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Sagdoll 1.3

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MauveBib Joined: 04 Nov 2004 Posts: 602 |

Posted: Thu Sep 11, 2008 2:56 pm Post subject: Sagdoll 1.3 |

I've released Sagdoll v1.3, with a whole bunch of new features. For those who live in Narnia, Sagdoll is my ragdollesque techdemo for quake. The new version features Gyro Physics, a Sagdolled player model, more realistic deaths and much more. You can grab it over at my Qexpo booth...
http://qexpo.tastyspleen.net/booth.php?id=38&page=357
_________________
Apathy Now!

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Spirit Joined: 20 Nov 2004 Posts: 476 |

Posted: Thu Sep 11, 2008 4:07 pm Post subject: |

Yessss! awesome! _________________ Quake Maps

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Stealth Kill Joined: 29 Dec 2006 Posts: 83 |

Posted: Thu Sep 11, 2008 4:14 pm Post subject: |

Is this for DP Engine?

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MauveBib Joined: 04 Nov 2004 Posts: 602 |

Posted: Thu Sep 11, 2008 4:25 pm Post subject: |

It should run in any engine, though I think dosquake may not work. _________________ Apathy Now!

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frag.machine Joined: 25 Nov 2006 Posts: 728 |

Posted: Fri Sep 12, 2008 1:24 am Post subject: |

Great job, MauveBib! It looks awesome in the video, can't wait to try it at home. _________________ frag.machine - Q2K4 Project http://fragmachine.quakedev.com/

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