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mh

Joined: 12 Jan 2008 Posts: 910
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Posted: Sun May 17, 2009 11:36 am Post subject: |
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Do you still have that SOLID_NOT? SOLID_NOT means exactly what it says - it's not solid, so you can walk through it. I think SOLID_BSP is what you want. _________________ DirectQ Engine - New release 1.8.666a, 9th August 2010
MHQuake Blog (General)
Direct3D 8 Quake Engines |
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Freemanoid
Joined: 16 Jun 2008 Posts: 52 Location: BELARUS
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Posted: Sun May 17, 2009 12:07 pm Post subject: |
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It's all about size of model, I played with "setsize", and now it's working  _________________ ^O,..,o^ |
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