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[solved]Stop camera rotation when strafing?

 
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Moi



Joined: 20 Jul 2010
Posts: 9

PostPosted: Thu Jul 22, 2010 1:38 pm    Post subject: [solved]Stop camera rotation when strafing? Reply with quote

First of all I'm not sure to which forum section this thread belongs to as it might also belong to the engine section.

When strafing to the left or right via +moveleft/+moveright the camera(eyes.mdl?) also horizontally rotates at a special angle to the same direction.
This looks ok in first person view but makes an odd impression when playing in third person view(based on chasecam tutorial here).

(How)Can this be fixed using QC? Or how can I edit the angle of the rotation?


Last edited by Moi on Thu Jul 22, 2010 5:44 pm; edited 1 time in total
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Sajt



Joined: 16 Oct 2004
Posts: 1026

PostPosted: Thu Jul 22, 2010 5:25 pm    Post subject: Reply with quote

Set cl_rollangle to 0. (There is also cl_rollspeed you can play with.)
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Moi



Joined: 20 Jul 2010
Posts: 9

PostPosted: Thu Jul 22, 2010 5:35 pm    Post subject: Reply with quote

Sajt wrote:
Set cl_rollangle to 0. (There is also cl_rollspeed you can play with.)

wow i would never have thought that it would be so easy. thanks a lot Sajt!
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