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QC Tutorials for absolute beginners
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Boss429



Joined: 03 Dec 2006
Posts: 22

PostPosted: Sun Feb 15, 2009 9:34 pm    Post subject: Reply with quote

great work man! really informative.
you have a great way of breaking it down.
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MauveBib



Joined: 04 Nov 2004
Posts: 602

PostPosted: Sun Feb 15, 2009 10:18 pm    Post subject: Reply with quote

Cheers, they just take forever to write!
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Dark$oul71



Joined: 05 Dec 2009
Posts: 55

PostPosted: Fri Apr 30, 2010 9:40 am    Post subject: QC tutorial gone ? Reply with quote

Hi all,

yes, I like reviving the dead Smile

Zombies rule ! Wink

All kidding aside the qc tutorials seems to be down:
http://elf.planetquake.gamespy.com/tutorials/tut1.htm
http://elf.planetquake.gamespy.com/tutorials/tut2.htm
http://elf.planetquake.gamespy.com/tutorials/tut3.htm

Using the planetquake search also reveals no qc tutorial:
http://planetquake.gamespy.com/View.php?view=GlobalSearch

Does any1 has those tutorials archived / mirrored ?

TIA,
D$
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MauveBib



Joined: 04 Nov 2004
Posts: 602

PostPosted: Fri Apr 30, 2010 12:35 pm    Post subject: Reply with quote

Apologies, I should have updated the links here when PQ cancelled hosting.

http://www.electronicliberationfront.co.cc/tutorials/tut1.htm
http://www.electronicliberationfront.co.cc/tutorials/tut2.htm
http://www.electronicliberationfront.co.cc/tutorials/tut3.htm
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Dark$oul71



Joined: 05 Dec 2009
Posts: 55

PostPosted: Fri Apr 30, 2010 2:13 pm    Post subject: Reply with quote

MauveBib wrote:
Apologies, I should have updated the links here when PQ cancelled hosting.

http://www.electronicliberationfront.co.cc/tutorials/tut1.htm
http://www.electronicliberationfront.co.cc/tutorials/tut2.htm
http://www.electronicliberationfront.co.cc/tutorials/tut3.htm

Thanks !
No need to apologize ! I am happy to have a look at your tutorials. Thanks for your efforts !

Have a nice weekend,
D$
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Urre



Joined: 05 Nov 2004
Posts: 1073
Location: Sweden

PostPosted: Fri Apr 30, 2010 3:47 pm    Post subject: Reply with quote

When will we learn how to make it an entirely new weapon? Smile
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MauveBib



Joined: 04 Nov 2004
Posts: 602

PostPosted: Fri Apr 30, 2010 4:49 pm    Post subject: Reply with quote

Urre wrote:
When will we learn how to make it an entirely new weapon? Smile


Next time, as it says. I gave no timescales :p
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Junrall



Joined: 21 Sep 2009
Posts: 136
Location: North West Oregon, USA

PostPosted: Fri Apr 30, 2010 10:30 pm    Post subject: Reply with quote

MauveBib wrote:
Next time, as it says. I gave no timescales :p


Do you work for Valve? Cool
Just pitching you sh@#! Laughing
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Pulseczar



Joined: 12 Aug 2006
Posts: 37

PostPosted: Sat May 01, 2010 10:11 pm    Post subject: Reply with quote

MauveBib wrote:
Yeah, I've never really seen the point of copy+paste tutorials. Well, they're useful for people who know the basics of the language but struggle with programming methodology, i.e how to put their ideas across, but basically useless for beginners.

QC needs explained tutorials like these and the AI cafe ones, else it's a very sleep hill to climb.

I despise copy/paste 'tutorials' and 90% or so of this site's tutorials are like that. People can learn just by seeing your code if they already understand the language and just need some ideas, or they are stumped as to how to solve a particular problem, but for a new person to actually try to learn QuakeC just by seeing code, especially if they have very little programming experience, is very frustrating. When I didn't know much of anything about programming, I'd try to learn some QuakeC by looking at those 'copy/paste' tutorials and I'd get very frustrated and feel inept because I couldn't make any sense of it. I hate learning by example. I need explanation. Though example can be good, it's usually not for programming basics. You can sometimes 'wing it' with example, but by example alone you are only mimicking; you aren't learning why exactly things are done the way they are, and as such, you are very limited in what you can do with what you've learned.
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Lardarse



Joined: 05 Nov 2005
Posts: 243
Location: Bristol, UK

PostPosted: Sun May 02, 2010 6:47 pm    Post subject: Reply with quote

There has been a move away from "copy and paste" tutorials recently, but that won't address many of the existing tutorials that don't really explain things. Although I think that 90% is a little harsh, and 80% might be closer.

I do have a tutorial that Supa wrote, which is very well explained (she has a real gift for explaining things). If I get her permission, I'll make it available (in her name, of course).
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Baker



Joined: 14 Mar 2006
Posts: 1538

PostPosted: Tue Jun 15, 2010 5:35 am    Post subject: Reply with quote

Looks like the domain expired. Sad
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MonkRocker



Joined: 07 Aug 2010
Posts: 6

PostPosted: Sat Aug 07, 2010 5:10 pm    Post subject: Reply with quote

MauveBib wrote:
Urre wrote:
When will we learn how to make it an entirely new weapon? Smile


Next time, as it says. I gave no timescales :p


These are great tutorials. Please keep going. Smile

Also - there's an error in number 3:

You have:
Code:
precache_sound (“weapons/plasma.spr”);  // plasma blast


and it should be:
Code:
precache_model("progs/plasma.spr"); // plasma blast


Would love to see some explanation of cvars, how to declare your own and how to use them. But yeah - awesome stuff. Cut/Paste tutorials are the worst unless you already know the language.
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