Inside3D!
     

Crossing the divide more - 4 scar3crow mostly (re: ProQuake)
Goto page Previous  1, 2
 
Post new topic   Reply to topic    Inside3d Forums Forum Index -> General Discussion
View previous topic :: View next topic  
Author Message
Baker



Joined: 14 Mar 2006
Posts: 1538

PostPosted: Fri Jul 07, 2006 9:23 am    Post subject: Reply with quote

Supplmentary information for LordHavoc:

My IPLOG.DAT. This is the file that ProQuake stores the IP addresses of players. The file format itself is very simple I expect. It resides in c:\quake\id1 in ProQuake and that is also where it is queried in Qrack, which uses the same format.

http://www.quake-1.com/files/developer/more/iplog.dat

My IPLOG.TXT. In ProQuake, if a player types IPDUMP in the console, it will export the file in text file format.

http://www.quake-1.com/files/developer/more/iplog.txt

LOC Files. These are simple text files. Here is one I made for Schloss yesterday:

http://www.quake-1.com/files/developer/more/schloss.loc

Here is that map, in case you don't have it:

http://www.quake-1.com/files/developer/more/schloss.bsp

Quote:
// Schloss.loc mostly perfect Baker 7/6/2006
// x,y,z

1077.8,-2221.2,475.2,560.7,-2848.2,143.7,"Chandelier Room"
494.9,-2868.8,,35.9,387.3,-2600.8,206.9,"Woodpile Stairs"
506.8,-2954.3,223.1,,13.5,-2532.1,390.1,"Mega near Woodpile"
193.2,-2514.9,228.9,507.2,-2097.9,786,"Woodpile/Pent Area"
1108.5,-2253.0,785,1414.7,-2995.9,150.1,"Graveyard"
1144.7,-2944.1,535.6,510.8,-2276.4,796.6,"Chandelier Roof"
-378.5,-2219.4,731.2,321.8,-1644,423.9,"Hitler Room"
-407.6,-2354.6,786,2.4,-3027.2,253.9,"Outside Deck"
20.3,-1971.7,472.5,213.2,-2551.0,659.1,"Yellow Armor Deck"
534.6,-2309.4,700.8,-377.8,-1654.1,1152.0,"Hitler Room Roof"
198.7,-2395.0,224.1,-178.3,-2478.3,376.8,"Woodpile to Outside Deck"
-466,-3397,634,443,-2897,588,"Trapdoor to Quad"
-281.3,-2920.4,582.4,383.8,-3010.0,839.4,"Trap Door to Quad"
713,-4010,567,-16,-3379,771,"Emblem Room Upper"
9,-4005,368,172,-3843,521,"Emblem Room Behind Stairs"
188,-3991,574,-35,-3374,344,"Emblem Room Stairs"
713,-3397,366,26,-4002,537,"Emblem Room Lower"
713,-3776,601,1157,-3364,170,"Emblem Rm Graveyard Stairs"
713,-3388,571,281,-2965,834,"Emblem Rm To TrapDoor"
244.8,-3005.2,395.5,476.9,-3393,558.5,"Swastika Nails Rm"
257.5,-3026.5,410.5,-284,-3432,536.5,"Quad Room"
712,-3360.1,140.6,1464.9,-2981.1,775.4,"Graveyard Entrance"
-290.0,-3425.7,550.7,215.8,-2987.9,504.4,"Quad Room"
703.7,-4009.3,781.4,,,7.5,-3374.6,377.7,"Flags Hall w/stairs"
743.1,-3380.1,390.2,756.4,-3401.8,610.4,"Graveyard Stairs to Flags Room"
507.8,-2082,404.5,210.4,-2958.1,209.3,"Woodpile/Pent Area"
2.4,-2522.5,-31,185.6,-2834.2,785,"Megahealth/Woodpile"
989.2,-2905.3,59,386.6,-2623.3,199.4,"Chandlier Tunnel"
1417.8,-2241.3,298,1065.9,-1868.3,608,"GraveYard Tele"
7.5,-2076.6,392,174.1,-2563.6,555.7,"Hitler Entrance to Deck"
1400.0,-1489.1,785.7,-361.4,-4063.5,-30.6,"map"


This is just a series of 3D boxes and the first match is the %L variable used in say_team "I am at %L with %A armor and %H health".

The format is

X1,Y1,Z1,X2,Y2,Z2,"Location"

Loc files reside in c:\quake\id1\locs

Both the format of iplog.dat and anything.loc are standard formats. Although the main engines supporting the format are ProQuake and QRack, there have been other engines that support these as well, such as JoeQuake 0.30x (Brazilian JoeQuake modification) and GLPRO+ and other minor derivatives.

The additional say_team variables are documented at http://proquake.planetquake.gamespy.com/features.html, but the %L, %A and %H are the most important by far.

Additionally, although there is a GL build of Linux ProQuake, there is also a non-GL build:

Binary: ftp://ftp.runequake.com/quake/engines/proquake/3.50/sqpro350.zip

Source: ftp://ftp.runequake.com/quake/engines/proquake/3.50/src/pqsrc350.zip

As ProQuake has no significant GL-only features, the non-GL version has every GL feature (aside from the obvious).

I don't know much about using ProQuake on Linux, but I know a few players that do and if you need additional information on how to get ProQuake to compile on Linux, let me know and I can flag that down from someone (I imagine you won't need help, of course, but I've heard that it can be a frustrating experience). From what I've heard, this isn't the easiest with some of the various Linux variants.
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Inside3d Forums Forum Index -> General Discussion All times are GMT
Goto page Previous  1, 2
Page 2 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2004 phpBB Group