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What you would be working on for QExpo 2008
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CocoT



Joined: 14 Dec 2004
Posts: 599
Location: Belly-Gum

PostPosted: Fri Sep 28, 2007 2:49 pm    Post subject: What you would be working on for QExpo 2008 Reply with quote

If things go well, we might be less than a year away from QExpo 2008! Smile
Seeing the relative quietness of the forums these last months, I was wondering how many of you were actually working on mods to be released for it. It would be really nice if this part of the forum buzzed with more activity, screenshots and comments during the time that separates us from the event Smile
As far as I'm concerned, I'll be obviously working on TransloQuake and SpaceWalk but also InfraRed. Modding on the latter had been put to an almost complete stop months ago after having met some issues figuring out how to make DarkPlaces do the things I wanted it to do, but it's all fixed now, so I've been working on it again Very Happy
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Dr. Shadowborg
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Joined: 16 Oct 2004
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PostPosted: Fri Sep 28, 2007 4:41 pm    Post subject: Reply with quote

Hellsmash most probably. If not that, then some FBX .wayfiles.
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leileilol



Joined: 15 Oct 2004
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PostPosted: Fri Sep 28, 2007 7:17 pm    Post subject: Reply with quote

a really cool game
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Electro



Joined: 29 Dec 2004
Posts: 241
Location: Brisbane, Australia

PostPosted: Tue Oct 02, 2007 2:22 am    Post subject: Reply with quote

a few things Twisted Evil
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Sajt



Joined: 16 Oct 2004
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PostPosted: Tue Oct 02, 2007 3:13 pm    Post subject: Reply with quote

secret

Would I be forced to host/PHP again?
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RenegadeC



Joined: 15 Oct 2004
Posts: 370
Location: The freezing hell; Canada

PostPosted: Tue Oct 02, 2007 3:39 pm    Post subject: Reply with quote

taov
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Orion



Joined: 12 Jan 2007
Posts: 413
Location: Brazil

PostPosted: Tue Oct 02, 2007 5:38 pm    Post subject: Reply with quote

OrionBots Wink
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FrikaC
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Joined: 08 Oct 2004
Posts: 947

PostPosted: Tue Oct 02, 2007 7:24 pm    Post subject: Reply with quote

I too will have OrionBots for the expo.
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Sajt



Joined: 16 Oct 2004
Posts: 1026

PostPosted: Tue Oct 02, 2007 7:26 pm    Post subject: Reply with quote

It's alway been my great fear that I would show up to a QuakeExpo with the same bots as someone else Embarassed
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CocoT



Joined: 14 Dec 2004
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Location: Belly-Gum

PostPosted: Tue Oct 02, 2007 10:46 pm    Post subject: Reply with quote

A lot like going to an Elvis-look-alike convention and realize that you don't have the same boOts as anyone else... Sad
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Sajt



Joined: 16 Oct 2004
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PostPosted: Thu Oct 04, 2007 2:30 am    Post subject: Reply with quote

http://quakery.quakedev.com/demo1.avi - 6.5MB, Xvid w/ mp3 audio (i think)
Sneak preview! I spent an hour or two making that mod, and about 6 hours total trying to compress the video, including an hour or two trying to get it on Youtube without it being butchered into a collage of indecipherable artifacts, with no success. Thx to leileilol for the leg model, and id software for the fists model.
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CocoT



Joined: 14 Dec 2004
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PostPosted: Thu Oct 04, 2007 3:06 am    Post subject: Reply with quote

Hehe, it loks fun, Sajt Smile I like the way you can push monsters into water by kicking them. I can totally imagine a DM version of this with levels of bridges and lots of lava and players trying to punch/kick other players into it Very Happy
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leileilol



Joined: 15 Oct 2004
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PostPosted: Thu Oct 04, 2007 4:31 am    Post subject: Reply with quote

CocoT wrote:
Hehe, it loks fun, Sajt Smile I like the way you can push monsters into water by kicking them. I can totally imagine a DM version of this with levels of bridges and lots of lava and players trying to punch/kick other players into it Very Happy


someone should make marshmallow duel quake
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Orion



Joined: 12 Jan 2007
Posts: 413
Location: Brazil

PostPosted: Fri Oct 05, 2007 2:49 am    Post subject: Reply with quote

Here. Get the latest OrionBots (just .qc files and readme).
http://shub-hub.com/files/mods_multiplayer/orionbots_qc_beta5_2.zip
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ajay



Joined: 29 Oct 2004
Posts: 295
Location: Swindon, UK

PostPosted: Tue Oct 09, 2007 7:40 pm    Post subject: Reply with quote

CocoT wrote:
A lot like going to an Elvis-look-alike convention and realize that you don't have the same boOts as anyone else... Sad


Or going as Costello instead of Presley...
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