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Fimg - FINAL ish
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FrikaC
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Joined: 08 Oct 2004
Posts: 947

PostPosted: Mon Apr 30, 2007 5:55 am    Post subject: Reply with quote

All right, Rich reported a bug today that I promptly fixed regarding an odd flipping issue. The updated build is here:

http://www.inside3d.com/frikbot/fimg/fimg_v019.zip

cheers.


Last edited by FrikaC on Sun May 06, 2007 8:56 pm; edited 3 times in total
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Preach



Joined: 25 Nov 2004
Posts: 122

PostPosted: Mon Apr 30, 2007 9:27 am    Post subject: Reply with quote

I think that should be http://www.inside3d.com/frikbot/fimg/fimg_v019.zip. Thanks for the fix!
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FrikaC
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PostPosted: Mon Apr 30, 2007 5:25 pm    Post subject: Reply with quote

Oops, heheh and I wonder how bugs like this creep into my code Smile

Probably should stop writing updates at 3AM
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FrikaC
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PostPosted: Sun May 06, 2007 8:57 pm    Post subject: Reply with quote

http://www.inside3d.com/frikbot/fimg/fimg_v0191.zip

/me coughs
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xaGe



Joined: 01 Mar 2006
Posts: 329
Location: Upstate, New York

PostPosted: Mon May 07, 2007 2:44 am    Post subject: Reply with quote

Is this the fix for the flipping bug i mentioned today? Cool hmmm... ..Guess I'll download it and see...


FrikaC wrote:
http://www.inside3d.com/frikbot/fimg/fimg_v0191.zip

/me coughs
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Megazoid



Joined: 17 Oct 2004
Posts: 116

PostPosted: Mon May 07, 2007 8:13 am    Post subject: Reply with quote

Grrr...

I should maybe post a link to the fimg directory on Inside3d on my tools page. I don't suppose you have an issue with that FrikaC?
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FrikaC
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PostPosted: Mon May 07, 2007 10:18 am    Post subject: Reply with quote

No, that's perfectly cool.
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Kell



Joined: 12 Sep 2006
Posts: 11

PostPosted: Mon Sep 03, 2007 11:17 pm    Post subject: Reply with quote

I dunno if this is the same "flipping" bug mentioned by xaGe above, but this is what Fimg does to my Quoth gfx.wad after pasting in a slightly modified SBAR graphic:

http://kell.leveldesign.org/screenshots/fimg-fuxor-kell.jpg ( image=1280x960 )

It appears to have flipped every entry in the gfx.wad. This is...vexing.

fimg_v0192.zip, dated Jul 28 2007 02:08:56

Halp?

Sad
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FrikaC
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PostPosted: Tue Sep 04, 2007 8:45 pm    Post subject: Reply with quote

I HATE DEVIL
Try v0.19 if it flips on you. Report back your findings.
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xaGe



Joined: 01 Mar 2006
Posts: 329
Location: Upstate, New York

PostPosted: Wed Sep 05, 2007 2:59 am    Post subject: Reply with quote

The flip bug I mentioned was my last dealings with pasting images with Alpha channels into the frames of a spr32 I was working on. They would paste fine, all looked good... I saved the somename.spr32, closed Fimg, and ran it in darkplaces only to find it upside down. I loaded the spr32 back into Fimg to find it upside down. My best guess would be Fimg is flipping it on save... As silly as it is to me I did find a work around, by flipping everything upside down before saving it in Fimg... Confused

You could try it...just flip the sbar the way it does in Fimg(as in the screenshot) before you save the file with in Fimg...

Kell wrote:
I dunno if this is the same "flipping" bug mentioned by xaGe above, but this is what Fimg does to my Quoth gfx.wad after pasting in a slightly modified SBAR graphic:

http://kell.leveldesign.org/screenshots/fimg-fuxor-kell.jpg ( image=1280x960 )

It appears to have flipped every entry in the gfx.wad. This is...vexing.

fimg_v0192.zip, dated Jul 28 2007 02:08:56

Halp?

Sad
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Kell



Joined: 12 Sep 2006
Posts: 11

PostPosted: Wed Sep 05, 2007 3:16 am    Post subject: Reply with quote

FrikaC wrote:
I HATE DEVIL
Try v0.19 if it flips on you. Report back your findings.



Done. Still flipping Sad


xaGe wrote:
The flip bug I mentioned was my last dealings with pasting images with Alpha channels into the frames of a spr32 I was working on. They would paste fine, all looked good... I saved the somename.spr32, closed Fimg, and ran it in darkplaces only to find it upside down. I loaded the spr32 back into Fimg to find it upside down. My best guess would be Fimg is flipping it on save... As silly as it is to me I did find a work around, by flipping everything upside down before saving it in Fimg... Confused

You could try it...just flip the sbar the way it does in Fimg(as in the screenshot) before you save the file with in Fimg...



Yeah, that's what happens. It flips on save.

I was using TexMex to flip everything back afterwards. I'll use the flip in fimg, now that I know there is one.
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redrum



Joined: 28 Mar 2007
Posts: 367
Location: Long Island, New York

PostPosted: Tue Oct 16, 2007 2:10 am    Post subject: Reply with quote

I try to open a .lmp file from C:\Quake\ID1\GFX folder and I get errors. Is this normal?
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FrikaC
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Joined: 08 Oct 2004
Posts: 947

PostPosted: Wed Oct 17, 2007 12:31 am    Post subject: Reply with quote

Which lmp file? Some lmps are not images.

Edit: on the flipping issue, I'm looking into it, but I'm curious, what are your source images? If they are TGA, then I know it's devil. Or are you just loading and saving spr32? If the latter doesn't work correctly, then it's my fault.
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xaGe



Joined: 01 Mar 2006
Posts: 329
Location: Upstate, New York

PostPosted: Wed Oct 17, 2007 2:04 am    Post subject: Reply with quote

I know one format source was TGA and believe PNG was the other...

FrikaC wrote:
Which lmp file? Some lmps are not images.

Edit: on the flipping issue, I'm looking into it, but I'm curious, what are your source images? If they are TGA, then I know it's devil. Or are you just loading and saving spr32? If the latter doesn't work correctly, then it's my fault.
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