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Bot problem in teamplay.

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Orion Joined: 12 Jan 2007 Posts: 413 Location: Brazil |

Posted: Sat Mar 24, 2007 8:19 pm Post subject: Bot problem in teamplay. |

Hello there. On my mod I've implemented team play for my bots, when adding friendly bots it works correctly, but when adding enemies their colors aren't equal to the first enemy's color. Here's the enemy's pants color code:

Code:
float() FindAnotherColor = { local entity player; player = find(world, classname, "player"); while (player != world)
{
if (player.team != self.team)
return floor(random()*14);
else
return player.fPants;
player = find(player, classname, "player");
}
};

Can somebody give me a help?
Thanks!
_________________
There's no signature here. Stop looking for one.

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scar3crow Inside3D Staff Joined: 18 Jan 2005 Posts: 837 Location: Las Vegas, NV

Posted: Thu Mar 29, 2007 1:41 am Post subject: |

Im no coder, but I figure the easiest way, assuming only 2 teams, would be to hardcode it in. If its a teamplay mode, allow the spawning of friendly bots, they automatically match your pants color. Then when you spawn an enemy bot, they have a fixed pants color and thus wont fire on each other as theyre forced into the team role.
Cheap and hacky, but... well, it was off the top of my head.

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FrikaC Site Admin Joined: 08 Oct 2004 Posts: 947 |

Posted: Thu Mar 29, 2007 10:08 pm Post subject: |

I think you're missing key logic there. First off, it's rather pointless to have a while loop when either choice from the if will return a value and exit from the function. The function then boils down to: 1. Find first entity with classname player
2. If his team is not equal to my team, return some random integer value from 0 to 13 (note, it doesn't check if this is in conflict with anything, if there's already others on this team, etc). This will likely usually be the case because unless the bot is initialized, he'll have team 0 and the player will only have team 0 if he has white pants iirc.
3. Otherwise it returns .fPants on the player, which I don't know why. The .team field is the pants color, that's the whole point of the field.
I guess for a functioning example, check out my FindAnotherColor function in FrikBot. Curious it has the same name.

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Orion Joined: 12 Jan 2007 Posts: 413 Location: Brazil |

Posted: Thu Mar 29, 2007 10:14 pm Post subject: |

I've tried with your FindAnotherColor, but same problem happened. Enemy bots connect with orange shirt and rainbow pants. And is because your function have some globals that I don't use... _________________ There's no signature here. Stop looking for one.

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