//desc:haze slime

r_part tex_*slime
{
	texture "particles/smokelite.png"
	scale 40	
	scalerand 20
	up -6
	count 2
	alpha 1
	blend add
	rgb 255 255 255
	die 3.5
	veladd 0
	randomvel 11
	gravity -15
	scalefactor 1
	spawnmode ball
	assoc slime2
}

r_part slime2
{
	texture "particles/flame.tga"
	scale 6
	scalerand 5
	count 1
	alpha 0.4
	up 1
	blend add
	rgb 0 255 0
	die 0.5
	veladd 35
	randomvel 25
	gravity 300
	scalefactor 1
	spawnmode circle
}
r_partredirect tex_*slime10 tex_*slime
r_partredirect tex_*slime0 tex_*slime
r_partredirect tex_*slime1 tex_*slime
r_partredirect tex_*slimekelvin tex_*slime
r_partredirect tex_*slimeDranzFRIB tex_*slime
r_partredirect tex_*slimeik1tex_*slime
