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should I still mod?

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should I continue modding?

yes |

41%
[ 7 ]
no |

0%
[ 0 ]
your choice, but give upload your previous work so that others may see or gain from it |

47%
[ 8 ]
fwah? |

11%
[ 2 ]

Total Votes : 17

Author | Message
--- | ---
Error Inside3D Staff Joined: 05 Nov 2004 Posts: 558 Location: VA, USA

Posted: Fri Nov 05, 2004 6:55 am Post subject: should I still mod? |

I don't see a reason why.

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ajay Joined: 29 Oct 2004 Posts: 295 Location: Swindon, UK |

Posted: Fri Nov 05, 2004 8:04 am Post subject: |

I have voted for "your choice", but really mean: "yes, and release your stuff" As for why, do it 'cos it's a creative process, and being creative is good for the soul. _________________ my site

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Tei Joined: 25 Oct 2004 Posts: 195 |

Posted: Fri Nov 05, 2004 3:02 pm Post subject: |

ajay wrote:
I have voted for "your choice", but really mean: "yes, and release your stuff" As for why, do it 'cos it's a creative process, and being creative is good for the soul.

I agree!

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RenegadeC Joined: 15 Oct 2004 Posts: 370 Location: The freezing hell; Canada |

Posted: Fri Nov 05, 2004 11:05 pm Post subject: |

yes damnit, I liked that 3rd person platforner with the dwarfs and climbable trees you had. Real potential on that one!

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Megazoid Joined: 17 Oct 2004 Posts: 116 |

Posted: Sun Nov 07, 2004 12:20 pm Post subject: |

Damn I missed me chance to be evil and vote no. If you still enjoy modding - continue... if you don't - stop. It's that simple aint it?

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Entar Joined: 05 Nov 2004 Posts: 422 Location: At my computer |

Posted: Mon Nov 08, 2004 2:37 am Post subject: |

ajay wrote:
I have voted for "your choice", but really mean: "yes, and release your stuff"

Exactly!
_________________
woh... feelin woozy... too much cider...
http://entar.quakedev.com
games fascination - My Game Development Blog/Journal

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