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Unity, Google and You.

 
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Teiman



Joined: 03 Jun 2007
Posts: 309

PostPosted: Mon May 24, 2010 12:32 pm    Post subject: Unity, Google and You. Reply with quote

For some weird reason, I have the urge to see people making games using 2D and 3D frameworks for google's "Native Client".

Since "Native Client" is mostly click&play (like that Webstart java thing), it make it really easy and sexy for the consumers (yea, I have actually said that). Having a "App Shop" thingie, will make this even more Sexy for everyone.

I can see from here that the Unity engine will prove to be something like the "standard" for this type of stuff. But somehow maybe make sense for Quake to step there too (mostly because my meaningless lazy game dev skills let me make a tic tac toe in 3d game).

/discuss
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JasonX



Joined: 21 Apr 2009
Posts: 89

PostPosted: Mon May 24, 2010 2:53 pm    Post subject: Reply with quote

Quake's already there:

http://www.google.com/codesearch/p?hl=en#WvCCWA-oRmM/trunk/src/native_client/tests/quake/README.nacl

Porting FitzQuakeSDL would be a good idea.
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Spike



Joined: 05 Nov 2004
Posts: 944
Location: UK

PostPosted: Mon May 24, 2010 3:01 pm    Post subject: Reply with quote

no network, no mouse grabs/warps. not good!
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Teiman



Joined: 03 Jun 2007
Posts: 309

PostPosted: Mon May 24, 2010 4:48 pm    Post subject: Reply with quote

Spike wrote:
no network, no mouse grabs/warps. not good!


Sounds like a list of TODO things.
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frag.machine



Joined: 25 Nov 2006
Posts: 728

PostPosted: Mon May 24, 2010 4:58 pm    Post subject: Reply with quote

Spike wrote:
no network, no mouse grabs/warps. not good!


OTOH, for a casual game like Urre's strapbomb car race, it's a quite interesting option.
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scar3crow
Inside3D Staff


Joined: 18 Jan 2005
Posts: 837
Location: Las Vegas, NV

PostPosted: Mon May 24, 2010 5:26 pm    Post subject: Reply with quote

My employer obliges me to shake my head tersely at this thread!
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Urre



Joined: 05 Nov 2004
Posts: 1073
Location: Sweden

PostPosted: Tue May 25, 2010 7:41 am    Post subject: Reply with quote

Hehe!

Seriously though, this is awesome shit, read about it some days ago.
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