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TF sentrygun patch

 
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Orion



Joined: 12 Jan 2007
Posts: 414
Location: Brazil

PostPosted: Wed Jul 09, 2008 3:22 am    Post subject: TF sentrygun patch Reply with quote

Hello,

I did a little patch, where you can add a TF sentry gun as a singleplayer enemy. It won't attack monsters, nor another sentry gun.

I did a test map called sentrygun.bsp, so you can run and fight some sentries (it's very short).

Just extract the contents into your quake directory.

Read readme.txt for further info.


http://shub-hub.com/files/mods_singleplayer/sentrygun.zip

EDIT: Do NOT attempt to touch the sentries, or you'll turn into pieces!
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Urre



Joined: 05 Nov 2004
Posts: 1073
Location: Sweden

PostPosted: Wed Jul 09, 2008 5:04 am    Post subject: Reply with quote

But imagine how cool it would be if it actually *did* shoot monsters as well, so you could lure them into sentrygun traps? Or perhaps only non-tech monsters?
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Orion



Joined: 12 Jan 2007
Posts: 414
Location: Brazil

PostPosted: Wed Jul 09, 2008 2:31 pm    Post subject: Reply with quote

Yeah would be nice, it would attack all monsters except grunts, enforcers and dogs.

But I'm waiting more suggestions before I do an update.
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Electro



Joined: 29 Dec 2004
Posts: 241
Location: Brisbane, Australia

PostPosted: Thu Jul 10, 2008 3:32 am    Post subject: Reply with quote

cool! now all you need is this model

http://www.thatvideogameblog.com/wp-content/uploads/2008/04/turret-portal-apr26.jpg
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Error
Inside3D Staff


Joined: 05 Nov 2004
Posts: 558
Location: VA, USA

PostPosted: Thu Jul 10, 2008 9:14 am    Post subject: Reply with quote

didn't ikka keranen do one?
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Dr. Shadowborg
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Joined: 16 Oct 2004
Posts: 726

PostPosted: Thu Jul 10, 2008 3:31 pm    Post subject: Reply with quote

Error wrote:
didn't ikka keranen do one?


He did the original ground based twin barrel turret. (as well as the airquake specific versions)

Later, TF guys came along and modified it for TF.

Additionally, Custents has a rather neat and interesting variation of it's own, the ceiling mounted gun turret.
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