"The
cold, war drenched hell-hole of a world
has slowly rotted its way into the temple,
now decaying and crumbling into the shadows."
I played this level on normal and I think
it left bruises. The Looming Madness is
as difficult as it is beautiful. Featuring
textures from Heretic, Diakatana, and Rogue,
this level is simply one of the coolest
this reviewer has played.
The architecture is outstanding. The ruined
temple theme here really grabs you and brings
you into its world. The texture usage is
nothing but perfection. It was very hard
to choose where to take screenshots.
The reason the balance score is so low
is because Kona just loves to leave you
empty handed. You will find yourself begging
for ammunition and health. All I can say
is keep one hand on the save button and
push it often. If not, you will be angered
by how many times you will have to restart
the level. My best example of the difficulty
is in screenshot 2. This is a huge open
area where you must defeat a room full of
knights, 4 shamblers, and then more knights.
The best explantion is in the .txt file
: "Monsters are not scarce - around
130 including the Snakeman, Gremlin and
a stronger class of Knights".
Overall, the gameplay is great. Total action
from begining to end. Not to mention some
of the best architecture you will find.
A definate must to have in your collection.
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