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RenegadeC Joined: 15 Oct 2004 Posts: 370 Location: The freezing hell; Canada |

Posted: Wed Dec 29, 2004 4:28 pm Post subject: We need a new topic ... |

Yes, yes we do.

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Entar Joined: 05 Nov 2004 Posts: 422 Location: At my computer |

Posted: Wed Dec 29, 2004 4:51 pm Post subject: |

OF COURSE we do! It's absolutely dreadful that we haven't seen any movement around recently. It's not every day you see me use the word 'dreadful'... _________________ woh... feelin woozy... too much cider... http://entar.quakedev.com
games fascination - My Game Development Blog/Journal

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Tei Joined: 25 Oct 2004 Posts: 195 |

Posted: Wed Dec 29, 2004 7:31 pm Post subject: |

Entar wrote:
OF COURSE we do! It's absolutely dreadful that we haven't seen any movement around recently. It's not every day you see me use the word 'dreadful'...

Maybe we can steal threads from other Quake forums. QuakeWorld.nu, QuakeSRC.org, maybe even from CheapAlert forums, or use necromanci to return from dead very very old threads.
Or we can re-start very long and boring discussion.
Merge I3D with Playboy Forums?
Are Gargoyles Leftotans?
Its the Doom 2 community dead or undead?
Can we start a CVS and start a join-adventure proyect?
etc...

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Wazat Joined: 15 Oct 2004 Posts: 732 Location: Middle 'o the desert, USA |

Posted: Thu Dec 30, 2004 5:43 am Post subject: |

Entar wrote:
OF COURSE we do! It's absolutely dreadful that we haven't seen any movement around recently.

^ Agreed.
_________________
When my computer inevitably explodes and kills me, my cat inherits everything I own. He may be the only one capable of continuing my work.

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FrikaC Site Admin Joined: 08 Oct 2004 Posts: 947 |

Posted: Tue Mar 18, 2008 9:02 pm Post subject: |

Sounds like a good idea.

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Orion Joined: 12 Jan 2007 Posts: 414 Location: Brazil |

Posted: Wed Mar 19, 2008 12:15 am Post subject: |

Undead topic [detected] _________________ There's no signature here. Stop looking for one.

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zxcvb Joined: 17 Mar 2008 Posts: 27 |

Posted: Wed Mar 19, 2008 3:23 am Post subject: |

The doom2 community is more vibrant than what you can expect, maybe even more so that the quake one.

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Urre Joined: 05 Nov 2004 Posts: 1073 Location: Sweden |

Posted: Wed Mar 19, 2008 8:03 am Post subject: |

No, it's completely doomed 2 _________________ Look out for Twigboy

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RenegadeC Joined: 15 Oct 2004 Posts: 370 Location: The freezing hell; Canada |

Posted: Wed Mar 19, 2008 4:26 pm Post subject: |

zxcvb wrote:
The doom2 community is more vibrant than what you can expect, maybe even more so that the quake one.

Doom's a damn fine game, so is Quake but most people grew up with Doom I suppose and regard it as the first great FPS.

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zxcvb Joined: 17 Mar 2008 Posts: 27 |

Posted: Wed Mar 19, 2008 4:35 pm Post subject: |

Yea, check zdoom webpage, it's where the entire community goes around, making mods, projects, asking for advice, etc. There's an entire zdoom wiki that's more complete than any quake one was, (specially after the fall of quakesrc). The only problem with it, is that those sectors are ugly as shit.

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RenegadeC Joined: 15 Oct 2004 Posts: 370 Location: The freezing hell; Canada |

Posted: Wed Mar 19, 2008 4:48 pm Post subject: |

yet it isn't Quake, and I don't have Doom installed anyways.

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Dr. Shadowborg Inside3D Staff Joined: 16 Oct 2004 Posts: 726 |

Posted: Wed Mar 19, 2008 4:59 pm Post subject: |

RenegadeC wrote:
yet it isn't Quake, and I don't have Doom installed anyways.

/me with RenegadeC
Doom seems to bore me nowadays sadly... :/
Quake on the other hand is awesome. It's easy to mod for, has tons of badass engines and engine ports, is also easy to map for, has well designed (overall) monsters, MASSIVE theme compatibility (future base, medieval, metal / runic, egyptian, greek, etc.) and also looks good.
I love Quake so much, I'd go out on a limb to say it's the only FPS game I will ever want or need.
_________________
"Roboto suggests Plasma Bazooka."

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zxcvb Joined: 17 Mar 2008 Posts: 27 |

Posted: Wed Mar 19, 2008 5:12 pm Post subject: |

Get freedoom then, it's 100% free and in beer and speech. And the original doom is like 10$ now.

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zxcvb Joined: 17 Mar 2008 Posts: 27 |

Posted: Wed Mar 19, 2008 5:15 pm Post subject: |

Dr. Shadowborg wrote:

RenegadeC wrote:
yet it isn't Quake, and I don't have Doom installed anyways.

/me with RenegadeC
Doom seems to bore me nowadays sadly... :/
Quake on the other hand is awesome. It's easy to mod for, has tons of badass engines and engine ports, is also easy to map for, has well designed (overall) monsters, MASSIVE theme compatibility (future base, medieval, metal / runic, egyptian, greek, etc.) and also looks good.
I love Quake so much, I'd go out on a limb to say it's the only FPS game I will ever want or need.

Which quake are you talking about? 1,2 or 3? Seems like quake modding means automatically quake 1 modding nowadays.

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scar3crow Inside3D Staff Joined: 18 Jan 2005 Posts: 837 Location: Las Vegas, NV

Posted: Wed Mar 19, 2008 5:27 pm Post subject: |

Quake is copywritten with the name of Quake. Other titles are Quake2, Quake 3:Arena, Quake4, and Enemy Territory: Quake Wars. They do not have the title of Quake. The original, which we focus on, does. I don't pick between Doom and Quake. I play them both avidly, follow the scenes and enjoy them. They are fairly different games in my opinion, and satisfy different moods quite well. I prefer Quake a little bit more, but Doom is one of my favorite games.
I am not going to compare communities. At least not in this thread.

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