/*
BobToolz plugin for GtkRadiant
Copyright (C) 2001 Gordon Biggans

This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.

This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
*/

// DMap.h: interface for the DMap class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_DMAP_H__ACAE597A_D26D_49AD_AA69_EDE743DB54FA__INCLUDED_)
#define AFX_DMAP_H__ACAE597A_D26D_49AD_AA69_EDE743DB54FA__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include <list>

class DEntity;

class DMap  
{
public:
	static void RebuildEntity(DEntity* ent);

	void ResetTextures( const char* textureName, float fScale[2],      float fShift[2],      int rotation, const char* newTextureName, int bResetTextureName,  int bResetScale[2],  int bResetShift[2],  int bResetRotation);
	void LoadAll(bool bLoadPatches = false);
	void BuildInRadiant(bool bAllowDestruction);
	int m_nNextEntity;
	DEntity* GetWorldSpawn();
	void ClearEntities();

	DEntity* GetEntityForID(int ID);
	DEntity* AddEntity(char* classname = "worldspawn", int ID = -1);

	std::list<DEntity*> entityList;

	DMap();
	virtual ~DMap();

	int FixBrushes();
};

#endif // !defined(AFX_DMAP_H__ACAE597A_D26D_49AD_AA69_EDE743DB54FA__INCLUDED_)
