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Minimod - RPG Quake

 
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Orion



Joined: 12 Jan 2007
Posts: 414
Location: Brazil

PostPosted: Thu Mar 13, 2008 5:48 pm    Post subject: Minimod - RPG Quake Reply with quote

Hello, I released a minimod where you should kill monsters that spawn around the level to earn experience.
You should reach 300 thousand experience and then kill an amount of very strong monsters set by fraglimit cvar. Can be played online, but always set deathmatch to 1, 2 or 3.
Enjoy!

http://shub-hub.com/files/mods_multiplayer/rpg_quake.zip
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RenegadeC



Joined: 15 Oct 2004
Posts: 370
Location: The freezing hell; Canada

PostPosted: Thu Mar 13, 2008 6:56 pm    Post subject: Reply with quote

Orion you're quite the modding machine. Smile
Downloading, if you want I'll play it with you.
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Orion



Joined: 12 Jan 2007
Posts: 414
Location: Brazil

PostPosted: Thu Mar 13, 2008 8:36 pm    Post subject: Reply with quote

Hehe, generally I have a lot of time to mod, but I released 3 mods in a row because I was very inspirated. Wink

That explains how I love Quake! Very Happy
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RenegadeC



Joined: 15 Oct 2004
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Location: The freezing hell; Canada

PostPosted: Thu Mar 13, 2008 8:55 pm    Post subject: Reply with quote

How come you're not in #qc?
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Orion



Joined: 12 Jan 2007
Posts: 414
Location: Brazil

PostPosted: Thu Mar 13, 2008 9:49 pm    Post subject: Reply with quote

Unfortunately I don't have IRC. Sometimes I go to IRC chat, I already entered in #qc, there was a significant number of users online but nobody talks!? Or they talk by pm?
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RenegadeC



Joined: 15 Oct 2004
Posts: 370
Location: The freezing hell; Canada

PostPosted: Thu Mar 13, 2008 10:10 pm    Post subject: Reply with quote

Orion wrote:
Unfortunately I don't have IRC. Sometimes I go to IRC chat, I already entered in #qc, there was a significant number of users online but nobody talks!? Or they talk by pm?


No we talk quite often there actually, sometimes it's quiet but the nature of IRC is unpredictable as are peoples lives. Smile
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Orion



Joined: 12 Jan 2007
Posts: 414
Location: Brazil

PostPosted: Thu Mar 13, 2008 10:16 pm    Post subject: Reply with quote

Just passed by there, it was quiet.
I'm currently not at home, but I'll go back in the next 40-50 minutes, and get IRC.
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Spirit



Joined: 20 Nov 2004
Posts: 476

PostPosted: Fri Mar 14, 2008 9:30 am    Post subject: Reply with quote

The readme misses something, what additional files are needed?
I get "Mod_LoadModel: progs/young_shalrath.mdl not found" when doing "deathmatch 2" "map dm2" in Fitzquake.

And please put the readme into the mod folder next time. Wink
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CocoT



Joined: 14 Dec 2004
Posts: 599
Location: Belly-Gum

PostPosted: Fri Mar 14, 2008 1:44 pm    Post subject: Reply with quote

Awesome! Smile
Orion, do you have a site for all the mods you're released so far? It'd be nice to know of place to check for your stuff! Smile
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Orion



Joined: 12 Jan 2007
Posts: 414
Location: Brazil

PostPosted: Fri Mar 14, 2008 3:13 pm    Post subject: Reply with quote

Spirit: No, it doesn't need additional files I mistakenly precached that young_shalrath.mdl model, located in M_Precache() (monsters.qc). Just take that lines out, because there should be sounds mistakenly precached. If you see "shalrath/y...", remove all sounds that start with Y.

CocoT: Nope, I'm not that good on webdesign, but maybe I'll make a blog.

EDIT: Patch here:

http://shub-hub.com/files/mods_multiplayer/rpgquake_patch.zip
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Spirit



Joined: 20 Nov 2004
Posts: 476

PostPosted: Fri Mar 14, 2008 4:12 pm    Post subject: Reply with quote

Thanks for the patch, this mod is fun!
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CocoT



Joined: 14 Dec 2004
Posts: 599
Location: Belly-Gum

PostPosted: Sat Mar 15, 2008 5:35 am    Post subject: Reply with quote

Cool! A blog would be fun Smile
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