Mel Soaring
5: Ancient Rigby by Shaun Ross aka [Kona]
is cool and deserves a good burning since
he was a "former" LOTW writer
: ). Let's take a look at the readme, shall
we? "Ancient Rigby is one of the very
few Quake style castle levels for Quake2.
Using all new textures, this gigantic level
(split into two) uses unique design and
curves, along with over 150 enemies in a
blast-fest style." Blast-fest is right!!
There are plenty of baddies in this one.
Room after room after room of monsters.
Now I got a bit lost after a while because
things started to look the same, and the
room after room feel had me chomping for
more, but there is alot to consider in this
SP map. Shaun gives the viewer a great taste
of some underutilized textures. I wouldn't
say that the strong point of Mel is the
story or the play. The SP experience wasn't
heavily mind boggling and only a little
backtracking was necessary. This was more
of a survival of the one that can hang back
or strafe-jump kind of game. It is clear
though that Shaun has an excellent eye for
construction and texture placement and lighting.
First thing I thought of when I entered
the game is, "Wow, this guys should
build DM maps." Mel has a great mood
about it, and there were some awesome features
that could be so well incorporated into
DM maps. Check out what I'm talking about
and download Mel Soaring!
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