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No new posts Sticky: QuakeSrc.org Tutorials, The Return Of ...
4 Baker Tue Jun 23, 2009 5:46 am
No new posts MH Transparent Water Detection
6 Baker Sat Aug 14, 2010 3:31 pm
No new posts GLQuake: Per Poly Collision (not new)
14 Baker Fri Aug 13, 2010 3:34 am
No new posts [Server] DP_QC_TRACEBOX
3 Spike Sun Aug 01, 2010 3:03 am
No new posts [Server] numpr_globals
3 Spike Sat Jul 31, 2010 1:44 pm
No new posts [Engine] DP_CON_SET
0 Spike Thu Jul 29, 2010 11:20 pm
No new posts Faster Dynamic Light Updates
11 mh Sun Jul 25, 2010 11:36 pm
No new posts mac os
1 minakshee Fri Jul 23, 2010 9:10 am
No new posts [ Poll ] Complete QuakeSrc PSP Tutorial Compatibility Guide
11 Team Xlink Wed Jul 21, 2010 10:31 pm
No new posts "Big Maps" FitzQuakeprotocol: [90/10 Non-Tutorial]
0 Baker Tue Jul 20, 2010 6:18 pm
No new posts Implement a FitzQuake like SDL build: [90/10 Non-Tutorial]
0 Baker Tue Jul 20, 2010 5:30 pm
No new posts Avirox's Rotation Tutorial Adapted to NetQuake
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63 Baker Mon Jul 19, 2010 9:43 am
No new posts Basic Half-Life Map Support For Stock GLQuake
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63 Baker Sun Jul 18, 2010 6:41 am
No new posts help change starting weapons
6 Hazematman Fri Jul 16, 2010 12:55 am
No new posts help, quake HUD customization
5 Hazematman Thu Jul 15, 2010 12:18 pm
No new posts Fix - Large Brushmodel Flickering/Not Visible
0 mh Wed Jul 14, 2010 10:31 pm
No new posts new COM system
11 reckless Tue Jul 13, 2010 8:50 am
No new posts is this code refering to mirrors as reflections in quake?
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20 ceriux Mon Jul 12, 2010 10:09 am
No new posts (WinQuake) Software Quake Transform Interpolation
4 Baker Wed Jul 07, 2010 12:02 am
No new posts Code dump - Fixed GLQuake Underwater Warp
0 mh Tue Jul 06, 2010 9:23 pm
No new posts [GLQuake] Depth Buffer Precision and Clearing Fix
9 mh Tue Jul 06, 2010 3:29 am
No new posts Software Quake MDL Frame Interpolation
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21 mh Fri Jul 02, 2010 9:06 am
No new posts [GLQuake] Improved Water Warp
8 mh Fri Jul 02, 2010 3:03 am
No new posts Chase camera fixes
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26 mh Thu Jul 01, 2010 5:52 am
No new posts Session to Session Command History (Human Readable)
0 Baker Fri Jun 25, 2010 6:18 am
No new posts mac os X
2 dipalina Thu Jun 24, 2010 9:37 pm
No new posts Tutorial: Rotating Brush Models for QuakeWorld
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76 avirox Wed Jun 23, 2010 7:12 pm
No new posts Nasty interpolation bug - and fix!
12 mh Wed Jun 23, 2010 5:27 pm
No new posts Replacing SGIS in GLQuake
7 Baker Tue Jun 22, 2010 9:09 pm
No new posts GLQuake Memory Saving
3 mh Tue Jun 15, 2010 11:09 pm
No new posts custom chasecam tutorial
3 frag.machine Thu Jun 10, 2010 5:19 pm
No new posts [Tutorial PSP] - GL Support in PSPQuake - PSPGL
11 Team Xlink Sun Jun 06, 2010 12:28 pm
No new posts Adding CSQC Support To The Quake Engine
7 Team Xlink Mon May 31, 2010 8:59 am
No new posts Re: Fixes for widescreen displays (Part 2: 3D)
3 mh Thu May 06, 2010 12:20 pm
No new posts [Tutorial PSP]-Compiling Quake For The PlayStation Portable.
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26 Team Xlink Sat May 01, 2010 8:47 am
No new posts Theoretical NetQuake "Reconnect" Cmd Fix
6 Baker Wed Apr 28, 2010 1:56 am
No new posts [Tutorial PSP/PC] - DP_SV_NODRAWTOCLIENT & DP_SV_DRAWONL
0 Team Xlink Mon Apr 26, 2010 11:23 pm
No new posts Making Mouse Behaviour Consistent on Windows
4 mh Mon Apr 12, 2010 6:30 pm
No new posts Compiling on Mac OS X (detailed): Quake/FitzQuake/DarkPlaces
6 Baker Mon Apr 12, 2010 12:46 pm
No new posts Dynamic Mouse Acceleration
1 mh Mon Apr 05, 2010 11:28 pm
No new posts [Tutorial PSP] - Proper PSP Server Browser
0 Team Xlink Thu Apr 01, 2010 11:37 pm
No new posts Winquake/GLQuake Timer Problem and Fix
0 mh Wed Mar 31, 2010 3:45 pm
No new posts Warsow/Qrack Web Map/Model Download (Curl)
8 Baker Tue Mar 23, 2010 7:43 pm
No new posts Extending Quake Limits - Part 3: Alias Models
7 mh Tue Feb 23, 2010 10:25 am
No new posts Extending Quake Limits - Part 2: efrags
6 mh Thu Feb 18, 2010 5:20 pm
No new posts [Tutorial PSP/PC] - Custom Map and Episode Menu Names
3 Team Xlink Tue Feb 16, 2010 5:55 pm
No new posts [Tutorial PSP] - Adding Menu Options to PSP Quake 1.1
1 Team Xlink Mon Feb 01, 2010 7:42 am
No new posts Tutorial Request MD3 and attachment support
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22 ceriux Sat Jan 30, 2010 9:25 pm
No new posts liquid brushes
7 frag.machine Sat Jan 30, 2010 6:33 pm
No new posts Tutorial: Adding AVI capture to stock GLQuake
6 Baker Fri Jan 29, 2010 5:56 pm
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