I can be wrong.
:P
Any idea how the bots like Omegabot or Reaper manage to move in the level without adding waypoints?
]]>I am aware that part of the fun is fighting hordes of dumb enemies, but I feel dying a bit inside each time I get an Ogre that standing on a step cannot hit me or each time monster cannot walk straight on irregular terrain.
Drake Ogres and Zombies aim the player for example, but still the Fiend have problems walking stairs. The Shambler in Nighmare is dumber than in Hard because he does not try to reach the player and fights become "shot, hide, repeat".
It would great of course, but I am not thinking to F.E.A.R. games level of AI where enemies flank the player and show emotions. Just it would be nice if they were a bit smarter than a brick... perhaps with a bit of pathfinding.
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