#1 2016-09-30 13:31:47

sevin
Member

Which map editor?

I'm wondering which editor you guys use for Q1. I'm just now wanting to check out Q1 mapping and am pretty confused by the number of editors out there and the fact that there is no standard editor like there is on the Source engine. What I'm gathering is that Worldcraft 1.6(a) is the standard? Is that true? I've also found an editor called "TrenchBroom". I tried it, but the controls and lack of 2D viewports is not intuitive to me, so I'd like to use Worldcraft since I'm coming from the Hammer editor on the Source engine. Wasn't Worldcraft 1.6a freeware? I can't find it anywhere.

What do you guys use?

#2 2016-10-08 23:00:05

Madfox
Member

Re: Which map editor?

GtkRadiant 1.4
Real sharp!

Worldcraft1.6a?
Here you go.
http://www.quaketastic.com/?dir=files/tools

#3 2017-02-17 01:49:26

charles the cat
Member

Re: Which map editor?

I'd still recommend TrenchBroom. If you go to View > Preferences  and click the second gear at the top of the new window, you can find a much more intuitive 4-panel layout.

#4 2017-02-17 17:38:05

mukor
Member

Re: Which map editor?

+1 Charles

Perhaps you still have TrenchBroom 1, sevin? TB1 doesnt have the 2D viewports.

TB2 has them though. It's in the final stages of beta and is pretty stable.

Grab "Release Candidate 3" here.

#5 2017-02-18 17:25:38

Roozy1999
Member

Re: Which map editor?

What about Jackhammer? Maybe it works for you

#6 2017-03-28 15:05:08

Urthar
Guest

Re: Which map editor?

I tried running GTKRadiant 1.6 but it presented me with a list of several idtech games at startup,but didn't include Quake itself.

#7 2017-03-29 15:15:33

negke
Moderator

Re: Which map editor?

You need to install the Quake gamepack. Here is a basic one converted by ericw that works with 1.6.
I tried GtkRadiant 1.6 briefly, but didn't like it. Too many things seemed worse compared to what I was used to from earlier versions.

An excellent alternative which I now use is niger's Custom Netradiant. As the name says, it's based on Netradiant (which itself was based on Gtkradiant 1.5) and has many useful new features and fixes.

#8 2017-03-31 13:27:20

Urthar
Guest

Re: Which map editor?

Thanks, I ended up using a combination of Trenchbroom for brush-work and texture alignment, and Jackhammer for lighting and ease of compiling (literally just press F9 and it works.)  I downloaded q1rad.exe and dumped it in Jackhammer's Quake folder, which simplified the lighting, and allowed me to get good results quickly.

Quake newbie to first test room in about 4 hours: http://imgur.com/Wq4NACG

#9 2017-06-28 10:01:53

xlarve
Member

Re: Which map editor?

Radiant for q3, ql and q1 
https://www.q3df.org/forum/viewtopic.php?f=15&t=789     or
http://celephais.net/board/view_thread. … 357&start=

Last edited by xlarve (2017-06-28 10:02:22)

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