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Static_Fiend



Joined: 17 Mar 2010
Posts: 6

PostPosted: Wed Jun 16, 2010 6:16 pm    Post subject: Reply with quote

scar3crow: Yeah I'm a huge fan of the hybrid mode as well, I literally spent about 45 minutes just looking at some of the weird things it can produce. As for more meaningful names, that'll come later, there's a lot of basic systems that need work first.

leileilol: This is using a faked terminal so none of that needs anything weird to produce, I'm using a library by the name of libtcod (offers 24-bit color range and way too much to list more). That's also how I did the custom Q in there.
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ajay



Joined: 29 Oct 2004
Posts: 295
Location: Swindon, UK

PostPosted: Sat Jun 19, 2010 12:41 pm    Post subject: Reply with quote

Finally got the oil drum carried/weapon model showing, and positioned it about right. Eradicated most of the bugs involved in placing the pickup/explode-able drum and pretty much timed it ok with the removal of the 'weapon' version.
Next I need to slow down the player movement when carrying the oil drum as its meant to heavy, plus setting traps and positioning them where they will do the most damage needs to have some tension and time pressure associated with it.

Video: http://www.youtube.com/watch?v=QKjnLC9VXyQ
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leileilol



Joined: 15 Oct 2004
Posts: 1321

PostPosted: Sat Jun 19, 2010 9:27 pm    Post subject: Reply with quote

Static_Fiend wrote:
leileilol: This is using a faked terminal


Sad
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SamUK



Joined: 17 Dec 2008
Posts: 98
Location: United Kingdom

PostPosted: Mon Jun 21, 2010 11:00 pm    Post subject: Reply with quote

http://img534.imageshack.us/img534/820/ss20100618183425.jpg

I can't design anything space worthy if my life depended on it. Very disappointed with it, but hell, it's only for a prototype gamemode. Needed to do some research, but I was on a tight 12 hour deadline to make the art, so I just went with what I thought looked 'cool'. Which failed me. Wink
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Working on Solitude
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Sajt



Joined: 16 Oct 2004
Posts: 1026

PostPosted: Mon Jun 21, 2010 11:18 pm    Post subject: Reply with quote

It would probably look a lot better if it was flat-shaded...
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F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.
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GiffE



Joined: 08 Oct 2006
Posts: 141
Location: USA, CT

PostPosted: Tue Jun 22, 2010 12:10 am    Post subject: Reply with quote

Am I the only one who sees something.... slightly... phallic...
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Dr. Shadowborg
Inside3D Staff


Joined: 16 Oct 2004
Posts: 726

PostPosted: Tue Jun 22, 2010 12:50 am    Post subject: Reply with quote

Not a bad looking attack fighter / bomber. I'd recommend making the wings non-hollow in the centers though, that might help with the...well...you know...the effect that GiffE mentioned. Wink
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Biodude



Joined: 27 Aug 2008
Posts: 83

PostPosted: Tue Jun 22, 2010 4:01 am    Post subject: Reply with quote

SamUK wrote:
http://img534.imageshack.us/img534/820/ss20100618183425.jpg

I can't design anything space worthy if my life depended on it. Very disappointed with it, but hell, it's only for a prototype gamemode. Needed to do some research, but I was on a tight 12 hour deadline to make the art, so I just went with what I thought looked 'cool'. Which failed me. Wink


you are going through with the space battle gamemode for solitude?
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Downsider



Joined: 16 Sep 2008
Posts: 478

PostPosted: Tue Jun 22, 2010 4:39 am    Post subject: Reply with quote

He said "prototype" for a reason.
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frag.machine



Joined: 25 Nov 2006
Posts: 728

PostPosted: Tue Jun 22, 2010 4:38 pm    Post subject: Reply with quote

Looking cool, SamUK. And no GiffE, it doesn't resemble a p&n!s at all.

In a non-related note, according Blue's News exactly 14 years ago id released shareware Quake. Sheers!
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Downsider



Joined: 16 Sep 2008
Posts: 478

PostPosted: Tue Jun 22, 2010 5:21 pm    Post subject: Reply with quote

frag.machine wrote:
Looking cool, SamUK. And no GiffE, it doesn't resemble a p&n!s at all.




Side view bares a resemblance Surprised
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frag.machine



Joined: 25 Nov 2006
Posts: 728

PostPosted: Tue Jun 22, 2010 6:10 pm    Post subject: Reply with quote

Downsider wrote:
frag.machine wrote:
Looking cool, SamUK. And no GiffE, it doesn't resemble a p&n!s at all.




Side view bares a resemblance Surprised


I stand corrected. Dammit SamUK, it really looks like a... nevermind. Cool
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SamUK



Joined: 17 Dec 2008
Posts: 98
Location: United Kingdom

PostPosted: Tue Jun 22, 2010 6:59 pm    Post subject: Reply with quote

Me, Arkage and another pal have been staring at that for bloody ages. Only NOW does it click, chirst.

:/ Yeah, the wings have changed.

http://img576.imageshack.us/img576/320/ss20100622200049.jpg

Is it GiffE approved for the kids now Wink
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Last edited by SamUK on Tue Jun 22, 2010 8:30 pm; edited 2 times in total
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Mexicouger



Joined: 01 May 2010
Posts: 129

PostPosted: Tue Jun 22, 2010 7:12 pm    Post subject: Reply with quote

That looks alot Better.
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GiffE



Joined: 08 Oct 2006
Posts: 141
Location: USA, CT

PostPosted: Tue Jun 22, 2010 7:22 pm    Post subject: Reply with quote

Looks really good now. Definitely fixed the... problem...
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