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Screenshot of alba01
Author:Neil Manke, Einar Saukas (QC)
Title:Road to Inverurie
Download:alba01.zip (87ea06aef6efbb50fab916836502ad57)
Filesize:1161 Kilobytes
Release date:25.06.1997
Homepage:http://manke.planethalflife.gamespy.com/
Additional Links: Crash'sEthereal HellQuake Map HotelQuake TerminusTEAMShamblerTen FourUnderworldfan's
Type:Partial conversion
BSP: ✔ • PAK: ✔ • PROGS.DAT: ✔ • Custom Models/Sounds: ✘

Files in the ZIP archive:
File Size Date
alba01.txt11 KB25.06.1997
pak0.pak2543 KB25.06.1997

alba01.zip - Road to Inverurie

First map of the Alba TC. Set in 14th century Scotland. A small canyon level.

Tags: small, medieval, canyon, textures, dark, story, skin, monsters

Editor's Rating: Nice
User Rating: 3/5 with 9 ratings
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Cocerello Registered, rated this a 4 11 April 2013, 19:11

A good story-driven map for its time. The layout is mostly linear but still good, brushwork is nice in some parts and not too ''cubish''. Gameplay is decent with varied combat situations but the map is overloaded with ammo and armour, health is OK. Secrets are decently placed and varied.

Icantthinkofanickname Registered, rated this a 3 15 December 2013, 21:25

I understand why Cocerello gave this a 4 and it certainly deserves its “nice” rating. Gameplay is very inventive and actually does not strike me as overly linear. There are some nice secrets and progression is very exploratory in nature. Visually it has dated somewhat, but it is impressive for a 1997 release. And there are lots of lovely little details throughout (like the pig!).

It's a great shame the Alba TC was never finished, because based on this map and alba02, it would have been sensational for its time. But that's where this map's main problem lies: the strong sense of history and narrative that permeates the map makes it painfully obvious that the Quake enemies are just temporary stand-ins. It is still very much worth playing, but it's impossible to ignore the jarring contextual incongruity. 3 plus.

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