A
collaboration between two established mappers
which has resulted in a stylish and impressive
unit. Most notable is the unit's theme:
A dark, gothic, medieval look, with strong
Norse overtones. Daikatana and Hexen2 textures
enhance this look, with grey stone walls,
wooden sections, Celtic trim, and gothic
details, and the result is a bleak, arcane
feel that works very well in Quake. To match
the style, the architecture is good throughout
- ranging from simple but nicely angled
designs, through to impressive castles and
medieval halls. This is topped off with
good detailing and dramatic lighting, including
pseudo-coloured lighting (a clever trick
with textures!), and a thunderstorm in the
final map.
To go along with the strongly themed maps,
you get plenty of medieval monsters to bash
your way through. Gameplay varies and escalates
nicely through the maps - it's all quite
challenging, but it starts pretty reasonably
in the first map, and gradually builds up
to a hectic finale that should satisfy the
most hardcore of players. Custom monsters
are featured, including the amusing Gremlins,
the vicious Axemen, and the downright nasty
Barons (from Nehahra), which have been modified
with more lethal attacks, and are used as
challenging bosses at the end of each map.
To keep things fair, ammo supplies are generally
plentiful, and the variety in gameplay situations
makes this a satisfying unit.
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