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Chillo



Joined: 05 Nov 2004
Posts: 80

PostPosted: Wed May 09, 2007 2:07 am    Post subject: Reply with quote

The Lammelar

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Rodinius



Joined: 27 Apr 2007
Posts: 30

PostPosted: Wed May 09, 2007 2:13 am    Post subject: Reply with quote

MauveBib wrote:
Rodinius wrote:
CheapAlert wrote:
you're fired


ive seen this person give so many rude remarks to people but at the same time i havent seen him once do a screen dump from his personal archive of work to show to this thread, why can't you show everybody here your work???


I think he was refering to the fact that my second skin has a resemblance to Donald Trump, though knowing cheapy I wouldnt be surprised either way.

And please don't ask him for a dump of his work. The last thing I want to see is more gargoyle penis.


ok apologies all round
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Urre



Joined: 05 Nov 2004
Posts: 1073
Location: Sweden

PostPosted: Wed May 09, 2007 8:17 am    Post subject: Reply with quote

Awesome my man Chillo, very beautiful. I'm a bit suspicious about the skin detail though, looks to me like it might be quite big a skin?
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TargetPractice



Joined: 30 Nov 2006
Posts: 17

PostPosted: Wed May 09, 2007 4:57 pm    Post subject: Reply with quote

If I wasn't as familiar with Quake as I am, you could possibly replace the green armor with the lammelar- it looks to fit right in, colors and all. It may not be as dirty, but it elsewise matches the rest of the environment. (You would have to replace the other two armors as well, though.) Well done.
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Chillo



Joined: 05 Nov 2004
Posts: 80

PostPosted: Thu May 10, 2007 5:02 am    Post subject: Reply with quote



The Halberd
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Chillo



Joined: 05 Nov 2004
Posts: 80

PostPosted: Thu May 10, 2007 7:27 am    Post subject: Reply with quote



Sallet
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Sajt



Joined: 16 Oct 2004
Posts: 1026

PostPosted: Thu May 10, 2007 9:21 am    Post subject: Reply with quote

I say, that halberd is the bee's knees
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F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.
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Inside3D Staff


Joined: 05 Nov 2004
Posts: 558
Location: VA, USA

PostPosted: Fri May 11, 2007 7:32 pm    Post subject: Reply with quote

congrats on the longest thread in a VERY long time. keep it up

I am slowly working on the unique weapons models btw.
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Chillo



Joined: 05 Nov 2004
Posts: 80

PostPosted: Sat May 12, 2007 7:40 am    Post subject: Reply with quote



The newest skin for the buckler, i actually like this one.
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frag.machine



Joined: 25 Nov 2006
Posts: 728

PostPosted: Sat May 12, 2007 12:35 pm    Post subject: Reply with quote

Ahh, looks much better now. Smile
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Rodinius



Joined: 27 Apr 2007
Posts: 30

PostPosted: Sun May 13, 2007 1:33 am    Post subject: Reply with quote

Chillo wrote:


Sallet


Stunning work with everything Very Happy

Id just like to ask, with the helmet model, if im right you have coloured in the gap section for the eyes black. is it not possible to hollow out that section with quake textures? just curious thats all man
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Sajt



Joined: 16 Oct 2004
Posts: 1026

PostPosted: Sun May 13, 2007 1:48 am    Post subject: Reply with quote

If you mean make it transparent, nope, that's not possible. (Though I think Hexen2 added support for that...)
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F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.
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Entar



Joined: 05 Nov 2004
Posts: 422
Location: At my computer

PostPosted: Sun May 13, 2007 6:39 am    Post subject: Reply with quote

Sajt wrote:
If you mean make it transparent, nope, that's not possible.

Not in normal Quake engines, but one could easily include a .tga with an alpha channel for engines that support it.
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Chillo



Joined: 05 Nov 2004
Posts: 80

PostPosted: Sun May 13, 2007 8:04 am    Post subject: Reply with quote

yeah, but then you'd be able to see right through the transparent part, because the mesh doesn't have triangles on the inside. unless I took the liberty to merge the model with itself, and then invert it's polygons, which is also very easy to do.
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Sajt



Joined: 16 Oct 2004
Posts: 1026

PostPosted: Sun May 13, 2007 9:53 am    Post subject: Reply with quote

But you could use those polies much more effectively if you decided you wanted a hole there Smile
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