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Kinda offtopic but serious CHONCHAR help

 
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Mexicouger



Joined: 01 May 2010
Posts: 129

PostPosted: Wed Jun 16, 2010 6:20 am    Post subject: Kinda offtopic but serious CHONCHAR help Reply with quote

I want to edit the Console characters in gfx.wad. But what format are the images in gfx.wad? I mean, If I put something in there, It won't load gfx.wad. How Am I supposed to edit stuff in gfx.wad? And Most of all, I wanna edit Console characters. Is there a special way of Doing that, Or do I just make a Image the same size as the regular console characters, and Put the letters and Numbers in? Please Help me with that Because I am a bit lost with gfx.wad editing.

Thanks
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Spike



Joined: 05 Nov 2004
Posts: 944
Location: UK

PostPosted: Wed Jun 16, 2010 8:57 am    Post subject: Reply with quote

gfx.wad is a collection of files, not unlike a pak file.
the conchars lump in there is actually a 128*128 image with black as transparent and with no header. it uses the quake palette.
the other lumps are generally in lmp format with a width+height prefix, and 255 as transparent, where applicable.

You should probably just ignore what I just said and use FrikaC's tool.

http://www.inside3d.com/frikbot/fimg/fimg_v02.zip

Never personally used it myself.

The other option is adquedit which I have used and found awkward but functional. In which case its just a pcx import/export.
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Mexicouger



Joined: 01 May 2010
Posts: 129

PostPosted: Wed Jun 16, 2010 7:30 pm    Post subject: Reply with quote

Fimg Is a great tool. It makes Converting a charm. But I didn't know you could edit WADs with it. :0
I am gonna try to open up A wad with fimg. I used TexMex last time.

So I opened the GFX.wad successfully. And I can view the images. However, That still doesn't ansswer My question on Console Characters. Can I just make a 128x128 file, Add all the words and stuff, And then put it in the gfx.wad and Call it good? Will it even load? I guess my best bet is Trying, But I would like to hear from a person who has/attempted to make a CHONCHARS sheet.
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frag.machine



Joined: 25 Nov 2006
Posts: 728

PostPosted: Wed Jun 16, 2010 9:04 pm    Post subject: Reply with quote

- load gfx.wad
- inside it, find the CONCHARS image lump, it's a 128x128 bitmap
- replace it with whatever image you want
- save
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Mexicouger



Joined: 01 May 2010
Posts: 129

PostPosted: Wed Jun 16, 2010 9:13 pm    Post subject: Reply with quote

Thanks. I think I see how it works. I thought It looked for each letter and word, But It grabs whatever is in that area. it is coded through engine, And If I put a c in the f's place, the f will be a c. I get it
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