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frsotywinters
Joined: 25 Jan 2006 Posts: 14
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Posted: Mon Mar 13, 2006 1:54 am Post subject: Monkeys taste funny!! |
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Hey i know QuakeC is a dulled down version of C, but i have a question!!
Does QuakeC support input streams?? Inparticular does it support a QuakeC equivelent of sockets in java?? (I dont know what they are called in C, im a java man) Well not even the full socket datatype but the listening over a certain port for input part??(serverSocket's)
Also question number 2, is there a piece of code in QuakeC that can set the position of a player, by changing the x y z location or somthing??
Any comments would be appreciated!! |
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lth

Joined: 11 Nov 2004 Posts: 129
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Posted: Mon Mar 13, 2006 10:04 am Post subject: |
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1. No. Not without a custom engine. "Good luck with that", as they say in our office.
2. Yes, look at the code for the teleporters (in misc.qc). _________________ randomviolence - tactical combat boardgame |
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