Inside3D!
     

Making Complex 2D HUD graphics

 
Post new topic   Reply to topic    Inside3d Forums Forum Index -> Modeling
View previous topic :: View next topic  
Author Message
Baker



Joined: 14 Mar 2006
Posts: 1538

PostPosted: Tue Aug 10, 2010 1:40 am    Post subject: Making Complex 2D HUD graphics Reply with quote



What software is good at making things like the HUD elements above.

Anti-aliased shapes, lines, etc?

(Please don't say AutoCAD)
_________________
Tomorrow Never Dies. I feel this Tomorrow knocking on the door ...
Back to top
View user's profile Send private message
metlslime



Joined: 05 Feb 2008
Posts: 177

PostPosted: Tue Aug 10, 2010 2:17 am    Post subject: Reply with quote

photoshop
Back to top
View user's profile Send private message
Error
Inside3D Staff


Joined: 05 Nov 2004
Posts: 558
Location: VA, USA

PostPosted: Tue Aug 10, 2010 2:19 am    Post subject: Reply with quote

paint shop pro if you hate photoshop like me...
_________________
Inside3D : Knowledge Is Power
Darkplaces Documentation Wiki
Back to top
View user's profile Send private message Send e-mail Visit poster's website AIM Address Yahoo Messenger MSN Messenger
gnounc



Joined: 06 Apr 2009
Posts: 120

PostPosted: Tue Aug 10, 2010 2:37 am    Post subject: Reply with quote

Paint shop pro was my intro to image editing... it will always have a special place for me. That said, photoshop all the way.
Until gimp gets a few more things straightened out anyways.
I love the gimp but it just...it just makes me weep sometimes.
Back to top
View user's profile Send private message
Baker



Joined: 14 Mar 2006
Posts: 1538

PostPosted: Tue Aug 10, 2010 4:14 am    Post subject: Reply with quote

I guess it's photoshop then.

Let's see ...

$599 off Adobe web site.
$89 if I am a student.

Or $0.99 on E-Bay. Very Happy

(Gimp doesn't seem well suited to the task; Paintshop Pro kinda is and kinda isn't.... )

I've done some cursory looking around for open source alternatives for this kind of task. The selection is rather sparse and seemingly unmature.
_________________
Tomorrow Never Dies. I feel this Tomorrow knocking on the door ...
Back to top
View user's profile Send private message
Baker



Joined: 14 Mar 2006
Posts: 1538

PostPosted: Tue Aug 10, 2010 5:23 am    Post subject: Reply with quote

I really would prefer to use something open source ...

Giving Inkscape a shot ... we'll see how it turns out.

http://www.inkscape.org/

Three reasons to support Open Source in situations like these:

1. Bloatware. Applications that entirely too massive for what they do. Like say 2 GB or 567 MB for something that should only be 10-50 MB.

2. DRM. Make the application inefficient and inconvenient and hard to install or move to stop pirates at the expense of the legitimate user.

3. Or in this case ... we all know Photoshop gets pirated a lot. Photoshop really should be $59, instead it is $699 (companies that don't care how they spend $$$) or reasonably priced for students ($89).

You know there is some sort of market failure when the student version costs 12% of the retail price.

Buying applications like that is support their future. Some scurvy dogs would argue that pirating that kind of software is the way to go ... and putting the obvious moral grounds aside that is STILL supporting their future because it is not supporting a better future.
_________________
Tomorrow Never Dies. I feel this Tomorrow knocking on the door ...
Back to top
View user's profile Send private message
Downsider



Joined: 16 Sep 2008
Posts: 477

PostPosted: Tue Aug 10, 2010 6:06 am    Post subject: Reply with quote

I use Paint.NET because it works fine for me and I'm more into pixel art than anything, so even paint would do.
Back to top
View user's profile Send private message
r00k



Joined: 13 Nov 2004
Posts: 483

PostPosted: Tue Aug 10, 2010 6:17 am    Post subject: Reply with quote

The artwork itself is trivial, the coding and aligning everything properly is the actual work.
Back to top
View user's profile Send private message
leileilol



Joined: 15 Oct 2004
Posts: 1321

PostPosted: Tue Aug 10, 2010 6:22 am    Post subject: Reply with quote

Source uses .ttfs for hud glyphs, which is the most retarded idea ever
_________________
Back to top
View user's profile Send private message
Downsider



Joined: 16 Sep 2008
Posts: 477

PostPosted: Tue Aug 10, 2010 6:31 am    Post subject: Reply with quote

leileilol wrote:
Source uses .ttfs for hud glyphs, which is the most retarded idea ever


Isn't that so they can scale at different resolutions like vector graphics?
Back to top
View user's profile Send private message
Baker



Joined: 14 Mar 2006
Posts: 1538

PostPosted: Tue Aug 10, 2010 7:21 am    Post subject: Reply with quote

Update: Inkscape is very good

Snap to grip, ability to create nodes within shapes.
_________________
Tomorrow Never Dies. I feel this Tomorrow knocking on the door ...
Back to top
View user's profile Send private message
Spirit



Joined: 20 Nov 2004
Posts: 476

PostPosted: Tue Aug 10, 2010 10:32 am    Post subject: Reply with quote

Yes, something like that is easy in Inkscape. For the blur just clone everything and set blur to 3 or something like that.
_________________
Quake Maps
Back to top
View user's profile Send private message Visit poster's website
Baker



Joined: 14 Mar 2006
Posts: 1538

PostPosted: Tue Aug 10, 2010 10:56 am    Post subject: Reply with quote

Yeah, I'm liking Inkscape ... I'm gonna start a thread with some shots.
_________________
Tomorrow Never Dies. I feel this Tomorrow knocking on the door ...
Back to top
View user's profile Send private message
Sajt



Joined: 16 Oct 2004
Posts: 1026

PostPosted: Tue Aug 10, 2010 10:16 pm    Post subject: Reply with quote

I have to defend Paint Shop Pro here. I use PSP7. Starting with version 8 it became a bad Photoshop clone. (Floating toolbars? 10 minutes to load the program?) It is useful for 99% of what you could possibly want to do in a bitmap editor. That is, simple tasks. I don't know what the confusing Photoshop can do that warrants its huge pricetag, but I'm not missing it. (Although in older times I wished PSP could easily do the "offset" thing which made seamless-texture cleanup easier.)
_________________
F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Inside3d Forums Forum Index -> Modeling All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2004 phpBB Group