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CRBthedevil
Joined: 27 Mar 2010 Posts: 2
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Posted: Mon Aug 09, 2010 2:05 pm Post subject: Quake mod help! |
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Well, I want to start my mod without weapons, for then go picking them. Someone can help me.
Sorry for my bad english ! |
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frag.machine

Joined: 25 Nov 2006 Posts: 728
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Posted: Mon Aug 09, 2010 2:25 pm Post subject: |
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That's quite easy. In client.qc, find this:
Code: |
void() SetNewParms =
{
parm1 = IT_SHOTGUN | IT_AXE;
parm2 = 100;
parm3 = 0;
parm4 = 25;
parm5 = 0;
parm6 = 0;
parm7 = 0;
parm8 = 1;
parm9 = 0;
};
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And just change parm1 to 0. _________________ frag.machine - Q2K4 Project
http://fragmachine.quakedev.com/ |
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CRBthedevil
Joined: 27 Mar 2010 Posts: 2
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Posted: Tue Aug 10, 2010 2:55 pm Post subject: |
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frag.machine wrote: | That's quite easy. In client.qc, find this:
Code: |
void() SetNewParms =
{
parm1 = IT_SHOTGUN | IT_AXE;
parm2 = 100;
parm3 = 0;
parm4 = 25;
parm5 = 0;
parm6 = 0;
parm7 = 0;
parm8 = 1;
parm9 = 0;
};
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And just change parm1 to 0. |
Thanks, i'll try it  |
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