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ajay

Joined: 29 Oct 2004 Posts: 295 Location: Swindon, UK
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Posted: Thu Apr 10, 2008 11:23 am Post subject: Prydon Gate |
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I'm re-doing my lovely modding stuff onto my laptop, as it's boring to do and slightly time-consuming, I'm filling time by downloading the latest versions of other people's mods that I need to catch up on.
First off I'm grabbing Prydon, but the page directs you to QEXPO for the 1.5 version; is this the latest? Also there's a link there for a bug-fixed progs - but this is unavailable, due to quakesrc.org being down. Is this gettable anywhere else? _________________ my site |
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MauveBib

Joined: 04 Nov 2004 Posts: 602
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Posted: Thu Apr 10, 2008 3:03 pm Post subject: |
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Yep, 1.5 is the latest version.
No idea with regards to the progs.dat though. _________________ Apathy Now! |
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FrikaC Site Admin

Joined: 08 Oct 2004 Posts: 947
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Posted: Thu Apr 10, 2008 4:46 pm Post subject: |
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There is an updated progs over the qexpo version, I will upload it somewhere else when I get gome. |
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RenegadeC

Joined: 15 Oct 2004 Posts: 370 Location: The freezing hell; Canada
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Posted: Thu Apr 10, 2008 7:38 pm Post subject: |
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I wonder if Chillo's models are included in these versions. Prydon Gate ruled, I should attempt to try it on my Xbox =) |
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Error Inside3D Staff

Joined: 05 Nov 2004 Posts: 558 Location: VA, USA
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Urre

Joined: 05 Nov 2004 Posts: 1073 Location: Sweden
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Posted: Fri Apr 11, 2008 6:10 am Post subject: |
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Prydon has so many versions of model sets it's almost like Quake (everyone wanting to make their own remodeling project). Someone ought to pick together a pack of the best Prydon models, since as I recall it, certain things didn't match in quality between the versions/packs.
I miss Prydon. Man did we have fun coop games in that. TDA especially. The boss fight where skeletons were spawned was awesome, although somewhat easy. _________________ Look out for Twigboy |
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leileilol

Joined: 15 Oct 2004 Posts: 1322
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Posted: Fri Apr 11, 2008 7:12 am Post subject: |
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Prydon's rpg system is cool. It'd also be cool if a fps mod like deus ex / amulets & armor were made from it lol _________________
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MauveBib

Joined: 04 Nov 2004 Posts: 602
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Posted: Fri Apr 11, 2008 12:42 pm Post subject: |
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Urre wrote: |
I miss Prydon. Man did we have fun coop games in that. TDA especially. The boss fight where skeletons were spawned was awesome, although somewhat easy. |
Me too. We should totally set up another coop Prydonfest.
I've still never completed TDA... _________________ Apathy Now! |
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FrikaC Site Admin

Joined: 08 Oct 2004 Posts: 947
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Posted: Fri Apr 11, 2008 3:12 pm Post subject: |
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The 1.5 version is up on the site, check the news. |
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RenegadeC

Joined: 15 Oct 2004 Posts: 370 Location: The freezing hell; Canada
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Posted: Fri Apr 11, 2008 11:05 pm Post subject: |
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MauveBib wrote: | Urre wrote: |
I miss Prydon. Man did we have fun coop games in that. TDA especially. The boss fight where skeletons were spawned was awesome, although somewhat easy. |
Me too. We should totally set up another coop Prydonfest.
I've still never completed TDA... |
TDA was a damn grinding quest that's why, yet well made; Harb/Mauve should go back and balance it a tad more and it'd be perfect. |
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CocoT

Joined: 14 Dec 2004 Posts: 599 Location: Belly-Gum
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Error Inside3D Staff

Joined: 05 Nov 2004 Posts: 558 Location: VA, USA
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CocoT

Joined: 14 Dec 2004 Posts: 599 Location: Belly-Gum
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Posted: Sat Apr 12, 2008 1:12 pm Post subject: |
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Thanks for letting look for it again. The first time I went, I didn't check the download version and saw that the wiki link on the news site didn't work. But there is a mirror, so it's great!  _________________ http://www.planetcocot.net/ |
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FrikaC Site Admin

Joined: 08 Oct 2004 Posts: 947
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Posted: Mon Apr 14, 2008 9:53 pm Post subject: |
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Oh and if you're going to be trying Prydon Gate 1.5 again, I'd like to hear feedback. I'm not planning on working on it anymore, I just like feedback. _________________
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