Optimizing performance of the OpenGL renderer versions

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| Optimizing performance of the OpenGL renderer versions

Here are some tips to optimize performance of the OpenGL renderer versions of Quake:

• | Performance can be improved by switching the video depth and/or resolution at the startup dialog.
• | Enabling FSAA will reduce performance.
• | Enabling Truform will reduce performance.
• | Enabling multitexturing can reduce performance.

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