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Translocator - getting stuck
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Orion



Joined: 12 Jan 2007
Posts: 413
Location: Brazil

PostPosted: Sat Apr 28, 2007 12:29 am    Post subject: Reply with quote

What??
I said "I don't think so" <----- I forget the I. (or don't think so == i don't think so?)
I'm brazilian, and I forget that pronouns are obrigatory... and not all English I can understand.
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Sajt



Joined: 16 Oct 2004
Posts: 1026

PostPosted: Sat Apr 28, 2007 2:24 am    Post subject: Reply with quote

Orion wrote:
Yeah, that's right...
This is why if I set the rocket's size to something like '-8 -8 -2', '8 8 2' I'll get funky entity-to-world collisions, a good example is on e2m5's start elevator. Firing a rocket in its centre it will explode anyway.

But looks like the mins won't affect the clipping hulls... Notice the below code, I've made a new monster model, and see its size below:

Code:

setmodel (self, "progs/knight_commander.mdl");
   
setsize (self, '-16 -16 -32', '16 16 38');
self.health = 350;
   
self.th_stand = com_stand;
self.th_walk = com_walk1;
self.th_run = com_run1;
self.th_melee = com_spear1;
self.th_missile = com_missile;
self.th_die = com_death;
   
walkmonster_start ();
self.origin = self.origin + '0 0 10'; // don't get stuck on the floor


If I don't call self.origin = self.origin + '0 0 10' it'll get stuck.. Looks like only the maxs are affected by clipping hulls...


The mins_z should be -24, not -32...
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Orion



Joined: 12 Jan 2007
Posts: 413
Location: Brazil

PostPosted: Sat Apr 28, 2007 3:03 am    Post subject: Reply with quote

Yeah, but if I set to that value, his legs will "noclip" the floor, and I'll se only half legs.
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Preach



Joined: 25 Nov 2004
Posts: 122

PostPosted: Sat Apr 28, 2007 9:52 am    Post subject: Reply with quote

Orion wrote:
Yeah, but if I set to that value, his legs will "noclip" the floor, and I'll se only half legs.


Then edit the model so that the whole thing is moved 8 units vertically. You can do this with QMe or just by editing the header with a hex editor.
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FrikaC
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Joined: 08 Oct 2004
Posts: 947

PostPosted: Sat Apr 28, 2007 6:21 pm    Post subject: Reply with quote

Orion wrote:
What??
I said "I don't think so" <----- I forget the I. (or don't think so == i don't think so?)
I'm brazilian, and I forget that pronouns are obrigatory... and not all English I can understand.


Just kidding.
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