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Is QuakeSrc.org ever coming back up?
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zxcvb



Joined: 17 Mar 2008
Posts: 27

PostPosted: Sat Jun 28, 2008 2:17 am    Post subject: Reply with quote

leileilol wrote:
i'll never figure it out
I made some id tech 3 forums on my forums if you care !!


Apparently no one does! Smile
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RenegadeC



Joined: 15 Oct 2004
Posts: 370
Location: The freezing hell; Canada

PostPosted: Sat Jun 28, 2008 6:02 am    Post subject: Reply with quote

zxcvb wrote:
leileilol wrote:
i'll never figure it out
I made some id tech 3 forums on my forums if you care !!


Apparently no one does! Smile


I care, go troll some place else thanks.
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zxcvb



Joined: 17 Mar 2008
Posts: 27

PostPosted: Sun Jun 29, 2008 2:26 am    Post subject: Reply with quote

Its not trolling, it's quoting for truth.
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FrikaC
Site Admin


Joined: 08 Oct 2004
Posts: 947

PostPosted: Wed Jul 02, 2008 4:24 pm    Post subject: Reply with quote

KillsTheWeak wrote:
A little better, still needs a tutorial section where we can post tutorials, and a q2, q3, and qf section, and don't forget Mini-Racer, have to have somewhere for the spammers to post.


Oh and how about a fav icon, so it don't look so cheasy on my bookmarks toolbar Razz


The tutorial section I already covered as to why I don't want it. The captcha we have seems to keep out spammers well, so the Mini Racer forum is not needed. As far as breaking engine programming into q1, q2, q3 and qf...I'll make a deal with you, when Engine Programming hits 3000 messages and it becomes confusing as to what engine people are talking about, I will make that change.
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CocoT



Joined: 14 Dec 2004
Posts: 599
Location: Belly-Gum

PostPosted: Wed Jul 02, 2008 4:34 pm    Post subject: Reply with quote

I agree with FrikaC that too many subdivisions would, at this point, make the whole thing look a little too scattered and, in fact, also emptier. Changes can be made as we go along.

That said, is there any way to contact former QuakeSrc members and let them know that they're more than welcome to post here? Do we also just assume that this "move" is an official one, that I3D has the "blessing" of former QuakeSrc webmasters?
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KillsTheWeak



Joined: 23 Jan 2008
Posts: 24

PostPosted: Thu Jul 03, 2008 3:58 am    Post subject: Reply with quote

Probably word of mouth would be the most effective way to gather the qsrc people, i got a few members on my buddy list that havent stopped by here yet, so ill let em know whats up. Doubt you can get a blessing from the webmaster of qsrc, as we haven't even got a response, announcement or anything on what the hell is going on.
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r00k



Joined: 13 Nov 2004
Posts: 483

PostPosted: Wed Jul 16, 2008 11:13 am    Post subject: Reply with quote



Last edited by r00k on Wed Jul 16, 2008 11:17 am; edited 1 time in total
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r00k



Joined: 13 Nov 2004
Posts: 483

PostPosted: Wed Jul 16, 2008 11:14 am    Post subject: Reply with quote

hey I FOUND THIS!!

"http://web.archive.org/web/*/www.quakesrc.org"


GRAB ALL U CAN!!!

u can even find the lost tutorials!
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GiffE



Joined: 08 Oct 2006
Posts: 141
Location: USA, CT

PostPosted: Wed Jul 16, 2008 1:48 pm    Post subject: Reply with quote

r00k wrote:
hey I FOUND THIS!!

"http://web.archive.org/web/*/www.quakesrc.org"


GRAB ALL U CAN!!!

u can even find the lost tutorials!


OMGSSS!!!!

... u and everyone else found that... look some pages back.
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KillsTheWeak



Joined: 23 Jan 2008
Posts: 24

PostPosted: Sun Jul 20, 2008 1:53 pm    Post subject: Reply with quote

Ha what a terd Razz I've yet to find a working forum tutorial section in the archive, i wanted to snatch the ones i did Razz
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Spirit



Joined: 20 Nov 2004
Posts: 476

PostPosted: Sun Jul 20, 2008 4:26 pm    Post subject: Reply with quote

Have fun losing your time with http://www.exalead.de/search/results?q=+site%3Ahttp%3A%2F%2Fwww.quakesrc.org%2F++inurl%3Aforums+tutorials&%24mode=allweb&%24searchlanguages=en&x=0&y=0

Smile

I'll be harvesting the Quake Engines Family Tree of course.
Unfortunately they are using some stupid javascript that makes automated grabbing or processing pretty much impossible. So it's more of a way to get the information, not the "forum".
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jal



Joined: 22 Jul 2008
Posts: 2

PostPosted: Tue Jul 22, 2008 8:45 am    Post subject: Reply with quote

I also miss qsrc.

http://tomaz.quakesrc.org/scs/news.php

weird, isn't it?

BTW, the only reason why I don't actively participate at quakedev.com/forums is because the 'mark as read' function isn't working. Makes too hard for me to keep track of the forum. It's been a year since some of us reported it and it never got fixed, tho. Sad
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Error
Inside3D Staff


Joined: 05 Nov 2004
Posts: 558
Location: VA, USA

PostPosted: Tue Jul 22, 2008 9:06 am    Post subject: Reply with quote

I can answer this question...



no
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KillsTheWeak



Joined: 23 Jan 2008
Posts: 24

PostPosted: Wed Sep 24, 2008 1:27 am    Post subject: Reply with quote

So when's quakesrc comming back up ? Razz
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r00k



Joined: 13 Nov 2004
Posts: 483

PostPosted: Fri Sep 26, 2008 4:21 am    Post subject: Reply with quote

most of the forum activity is here.

otherwise the "waybackmachine"; http://www.archive.org/web/web.php
might have a copy of the tuts.
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