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Hazematman
Joined: 15 Jul 2010 Posts: 31
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Posted: Sat Jul 17, 2010 11:59 pm Post subject: werid model thing |
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When I run my mod in winquake my pistol looks like this:
but when I run my mod in qlquake it does this with my model:
does anyone know why it does this or how to fix this? |
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mh

Joined: 12 Jan 2008 Posts: 909
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Posted: Sun Jul 18, 2010 12:18 am Post subject: |
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Open C:\Quake (or wherever you have Quake installed to).
Open the ID1 folder.
See that folder called "glquake"? Delete it.
Suggested alternatives:
Use a more modern engine that doesn't have this problem.
Call your model by a different name (not one used by any of the ID models).
Nice pistol, by the way.  _________________ DirectQ Engine - New release 1.8.666a, 9th August 2010
MHQuake Blog (General)
Direct3D 8 Quake Engines |
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Hazematman
Joined: 15 Jul 2010 Posts: 31
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Posted: Sun Jul 18, 2010 12:27 am Post subject: |
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Ok thanks I deleted the file and now my models are working!
ya I have to say my pistol is pretty awesome.
PS: you should see my shotgun  |
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gnounc

Joined: 06 Apr 2009 Posts: 120
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Posted: Sun Jul 18, 2010 4:02 am Post subject: |
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we've got a wip page. put it up! |
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