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Shock Rifle QC
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Dr. Shadowborg
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Joined: 16 Oct 2004
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PostPosted: Tue Nov 06, 2007 12:34 am    Post subject: Shock Rifle QC Reply with quote

I baked this for leilei, but if anybody else wants it here it is:

http://tlb.quakedev.com/files/shocktest.zip

Mainly just functionality code, so don't expect teh pretteh or anything like that.
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Dr. Shadowborg
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PostPosted: Wed Nov 07, 2007 6:43 pm    Post subject: Reply with quote

/me sighs

I woulda thought that the neat vlen based code stuff that lets you shoot something without the use of hacky hull crap would have drawn at least a little attention, but whatever... :/
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scar3crow
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PostPosted: Sat Nov 10, 2007 3:02 am    Post subject: Reply with quote

I've not been present lately on the forums, so I just saw this, but when I get my desktop up and running at my place (which may happen tonight) I will give it a go.

Everyone else sucks for not responding to something potentially cool.
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Dr. Shadowborg
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PostPosted: Sat Nov 10, 2007 7:16 pm    Post subject: Reply with quote

Well, Supa on #qc told me that it was cleverly done overall.

I've decided that the reason this got so badly ignored is because the demonstration progs.dat is pretty crude, and as I mentioned before almost NO prettiness.

That said, I'm gonna take a couple of days off HellSmash work and cook up something to properly showcase this, so keep your eyes open.
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frag.machine



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PostPosted: Sat Nov 10, 2007 11:36 pm    Post subject: Reply with quote

Good stuff, dude. Sorry for not trying this before. Also the railgun-like trail is a nice effect.
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RenegadeC



Joined: 15 Oct 2004
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PostPosted: Mon Nov 12, 2007 4:29 am    Post subject: Reply with quote

I've been away, but I tried it tonight and I must say good work.
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Electro



Joined: 29 Dec 2004
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Location: Brisbane, Australia

PostPosted: Tue Nov 13, 2007 1:14 am    Post subject: Reply with quote

hah cool
definitely some nice trickery going on in the code there, well thought out! Very Happy

There's been a real lack of good weapon code lately... I'd like to see more original stuff in Quake (even if it is just a concept from another game executed really well).

Gogogo make some nice visuals for this Wink
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Urre



Joined: 05 Nov 2004
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PostPosted: Tue Nov 13, 2007 7:24 am    Post subject: Reply with quote

Make a goo gun
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leileilol



Joined: 15 Oct 2004
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PostPosted: Tue Nov 13, 2007 1:13 pm    Post subject: Reply with quote

i'll do that

eventually
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scar3crow
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PostPosted: Tue Nov 13, 2007 9:42 pm    Post subject: Reply with quote

I made a ground pounder a few months back... Nothing worth releasing, but it was fun to use and I don't recall a weapon quite like it in other mods. I think LordHavoc and RenegadeC played it, don't know who else I shared it with.
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Sajt



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PostPosted: Wed Nov 14, 2007 12:02 am    Post subject: Reply with quote

Me!
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RenegadeC



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PostPosted: Wed Nov 14, 2007 1:22 pm    Post subject: Reply with quote

scar3crow wrote:
I made a ground pounder a few months back... Nothing worth releasing, but it was fun to use and I don't recall a weapon quite like it in other mods. I think LordHavoc and RenegadeC played it, don't know who else I shared it with.


Nope, never touched it. I had that fast fireball launcher that replaced the RL mod you created.
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scar3crow
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PostPosted: Wed Nov 14, 2007 4:49 pm    Post subject: Reply with quote

Quote:
Nope, never touched it. I had that fast fireball launcher that replaced the RL mod you created.

...That said "You got the Ground Pounder" on pickup, and thus launched rockets at high speeds which quickly lost their inertia and pounded into the ground doing moderate damage?
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RenegadeC



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PostPosted: Wed Nov 14, 2007 9:51 pm    Post subject: Reply with quote

scar3crow wrote:
Quote:
Nope, never touched it. I had that fast fireball launcher that replaced the RL mod you created.

...That said "You got the Ground Pounder" on pickup, and thus launched rockets at high speeds which quickly lost their inertia and pounded into the ground doing moderate damage?


Oh, whoops ;D
It's been awhile and thought 'Ground Pounder' was a whole different weapon entirely.
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jim



Joined: 05 Aug 2005
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PostPosted: Fri Nov 16, 2007 4:47 pm    Post subject: Reply with quote

I liked it.. maybe it should have had faster fire rate, so it would have been easier to explode the energy ball with the beam. Now it usually hit the target before I could refire the gun.
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