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Kicked from a QW server with Darkplaces.

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Orion Joined: 12 Jan 2007 Posts: 414 Location: Brazil |

Posted: Fri Jul 06, 2007 4:47 pm Post subject: Kicked from a QW server with Darkplaces. |

Hi. I've tried hundreds of times to connect to a QW server using Darkplaces, but when I connect, I'm kicked and displays the following message: "you were kicked from the game (old or unknown client)". And trying hundreds of times, I was banned because of this!
In the first times that I've tried to connect, my player model has some skins on it, it have displayed the non standard player/eyes model message... I've replaced the player model with the original one. I was kicked because of Dakplaces, not of the modified player.mdl!
So, if I enter to a QW server with an unknown client, is this an anti-cheat?? I've tried to connect to a TF server, the game has crashed, but nothing happened.
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leileilol Joined: 15 Oct 2004 Posts: 1322 |

Posted: Fri Jul 06, 2007 4:48 pm Post subject: |

it's probably because you're not using ezquake or some other bastardize-quakes-looks client.

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scar3crow Inside3D Staff Joined: 18 Jan 2005 Posts: 837 Location: Las Vegas, NV

Posted: Fri Jul 06, 2007 8:11 pm Post subject: |

Every QW server says I'm not using standardized progs, and that happens in DP or FTE. People get warnings sometimes when I connect to a NQ server for not using "Pro"Quake, it is all a symptom of people latching onto proprietary formats. Regarding the problem with DP, maybe its a signature thing LordHavoc can change, but I have a feeling its because the server is overly strict and redundant in its engine choice.

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Spirit Joined: 20 Nov 2004 Posts: 476 |

Posted: Sat Jul 07, 2007 10:22 am Post subject: |

CheapAlert wrote:
it's probably because you're not using ezquake or some other bastardize-quakes-looks client.

Yeah, as if Darkplaces doesn't do the same. ezQuake is the best QW engine there is, I can only highly suggest using it instead of DP. It's got so great features for QW and you can make it look how you like (i.e. exactly like glquake...).

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Aquashark Joined: 24 Apr 2007 Posts: 7 |

Posted: Sat Jul 07, 2007 1:51 pm Post subject: |

CheapAlert wrote:
it's probably because you're not using ezquake or some other bastardize-quakes-looks client.

how ironic of you to say that
the fault lies withing DarkPlaces.. even if the server was MVDSV it still is compatible with any QW client from the original 2.30 until present days.
and check your facts before scorning EZQuake..

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Monster Joined: 07 Jan 2006 Posts: 94 Location: North Carolina |

Posted: Sat Jul 07, 2007 2:22 pm Post subject: |

hmm right now I have the latest beta and the QW support seems broken altogether. It freezes on loading the server browser, and then just sits there at 'No servers found'. I also can't create my own QW server. It gives me the error sv_sendclientmessages: No quakeworld support.

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Orion Joined: 12 Jan 2007 Posts: 414 Location: Brazil |

Posted: Sat Jul 07, 2007 3:50 pm Post subject: |

Server Admin wrote:
I've seen that and I've even unbanned your IP. Darkplaces and FTE are now in the list of permitted clients.

I've tried, and boom, it worked!
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xaGe Joined: 01 Mar 2006 Posts: 329 Location: Upstate, New York |

Posted: Sun Jul 08, 2007 4:46 am Post subject: |

Same here... at least the last 2 or 3 releases...

Monster wrote:
hmm right now I have the latest beta and the QW support seems broken altogether. It freezes on loading the server browser, and then just sits there at 'No servers found'. I also can't create my own QW server. It gives me the error sv_sendclientmessages: No quakeworld support.

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Monster Joined: 07 Jan 2006 Posts: 94 Location: North Carolina |

Posted: Sun Jul 08, 2007 1:12 pm Post subject: |

Hmm, according to LordHavoc. All of the ID masters are down. could this be the end of QW? O_o He also said that DP cannot create a QW server..

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Teiman Joined: 03 Jun 2007 Posts: 309 |

Posted: Mon Jul 09, 2007 12:27 pm Post subject: Re: Kicked from a QW server with Darkplaces. |

On the QW community seems normal to reject some clients, or only able only one with a safe module. Is normal, and something to stop cheating as much as posible. A nice QW engine is ezQuake.

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xaGe Joined: 01 Mar 2006 Posts: 329 Location: Upstate, New York |

Posted: Tue Jul 10, 2007 12:09 am Post subject: |

Ahh... that explains it... thanks for the info...

Monster wrote:
Hmm, according to LordHavoc. All of the ID masters are down. could this be the end of QW? O_o

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Aquashark Joined: 24 Apr 2007 Posts: 7 |

Posted: Thu Jul 19, 2007 4:40 pm Post subject: |

Monster wrote:
Hmm, according to LordHavoc. All of the ID masters are down. could this be the end of QW? O_o

no one cares about ID master servers and the QW community doesn't rely on them.

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FrikaC Site Admin Joined: 08 Oct 2004 Posts: 947 |

Posted: Thu Jul 19, 2007 4:59 pm Post subject: |

Could this be the end of raw egg milkshakes? _________________

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Teiman Joined: 03 Jun 2007 Posts: 309 |

Posted: Thu Jul 19, 2007 7:29 pm Post subject: |

FrikaC wrote:
Could this be the end of raw egg milkshakes?

milkshake suck, qME is better.

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