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mh



Joined: 12 Jan 2008
Posts: 910

PostPosted: Sun Dec 14, 2008 2:14 pm    Post subject: Reply with quote

GiffE wrote:
That's beautiful, Chris Shocked

Seconded! Shocked Very Happy Shocked Very Happy Shocked

That is exactly what I've wanted for a long long time for when it comes to messing around with lights!
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MeTcHsteekle



Joined: 15 May 2008
Posts: 397
Location: its a secret

PostPosted: Sun Dec 14, 2008 3:31 pm    Post subject: Reply with quote

ya that's looks great, looks a bit easier than having to start the game, observe the lights, and then have to quit quake, change lights, repeat

oh man the thing with the hooks is there too

oh gawd i hate spiders
http://www.youtube.com/watch?v=9fskW5rcGuQ&feature=channel
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Urre



Joined: 05 Nov 2004
Posts: 1073
Location: Sweden

PostPosted: Sun Dec 14, 2008 3:40 pm    Post subject: Reply with quote

MeTcHsteekle: I believe you're misunderstandig it a bit, it's a better front-end for editing DarkPlaces realtime lights, not your regular lightmap lights...

But it looks great! Smile

Love the funky monster dance, too
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mh



Joined: 12 Jan 2008
Posts: 910

PostPosted: Sun Dec 14, 2008 10:23 pm    Post subject: Reply with quote

Baker wrote:
Quote:
Anyway, I think I have an almost complete port now; just a few days of tidying up and restructuring to do, and I'll release it. Very Happy


That is going to be to fun try to out. Very Happy


http://mhquake.blogspot.com/2008/12/stick-fork-in-it.html Cool Wink
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GiffE



Joined: 08 Oct 2006
Posts: 141
Location: USA, CT

PostPosted: Mon Dec 15, 2008 2:45 am    Post subject: Reply with quote

My little WIP of the weekend
http://www.youtube.com/watch?v=hI2AU30et2k
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Urre



Joined: 05 Nov 2004
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PostPosted: Mon Dec 15, 2008 2:44 pm    Post subject: Reply with quote

Wicked Smile

I'm loving how more and more people are starting to realise the strength of DP as a generic platform for 3D games, than just a Quake engine with realtime lights support or something...
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r00k



Joined: 13 Nov 2004
Posts: 483

PostPosted: Mon Dec 15, 2008 8:19 pm    Post subject: Reply with quote

Urre wrote:
Wicked Smile

I'm loving how more and more people are starting to realise the strength of DP as a generic platform for 3D games, than just a Quake engine with realtime lights support or something...


That, but the fact also that DP has become more viable since we all have 8000series GeForce cards Wink
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MauveBib



Joined: 04 Nov 2004
Posts: 602

PostPosted: Mon Dec 15, 2008 9:45 pm    Post subject: Reply with quote

http://uk.youtube.com/watch?v=oxEciVuJ7IQ
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Baker



Joined: 14 Mar 2006
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PostPosted: Mon Dec 15, 2008 10:06 pm    Post subject: Reply with quote

MauveBib wrote:
http://uk.youtube.com/watch?v=oxEciVuJ7IQ


Both that and Giffe's tank are some very wild stuff.
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MeTcHsteekle



Joined: 15 May 2008
Posts: 397
Location: its a secret

PostPosted: Mon Dec 15, 2008 10:13 pm    Post subject: Reply with quote

r00k wrote:

That, but the fact also that DP has become more viable since we all have 8000series GeForce cards Wink


i wish i did so i could use DP :/
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mh



Joined: 12 Jan 2008
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PostPosted: Tue Dec 16, 2008 12:12 am    Post subject: Reply with quote

XBox 360 controller input code for Q1. Very Happy
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xaGe



Joined: 01 Mar 2006
Posts: 329
Location: Upstate, New York

PostPosted: Tue Dec 16, 2008 3:57 am    Post subject: Reply with quote

No idea what that is...

All it says is Video Private... /shrugs

Chris wrote:
http://www.youtube.com/watch?v=tIihfMM4ll4
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Baker



Joined: 14 Mar 2006
Posts: 1538

PostPosted: Tue Dec 16, 2008 9:24 am    Post subject: Reply with quote

OpenGL speedometer; code is essentially engine-ready.



The buildup tutorial complete with the OpenGL code.

That's how bad I want to see some vehicles, dammit.
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Urre



Joined: 05 Nov 2004
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PostPosted: Tue Dec 16, 2008 1:15 pm    Post subject: Reply with quote

Wicked Mauve. Damnit, now I need to get my RTS back on track again...
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jim



Joined: 05 Aug 2005
Posts: 400
Location: In The Sun

PostPosted: Tue Dec 16, 2008 1:18 pm    Post subject: Reply with quote

So you drawed that by coding it? Pretty cool Smile
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