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Inviting "veterans" modders to say "hi"
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lth



Joined: 11 Nov 2004
Posts: 129

PostPosted: Mon May 05, 2008 9:42 pm    Post subject: Reply with quote

I LIVE AGAIN
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Wazat



Joined: 15 Oct 2004
Posts: 732
Location: Middle 'o the desert, USA

PostPosted: Mon May 05, 2008 10:30 pm    Post subject: Reply with quote

lth!
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Xsniper



Joined: 02 Jan 2005
Posts: 6
Location: Stafford, VA

PostPosted: Fri May 09, 2008 5:27 pm    Post subject: Reply with quote

*sniff* Guess I didn't really post enough around here or maybe my name would have come up. The most complete quake mod I ever made was Eternal War, after that I'd have to say the neatest I did was GCV (Ground Combat Vehicle) a few Qexpo's back.

Been lurking around here for the past few months...
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RenegadeC



Joined: 15 Oct 2004
Posts: 370
Location: The freezing hell; Canada

PostPosted: Sat May 10, 2008 3:52 am    Post subject: Reply with quote

Moar vets / lurkers needed Smile
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Wazat



Joined: 15 Oct 2004
Posts: 732
Location: Middle 'o the desert, USA

PostPosted: Tue May 13, 2008 7:42 pm    Post subject: Reply with quote

I miss deej... DJQuake was awesome, and it would be nice if we had more for the expo. Very Happy
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Kools



Joined: 05 Jan 2005
Posts: 37
Location: The Netherlands

PostPosted: Tue May 13, 2008 9:06 pm    Post subject: Reply with quote

Wazat wrote:
I miss deej... DJQuake was awesome, and it would be nice if we had more for the expo. Very Happy


Oh God, yes. Those were so completely awesome, I cracked a rib every time he made a new one. Are they still up somewhere?
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scar3crow
Inside3D Staff


Joined: 18 Jan 2005
Posts: 837
Location: Las Vegas, NV

PostPosted: Tue May 13, 2008 11:37 pm    Post subject: Reply with quote

http://deej.digitalfunk.org/djquake.shtml
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Kools



Joined: 05 Jan 2005
Posts: 37
Location: The Netherlands

PostPosted: Wed May 14, 2008 2:49 pm    Post subject: Reply with quote

Thanks, good times!
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Wazat



Joined: 15 Oct 2004
Posts: 732
Location: Middle 'o the desert, USA

PostPosted: Wed May 14, 2008 4:35 pm    Post subject: Reply with quote

Woo-hoo!

BTW, there appear to be some repeats in the list. Dunno what that's all about. But, it's nice to have somewhere to send people to when I want to show them the comic. Very Happy
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Akuma



Joined: 26 May 2008
Posts: 2

PostPosted: Mon May 26, 2008 11:11 am    Post subject: Reply with quote

Why hello there.

I've just finished a Computer Games Development degree at University, so I'm putting my portfolio (obviously unfinished right now!) together and thought it'd be fun to track down my old mods, so I searched for hurried11.zip and got that other thread as a result. I didn't know I3D was still around!

So then, being vain, I decided to search for "akuma" and found this thread. I'm honoured that people still remember me at all, since I left a long time ago!

I'm currently job hunting. My university course has a 100% post-graduate employment rate, and I'm on track for a 1st, so I hope to find somewhere within the next few weeks. In fact I really need to since after rent day the wife and I will have no money. Yikes.

I still talk to Deej a lot. Hoping to play GTA4 with him sometime this week, actually. He's working on a Masters degree in games since his BSc turned out to not be that great a course.

Can't think of much else to say except you guys are very cool for keeping the community alive after us wasters just up and leave! I hope you're all well and am really interested in hearing what you're all up to.
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Kools



Joined: 05 Jan 2005
Posts: 37
Location: The Netherlands

PostPosted: Mon May 26, 2008 7:37 pm    Post subject: Reply with quote

Hey Akuma, it's awesome to hear from you again. Like you, I've been away from I3D and Quake, and only recently checked back in again.
It's really good to see some old faces again. Don't be a stranger now!
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scar3crow
Inside3D Staff


Joined: 18 Jan 2005
Posts: 837
Location: Las Vegas, NV

PostPosted: Mon May 26, 2008 10:42 pm    Post subject: Reply with quote

Well, we are the oldest Quake community, we can't exactly just let it die =)

What am I up to? I just dropped out of school much to the chagrin of many and the relief of my own, I am working on a few mods for Quake Expo which I hope will get released, I am also working on a standalone game using its own engine, being developed by a close knit group and am currently in the application process with a game company at the moment (my on site interview is soon).

So thats what I'm up to.


Last edited by scar3crow on Tue May 27, 2008 5:30 am; edited 1 time in total
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FrikaC
Site Admin


Joined: 08 Oct 2004
Posts: 947

PostPosted: Tue May 27, 2008 5:26 am    Post subject: Reply with quote

Hey Akuma!

It's weird so many of us are in or actively trying to break into the games industry. Especially considering the age of the game all our resume work is for. (At least in my case).

I'm also sad that so much of the community has fallen out of touch to such a degree. I still make checking the I3D forums a daily ritual.
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Tomaz



Joined: 05 Nov 2004
Posts: 49

PostPosted: Tue May 27, 2008 12:09 pm    Post subject: Reply with quote

FrikaC wrote:
Hey Akuma!

It's weird so many of us are in or actively trying to break into the games industry. Especially considering the age of the game all our resume work is for. (At least in my case).

I'm also sad that so much of the community has fallen out of touch to such a degree. I still make checking the I3D forums a daily ritual.


Well we are the best of the best, of course we are in / trying to get into the games industry. And I dunno about you but I still have contact with many "old" Quake people like Akuma, Deej, Bram, Electro, Heffo, ArchAngel, c0burn, Gleeb, KrimZon and everyone in #qc and #dp of course.
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Horn



Joined: 31 Jan 2005
Posts: 5

PostPosted: Thu Jun 12, 2008 11:36 pm    Post subject: Reply with quote

FrikaC wrote:
I'd like to see FrikaC pop up. He was my favorite modder way back when.


Mine too. What is that squirrely bastard up to?
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