Topics |
Replies |
Author |
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Sticky: QuakeSrc.org Tutorials, The Return Of ...
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4 |
Baker |
Tue Jun 23, 2009 5:46 am
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MH Transparent Water Detection
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6 |
Baker |
Sat Aug 14, 2010 3:31 pm
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GLQuake: Per Poly Collision (not new)
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14 |
Baker |
Fri Aug 13, 2010 3:34 am
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[Server] DP_QC_TRACEBOX
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3 |
Spike |
Sun Aug 01, 2010 3:03 am
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[Server] numpr_globals
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3 |
Spike |
Sat Jul 31, 2010 1:44 pm
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[Engine] DP_CON_SET
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0 |
Spike |
Thu Jul 29, 2010 11:20 pm
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Faster Dynamic Light Updates
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11 |
mh |
Sun Jul 25, 2010 11:36 pm
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mac os
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1 |
minakshee |
Fri Jul 23, 2010 9:10 am
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[ Poll ] Complete QuakeSrc PSP Tutorial Compatibility Guide
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11 |
Team Xlink |
Wed Jul 21, 2010 10:31 pm
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"Big Maps" FitzQuakeprotocol: [90/10 Non-Tutorial]
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0 |
Baker |
Tue Jul 20, 2010 6:18 pm
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Implement a FitzQuake like SDL build: [90/10 Non-Tutorial]
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0 |
Baker |
Tue Jul 20, 2010 5:30 pm
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Avirox's Rotation Tutorial Adapted to NetQuake
[ Goto page: 1 ... 3, 4, 5 ] |
63 |
Baker |
Mon Jul 19, 2010 9:43 am
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Basic Half-Life Map Support For Stock GLQuake
[ Goto page: 1 ... 3, 4, 5 ] |
63 |
Baker |
Sun Jul 18, 2010 6:41 am
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help change starting weapons
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6 |
Hazematman |
Fri Jul 16, 2010 12:55 am
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help, quake HUD customization
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5 |
Hazematman |
Thu Jul 15, 2010 12:18 pm
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Fix - Large Brushmodel Flickering/Not Visible
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0 |
mh |
Wed Jul 14, 2010 10:31 pm
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new COM system
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11 |
reckless |
Tue Jul 13, 2010 8:50 am
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is this code refering to mirrors as reflections in quake?
[ Goto page: 1, 2 ] |
20 |
ceriux |
Mon Jul 12, 2010 10:09 am
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(WinQuake) Software Quake Transform Interpolation
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4 |
Baker |
Wed Jul 07, 2010 12:02 am
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Code dump - Fixed GLQuake Underwater Warp
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0 |
mh |
Tue Jul 06, 2010 9:23 pm
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[GLQuake] Depth Buffer Precision and Clearing Fix
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9 |
mh |
Tue Jul 06, 2010 3:29 am
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Software Quake MDL Frame Interpolation
[ Goto page: 1, 2 ] |
21 |
mh |
Fri Jul 02, 2010 9:06 am
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[GLQuake] Improved Water Warp
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8 |
mh |
Fri Jul 02, 2010 3:03 am
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Chase camera fixes
[ Goto page: 1, 2 ] |
26 |
mh |
Thu Jul 01, 2010 5:52 am
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Session to Session Command History (Human Readable)
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0 |
Baker |
Fri Jun 25, 2010 6:18 am
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mac os X
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2 |
dipalina |
Thu Jun 24, 2010 9:37 pm
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Tutorial: Rotating Brush Models for QuakeWorld
[ Goto page: 1 ... 4, 5, 6 ] |
76 |
avirox |
Wed Jun 23, 2010 7:12 pm
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Nasty interpolation bug - and fix!
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12 |
mh |
Wed Jun 23, 2010 5:27 pm
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Replacing SGIS in GLQuake
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7 |
Baker |
Tue Jun 22, 2010 9:09 pm
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GLQuake Memory Saving
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3 |
mh |
Tue Jun 15, 2010 11:09 pm
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custom chasecam tutorial
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3 |
frag.machine |
Thu Jun 10, 2010 5:19 pm
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[Tutorial PSP] - GL Support in PSPQuake - PSPGL
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11 |
Team Xlink |
Sun Jun 06, 2010 12:28 pm
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Adding CSQC Support To The Quake Engine
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7 |
Team Xlink |
Mon May 31, 2010 8:59 am
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Re: Fixes for widescreen displays (Part 2: 3D)
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3 |
mh |
Thu May 06, 2010 12:20 pm
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[Tutorial PSP]-Compiling Quake For The PlayStation Portable.
[ Goto page: 1, 2 ] |
26 |
Team Xlink |
Sat May 01, 2010 8:47 am
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Theoretical NetQuake "Reconnect" Cmd Fix
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6 |
Baker |
Wed Apr 28, 2010 1:56 am
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[Tutorial PSP/PC] - DP_SV_NODRAWTOCLIENT & DP_SV_DRAWONL
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0 |
Team Xlink |
Mon Apr 26, 2010 11:23 pm
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Making Mouse Behaviour Consistent on Windows
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4 |
mh |
Mon Apr 12, 2010 6:30 pm
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Compiling on Mac OS X (detailed): Quake/FitzQuake/DarkPlaces
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6 |
Baker |
Mon Apr 12, 2010 12:46 pm
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Dynamic Mouse Acceleration
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1 |
mh |
Mon Apr 05, 2010 11:28 pm
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[Tutorial PSP] - Proper PSP Server Browser
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0 |
Team Xlink |
Thu Apr 01, 2010 11:37 pm
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Winquake/GLQuake Timer Problem and Fix
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0 |
mh |
Wed Mar 31, 2010 3:45 pm
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Warsow/Qrack Web Map/Model Download (Curl)
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8 |
Baker |
Tue Mar 23, 2010 7:43 pm
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Extending Quake Limits - Part 3: Alias Models
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7 |
mh |
Tue Feb 23, 2010 10:25 am
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Extending Quake Limits - Part 2: efrags
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6 |
mh |
Thu Feb 18, 2010 5:20 pm
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[Tutorial PSP/PC] - Custom Map and Episode Menu Names
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3 |
Team Xlink |
Tue Feb 16, 2010 5:55 pm
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[Tutorial PSP] - Adding Menu Options to PSP Quake 1.1
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1 |
Team Xlink |
Mon Feb 01, 2010 7:42 am
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Tutorial Request MD3 and attachment support
[ Goto page: 1, 2 ] |
22 |
ceriux |
Sat Jan 30, 2010 9:25 pm
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liquid brushes
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7 |
frag.machine |
Sat Jan 30, 2010 6:33 pm
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Tutorial: Adding AVI capture to stock GLQuake
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6 |
Baker |
Fri Jan 29, 2010 5:56 pm
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