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Screenshot of coagulacontest
Author:Various
Title:The Coagula Contest
Download:coagulacontest.zip (cbcdcb4e6d806d6682f9a2c36ae4c10f)
Filesize:4487 Kilobytes
Releasedate:22.01.2002
Homepage:http://tronyn.planetquake.gamespy.com/cogcontest/
Additional Links: erc's ExcellenceEthereal HellTEAMShamblerUnderworldfan's
Type:Partial conversion
BSP: ✔ • PAK: ✔ • PROGS.DAT: ✔ • Custom Models/Sounds: ✘

Files in the ZIP archive:
File Size Date
coagula_readme.txt13 KB05.01.2002
pak0.pak13397 KB22.01.2002

coagulacontest.zip - The Coagula Contest

"This contest was run mid-September to mid-November of 2001, with the goal of creating maps in the tradition of Tim Elek's 'Coagula' series of maps - a series of structures floating in the void. The contest was run by Tronyn and the judges were Fern, Grindspire, and Xenon. The contest also includes a bit of custom QuakeC code, which was done by Necros.

There were 5 entries: Tronyn(2), Fat Controller, Dilvish, and Necros. In addition, a start map created by Tronyn is included, as well as the original Coagula series by Tim Elek."


Tags: space map, contest, small, void, coagula,

Editor's Rating: Excellent
User Rating:
  • Currently: 4/5 Stars.
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(4/5 with 1 ratings)

Comments

Lord Graga 30 December 2011, 13:15
Overall a pretty good run through. The original coagula maps had a certain charm, and I was happy to see a well placed quad in the second one. The third one had some really weird red texturing that (at least on my setup) didn't really blend in well with the rest of the map.

The winner of the contest had a sort of frustrating layout with regards to sequence buttons.

Necros entry (shared third place, to the left) had a really good atmosphere and some good puzzly part, but did suffer from a little confusion at times (which ended up being alright once you "got" the map).

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