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demnuh235
Joined: 03 May 2010 Posts: 4 Location: Russia
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Posted: Tue May 04, 2010 7:28 am Post subject: changing grunt's model |
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Hello everyone. I was trying to change grunt's animations with player's ones, but strange things began to happen: the model itself changed correctly, but instead of showing shooting it shows diyng frames, running instead of standing, etc. Please tell me what's wrong! Thanks in advance. sorry for my english, i'm from Russia. |
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frag.machine

Joined: 25 Nov 2006 Posts: 728
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Posted: Tue May 04, 2010 12:16 pm Post subject: |
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The player and the grunt have different animation sequences (both in number of frames and the order they are stored into the .mdl files), then is very likely that you messed up the frame macros. Compare the $frame sections in each QC source and you'll figure out how to fix it. _________________ frag.machine - Q2K4 Project
http://fragmachine.quakedev.com/ |
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demnuh235
Joined: 03 May 2010 Posts: 4 Location: Russia
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Posted: Tue May 04, 2010 7:12 pm Post subject: |
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frag.machine wrote: | The player and the grunt have different animation sequences (both in number of frames and the order they are stored into the .mdl files), then is very likely that you messed up the frame macros. Compare the $frame sections in each QC source and you'll figure out how to fix it. |
Thanks! It helped a lot! |
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