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mh Joined: 12 Jan 2008 Posts: 910 |

Posted: Sun May 17, 2009 11:36 am Post subject: |

Do you still have that SOLID_NOT? SOLID_NOT means exactly what it says - it's not solid, so you can walk through it. I think SOLID_BSP is what you want. _________________ DirectQ Engine - New release 1.8.666a, 9th August 2010 MHQuake Blog (General)
Direct3D 8 Quake Engines

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Freemanoid Joined: 16 Jun 2008 Posts: 52 Location: BELARUS |

Posted: Sun May 17, 2009 12:07 pm Post subject: |

It's all about size of model, I played with "setsize", and now it's working _________________ ^O,..,o^

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