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Screenshot of warpspasm
Author:ijed
Title:Warp Spasm
Download:warpspasm.zip (8df7fc5d394cbc31da826dea01fd947c)
Filesize:42296 Kilobytes
Releasedate:10.05.2007
Homepage:
Additional Links: Tronyn's Top 10: Elder WorldUnderworldfan'serc's Quality
Type:Partial conversion
BSP: ✔ • PAK: ✔ • PROGS.DAT: ✔ • Custom Models/Sounds: ✔
Dependencies:quoth

Files in the ZIP archive:
File Size Date
winwarp.exe518 KB14.04.2007
warp/org8.jpg21 KB11.05.2007
warp/pak1.pak20460 KB11.05.2007
warp/pak2.pak19 KB20.04.2007
warp/readme.html96 KB11.05.2007
warp/pak0.pak62902 KB11.05.2007
warp/autoexec.cfg1 KB30.04.2007
nehwarp.exe489 KB20.04.2007
FMOD.DLL115 KB19.02.2001
glwarp.exe416 KB14.04.2007

warpspasm.zip - Warp Spasm

Probably the most evil and hostile atmosphere a Quake release ever had. This episode is built upon Quoth code and monsters. It comes with "dark ambient" music which adds to the feeling. The levels are huge and well designed, and the number of monsters in each one is extreme. An essential release, but clearly not for everyone.

Note: This episode requires Quoth and an engine port with raised limits. A modified version of Glquake is included in this release, but it is also possible to play with Fitzquake 0.85 and Darkplaces (the former will require the command line "-heapsize 64000 -quoth -game warp +max_edicts 2048")


Tags: huge, difficult, epic, episode, evil, industrial, base, medieval, music, quoth, horror,

Editor's Rating: Excellent
User Rating:
  • Currently: 5/5 Stars.
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(5/5 with 4 ratings)

Comments

Spirit 15 July 2008, 16:31
Such an amazing piece of art.
dooomer 5 December 2008, 3:21
Actually I quite like the background story provided in the readme.

It's an engrossing story. Wouldn't mind reading a full novel along this path.
danshalam 12 February 2009, 23:48
Number 2 after Nehahra no more and no less...Great !
Damian 17 November 2009, 21:13
When I run it, demo is going but after choosing singleplayer it crashes on loading start map. This is what I've received:

Host_Error: Mod_LoadModel: progs/s_plas.spr not found

Any suggestions? :(
Spirit 17 November 2009, 22:02
You need Quoth to be installed (and loaded) too. Make sure you read the installation instructions.
Morpheus 11 December 2009, 21:17
If you need Quoth to be able to play the Warp Spasm demo then where do you get Quoth? Do you also need to have Quake? And if so which version of the game, exactly, and where is it best to get the it from?

I know that these questions may seem very basic & all but, although I have been on the internet for almost a decade, it's been almost four years since I've played any type of first person game.

I've been out of that loop for a while.

Thanks,
Morpheus
Spirit 11 December 2009, 21:30
Then I feel honoured that you stumbled into this website. Welcome! :)

I recommend you save yourself a lot of hassle and instead install Java ( http://www.java.com/en/download/ )and then get our Quake Injector ( http://www.quaddicted.com/quake-injector/ ). It will enabled you to install and run all the maps and mods from this website with a few mouseclicks. Otherwise Quoth is available here: http://www.quaddicted.com/reviews/quoth.html

Yes, you need a full copy of Quake. Once you have it, download http://www.celephais.net/fitzquake/ and extract it into the Quake directory. Use it to play.

Be aware that if you buy Quake from Steam or other stupid download/renting services, the soundtrack is not included and you would miss a lot of atmosphere. I'd recommend ebay, amazon and the like. If you get an old CD with no Windows support, just send me a mail (spirit aatt quaddicted doodot com) and I will help you out with the files.
felch 23 January 2010, 13:07
Long winding corridor. Huge room. Oh no! Lots of monsters. More monsters teleporting behind you. Repeat 500 times. This is like a job. Boring.
Quaker 27 February 2010, 1:10
Guy above must just hate Quake, this is epically awesome! A good challenge and two of the five levels took me over an hour to get through - biggest Quake maps I've ever seen. I'd say this pack, at just five maps, is at least a good majority as long as the original Quake, and way funner to boot. Although it's an episode, it could easily have been split into a mission pack and still have good-sized levels. This is a must-play!
ijed 24 March 2010, 3:42
Just saw these, thanks for the comments.

The maps can drag on a bit. They're for those who enjoy map crawling - I was trying to emulate Insomnia, but didn't reach the same level of visuals, nowhere near.

Mind you, not sure how closely I should listen to someone who calls themself 'felch'.

New stuff is underway, though when it'll finish is anyone's guess.

http://kneedeepinthedoomed.wordpress.com/

That's the blog, made and maintained by Gb - though we should all be contributing sooner or later.
Ankh 8 April 2010, 19:00
I liked the second map in the pack (Bile Plant) the best. One of my favourites. Third map is also great. The following maps are too big and exhausting but worth playing anyway.
MegaQuaker 23 April 2010, 4:19
This was awesome pack, probably the most epic release in the last many years. Actually @ ijed: Insomnia's massive levels almost look medium sized compared to these monstrosities! I agree though that neither the visuals nor gameplay are quite as good. But still - this is essential, 5 star stuff!
quakeplayer 9 June 2011, 19:28
Personally I liked this better than Nehahra.

When I saw monster count of second level I thought I gonna be playing Serious Sam port to quake. But it positively surprised me, as there's no horde combat - killcount so high because level is extremely huge! It's longer than hipnotic or rogue mission packs...

Very immersive levels and good health balance. Ammo was kinda short, even at skill 1. At skill 2 I often found myself with nothing but bunch of shotgun shells and plenty of monsters wanting me dead. Don't be cocky and select skill 3 right away. Here skill 1 is actually harder than original quake nightmare mode! Plasma gun is kinda overpowered to me so not gibbing enforcers is essential. 6 cells are enough for a fiend, 12 for shambler. It's very good for Spawns too.

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