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Conquest is up on moddb
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ceriux



Joined: 06 Sep 2008
Posts: 969
Location: Florida, USA

PostPosted: Mon Oct 13, 2008 12:51 am    Post subject: Reply with quote

i can show u guys how to make custom models its actually fairly easy now that i figured it out.
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Wazat



Joined: 15 Oct 2004
Posts: 732
Location: Middle 'o the desert, USA

PostPosted: Mon Oct 13, 2008 2:42 am    Post subject: Reply with quote

MeTcHsteekle:
Some of them were made by Preach or came from various free-to-use model q1 sites, while others I found in various mods. I only later found out that it's probably not a good idea to just take models from a mod even when you credit properly because some artists are really hostile about their work being used anywhere else. It's very different from the coder community (you give credit = use it for whatever you want).

edit: and some came from Q3 or Q2... Also highly taboo, according to the qmap/func_messageboard crowd. Confused
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leileilol



Joined: 15 Oct 2004
Posts: 1321

PostPosted: Mon Oct 13, 2008 4:31 am    Post subject: Reply with quote

Wazat wrote:
edit: and some came from Q3 or Q2... Also highly taboo, according to the qmap/func_messageboard crowd. Confused

that's weird, considering they love to use q2/q3 textures in their maps. You don't have to listen to their 'authority', they also considered original modding effort 'taboo' too especially if it detracts from the Quake 'mythos'
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Wazat



Joined: 15 Oct 2004
Posts: 732
Location: Middle 'o the desert, USA

PostPosted: Mon Oct 13, 2008 7:37 am    Post subject: Reply with quote

Yea. These are the same people who berated me for using Q3 models and models from other mods, and told me I should have instead used the open-source models (free for any kind of use stuff) found on X websites; but at the same time made fun of the quality of other models that I had gotten from those sites (and those were the best I could find).

There was just no winning with them. I suspect my greatest crime though was being a coder instead of an artist. They've always had that... "problem" with coders.
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ceriux



Joined: 06 Sep 2008
Posts: 969
Location: Florida, USA

PostPosted: Mon Oct 13, 2008 7:48 am    Post subject: Reply with quote

hehe im in the process of doing both Very Happy
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