typedef struct ambience_s {
    char *name;
    void (*apply) (void);
    qboolean select;
} ambience_t;
extern ambience_t ambiencelist[];

extern cvar_t ambience;
extern cvar_t ambiencehd;

void Ambiance_Next_f (void);
void Ambiance_Prev_f (void);

void Ambience_Init (void);
