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st3ady
Joined: 14 May 2008 Posts: 18 Location: Baltimore, MD
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Posted: Sun Jan 04, 2009 5:28 pm Post subject: How to make a quake video for youtube? |
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What program do you use? Fraps? _________________ poop stains |
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Baker

Joined: 14 Mar 2006 Posts: 1538
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Posted: Sun Jan 04, 2009 5:49 pm Post subject: |
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In DarkPlaces you can bind a key to capture video, like such:
bind x "toggle cl_capturevideo"
Press X to start capturing, press X to start capturing.
Other clients that include some sort of demo capture capability include ezQuake, JoeQuake, Qrack and ProQuake 3.99. |
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Orion

Joined: 12 Jan 2007 Posts: 414 Location: Brazil
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Posted: Sun Jan 04, 2009 6:18 pm Post subject: |
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Yes you can use Fraps, but your game will slow down while recording. I recommend recording a demo and then when playing the demo use cl_capturevideo 1.
But keep in mind that you'll get HUGE file sizes, because they have no compression. I recorded a 5 minute video which got 3gb, so take care not to eat up all your hd space.
You can use VirtualDub to compress the video you recorded, which may take a while. _________________ There's no signature here. Stop looking for one. |
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Baker

Joined: 14 Mar 2006 Posts: 1538
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Posted: Sun Jan 04, 2009 6:55 pm Post subject: |
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Yes, like Orion said, the filesize of AVIs in DarkPlaces is major issue.
If you are doing something not DarkPlaces specific, you might try using the capturedemo functionality with JoeQuake or ezQuake depending on whether this relates to NQ or QW with the XVID codec and you will get dramatically smaller filesizes and way high frame rates per second.
With DarkPlaces, capturing for more than a few seconds racks up some ungodly filesizes (think gigabytes).
If someone knows a way to NOT have this problem in DarkPlaces, share! I like the sheer simplicity of the DarkPlaces method, but the 2 downsides to the DP method (huge files and low frame rate) are a little more than problematic in my experience. |
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jim

Joined: 05 Aug 2005 Posts: 400 Location: In The Sun
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Posted: Sun Jan 04, 2009 7:05 pm Post subject: |
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I used virtualdub to record stuff in darkplaces. I set the game in windowed mode and use some 640*480 resolution. With my older computer I had to use 320*240 resolution to get (almost) decent framerate.. _________________ zbang! |
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Spirit

Joined: 20 Nov 2004 Posts: 476
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Posted: Sun Jan 04, 2009 8:46 pm Post subject: |
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Baker wrote: | With DarkPlaces, capturing for more than a few seconds racks up some ungodly filesizes (think gigabytes).
If someone knows a way to NOT have this problem in DarkPlaces, share! I like the sheer simplicity of the DarkPlaces method, but the 2 downsides to the DP method (huge files and low frame rate) are a little more than problematic in my experience. | Use a lower resolution, I think that's your problem (unless you enabled fancy lighting and stuff). 640x480 should be well enough for any Youtubian purposes.
If you play a demo in it and not set the realtime capturing it will capture very well.
For compressing I wrote something in the "100 quake mods" topic I think. _________________ Quake Maps |
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Baker

Joined: 14 Mar 2006 Posts: 1538
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Posted: Sun Jan 04, 2009 9:14 pm Post subject: |
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Spirit wrote: | Baker wrote: | With DarkPlaces, capturing for more than a few seconds racks up some ungodly filesizes (think gigabytes).
If someone knows a way to NOT have this problem in DarkPlaces, share! I like the sheer simplicity of the DarkPlaces method, but the 2 downsides to the DP method (huge files and low frame rate) are a little more than problematic in my experience. | Use a lower resolution, I think that's your problem (unless you enabled fancy lighting and stuff). 640x480 should be well enough for any Youtubian purposes.
If you play a demo in it and not set the realtime capturing it will capture very well.
For compressing I wrote something in the "100 quake mods" topic I think. |
Thanks. I'll refer back to that thread the next time I need to capture video in DarkPlaces. |
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