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************************* Alien. A mission by Sid ***************************
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This is my fifth mission for C&C hope you like it. Any suggestions (is it too
hard? easy? too big? etc.) would be gratefully received. Please mail me 
whatever you think. Or if you are having trouble with making levels, I can 
but try to help.

* The other four levels I have released, Pickup, Village2, Islands and       *
* Backdoor should be around wherever you got this from.                      * 

* Please tell me if there's a Trigger or something that doesn't work.        *

Sid 101516,326 (Compuserve).
or:
101516.326@COMPUSERVE.COM

THANKS GO TO:
Justin Haaga, for all your help and patience in dealing with my endless 
              questions. -Cheers.
Vladan Bato, for Mixman.
Richard Heesbeen, Jeroen Rimeijer, for CCMAP v.2.1 (The best C&C editor).
Westwood (sic.), for C&C (obviously).
Midget, For his help and levels.
Anyone else who I have forgotten (sorry).

CONTENTS:
1. What the .zip file contains.
2. Mission info.
3. Instructions for use.
4. Disclaimer.

WHAT THE .ZIP CONTAINS:
This file,
Mission.ini,
Savegame.305,
Alien.map,
Alien.ini,

MISSION INFO:
Name of mission: Alien. (Cue spooky music!) 
Released on: 26/03/96 
Play as: GDI.
Atmosphere: Play the theme from Dracula. Turn out all the lights. Light 
            candles.
Level replaced: In the Savegame: 15a.
Map size: Big as it gets.
Difficulty: Fairly hard I guess.
Build Time: Ages.
Briefing in full:

We have reason to believe that there is a NOD base in the area. It can only 
be small or we have heard something so we are sending you in to check it out 
and if possible, capture it. Strictly routine stuff.
        Oh, I suppose I ought to tell you. We have had reports from civilians 
of, believe it or not, Aliens in the area. We promised we'd investigate so, 
if anyone asks then you know what to tell them.

**** This mission may be a bit confusing so I have included a hint.    ****
**** Only read it if you cannot complete the mission. Give it a        ****
**** couple of go's first though. The hint is right at the bottom of   ****                                                 
**** this file.                                                        ****

INSTRUCTIONS FOR USE OF THESE FILES 

MISSION.INI - The briefing file. If you can be bothered put this file in 
              your C&C directory to read the in-game briefing. (Don't forget
              to delete it when you're through with this level though).
SAVEGAME.*  - The simplest way to play. Copy this into your C&C directory
              and load the savegame.
ALIEN.MAP - The map file. Use MIXMAN to put this into your C&C directory.
ALIEN.INI - The ini file. See above. You only need use this and the .map  
              file if you don't use the savegame.

DISCLAIMER

Use these files at your own risk. It's not my fault if something goes 
hideously wrong.
Make backups of any files if you're worried.
Please feel free to spread these files around but you *MUST* include this 
text file, in it's entirety. Oh, and drop us a line can you? 
You MAY build other levels from this one, provided you credit me, and send me 
a copy (or tell me where I can get one). You Must also include this file.
You MAY NOT make a profit from the sale of this level, in whole or in part 
without written permission from me. I could do with the money though, so cut 
me in on the profit too.


Hint: If you have destroyed all of NOD and the mission hasn't ended then:
a) You're *much* better than me,
b) Just wait and see what happens.....

