You are not logged in.
Pages: 1
Great news! The TrenchBroom level editor by Kristian Duske has been updated (or rather, essentially rewritten) to version 2.0.
Features
General
- Full support for editing in 3D and in up to three 2D views
- High performance renderer with support for huge maps
- Unlimited Undo and Redo
- Macro-like command repetition
- Issue browser with automatic quick fixes
- Point file support
- Automatic backups
- Free and cross platformBrush Editing
- Robust vertex editing with edge and face splitting and manipulating multiple vertices together
- Clipping tool with two and three points
- CSG operations: merge, subtract, intersect
- UV view for easy texture manipulations
- Precise texture lock for all brush editing operations
- Multiple texture collectionsEntity Editing
- Entity browser with drag and drop support
- Support for FGD and DEF files for entity definitions
- Mod support
- Entity link visualization
- Displays 3D models in the editor
- Smart entity property editors
A public beta is available for testing. Currently, Quake, Quake II and Hexen II are supported out of the box, but more games will be added in future versions.
Get the 2.0 beta from the TrenchBroom website.
Pages: 1