Command and Conquer Level

Level Name:      Mission: D-DAY 
Created By:      Chris Johnson E-Mail (mjdeseve@vcomm.net)
Release Date:    3/11/96
Completion Time: 12 hours
Map information: Large (62x62), Winter theatre.
                 
Player:          NOD
Difficulty:      Extremely Hard no matter how good you are!
                 
Filename:        D-DAY .ZIP
File contents:   SCB13EA.INI, SCB13EA.MAP, D-DAY.TXT, SAVEGAME.333, 
                 MISSION.INI
                 
Hardware used:   Pentium 100Mhz 
Software used:   CCMAP 2.1, programmed by Richard Heesbeen and Jeroen Ritmeijer
                 CCTOOLS, MIXMAN 
Tested on Command and Conquer v1.18p. & v1.19p. (English version)

Nuke is availible on 1.19

Level replacement 
-----------------
This file is meant to replace the last NOD 'B' mission. It does work when 
used with other missions, but has been designed specifically for this 
mission.

Mission Description
-------------------
Kane wants you to beat your way through the GDI main defence be careful
they might have are technology.

NOTE 
-------------------
a special thanks to all the people who have been developing levels for
Command & Conquer for the rest of us.

Level Description
-----------------

So let's recap... Destroy every structure and all units.
If you succeed, look forward to blowing up Clinton's Whitehouse! 

Level Hints (READ THIS!)
------------------------
There is one base that is inacessable to you but if you takeover a hidden
construction yard you can build orca's. Good Luck
Usage
-----
For those who don't want to bother messing around editing files, a savegame
has been supplied that was taken the instant the level started. Simply copy
this file (SAVEGAME.333) into your Command and Conquer directory (rename it 
if you don't want to lose one of your savegames). Then simply load that file 
when you start. You will not be able to restart the mission if you do this, 
you will have to re-load it if you need to try again. If you choose this 
method, you can ignore the next part.

+--------------------------------------------------------------------------------+
|*NEW* An updated version of CCEDIT by Andrew Griffin now supports graphics      |
|in all versions, plus much, much more!  Get it at:                              |
|                                                                                |
|Andrew Griffin's Home Page:  http://adam.com.au/~buggy                          |
|Temple of the Conqueror:     http://www.econ.cbs.dk/people/dszcpfk/cctemple.html|
|C&C Data Downlink:           http://wellness.uwsp.edu/authors/gheeres/c&c/      |
|                                                                                |
|And a lot of other sites!                                                       |
|                                                                                |
|Get the CCEDIT program file (CCEDIT.ZIP) and the DAT files (depending on your   |
|version of the game).                                                           |
+--------------------------------------------------------------------------------+

Other Information
-----------------

Yes, this level is pretty hard. In fact, if you pass it, please tell me.
I have passed it but not before restarting it a few times.

Have fun!
