Storm Halls
Thunder and lightning charge your weapons, blood marks your way. Thor bids you welcome...

A deathmatch level for Quake Mission Pack 1 - 'Scourge Of Armagon'.

File Name : kdms
Author : Kell
Email : kell_mcdonald@hotmail.com
Website : www.signsofkoth.co.uk
Installation
Place the .bsp file into your quake/hipnotic/maps directory and launch GLQuake with the command line glquake.exe -game hipnotic +map kdms
Alternatively, launch Scourge Of Armagon as normal, bring down the console and type map kdms
Gameplay
Deathmatch Start Positions : 10
Coop Start Positions : 4
Player Load : 3 - 5
Recommended Wateralpha : None
R_speeds High : about wpoly
R_speeds Average : about wpoly
Known Problems: None
Scourge Of Armagon contained only one deathmatch map, Levelord's(c) Edge Of Oblivion which created the space map genre. However, SOA contained a lot of cool content including some novel weapons.
I often base my map ideas on a primary weapon then build the layout to emphasise the particular gameplay that entails; Storm Halls is my tribute to the Mjolnir. Originally I wanted to make the map entirely close combat, but quickly realized that was impractical in a game where everyone is constantly running. So I kept the Mjolnir as the primary artifact and changed the emphasis to lightning. SOA has many lightning-based traps and effects in its code and a subtle celtic theme in some of its textures. Think of Storm Halls as the Mission Pack 1 deathmatch map that got lost in time.
You will, of course, require Scourge Of Armagon to play this map.
Signiture
As with my other levels, this map contains a hidden signiture room which is only accessible in single player mode.
Construction and Pointless Technical Information
Base : New level from scratch
New Textures : Yes
Editors Used : Worldcraft v1.5b/1.6, Paint Shop Pro v5, Wally v1.42c, TexMex 3.4
File Size : 743 kb
Number Of Brushes : 666
Build Time : can't remember
Distribution
Permission is granted to extract the textures for use in your own levels; all I ask is that I recieve a credit when your level is released.
You may distribute this level on any format, to anyone else.
There are just two stipulations -
1. The level must remain unaltered.
2. This html file must be included, also unaltered.
Thanks To
id software for the arcane alchemy that is Quake
Hipnotic/Ritual for Scourge Of Armagon
Ben Morris for the superlative Worldcraft
Mike Jackman for TexMex
Ty Mathews and Neal White for Wally
Mark 'Recoil' Hulme-Jones for getting me started
Dedicated to Howard Philips Lovecraft ( Dead But Dreaming )