View previous topic :: View next topic |
Author |
Message |
ajay

Joined: 29 Oct 2004 Posts: 295 Location: Swindon, UK
|
Posted: Sat May 07, 2005 8:09 pm Post subject: rain |
|
|
could anyone give me a simple guide to getting rain in maps in darkplaces.
when i say simple i mean something i might understand, yet comprehensive also, e.g. make sure you've got so and so .qc in ur source (or all dp .qc)
'u know all of it like
also is there a limit to how much rain can be used, can it cover the whole map etc?, does it limit how many models ect you have also - on the "average" system?
thank you in advance _________________ my site |
|
Back to top |
|
 |
FrikaC Site Admin

Joined: 08 Oct 2004 Posts: 947
|
Posted: Sun May 08, 2005 9:48 pm Post subject: |
|
|
Large amounts of rain, ie, enough to make it look like it's raining at any given spot does tend to slow the engine down quite a bit. But as far as a hard limit on it or affecting other things like models, no.
As far as a tutorial, I can offer the rain code from Pendinas, but a proper tutorial I don't feel like writing. Unless you were to give me some kind of enticement. |
|
Back to top |
|
 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
Powered by phpBB © 2004 phpBB Group
|