming soon!!

Christian Bauer
