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didnt see a modeling section so im using mapping.

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ceriux Joined: 06 Sep 2008 Posts: 969 Location: Florida, USA |

Posted: Wed Oct 15, 2008 1:57 am Post subject: didnt see a modeling section so im using mapping. |

This is a pistol im working on for a side project of mine what does everyone think? sorry more updated pic. _________________ QuakeDB - Quake ModDB Group

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MeTcHsteekle Joined: 15 May 2008 Posts: 397 Location: its a secret |

Posted: Wed Oct 15, 2008 2:37 am Post subject: |

looks good will it have a trigger? or if its the v_weapon, will it have a muzzle flash? /i like model muzzle flashes _________________
bah

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ceriux Joined: 06 Sep 2008 Posts: 969 Location: Florida, USA |

Posted: Wed Oct 15, 2008 2:39 am Post subject: |

the trigger isnt really needed and would be a waste of poly's being draw in game sepcially since the players finger will sit right where that hole is and if i can im doing a sprite muzzle flash, if i can use alpha channels i belive its called.
_________________
QuakeDB - Quake ModDB Group

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r00k Joined: 13 Nov 2004 Posts: 483 |

Posted: Wed Oct 15, 2008 4:31 am Post subject: |

Which product did you use to create this MilkShape? I found an abandoned mod for HL2 (the released all their assets to the public), called FORSAKEN, that has a lot of killer weapon models knife, guns etc in .max format that u might be able to use for end-of-existence.

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ceriux Joined: 06 Sep 2008 Posts: 969 Location: Florida, USA |

Posted: Wed Oct 15, 2008 4:43 am Post subject: |

meh, i dont want to take anything from anywhere else, that texture isnt 100% complete its still got a LOT to be done on it, and yea i used milkshape u should see my bat _________________ QuakeDB - Quake ModDB Group

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