Command and Conquer Level

Level Name:      Clean Up
Created By:      Lee 'Troll' Dove (lee.dove@dundee.att.gis)
Release Date:    14th Febuary 1996 (St Val Massacre :))
Completion Time: About 3 hours.
Map information: Large (62x62), temperate theatre. New Map.
Player:          NOD
Difficulty:      Difficult (Can be completed without cheating)
Filename:        cleanup.zip
File contents:   cleanup.ini, cleanup.map,cleanup.sav, cleanup.txt
Hardware used:   Pentium 60Mhz
Software used:   ccmap ,mixman,baseit. All Great !!!
Tested on Command and Conquer v1.18 (English version)

Level replacement 
-----------------
This file is meant to replace the last NOD mission. It may work when 
used with other missions, but has been tested specifically for this 
mission. If you use level 1 you don't get to build things !


Mission Description
-------------------
After your superb job in Surgical Strike we have dicovered that the Engineer
left some plans under his bunk . When you killed him these where not destroyed. 
You are now tasked with locating the building he was housed in and destroying 
these plans before GDI discovers them.
We are not sure where the traitor was housed but our spies tell us that a large 
pilot training base and technical center is in the area .This seems a likely
option but due to radio problems we can not be sure of the exact building.
You should not need to worry about Stealth stuff as we think that without our
Engineer GDI cannot make it work yet. GDI does have a good radar setup in this
area so watch out for air attack. 
Good Luck you are on your own!


Level Description
-----------------
This level is Tricky!. 
There should be no need to cheat as this level can be completed without
changing any values like credits etc. Be prepared for a  battle. 

Usage
-----
For those who don't want to bother messing around editing files, a savegame
has been supplied that was taken the instant the level started. Simply copy
this file (cleanup.sav) into your Command and Conquer directory (rename it
to savegame.xxx where xxx is a number between 001 and 999). Then simply load that file
when you start. You will not be able to restart the mission if you do this,
you will have to re-load it if you need to try again. If you choose this
method, you can ignore the next part.

If you want something more complete, you need to have the NOD version of 
the general.mix file on your hard drive. You also need the program 
map-p.exe or mixman.exe. 
Put the file cleanup.ini into your Command and Conquer directory 
 Now you need to patch the general.mix file with the cleanup.map and 
 cleanup.ini.



Other Information
-----------------
I hope you enjoy this mission. It is my second and I now appear to have production 
and triggers working much better. 
Send me your comments (good or bad).
Lee Dove (The Troll Man)
