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Weird problem

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redrum Joined: 28 Mar 2007 Posts: 367 Location: Long Island, New York |

Posted: Sat Nov 03, 2007 1:10 am Post subject: Weird problem |

If I die and wait too long to press attack or jump, the player lets out a gasp of air, and the screen turns green like I was in slime. When I finally press attack or jump, I respawn but nobody can kill me, I can kill them though. Very weird! Any input?
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Orion Joined: 12 Jan 2007 Posts: 414 Location: Brazil |

Posted: Sat Nov 03, 2007 1:53 am Post subject: |

How much time without pressing the buttons? 10 minutes? I'm gonna try to reproduce that. EDIT: Can't reproduce the problem. _________________ There's no signature here. Stop looking for one.

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Nash Joined: 19 Oct 2007 Posts: 95 Location: Kuala Lumpur, Malaysia |

Posted: Sat Nov 03, 2007 2:44 am Post subject: |

Can't reproduce it with stock QC 1.06 either.

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redrum Joined: 28 Mar 2007 Posts: 367 Location: Long Island, New York |

Posted: Sat Nov 03, 2007 9:44 pm Post subject: |

I've made so many changes to the code. I must have done something to cause it. But I can't think of what would do that. Log on to my server and you'll see what I mean. _________________ Welcome to the Overlook Hotel 69.113.123.178:27500

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frag.machine Joined: 25 Nov 2006 Posts: 728 |

Posted: Sun Nov 04, 2007 3:24 am Post subject: |

Put your code somewhere so we can take a look. At least the relevant files like client.qc and combat.qc. _________________ frag.machine - Q2K4 Project http://fragmachine.quakedev.com/

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Orion Joined: 12 Jan 2007 Posts: 414 Location: Brazil |

Posted: Sun Nov 04, 2007 9:29 pm Post subject: |

Nor in your server I can reproduce the problem. There's another bug you should fix. When you die overheated by your nailgun, when you respawn you blow up. Put a self.nails_fired = 0; (or other float name that is the nail firing) at PutClientInServer().
I played with frikbots, but when I gone to left the game I kicked all bots... if I let the bots in the server no one can enter?
Your mod sounds interesting, can you email me the source code?
Send to rfalcetti@gmail.com, I don't care if it has bugs.
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redrum Joined: 28 Mar 2007 Posts: 367 Location: Long Island, New York |

Posted: Mon Nov 05, 2007 4:23 am Post subject: |

Yup, I'll send it to you. Then you can help me clean it up! The problem seems to happen when other clients are logged in. _________________ Welcome to the Overlook Hotel 69.113.123.178:27500

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redrum Joined: 28 Mar 2007 Posts: 367 Location: Long Island, New York |

Posted: Sat Dec 01, 2007 3:22 pm Post subject: |

OK, log on to my server. Add a bunch of bots (impulse 100) and soldiers (impulse 107). Then die and wait a minute, you should then see the weird problem. If it's going to happen it happens in about 15-20 seconds after dying. It doesn't happen everytime though
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