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Sami
Joined: 13 May 2006 Posts: 6
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Posted: Sat May 13, 2006 4:10 pm Post subject: Modding on shareware quake |
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I did a reformat and can't find my Quake CD :'(
is there a sneaky way of making quake pretend it's registered until I find the CD or buy another one? |
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leileilol

Joined: 15 Oct 2004 Posts: 1321
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Posted: Sat May 13, 2006 4:16 pm Post subject: |
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openquartz
shareware modding breaks the eula. _________________
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Sami
Joined: 13 May 2006 Posts: 6
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Posted: Sat May 13, 2006 9:31 pm Post subject: |
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nm, I just remembered I can just recompile the exe with the shareware code disabled until I can get to the shops tomorrow  |
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FrikaC Site Admin

Joined: 08 Oct 2004 Posts: 947
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Posted: Sun May 14, 2006 2:25 am Post subject: |
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Taking screenshots breaks the eula. We don't really need to take the EULA *that* seriously. However, the request by id that we not make things shareware compatible I take seriously. _________________
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Sami
Joined: 13 May 2006 Posts: 6
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Posted: Sun May 14, 2006 3:24 pm Post subject: |
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FrikaC wrote: | Taking screenshots breaks the eula. We don't really need to take the EULA *that* seriously. However, the request by id that we not make things shareware compatible I take seriously. |
don't panic, it was only for one day and I've bought another new boxed copy of quake  |
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LordHavoc
Joined: 05 Nov 2004 Posts: 243 Location: western Oregon, USA
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Posted: Mon May 15, 2006 12:50 am Post subject: |
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FrikaC wrote: | Taking screenshots breaks the eula. We don't really need to take the EULA *that* seriously. However, the request by id that we not make things shareware compatible I take seriously. |
DarkPlaces gives only a warning at startup that mods are often incompatible with shareware quake
(dpmod happens to be compatible, though) |
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