DESCRIPTION:
Level Name:     Quarters 1.01 (first scenario of many to come, hopefully)
Use:            Multiplayer
Map:            62x62 completely new map, Forest theater

This scenerio replaces anything you want, and it should work. 
Use mixman program or suffle to put map and ini files into general.mix file.
You can find programs mentioned above from here:
        http://www.econ.cbs.dk/people/dszcpfk/cc.html
 or     http://www.adam.com.au/~buggy/

This level is a symmetrical level, with no advantage given to any player
based on where he starts.

AUTHOR'S NOTES
It's obvious you should (if there are 4 players) all go into the corners.
It is made so that no one has an advantage, and it is designed so that
there's so much Tiberium, you can have a massive fight. The island in the
middle would be a significant advantage to the person who took it over,
and perhaps spider based there (it's possible). The map was made from
CCMAP, available from the two sites mentioned above. It's a thoroughly
decent editor, and congratulations to them
***This is the revised edition of Quarters, and should work***

RECOMMENDED SETTINGS
Players: 2-4
Bases: ON
Tiberium: ON 
Starting Money: As much you want
Crates: Whatever you want
Units: As many as you want

You can email me with comments, or post comments to webboard at 
        http://www.econ.cbs.dk/people/dszcpfk/webboard/webboard.html

Have fun blasting the hell out of each other!

Adrian Hon
hon@liv.ac.uk