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Quake Map Sources
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Sajt



Joined: 16 Oct 2004
Posts: 1026

PostPosted: Fri Oct 20, 2006 2:47 am    Post subject: Reply with quote

Yeah :p
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leileilol



Joined: 15 Oct 2004
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PostPosted: Fri Oct 20, 2006 6:51 am    Post subject: Reply with quote

BUT THEN QUAKEWOUDERS CANT USE THEIR FULBRITE LITS!!!!!!
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xaGe



Joined: 01 Mar 2006
Posts: 329
Location: Upstate, New York

PostPosted: Fri Oct 20, 2006 7:31 am    Post subject: Reply with quote

AWEEEee... That would be to badd... lol Rolling Eyes

Seriously!? who cares about freakin .lit's ...If people want them so badly they can just make remake them from the newly compiled maps... Very Happy Problem solved... I am far more concerned with the little map fixes like misaligned textures, solid sky's, and etc...

CheapAlert wrote:
BUT THEN QUAKEWOUDERS CANT USE THEIR FULBRITE LITS!!!!!!
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FrikaC
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Joined: 08 Oct 2004
Posts: 947

PostPosted: Fri Oct 20, 2006 5:32 pm    Post subject: Reply with quote

Screwed up lightmaps are on the list of problems anyway.
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Entar



Joined: 05 Nov 2004
Posts: 422
Location: At my computer

PostPosted: Sat Dec 02, 2006 6:48 pm    Post subject: Reply with quote

Now that the Quake map sources are released GPL, wouldn't it be much easier to do a OpenQuartz style thing, only much better? All we need to finish off the maps is a decent .wad that's faithful to Quake. After that, a few models and some sounds, and we've got an open source Quake. I'd help if I was better at that sort of thing...

Anyway, are there any plans like this?
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leileilol



Joined: 15 Oct 2004
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PostPosted: Sun Dec 03, 2006 4:55 am    Post subject: Reply with quote

hmm?
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Entar



Joined: 05 Nov 2004
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PostPosted: Thu Dec 07, 2006 11:27 pm    Post subject: Reply with quote

CheapAlert: yeah.

If we were to get a proper open source Quake, the possibilities would be endless. For starters, every mod that wanted to be standalone could be, and we would never have to hear about people wanting to mod but not being able to find Quake. Wink
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CocoT



Joined: 14 Dec 2004
Posts: 599
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PostPosted: Fri Dec 08, 2006 12:11 am    Post subject: Reply with quote

Open source Quake would be so cool. I'm surprised that, such a long time after the source's release, it still has not been done yet.
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leileilol



Joined: 15 Oct 2004
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PostPosted: Fri Dec 08, 2006 12:28 am    Post subject: Reply with quote

it's been done, it's called openquartz. problem is there's no quality control and it's not active :\
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Entar



Joined: 05 Nov 2004
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PostPosted: Fri Dec 08, 2006 1:18 am    Post subject: Reply with quote

I meant a fresh project, with actual Quake likeness... now that the maps are GPL, it shouldn't be hard at all.
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leileilol



Joined: 15 Oct 2004
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PostPosted: Fri Dec 08, 2006 3:49 am    Post subject: Reply with quote

Entar wrote:
I meant a fresh project, with actual Quake likeness...


Treading on a IP's likeness may be a bad idea.
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Entar



Joined: 05 Nov 2004
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PostPosted: Fri Dec 08, 2006 4:35 am    Post subject: Reply with quote

Not that exact likeness, but you know. I'm just saying the maps are GPL now, so the possibility is much more feasible now.
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FrikaC
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Joined: 08 Oct 2004
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PostPosted: Fri Dec 08, 2006 6:28 am    Post subject: Reply with quote

He means not froo-froo zombie tree candyland.
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CocoT



Joined: 14 Dec 2004
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PostPosted: Fri Dec 08, 2006 8:52 am    Post subject: Reply with quote

Quote:
it's been done, it's called openquartz


I know there is Openquartz, I haven't exactly been living under a rock during my eight years in this community... I meant the same thing as Entar, something people would feel is so close to the original that they basically have the impression it's Quake for free. With all the bonuses of a modern engine, of course.
You're right, though, Openquartz was a pretty cool alternative and it is sad it has been discontinued.
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HeadThump



Joined: 14 May 2006
Posts: 74
Location: Zin

PostPosted: Fri Dec 08, 2006 6:27 pm    Post subject: Reply with quote

Yeah, IP doctrine can get out of hand and be a pain in the ass when misused by legalist. If you poke around games and graphic design that came before Quake, you will find where Id borrowed ideas for just about everything in Quake. It is not an indictment of Id to say this because ideas don't just spring out of nowhere. That concept is a monadic and rather modern myth (I blame Rawls for modern Idealism, but anyway). Obviously, everyone is influenced by the materials they are exposed to in there lives. Art is a slight of hand trick, not real voodoo.
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