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need overhead chase cam

 
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hondobondo



Joined: 26 Sep 2006
Posts: 101

PostPosted: Sat Apr 17, 2010 6:24 pm    Post subject: need overhead chase cam Reply with quote

i'm trying to do a gauntlet type mod, but I need the chasecam to be fixed above the player, looking down. any suggs?
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Team Xlink



Joined: 25 Jun 2009
Posts: 320

PostPosted: Mon Apr 26, 2010 1:48 am    Post subject: Reply with quote

Its nice to know that your still working on your mod:

http://forums.inside3d.com/viewtopic.php?p=15055&highlight=#15055

I think you could have an entity be x units above the player (x being how high above the player you want the camera to be) then set the view point to that (I am unsure how you would go about doing this) then set

Code:
self.angles_x = entity.angles_x;
self.angles_y = entity.angles_y;


I don't think you have to do angle_z because I believe that is the view height which you don't want to match the player model's view height.

Make sure your entity is SOLID_NOT

To be honest, I am most likely wrong with everything I said in this post, just a warning,
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avirox



Joined: 16 Aug 2006
Posts: 109

PostPosted: Mon Apr 26, 2010 11:46 am    Post subject: Reply with quote

What engine are you using? If it's DP or FTE then just use CSQC. I actually already have CSQC code for just what you're looking to do..
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