Inside3D!
     

Why?

 
Post new topic   Reply to topic    Inside3d Forums Forum Index -> QuakeC Programming
View previous topic :: View next topic  
Author Message
scar3crow
Inside3D Staff


Joined: 18 Jan 2005
Posts: 837
Location: Las Vegas, NV

PostPosted: Tue Oct 03, 2006 1:12 am    Post subject: Why? Reply with quote

Baker started a fairly interesting thread on func_msgboard ( http://www.celephais.net/board/view_thread.php?id=49296 ) asking mappers quite simply... why they map. The most consistent answer it seems is that people find it specifically to be fun, the joy of creating something new, realizing an idea in their head, or the marriage of technical aspects and creative aspects. It also delves into why singleplayer rather than multiplayer.

So in a bout of originality, I ask, why do you code? What do you get out of coming up with new routines, rewriting old ones, and so on?
Back to top
View user's profile Send private message AIM Address
Entar



Joined: 05 Nov 2004
Posts: 422
Location: At my computer

PostPosted: Tue Oct 03, 2006 2:29 am    Post subject: Reply with quote

I'm more of an engine coder, but I have been working with the QC, and my answer pertains to both.

I like creating new things. Programming is a great way to make things without being constrained by things like space like you would be if you wanted to create something that worked with gears, motors, lights and electricity that existed in the physical realm. And of course, you make things with materials - with programming, all you need is a computer and your mind (and maybe an internet connection for downloading utilities like FrikQCC).

Exercising my mind is a bonus Smile
_________________
woh... feelin woozy... too much cider...
http://entar.quakedev.com
games fascination - My Game Development Blog/Journal
Back to top
View user's profile Send private message Visit poster's website AIM Address MSN Messenger
HeadThump



Joined: 14 May 2006
Posts: 74
Location: Zin

PostPosted: Tue Oct 03, 2006 2:52 am    Post subject: Reply with quote

Of late, I have been doing as much coding as I have been mapping, and they both equal a sum I would call my Omega Male tendencies. Ever since highschool, playing AD&D, RuneQuest, and Traveler and the like I was always the one who would be the DM (or in the other games, GameMaster). I loved to create elaborate scenerios and really screw with traditional plotlines until the breaking point.

Now, coding is a part of that whole, together with creating media content, I can make the sort of games I would like to play.

Though the two QuakeC projects I have been involved with, Trinca's base map, and now the Quoth Techbase expansion pack my role has been a supporting position, I still get a lot of satisfaction out of stitching functional code together. When I get back to Mortisville I'll be more able to create the kind of experience I want it to be.

BTW, I haven't bothered to answer the original thread you site yet 'cause that thread recently lost its coolness points Cool by a factor of ten due to somebody who adds a huge amount of suckage to the community answering in it.
Back to top
View user's profile Send private message
Tei



Joined: 25 Oct 2004
Posts: 195

PostPosted: Tue Oct 03, 2006 12:25 pm    Post subject: Re: Why? Reply with quote

I am a gamer, I play programming and I program what I want to play.
Is also the feel "something new". And the fun of using "alien technology", something crazy new and fun no other lifeform on the universe know about.
Back to top
View user's profile Send private message
Dr. Shadowborg
Inside3D Staff


Joined: 16 Oct 2004
Posts: 726

PostPosted: Tue Oct 03, 2006 6:47 pm    Post subject: Reply with quote

The joy of creating something with my own hands. That and making something that I'd actually enjoy playing. Plus, I like Quake. Wink
_________________
"Roboto suggests Plasma Bazooka."
Back to top
View user's profile Send private message
CocoT



Joined: 14 Dec 2004
Posts: 599
Location: Belly-Gum

PostPosted: Mon Nov 13, 2006 11:50 am    Post subject: Reply with quote

I'll have to agree with Dr Shadowborg, the first reason I mod is because I feel there is something I can build and that I would enjoy playing myself. My (few) mods are mods that I wanted to play but simply weren't out there. The ironic thing is, though, is that I mod way more than I play. So I guess I'm also modding just for modding's sake.
Then I guess it's just fun to see you're able to do something that other people will also enjoy. I mean, who here hasn't checked download meters and felt good to see that even a tiny amount of gamers took the time to download our work, tried it and (possibly) enjoyed it? Even though "fame" is obviously not something which, given today's state of Q1 modding/playing, we should really hope for, it's still nice to see there are a handful of people who like what we do Smile
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Urre



Joined: 05 Nov 2004
Posts: 1073
Location: Sweden

PostPosted: Wed Nov 15, 2006 1:34 am    Post subject: Reply with quote

You have all presented good points, many of which I consider my reasons as well. Entars point about not being restricted to physical space or limited by mr Newton, is a very good one which I've always felt to be a big deal, in all my computer related creations, sometimes my art as well (yes, I would like to own the cars, build the buildings or be some of the characters I've drawn). I don't just code, I started out mapping, because I had an obsession with imagining real-life places as cool spots to deathmatch in, later on coding because people didn't want to code my insane ideas (insane either in size or style). In any case, I feel extreme satisfaction when I get something to work, and also from structuring code to look neat, as well as refactoring (coding something to do the same but coded differently for readability and/or speed/stability). The latter reasons are rarely something I share with other coders, many would rather just have their code written already, so they can use the program/game (or give to their employer to recieve money). I guess these reasons are also my weaknesses, since I usually can't consider something good enough, it has to be perfect :/

Mostly I just like to create, most of the time for the sake of creating, not because I have something new and fresh to present.
_________________
Look out for Twigboy
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    Inside3d Forums Forum Index -> QuakeC Programming All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2004 phpBB Group