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Baker



Joined: 14 Mar 2006
Posts: 1538

PostPosted: Thu Apr 13, 2006 10:25 pm    Post subject: Quake Navigator Feedback Reply with quote



http://www.quakeone.com/navigator

Suggestions, thoughts, improvements. I've implemented a number of suggestions from different sources.

It's purpose is mostly for someone who is new to QuakeC/mapping/engine developing/server administration to be able to find resources and also has some average player emphasis as well.

Mostly serves as a chart of where to find things as they are scattered across all sorts of sites.
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FrikaC
Site Admin


Joined: 08 Oct 2004
Posts: 947

PostPosted: Fri Apr 14, 2006 1:40 am    Post subject: Reply with quote

Nifty, though I think there should be more links to Quake Wiki. It was kinda hard to find under "Resources". But ah well.
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Baker



Joined: 14 Mar 2006
Posts: 1538

PostPosted: Fri Apr 14, 2006 6:27 am    Post subject: Reply with quote

FrikaC wrote:
Nifty, though I think there should be more links to Quake Wiki. It was kinda hard to find under "Resources". But ah well.


I "first paged" it.
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Urre



Joined: 05 Nov 2004
Posts: 1073
Location: Sweden

PostPosted: Fri Apr 14, 2006 11:02 pm    Post subject: Reply with quote

The developer page doesn't list my favorite map editor, BSP. Long abandoned, but can be found at the bottom of this page.

Also why are QSG and I3D listed under textures?
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Baker



Joined: 14 Mar 2006
Posts: 1538

PostPosted: Sat Apr 15, 2006 5:07 am    Post subject: Reply with quote

Urre wrote:
The developer page doesn't list my favorite map editor, BSP. Long abandoned, but can be found at the bottom of this page.

Also why are QSG and I3D listed under textures?


Added BSP, and I don't know why I had those listed under textures = corrected.
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Xsniper



Joined: 02 Jan 2005
Posts: 6
Location: Stafford, VA

PostPosted: Wed Apr 19, 2006 3:55 pm    Post subject: Reply with quote

BSP fucking rocks!
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Sajt



Joined: 16 Oct 2004
Posts: 1026

PostPosted: Thu Apr 20, 2006 4:03 am    Post subject: Reply with quote

Xsniper!
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