View previous topic :: View next topic |
Author |
Message |
Stroggos
Joined: 14 Apr 2009 Posts: 43
|
Posted: Sun Sep 06, 2009 9:22 am Post subject: Moving the guns from centre to right |
|
|
How would I move the gun position from the centre of the screen to the right in DirectQ??? _________________ Dont even try to port Quake 4 to the ipod |
|
Back to top |
|
 |
Spirit

Joined: 20 Nov 2004 Posts: 476
|
Posted: Sun Sep 06, 2009 11:18 am Post subject: |
|
|
By modifying the model. vb made a guide at besmella-quake once but the old pages are gone. _________________ Quake Maps |
|
Back to top |
|
 |
mh

Joined: 12 Jan 2008 Posts: 910
|
Posted: Sun Sep 06, 2009 5:37 pm Post subject: |
|
|
Yeah, the models the best way. You'll also need some new QC to shift the nails/rockets/etc.
There are a few engines that have done it in code, but it never really looks quite right, and will have compatibility issues with mods that use genuinely offset weapon models. _________________ DirectQ Engine - New release 1.8.666a, 9th August 2010
MHQuake Blog (General)
Direct3D 8 Quake Engines |
|
Back to top |
|
 |
mk

Joined: 04 Jul 2008 Posts: 95
|
Posted: Wed Nov 11, 2009 8:53 am Post subject: |
|
|
The main problem is not all weapon models are placed at the same position, so the settings that work for a weapon will not work for some of the others. Some of them will always look wrong.
IMO the best way is to move the camera a bit to the side, which Makaqu does, because this will not affect the gameplay. _________________ Makaqu engine blog / website.
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn. |
|
Back to top |
|
 |
|