Inside3D!
     

DP - Fog + Skybox
Goto page Previous  1, 2, 3  Next
 
Post new topic   Reply to topic    Inside3d Forums Forum Index -> Engine Programming
View previous topic :: View next topic  
Author Message
neg!ke
Guest





PostPosted: Mon May 28, 2007 8:29 pm    Post subject: yeah, nice one Reply with quote

There is a labeled version of the poster further down btw. Wink

CocoT: FitzQuake supports fog and skyboxes too
Back to top
xaGe



Joined: 01 Mar 2006
Posts: 329
Location: Upstate, New York

PostPosted: Mon May 28, 2007 9:20 pm    Post subject: Reply with quote

bomberman
Snake from Metal Gear
Kane from C-n-C growing tiberium crystals
Abe from Abe's Odyssey
Lower left you have heads of: Rayman & Scorpion
Leisure suit larry & his girls
Warthog & piggy from Duke nukem3d
Thief from the thief series
Max in bullet time vs black chic from the matrix
in the cloudy brawl I see a character from "Z" & Crusader from Crusader No regret & No remorse
Diablo is wrestling the cyberdemon
The other red demon is from DK
The Painkillere guy staking The bad guy from Legacy of Cain, BloodRaine & one of the Armymen guys


There is more that looks fimiluar, but can't remember...
Back to top
View user's profile Send private message Send e-mail Visit poster's website MSN Messenger
leileilol



Joined: 15 Oct 2004
Posts: 1321

PostPosted: Mon May 28, 2007 10:16 pm    Post subject: Re: yeah, nice one Reply with quote

neg!ke wrote:
CocoT: FitzQuake supports fog and skyboxes too

what engine doesn't?
Back to top
View user's profile Send private message
neg!ke
Guest





PostPosted: Mon May 28, 2007 11:13 pm    Post subject: Reply with quote

Quote:
what engine doesn't?

CheapHack? Smile
Back to top
Sajt



Joined: 16 Oct 2004
Posts: 1026

PostPosted: Mon May 28, 2007 11:46 pm    Post subject: Reply with quote

Can't believe I missed some of those...

Also in LSL's harem is Everquest Advertisement girl. And the NOLF girl is Cate Archer.

Elexis Sinclair is on the left, gagging someone with the DK mistress (there was a Q3 PPM of her on polycount).

Around the bottom middle is Minsc with Boo from Baldur's Gate... Very Happy

Thief guy's name was Garret or something.

One of the guys impaled by Painkiller guy is an army man from one of the Army Men games I guess... Smile

Ah I see snake now.. and those look the guys from Commandos hiding next to him...

The four headed thing might be a reference to Dungeon Master.

edit:
Ahh... screw the stupid image with the labels. I knew I had seen that costume before, on the girl being tortured by Elexis Sinclaire and the DK Mistress... it's the prostitute from Messiah! (And there's Bob floating above her head...) I don't think I ever got that far in the buggy Messiah demo but she sure adorned the ads for the game...
edit2:
Haha.. and it's Frogger that got run over by the Carmageddon car Smile
_________________
F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.
Back to top
View user's profile Send private message
FrikaC
Site Admin


Joined: 08 Oct 2004
Posts: 947

PostPosted: Tue May 29, 2007 9:00 am    Post subject: Reply with quote

Further down the page there is this:

http://www.allegro.cc/images/rcache/c0a8c453cbd616ab7643944d67fa3802.jpg

Although it looks incomplete. I can see quite a few characters that are unidentified.
Back to top
View user's profile Send private message Send e-mail
leileilol



Joined: 15 Oct 2004
Posts: 1321

PostPosted: Tue May 29, 2007 7:21 pm    Post subject: Reply with quote

I love how everyone gets the UT one wrong. It's from UT2k4, not UT.
Back to top
View user's profile Send private message
CocoT



Joined: 14 Dec 2004
Posts: 599
Location: Belly-Gum

PostPosted: Tue May 29, 2007 8:10 pm    Post subject: Re: yeah, nice one Reply with quote

CheapAlert wrote:
neg!ke wrote:
CocoT: FitzQuake supports fog and skyboxes too

what engine doesn't?


He meant supports showing fog and skyboxes simultaneously
_________________
http://www.planetcocot.net/
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Spirit



Joined: 20 Nov 2004
Posts: 476

PostPosted: Wed May 30, 2007 5:49 am    Post subject: Reply with quote

CheapAlert wrote:
I love how everyone gets the UT one wrong. It's from UT2k4, not UT.
Wow, you are so smart. Shocked

Guess what, it's Monkey Island 3, Worms 3D, Prince of Persia:Something, Larry 7 and on. Not really something important. Very Happy

I totally know that guy on the upper right with the scythe but I have no idea from where.
And it that picture the Thief is carrying supposed to be from Wolfenstein?
The soccer head might be for that recent Zombie game (Stubbs?).

Awesome drawing with all the detail.
Back to top
View user's profile Send private message Visit poster's website
neg!ke
Guest





PostPosted: Wed May 30, 2007 11:11 am    Post subject: Re: yeah, nice one Reply with quote

CocoT wrote:
He meant supports showing fog and skyboxes simultaneously

I know, and I thought Fitzquake did, but I was wrong.
Back to top
Sajt



Joined: 16 Oct 2004
Posts: 1026

PostPosted: Wed May 30, 2007 11:15 am    Post subject: Reply with quote

Hmm about the picture Thief guy is carrying. It must be referring to Wolf3D though I don't recall any wall textures with hitler doing the salute.

Guy with scythe is Undying guy, according to one of the comments on that page. Makes sense, since he has that shiny green thing you get in the game.

edit: and the severed head he's loppin' is obviously from Undying...
_________________
F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.


Last edited by Sajt on Wed May 30, 2007 9:09 pm; edited 1 time in total
Back to top
View user's profile Send private message
FrikaC
Site Admin


Joined: 08 Oct 2004
Posts: 947

PostPosted: Wed May 30, 2007 3:40 pm    Post subject: Reply with quote

I wonder what the deal with the wind up elephants are all over the place
Back to top
View user's profile Send private message Send e-mail
CocoT



Joined: 14 Dec 2004
Posts: 599
Location: Belly-Gum

PostPosted: Wed May 30, 2007 8:54 pm    Post subject: Re: yeah, nice one Reply with quote

neg!ke wrote:
CocoT wrote:
He meant supports showing fog and skyboxes simultaneously

I know, and I thought Fitzquake did, but I was wrong.


Hehe, I know you know Smile
And yeah, you're right, I tried it and it doesn't... oh well... Confused
_________________
http://www.planetcocot.net/
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Teiman



Joined: 03 Jun 2007
Posts: 309

PostPosted: Sun Jun 03, 2007 9:51 am    Post subject: Re: yeah, nice one Reply with quote

Hello. I am tei on a new account.

On normal engines the problem with fog+skybox is easy to fix. Just deactivate fog before rendering skybox, and you reactivate again after.

On a streamline and uber optimized engine, I guest you can't detect where will be rendered, so you can't make a exception.

Theres also the thing If you disable fog tinting the skybox, theres a artistic problem, you need to select your skybox soo the contrast is not high, or It will look strange (ground will look almost gray, but there will be bright colors on the skybox). So If you play to use a red fog, you must integrate some redish colours on your skybox to fit.

I think I have worked on the subject with Telejano.

The NEXT question is... disable sky rendering completly and make gl_clean 1. So the game dont need to render a sky at all.
I make it so background color for the infinity (the clear color) is the color of your FOG. So in telejano you can set some fog, and disable sky, and you will gain some FPS, and have a interesting high quality sky (flat).
Back to top
View user's profile Send private message
Urre



Joined: 05 Nov 2004
Posts: 1073
Location: Sweden

PostPosted: Mon Jun 04, 2007 7:15 am    Post subject: Reply with quote

TEI!

I've missed you
_________________
Look out for Twigboy
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    Inside3d Forums Forum Index -> Engine Programming All times are GMT
Goto page Previous  1, 2, 3  Next
Page 2 of 3

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2004 phpBB Group