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No new posts Higher resolution lightmaps
6 Downsider Fri Sep 11, 2009 8:48 am
No new posts Problems with Fullbright Colours
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15 mh Mon Aug 31, 2009 7:14 pm
No new posts More control over VIS?
7 Downsider Tue Aug 25, 2009 2:00 am
No new posts Temple of Frags
4 Jokerzwild420 Tue Aug 11, 2009 6:59 pm
No new posts Multithreaded VIS for Windows
0 Willem Wed Jul 29, 2009 10:57 pm
No new posts Empty texture in E1m2
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19 Cobalt Mon Jul 13, 2009 3:28 am
No new posts Unforgettable DM maps of 1998/1999
2 leileilol Fri Jul 10, 2009 9:45 pm
No new posts Prefabs Thread
2 Entar Tue Jul 07, 2009 11:24 pm
No new posts New ID1 LIT Pack
7 mh Tue May 19, 2009 3:25 pm
No new posts add custom entities to map?
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16 Freemanoid Sun May 17, 2009 12:07 pm
No new posts Planning...?
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16 ajay Mon May 11, 2009 2:11 am
No new posts [ Poll ] amusement parks
1 leileilol Wed Apr 29, 2009 1:10 pm
No new posts tga textures and mapping?
3 ceriux Fri Apr 17, 2009 2:04 pm
No new posts New Quake 1 textures
9 asdqwe Fri Apr 17, 2009 1:01 pm
No new posts Lightmaps and how light works in compile ...
11 Baker Mon Apr 06, 2009 5:52 pm
No new posts Proper way of making skyboxes in WC for DP?
1 Zylyx_ Tue Feb 17, 2009 1:16 pm
No new posts Sunlight
3 Chip Sun Jan 25, 2009 9:43 pm
No new posts Origin Brushes
13 Baker Mon Jan 12, 2009 9:58 pm
No new posts WIP of my map
0 Jokerzwild420 Thu Jan 08, 2009 8:32 pm
No new posts Map Wip
5 SamUK Thu Jan 08, 2009 10:52 am
No new posts Worldcraft vs Hammer Editor
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15 xtremetrooper Tue Jan 06, 2009 11:44 am
No new posts worldcraft annoyances
10 Zylyx_ Mon Dec 22, 2008 11:22 pm
No new posts wip Berlin for my 1940 project...
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16 ceriux Fri Dec 12, 2008 5:42 pm
No new posts Brushes with multiple triggers?
7 CocoT Mon Oct 20, 2008 3:43 pm
No new posts FGD editing and custents mod
0 ceriux Wed Oct 15, 2008 4:46 am
No new posts didnt see a modeling section so im using mapping.
4 ceriux Wed Oct 15, 2008 4:43 am
No new posts Lighting
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15 HaloBro35 Sat Jun 21, 2008 6:19 pm
No new posts Looking for a few willing Q1 mappers
2 absynth Thu Jun 19, 2008 8:33 pm
No new posts Help with my first map I ever created
2 HaloBro35 Sat Jun 07, 2008 8:41 pm
No new posts Non-faceted light shading, q1 bsp?
5 jim Sat Feb 16, 2008 5:14 am
No new posts 2D platforming elements..?
0 dayfive Sat Feb 02, 2008 9:46 pm
No new posts Editor on OS X?
9 Jatz Sun Jan 06, 2008 10:59 pm
No new posts Mapping in Darkplaces engine
10 Zylyx_ Wed Dec 12, 2007 12:34 pm
No new posts BSP - Yay or nay?
8 Nash Fri Nov 02, 2007 7:46 pm
No new posts Map compiling problems
6 Nash Wed Oct 31, 2007 9:05 pm
No new posts are *.bsp's portable?
2 Tzuriel Tue Oct 30, 2007 3:26 pm
No new posts [WC1.6] Automatic texture aligning?
4 Nash Sun Oct 21, 2007 2:06 am
No new posts Vertex manipulation, GtkRadiant
9 jim Thu Oct 04, 2007 2:51 pm
No new posts Materials in Quake level editor
1 Pectabyte Thu Sep 06, 2007 8:49 am
No new posts QED Editor
3 redrum Mon Jul 16, 2007 3:14 am
No new posts Map categorization query
2 TargetPractice Sat May 19, 2007 5:01 am
No new posts Trigger monsters warp in
5 dayfive Fri May 18, 2007 2:51 am
No new posts Playing nice with the BSP compiler?
1 Quake Matt Tue May 08, 2007 5:29 am
No new posts QuakeME manual
3 Rodinius Sun May 06, 2007 2:30 am
No new posts Help with understanding modding/ Character creation
9 Rodinius Sat May 05, 2007 5:25 am
No new posts QUATRIX DM Map Pack - Also useful for testing QuakeC !
4 dayfive Sun Apr 29, 2007 9:24 pm
No new posts [ Poll ] What do you map with?
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25 FrikaC Sat Apr 28, 2007 4:50 am
No new posts Can someone tell me why this map won't compile?
13 dayfive Thu Apr 26, 2007 6:55 am
No new posts Maximum light value
0 DieparBaby Tue Jan 16, 2007 5:05 pm
No new posts Extracting textures
3 DieparBaby Fri Jan 12, 2007 10:04 pm
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