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Dr. Shadowborg Inside3D Staff

Joined: 16 Oct 2004 Posts: 726
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Posted: Wed Jul 25, 2007 8:55 pm Post subject: |
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All: Thanks for your submissions, I've moved them to the main directory. I'm hideously busy at the moment, but I'm planning on resorting things a little bit so that stuff is put into proper directories, a unified everything wayfile download and whipping up a simple front page as well. e.g. bspentex in utils directory, frikbot variants in variants directory, etc. _________________ "Roboto suggests Plasma Bazooka." |
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FrikaC Site Admin

Joined: 08 Oct 2004 Posts: 947
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Posted: Wed Jul 25, 2007 11:40 pm Post subject: |
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Just FBYI, the waypoints section at the FrikBot site is now "live". The rest of the site is still under construction though.
http://www.inside3d.com/frikbot/content.php?file=waypoints
Last edited by FrikaC on Thu Jul 26, 2007 1:13 pm; edited 1 time in total |
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leileilol

Joined: 15 Oct 2004 Posts: 1321
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Posted: Thu Jul 26, 2007 3:38 am Post subject: |
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Goom Keep? |
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FrikaC Site Admin

Joined: 08 Oct 2004 Posts: 947
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Posted: Thu Jul 26, 2007 1:15 pm Post subject: |
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I didn't write the way files |
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Dr. Shadowborg Inside3D Staff

Joined: 16 Oct 2004 Posts: 726
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Posted: Sun Jul 29, 2007 7:51 pm Post subject: |
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All: I've finished moving stuff around, and have dubbed the section the FXRC (Frikbot X Resource Cube). Everything should still be working, but if it isn't let me know. Also, you will find that there is now a omega download containing everything except krimzon's yellow snow, a utils directory containing bspentex and a copy of treeqbspbjp, a link to FrikaC's FRD, and a variants directory containing those two fbx variants that igor9 sent in. Enjoy!  _________________ "Roboto suggests Plasma Bazooka." |
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FrikaC Site Admin

Joined: 08 Oct 2004 Posts: 947
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Posted: Tue Jul 31, 2007 4:14 pm Post subject: |
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================
!!
!!
!!
!!
!!
!!
This message has been waypointed for easier navigation. |
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Monster

Joined: 07 Jan 2006 Posts: 94 Location: North Carolina
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illithid

Joined: 21 Jul 2007 Posts: 14
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Posted: Mon Aug 06, 2007 4:50 am Post subject: Frikbot X for PainKeep |
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Hi,
I've finished making the bots understand how to use the PainKeep items and weapons. Where can I upload it? |
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Monster

Joined: 07 Jan 2006 Posts: 94 Location: North Carolina
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Posted: Mon Aug 06, 2007 2:12 pm Post subject: |
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Sweet! I guess upload them to dr. shadowborg's site. |
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leileilol

Joined: 15 Oct 2004 Posts: 1321
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Posted: Mon Aug 06, 2007 4:21 pm Post subject: |
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i'm also running a site with downloads and public uploads, but it is not open for the public yet |
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Dr. Shadowborg Inside3D Staff

Joined: 16 Oct 2004 Posts: 726
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Posted: Mon Aug 06, 2007 5:54 pm Post subject: Re: Frikbot X for PainKeep |
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illithid wrote: | Hi,
I've finished making the bots understand how to use the PainKeep items and weapons. Where can I upload it? |
http://tlb.quakedev.com/files/fbxways/submit/
That's what it's there for after all.  _________________ "Roboto suggests Plasma Bazooka." |
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Lardarse

Joined: 05 Nov 2005 Posts: 243 Location: Bristol, UK
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Posted: Wed Aug 08, 2007 1:48 am Post subject: |
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Monster wrote: | In the dark decayed is unique, it doesnt have a rocket launcher, making greater use of the other weapons. |
Hardly unique... *cough* dm1 *cough* |
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illithid

Joined: 21 Jul 2007 Posts: 14
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Posted: Thu Aug 09, 2007 8:33 am Post subject: |
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Ok, I've uploaded FBXPK and the latest versions of FBX+ and FBXDoom. |
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Monster

Joined: 07 Jan 2006 Posts: 94 Location: North Carolina
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Posted: Thu Aug 09, 2007 2:57 pm Post subject: |
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nice work! I just had a couple of games and they used everything well. Its funny seeing grenades fly back in your face after someone airfists you. One time there were 3 autosentries in the same room. talk about chaos. I'm sure to be playing this for awhile..  |
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FrikaC Site Admin

Joined: 08 Oct 2004 Posts: 947
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Posted: Wed Aug 22, 2007 3:05 pm Post subject: |
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Now I kinda feel like doing some FBX integrations again. Hrmm. The hipnotic one needs updating. Now all I need to do is find the time. |
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