- PAK:
- PROGS.DAT:
- Custom Models/Sounds: 
| kinn_marcher\GLMarcher.exe | 442 Kilobytes KB | 04.01.05 |
| kinn_marcher\WinMarcher.exe | 563 Kilobytes KB | 04.01.05 |
| kinn_marcher\marcher\autoexec.cfg | 374 Kilobytes KB | 08.01.05 |
| kinn_marcher\marcher\Pak0.pak | 18946 Kilobytes KB | 09.01.05 |
| kinn_marcher\marcher\readme_engine.txt | 13 Kilobytes KB | 04.01.05 |
| kinn_marcher\marcher\README_Marcher.txt | 5 Kilobytes KB | 09.01.05 |
This is a partial conversion. You will have to install it into a new folder in your Quake directory and start it via a "-game blah" suffix. It features new or modified content, for example new monsters, weapons or sounds.