Inside3D!
     

What are you working on?
Goto page Previous  1, 2, 3 ... 52, 53, 54 ... 71, 72, 73  Next
 
Post new topic   Reply to topic    Inside3d Forums Forum Index -> General Discussion
View previous topic :: View next topic  
Author Message
LonePossum.



Joined: 02 Nov 2009
Posts: 38

PostPosted: Wed Mar 31, 2010 7:43 am    Post subject: Reply with quote

Nice Work on the Nade,
Meshsmoothed on the bottom? You could probably get a similar result with other techniques and save polys if it is.
Back to top
View user's profile Send private message
Electro



Joined: 29 Dec 2004
Posts: 241
Location: Brisbane, Australia

PostPosted: Wed Mar 31, 2010 7:46 am    Post subject: Reply with quote

Thanks!
... and yeah, no meshsmoothing (the bottom pic is the exact same as the top pic, just showing the wireframe).
It's next-gen, and for first person view. Besides, with next-gen it's not really polys that make the difference, it's vertices and texels.

I could make 1 triangle make your gpu cry Razz
_________________
Unit reporting!
http://www.bendarling.net/
Back to top
View user's profile Send private message Visit poster's website MSN Messenger
Urre



Joined: 05 Nov 2004
Posts: 1073
Location: Sweden

PostPosted: Wed Mar 31, 2010 12:23 pm    Post subject: Reply with quote

Electro: Yeah that'd be cool, but I was figuring maybe I should do this one myself, from the bottom up, no matter what the end result will be Smile

I'd love to make a proper Ignition-like with you sometime though, this one's more of a gameplay experiment.

Now with the beginnings of a racetrack!


_________________
Look out for Twigboy
Back to top
View user's profile Send private message Visit poster's website
leileilol



Joined: 15 Oct 2004
Posts: 1321

PostPosted: Wed Mar 31, 2010 9:24 pm    Post subject: Reply with quote

Urre wrote:
I'd love to make a proper Ignition-


Make it better-than-proper. Ignition was a tad lacking in the track length and amount and was essentially limited to being a (excellent) coffee break game.
_________________
Back to top
View user's profile Send private message
Urre



Joined: 05 Nov 2004
Posts: 1073
Location: Sweden

PostPosted: Wed Mar 31, 2010 11:40 pm    Post subject: Reply with quote

You're right in one sense, but I quite liked the coffeebreak-ness of it. I'd say it lacked depth in the form of being able to develop any kind of skill. You could drive as well as you ever would be able to after the first 10 minutes. Not sure what to do about that though.
_________________
Look out for Twigboy
Back to top
View user's profile Send private message Visit poster's website
r00k



Joined: 13 Nov 2004
Posts: 483

PostPosted: Thu Apr 01, 2010 6:01 pm    Post subject: Reply with quote

add some pot holes or oil spills Razz or make it manual transmission and require them to shift gears.
Back to top
View user's profile Send private message
SamUK



Joined: 17 Dec 2008
Posts: 98
Location: United Kingdom

PostPosted: Thu Apr 01, 2010 8:45 pm    Post subject: Reply with quote

ceriux wrote:
sammy solitude is starting to look really nice.


Cheers, the whole project is coming together Smile



Low-poly fork-lift for a map prop, probably could look better. 250-300 tris.
_________________
Working on Solitude
Back to top
View user's profile Send private message
leileilol



Joined: 15 Oct 2004
Posts: 1321

PostPosted: Thu Apr 01, 2010 9:04 pm    Post subject: Reply with quote


_________________
Back to top
View user's profile Send private message
Chip



Joined: 21 Jan 2009
Posts: 314
Location: Romania

PostPosted: Thu Apr 01, 2010 9:14 pm    Post subject: Reply with quote

Tell me she has bounce features. Shocked
_________________
My Projects: Quake 1 Mods | OpenQuartz 2 | ChipQuake
Back to top
View user's profile Send private message Visit poster's website
Teiman



Joined: 03 Jun 2007
Posts: 309

PostPosted: Fri Apr 02, 2010 11:17 am    Post subject: Reply with quote

The boobs are too big. I don't know, maybe you like then that way, but it breaks to me the sexy appeal. Maybe the hands are a bit too big too.
But I have no idea of moddeling, really, so ignore my comment.
Back to top
View user's profile Send private message
leileilol



Joined: 15 Oct 2004
Posts: 1321

PostPosted: Sat Apr 03, 2010 10:48 am    Post subject: Reply with quote


_________________
Back to top
View user's profile Send private message
ajay



Joined: 29 Oct 2004
Posts: 295
Location: Swindon, UK

PostPosted: Sat Apr 03, 2010 4:33 pm    Post subject: Reply with quote

Developments. eq0101 now has houses! Lots. Some even have insides, but you're not allowed to view them yet. Pictures:

and


Most of the architecture of the level is done. Still masses to do however.
_________________
my site
Back to top
View user's profile Send private message MSN Messenger
Chip



Joined: 21 Jan 2009
Posts: 314
Location: Romania

PostPosted: Sat Apr 03, 2010 8:54 pm    Post subject: Reply with quote

Damn, Ajay! The houses look awesome. Your city starts to shape up. The skybox looks horrible Shocked but I'm sure you know this.

I'm looking forward to see your next updates.

P.S. The gas stop looks kinda out of place. Too modern.
_________________
My Projects: Quake 1 Mods | OpenQuartz 2 | ChipQuake
Back to top
View user's profile Send private message Visit poster's website
Team Xlink



Joined: 25 Jun 2009
Posts: 320

PostPosted: Sat Apr 03, 2010 9:17 pm    Post subject: Reply with quote

That city looks awesome!

Is that Half-Life BSP? I think it might be because it looks like your using tex lights.
_________________
Anonymous wrote:
if it works, it works. if it doesn't, HAHAHA!
Back to top
View user's profile Send private message
Junrall



Joined: 21 Sep 2009
Posts: 136
Location: North West Oregon, USA

PostPosted: Sat Apr 03, 2010 9:44 pm    Post subject: Reply with quote

leileilol wrote:


Very well done!
Did you re-size her "bouncies"? If so, they look more proportional than before... as far as the hands and feet, I like the fact that they are a bit big as they make your character interesting looking... though maybe the feet could be a tiny bit smaller.

Haha, after seeing your "bouncies" on your model, my wife says I can't play Quake anymore! Laughing
_________________
Good God! You shot my leg off!
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Inside3d Forums Forum Index -> General Discussion All times are GMT
Goto page Previous  1, 2, 3 ... 52, 53, 54 ... 71, 72, 73  Next
Page 53 of 73

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2004 phpBB Group