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| Author: | Scott McNutt |
| Title: | SM Levels Pack for QUAKE |
| Download: | smlevel.zip (ace51b15e7a0cc1e49d6977873536955) |
| Filesize: | 5406 Kilobytes |
| Releasedate: | 09.11.1997 |
| Homepage: | |
| Additional Links: | |
| Type: | Partial conversion |
BSP: • PAK: • PROGS.DAT: • Custom Models/Sounds: ![]() | |
| File | Size | Date |
|---|---|---|
| rabbit.txt | 1 KB | 22.10.1997 |
| walls01.txt | 4 KB | 22.10.1997 |
| choke.txt | 6 KB | 22.10.1997 |
| cranked.txt | 4 KB | 22.10.1997 |
| ambient.txt | 1 KB | 22.10.1997 |
| zer.txt | 11 KB | 22.10.1997 |
| gibfount.txt | 3 KB | 22.10.1997 |
| spider.txt | 3 KB | 22.10.1997 |
| plsrfl20.txt | 3 KB | 22.10.1997 |
| chasecam.txt | 6 KB | 22.10.1997 |
| eject.txt | 3 KB | 22.10.1997 |
| idglobe2.txt | 2 KB | 22.10.1997 |
| smlevels.cfg | 1 KB | 08.11.1997 |
| flares.txt | 3 KB | 22.10.1997 |
| deadstuf.txt | 2 KB | 22.10.1997 |
| dragons.txt | 8 KB | 22.10.1997 |
| snakeman.txt | 5 KB | 22.10.1997 |
| rain.txt | 3 KB | 22.10.1997 |
| Pak0.pak | 13227 KB | 08.11.1997 |
| skinz.txt | 4 KB | 22.10.1997 |
| gyrobot.txt | 16 KB | 22.10.1997 |
| ogresaw.txt | 3 KB | 22.10.1997 |
| smlevel.txt | 16 KB | 09.11.1997 |
smlevel.zip - SM Levels Pack for QUAKE
"The SM Levels Pack for Quake is a Partial Conversion utilizing some of the best QC mods that one can find. Some of the enhancements are the Chase Cam, Heads Up Display, a new Player Skin, a Flashlight, Flares, Ejecting Shotgun Shells, Gyro's Indecisive BOT for DeathMatch play, EarthQuakes, Rain, more Ambient Sounds, Exploding Walls, Gib Fountains and a few select NEW monsters. They are Willy the Spider, Snakeman (2 different types) and 2 surprise monsters. Most of Quake's original monsters have been modified in some way. I also added a few new weapons. The Pulse Rifle, Cluster Bombs and some Poison Gas Bombs are just waiting to be used on those who stand in your way. There are also a few other surprises." - 7 SP maps, including start and end map, 1 DM mapEditor's Rating: Average
User Rating:
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Easily install and launch Quake maps with the cross-platform
• PAK:
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Did you read the readme?