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Materials in Quake level editor

 
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Pectabyte



Joined: 08 Aug 2007
Posts: 5

PostPosted: Wed Sep 05, 2007 10:57 pm    Post subject: Materials in Quake level editor Reply with quote

I am using GTKRadiant 1.5 for building levels for Quake 1. How do I get my materials to behave like Water, Lava, Transparent glass ECT? I read a tutorial that said putting a ! infront of the file name would make a brush behave like water. Doesn't seem to work though.
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Spirit



Joined: 20 Nov 2004
Posts: 476

PostPosted: Thu Sep 06, 2007 8:49 am    Post subject: Reply with quote

http://www.celephais.net/stuff/texturefaq.htm
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