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Materials in Quake level editor

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Pectabyte Joined: 08 Aug 2007 Posts: 5 |

Posted: Wed Sep 05, 2007 10:57 pm Post subject: Materials in Quake level editor |

I am using GTKRadiant 1.5 for building levels for Quake 1. How do I get my materials to behave like Water, Lava, Transparent glass ECT? I read a tutorial that said putting a ! infront of the file name would make a brush behave like water. Doesn't seem to work though.

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Spirit Joined: 20 Nov 2004 Posts: 476 |

Posted: Thu Sep 06, 2007 8:49 am Post subject: |

http://www.celephais.net/stuff/texturefaq.htm _________________ Quake Maps

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