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New Qake Map! Whee!

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FrikaC Site Admin Joined: 08 Oct 2004 Posts: 947 |

Posted: Tue Feb 28, 2006 5:49 am Post subject: New Qake Map! Whee! |

Okay, so I'm bored. I whipped up a new map for Qake tonight. Readme can be found here: http://www.inside3d.com/frikbot/qake/bonus1_readme.txt The actual map can be found here: http://www.inside3d.com/frikbot/qake/bonus1.zip You'll need the latest Qake (it's got like 2 bugfixes over the Quake Expo version, wooo)
http://www.inside3d.com/frikbot/qake/qake022706.zip
Or to upgrade from the QExpo version (if 2 whole megs is too massive for yas)
http://www.inside3d.com/frikbot/qake/qake_patch.zip
That's it, I'm going to bed.

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FrikaC Site Admin Joined: 08 Oct 2004 Posts: 947 |

Posted: Tue Feb 28, 2006 2:53 pm Post subject: |

Comments appreciated.

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lth Joined: 11 Nov 2004 Posts: 129 |

Posted: Tue Feb 28, 2006 3:00 pm Post subject: |

How about that Lakers game? _________________ randomviolence - tactical combat boardgame

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RenegadeC Joined: 15 Oct 2004 Posts: 370 Location: The freezing hell; Canada |

Posted: Tue Feb 28, 2006 4:26 pm Post subject: |

i'll be sure to try it today and post my thoughts.

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FrikaC Site Admin Joined: 08 Oct 2004 Posts: 947 |

Posted: Tue Feb 28, 2006 5:30 pm Post subject: |

lth wrote:
How about that Lakers game?

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FrikaC Site Admin Joined: 08 Oct 2004 Posts: 947 |

Posted: Tue Feb 28, 2006 5:40 pm Post subject: |

Condiments appreciated.

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RenegadeC Joined: 15 Oct 2004 Posts: 370 Location: The freezing hell; Canada |

Posted: Wed Mar 01, 2006 5:29 pm Post subject: |

Tough level compared to what we've been given so far which is great! The platform jumping is smooth in Qake so I never really had trouble trying to jump across those platforms you so lovingly laid out for us, the music was a great choice Here's a tip, in order to beat the level it's wise to proceed slowly and don't rush, also running away from enemies can give a big advantage. Took me 3 tries to beat it, damn ogres throwing grenades down those slopes!

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Dr. Shadowborg Inside3D Staff Joined: 16 Oct 2004 Posts: 726 |

Posted: Wed Mar 01, 2006 7:15 pm Post subject: |

Woo! Freshly Baeked Qake! /me runs to grab _________________ "Roboto suggests Plasma Bazooka."

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Error Inside3D Staff Joined: 05 Nov 2004 Posts: 558 Location: VA, USA

Posted: Wed Mar 01, 2006 7:57 pm Post subject: |

ketchup! _________________ Inside3D : Knowledge Is Power Darkplaces Documentation Wiki

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Sajt Joined: 16 Oct 2004 Posts: 1026 |

Posted: Thu Mar 02, 2006 3:44 am Post subject: |

_________________ F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.

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Dr. Shadowborg Inside3D Staff Joined: 16 Oct 2004 Posts: 726 |

Posted: Thu Mar 02, 2006 6:21 pm Post subject: |

'tis very cool overall, though the explosions seem a little...Overlarge (area splash wise), and unimpressive. Also, I found myself wishing that there were keys for directly accessing weapons rather than just cycling through. Something else that would be cool is some sort of detailed status display, ala Commander Keen 4 and up or Strife.
_________________
"Roboto suggests Plasma Bazooka."

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Lardarse Joined: 05 Nov 2005 Posts: 243 Location: Bristol, UK |

Posted: Thu Mar 02, 2006 10:12 pm Post subject: |

COMM-che-che! COMM-che-che! That is just a great sound effect... The level is very tough, adn the controls take some getting used to, but it's still cool... Let them eat Qake LA

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FrikaC Site Admin Joined: 08 Oct 2004 Posts: 947 |

Posted: Mon Mar 06, 2006 12:08 pm Post subject: |

Conjurements appreciated.

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