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Screenshot of descent
Author:Mike Wilberforce (Hellscrag)
Title:(The Final) Descent
Download:descent.zip (e2b479b944d6dd97f6c459cae4cdaddc)
Filesize:8859 Kilobytes
Releasedate:23.03.2000
Homepage:http://hellscrag.net
Additional Links: erc's QualityEthereal HellRetroquakeSecrets GuideTEAMShamblerTen Four
Type:Partial conversion
BSP: ✔ • PAK: ✔ • PROGS.DAT: ✔ • Custom Models/Sounds: ✔

Files in the ZIP archive:
File Size Date
pak1.pak16748 KB23.03.2000
Descent.doc41 KB23.03.2000
pak0.pak5254 KB23.03.2000
Readme.txt3 KB23.03.2000

descent.zip - (The Final) Descent

Episode with 9 medium to large maps (including a secret map) in varying styles - Base/Wizard/Metal - with many caverns and fortesses, and a few new monsters.

Tags: old school, episode, medium, large, base, wizard, metal, cavern, castle, monsters,

Editor's Rating: Nice
User Rating:
  • Currently: 4.3/5 Stars.
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  • 5
(4.3/5 with 3 ratings)

Comments

MegaQuaker 28 April 2010, 1:55
Pretty similar to Beyond Belief. While ultimately not as good due to inferior design and architecture, they both play equally good IMO.

This is especially true in the second half of the maps; the early maps are more average. Maps themselves range from 2 and a half to 4 stars, gets 4 stars overall for its length and overall enjoyment factor.

Also it's very much like another "Dimension of the Doomed", but a few good modified monsters and a modified weapon - and a surprise tacked on at the end - I won't spoil it! Old school fans should definitely play this.
Ron 9 May 2010, 12:58
I agree with the post by MegaQuaker, though I'm tempted to rate it higher then Beyond Belief. Come to think of it, if you were to put Beyond Belief, Soul of Evil (1) and the Final Descent together with a new start map you'd have a new and improved version of the original game.

About the design, it may not look like some of the graphical masterpieces we've been spoiled with over the years, but it doesn't look bad either. Some ceiling look really nice, curved and textured. The lights are rather cool too, with lots of variation and shadows. I really like the open stairs with the light coming from behind, they create nice shadows.

I was able to find all the secrets, (something that really pisses me off when I can't ...), they were well done, but they did often give you a little too much power sometimes. You can do stuff without a Quad and a Megahealth too, only it takes a little longer.

There will always be people bitching about the rating, so I will do so to and say this is an excellent release, still good fun after 10 years.
Of course you can't really say what release is better then the other.

By the way, the author, Mike Wilberforce, has a site dedicated to Unreal single player maps. He''s made quite a few of them too. It's at

http://www.unrealsp.org/

MegaQuaker 10 May 2010, 1:40
You say you think it may be better than Beyond Belief, which is fine, but you don't explain how. I'd be interested in how you arrived at that conclusion.
Ron 16 June 2010, 8:31
Hi.
I replayed Beyond Belief and it's also very good. But this pack is more unique with it's new(ish) monsters, the statues and new weapons. But like I said before, you can't really tell which is better, I just wanted to point out that this is a very good pack too, because I think "Nice" doesn't quite do it justice.
MegaQuaker 18 July 2010, 4:31
I sort of agree, the maps are merely nice but as an episode it's just a bit better than that. Found it well worth my time to play through, enjoyed it all especially the later maps.

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