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Inside3D Staff


Joined: 05 Nov 2004
Posts: 558
Location: VA, USA

PostPosted: Thu Mar 27, 2008 8:19 am    Post subject: Second Go! Reply with quote

I posted about this idea a few weeks ago and didn't get many responses, so here goes!

Idea Every week, I will post a thread in the Quake Events forum about a topic. This will tell everyone what they are changing/adding/replacing in Quake. A sort of mini-speedmod.

Idea Everyone will have a week to complete and turn in mods. I will then post a Poll and Entries thread for everyone to decide what mini-mod gets put into the full mod.

Idea At the end of this long stream of mini-speedmodding, the community TC will be released to the public (with correct credits of course).

Question Should libraries be automatically included in this for coders to use... gyro and mathlib...

Question Should this be a DP only or retail quake compatible mod...

Question Question Question Who's in
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Urre



Joined: 05 Nov 2004
Posts: 1073
Location: Sweden

PostPosted: Thu Mar 27, 2008 8:51 am    Post subject: Reply with quote

Me is in. I won't care much for libs, but I guess it'd be nice for others. And you know I'll say DP only.
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Labman



Joined: 05 Nov 2004
Posts: 51
Location: Brisbane, Australia

PostPosted: Thu Mar 27, 2008 9:52 am    Post subject: Reply with quote

Sounds like an interesting concept!

I'll try and partake in said mini mods
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Dr. Shadowborg
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Joined: 16 Oct 2004
Posts: 726

PostPosted: Thu Mar 27, 2008 3:26 pm    Post subject: Reply with quote

Dunno about gyro, mathlib yes.

And DP only would probably be counterproductive, so I say no.
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PostPosted: Fri Mar 28, 2008 5:47 am    Post subject: Reply with quote

anyone else...
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CocoT



Joined: 14 Dec 2004
Posts: 599
Location: Belly-Gum

PostPosted: Fri Mar 28, 2008 2:12 pm    Post subject: Reply with quote

I think it's a cool idea Smile You'll definitely need to have quite a few modders involved at first, though, because there are bound to be people who are going to give up along the way...
Personally, I unfortunately have too much work to be able to commit to such a weekly-based project Sad, but I'll definitely try to give feedback on the various mini-mods whenever they come out.
Oh, and I think "retail quake compatible mod" is the way to go. Many of us here at I3D are DP fans, but I found some people can get a little upset when they don't have a choice of engine...
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