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CocoT

Joined: 14 Dec 2004 Posts: 599 Location: Belly-Gum
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Posted: Mon Oct 08, 2007 2:38 pm Post subject: |
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Koolio!!! How are you doing?
Thanks for the feedback!  _________________ http://www.planetcocot.net/ |
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jim

Joined: 05 Aug 2005 Posts: 400 Location: In The Sun
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Posted: Tue Oct 09, 2007 3:08 pm Post subject: |
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I like trees! The fireflies looked nice addition there too  _________________ zbang! |
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Up2nOgOoD[ROCK]
Joined: 31 Jul 2006 Posts: 18
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Posted: Tue Oct 09, 2007 10:32 pm Post subject: |
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I must admit I don't play much sp/mods, but WOW this looks amazing! great work so far! _________________ -up2 |
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CocoT

Joined: 14 Dec 2004 Posts: 599 Location: Belly-Gum
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Lardarse

Joined: 05 Nov 2005 Posts: 243 Location: Bristol, UK
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Posted: Thu Oct 18, 2007 10:36 am Post subject: |
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Where did you get the music in that video from? |
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CocoT

Joined: 14 Dec 2004 Posts: 599 Location: Belly-Gum
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Posted: Wed Jul 02, 2008 8:49 pm Post subject: |
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A screenie from an older map I've just finished building and lighting. Now all I need is to do some polish-up...
I'll release it for QExpo, if not before. I've restarted work on a couple of maps and begun a new one from scratch... I'll post more screenshots in the next couple of weeks
Ladarse : (sorry for the super-delayed answer) - Quite frankly, I'm not too sure, somewhere on the mod archive. I'm not sure I'll still use it, particularly if I can't trace it back to its author... _________________ http://www.planetcocot.net/ |
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CocoT

Joined: 14 Dec 2004 Posts: 599 Location: Belly-Gum
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Posted: Mon Jul 07, 2008 5:22 am Post subject: |
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I posted a little video of a "Speed Challenge"-type map I whipped up this afternoon. Not particularly detailed, but fun to play around in. Sorry for the average video quality, but I had some issues recording with DP, so I had to use my camera
http://uk.youtube.com/watch?v=nMGnW_audm4 _________________ http://www.planetcocot.net/ |
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CocoT

Joined: 14 Dec 2004 Posts: 599 Location: Belly-Gum
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Posted: Mon Oct 27, 2008 2:59 am Post subject: |
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Here is a sneak peek at a new map I'm working on for Transloquake: http://www.youtube.com/watch?v=6lVvq7kWdXY
There are obviously a few things I still need to work on (besides some texture alignment and lighting), most importantly key placements (many of which will be on platforms that will literally shoot from and towards all kinds of directions), but this gives you an idea. It's going to be a pretty insane map and one that'll be fun to play in deathmatch mode, I believe (once it's implemented)  _________________ http://www.planetcocot.net/ |
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