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ELF SpeedMod Event #01 *Releases Thread*

 
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Harb



Joined: 15 Oct 2004
Posts: 89

PostPosted: Sat Jan 29, 2005 1:23 am    Post subject: ELF SpeedMod Event #01 *Releases Thread* Reply with quote

Release your creations in this thread, when you finish them obviously...


Okay the full package is up at:
http://www.fileplanet.com/dl.aspx?/planetquake/elf/sm01.zip

This contains all the mods released below in one handy .zip
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Last edited by Harb on Sun Jan 30, 2005 3:02 pm; edited 3 times in total
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leileilol



Joined: 15 Oct 2004
Posts: 1321

PostPosted: Sat Jan 29, 2005 7:27 am    Post subject: Reply with quote

FINISHED! INTRODUCING, THE ULTIMATE TC!

Skirmish of 1997

Tools used: Paint Shop Pro, Mipdip 1.5, QuakeME 2.3, QME 3.0, Sound Recorder, QCC, and FrikQCC (somehow qcc is crashing Sad)
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Last edited by leileilol on Sat Jan 29, 2005 8:50 pm; edited 2 times in total
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MauveBib



Joined: 04 Nov 2004
Posts: 602

PostPosted: Sat Jan 29, 2005 4:01 pm    Post subject: Reply with quote

Here's mine:

http://www.planetquake.com/elf/sm01_mauvebib.zip

Oh and I forgot to not make it use the info_player_start, but since it's a 1997 mod, mistakes are all the rage.
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Harb



Joined: 15 Oct 2004
Posts: 89

PostPosted: Sat Jan 29, 2005 8:36 pm    Post subject: . Reply with quote

Here's my mod, it's a Partial Conversion called 'Fighting Fish Frenzy'


www.planetquake.com/elf/sm01_harb.zip

enjoy.
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Wazat



Joined: 15 Oct 2004
Posts: 732
Location: Middle 'o the desert, USA

PostPosted: Sun Jan 30, 2005 12:19 am    Post subject: Reply with quote

I think I might be a little late (can't remember when the competition ends), but here's my submission:

1997 Heaven

It's unoriginal, and I cheated a bit by using DP's .scale feature (because I ran out of time), but overall it's good.

Still have to try the other submissions. Thanks everyone for posting!
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Harb



Joined: 15 Oct 2004
Posts: 89

PostPosted: Sun Jan 30, 2005 12:49 pm    Post subject: . Reply with quote

Nice releases everyone, I'll compile the full package now...
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Harb



Joined: 15 Oct 2004
Posts: 89

PostPosted: Sun Jan 30, 2005 3:01 pm    Post subject: . Reply with quote

Okay the full package is up at:
http://www.fileplanet.com/dl.aspx?/planetquake/elf/sm01.zip



Moddb page:
http://mods.moddb.com/4627/


Screenshots and an update to the /elf/speedmods site coming soon.
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CrossBone



Joined: 02 Feb 2005
Posts: 1

PostPosted: Wed Feb 02, 2005 9:38 pm    Post subject: What I thought of your mods Reply with quote

CheapAlert at first I thought all your monsters looked like nazis but then I realised they weren't. Anyway really good mod. p.s. really liked weapon 8 p.p.s. really liked the steve idea

Mauve hmmmmm yes liked the smilies and laughed at the log and the mega cat. i tried weapon 8 it made me sad. Crying or Very sad p.s. liked da readme

Harb I know you like fish but you don't have to go to far. very good mod p.s. really liked the noises p.p.s. fish fish fish fish

Wazat when I was playing your mod I was worried I might die of laughing too much brilliant mod liked the big and small idea
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Wazat



Joined: 15 Oct 2004
Posts: 732
Location: Middle 'o the desert, USA

PostPosted: Wed Feb 02, 2005 11:44 pm    Post subject: Reply with quote

Thanks, Crossbone! I'm glad you enjoyed it.

I'm going to play all the mods later tonight; I'll give feedback when I can.
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Sajt



Joined: 16 Oct 2004
Posts: 1026

PostPosted: Thu Feb 03, 2005 1:02 am    Post subject: Reply with quote

Ooh, this looks interesting...I shall try them too...tonight maybe
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Wazat



Joined: 15 Oct 2004
Posts: 732
Location: Middle 'o the desert, USA

PostPosted: Thu Feb 03, 2005 4:36 am    Post subject: Reply with quote

LOL! These were great!

Cheapy - That's you? Hehehe. Very funny mod, and the readme was great.

Harb - I laughed SO HARD reading your readme! It was perfect. This mod was extremely trippy. I'll never think of fishes the same...

Mauve - LOL! Smiley cats that look like dogs, evil grunts who viciously attack '0 0 0', and logs... LOGS!
/me hides
Weapon 8 was funny too.

Wazat - Well, to critique myself, I've noticed I don't have weapons and ammo spawning nearly often enough. I guess nobody even got to try the guns. Sad It's too hard to play without dying, so everybody use cheat codes. Surprised
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Sajt



Joined: 16 Oct 2004
Posts: 1026

PostPosted: Thu Feb 03, 2005 6:28 am    Post subject: Reply with quote

I didn't find any fish in Harb's mod... did I have to go to a map with fish in it? Or did I miss a certain weapon? Eh??
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Harb



Joined: 15 Oct 2004
Posts: 89

PostPosted: Fri Feb 04, 2005 12:23 am    Post subject: . Reply with quote

Sajt, all the speedmods are designed to be played on the level c_speed2.bsp , which is included in the full download pack.
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Harb



Joined: 15 Oct 2004
Posts: 89

PostPosted: Fri Feb 04, 2005 4:00 pm    Post subject: . Reply with quote

Wazat: Thanks for the thumbs up on my Readme.txt... I just wish it was a little less biographical Rolling Eyes
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