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Error Inside3D Staff

Joined: 05 Nov 2004 Posts: 558 Location: VA, USA
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Posted: Mon Dec 12, 2005 8:11 am Post subject: Inside3D Special Features |
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We are taking requests for special features for the new site. Anything that would make your life easier as a modder. We already have a few neat things in the works. Things like a QC PasteBin.
Request away  |
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FrikaC Site Admin

Joined: 08 Oct 2004 Posts: 947
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Posted: Mon Dec 12, 2005 12:27 pm Post subject: |
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my only request is you get it done. |
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leileilol

Joined: 15 Oct 2004 Posts: 1321
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Posted: Mon Dec 12, 2005 7:58 pm Post subject: |
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special modular mods section including frikbot and venomous stuff
maybe a pjirc java applet for some of the lazy click-to-find-the-ultimate-ease people here _________________
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Sajt
Joined: 16 Oct 2004 Posts: 1026
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Posted: Tue Dec 13, 2005 5:49 am Post subject: |
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A pretty hat and no flash _________________ F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe. |
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Error Inside3D Staff

Joined: 05 Nov 2004 Posts: 558 Location: VA, USA
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Posted: Tue Dec 13, 2005 6:45 am Post subject: |
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no flash is promised
the site is very fast loading
Frik: we are getting it done  |
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Quake Matt

Joined: 05 Jun 2005 Posts: 129
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Posted: Tue Dec 13, 2005 1:58 pm Post subject: |
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How about a repository for new models and skins? They're always handy if you're no good at making your own. |
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Dr. Shadowborg Inside3D Staff

Joined: 16 Oct 2004 Posts: 726
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Posted: Tue Dec 13, 2005 4:55 pm Post subject: |
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CheapAlert wrote: | special modular mods section including frikbot and venomous stuff
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Extremely good idea
Quake Matt wrote: | How about a repository for new models and skins? They're always handy if you're no good at making your own. |
Also an extremely good idea
Though both would benefit well from people being able to put them up without having to bug an admin overmuch. _________________ "Roboto suggests Plasma Bazooka." |
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Urre

Joined: 05 Nov 2004 Posts: 1073 Location: Sweden
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Posted: Tue Dec 13, 2005 9:48 pm Post subject: |
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I'd like to see more info and accessories gathered to just one spot for easy access, so Cheapy's idea about model and skin repository sounds awesome, sounds and textures wouldn't be half bad either. And I'd like to see the wiki to be integrated with i3d rather than quakesrc. Either that or massive pimpage and linkage to it, since you can never have too much modding info. On the subject of easy access, it's way too common that it's tough to start out in a community where everyone already knows everything, so there are no beginners guides, or they're hard to find and you have to put bits and pieces together from everywhere to understand things, so something like that'd be cool to see too. Even if the wiki is awesome, it's more like a database than a "to start, click here" kind of thing. _________________ Look out for Twigboy |
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leileilol

Joined: 15 Oct 2004 Posts: 1321
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Posted: Wed Dec 14, 2005 12:10 am Post subject: |
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Yeah I had that idea first, I did execute it on my PlanetGargoyle site but chis broke it so now it doesn't work. damn php _________________
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Urre

Joined: 05 Nov 2004 Posts: 1073 Location: Sweden
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Posted: Wed Dec 14, 2005 2:13 pm Post subject: |
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Whoa, I just now noticed that it was Quake Matt who said that thing about model and skin repository, not Cheapy. The fact that there is (was?) such a thing on Cheapy's site must've confused my tired mind.
* Urre goes to grab some eat-products _________________ Look out for Twigboy |
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leileilol

Joined: 15 Oct 2004 Posts: 1321
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Posted: Wed Dec 14, 2005 4:48 pm Post subject: |
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Oh yeah there definitely was. It used to be a hacked-up phpbb portal. _________________
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Quake Matt

Joined: 05 Jun 2005 Posts: 129
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Posted: Wed Dec 14, 2005 7:12 pm Post subject: |
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A beginner's guide? That just about the level I could manage, I think! If nobody's working on one when I've finished some of my current stuff, I could probably give it a go.
Also, I'm sure it's been said before, but a mod database would be nice. I know we've kinda got ModDB, and there's countless FTP sites around, but they always feel diluted, out of date or awkward to use. BeyondUnreal's FileWorks is a great example of how to do it right - any chance of something like that? |
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Dr. Shadowborg Inside3D Staff

Joined: 16 Oct 2004 Posts: 726
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Posted: Thu Dec 15, 2005 1:23 am Post subject: |
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Quake Matt wrote: | Also, I'm sure it's been said before, but a mod database would be nice. I know we've kinda got ModDB, and there's countless FTP sites around, but they always feel diluted, out of date or awkward to use. BeyondUnreal's FileWorks is a great example of how to do it right - any chance of something like that? |
I would tend to agree. While we do have ModDB, moddb tends to contain far too much other stuff. We probably should have a mod database for Quake dedicated to Quake exclusively. _________________ "Roboto suggests Plasma Bazooka." |
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Error Inside3D Staff

Joined: 05 Nov 2004 Posts: 558 Location: VA, USA
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Posted: Thu Dec 15, 2005 3:58 am Post subject: |
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I'm not sure we have this thing called "unlimited space" but I'll look into it. |
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Supa

Joined: 26 Oct 2004 Posts: 122
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Posted: Thu Dec 15, 2005 4:56 am Post subject: |
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Error wrote: | I'm not sure we have this thing called "unlimited space" but I'll look into it. |
Ask Echon for a file mirror on Quakedev and host the QuakeDB on I3D, perhaps? I'm not sure if he has the space for such a thing but it couldn't hurt to ask.. |
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