Pectabyte
Joined: 08 Aug 2007 Posts: 5
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Posted: Wed Sep 05, 2007 10:57 pm Post subject: Materials in Quake level editor |
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I am using GTKRadiant 1.5 for building levels for Quake 1. How do I get my materials to behave like Water, Lava, Transparent glass ECT? I read a tutorial that said putting a ! infront of the file name would make a brush behave like water. Doesn't seem to work though. |
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