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Frame Code Generator

 
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Stealth Kill



Joined: 29 Dec 2006
Posts: 83

PostPosted: Sat Nov 29, 2008 8:23 pm    Post subject: Frame Code Generator Reply with quote

I wrote this small tool it generates qc frame code
and outputs like this

Code:
$frame Test1 Test2 Test3 Test4 Test5 Test6 Test7 Test8 Test9 Test10


void()   player_test1   =   [   $Test1,   player_test2   ] {};
void()   player_test2   =   [   $Test2,   player_test3   ] {};
void()   player_test3   =   [   $Test3,   player_test4   ] {};
void()   player_test4   =   [   $Test4,   player_test5   ] {};
void()   player_test5   =   [   $Test5,   player_test6   ] {};
void()   player_test6   =   [   $Test6,   player_test7   ] {};
void()   player_test7   =   [   $Test7,   player_test8   ] {};
void()   player_test8   =   [   $Test8,   player_test9   ] {};
void()   player_test9   =   [   $Test9,   player_test10   ] {};
void()   player_test10   =   [   $Test10,   player_test11   ] {};
void()   player_test11   =   [   $Test1,   player_test12   ] {};
void()   player_test12   =   [   $Test2,   player_test13   ] {};
void()   player_test13   =   [   $Test3,   player_test14   ] {};
void()   player_test14   =   [   $Test4,   player_test15   ] {};
void()   player_test15   =   [   $Test5,   player_test16   ] {};



Download Here:
http://www.file-upload.net/download-1284845/QuakeFrameGenerator.rar.html

Itīs not perfect but very helpful for me.
It saves as output.txt
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ceriux



Joined: 06 Sep 2008
Posts: 969
Location: Florida, USA

PostPosted: Sun Nov 30, 2008 3:40 am    Post subject: Reply with quote

should upload it to filefront too
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Inside3D Staff


Joined: 05 Nov 2004
Posts: 558
Location: VA, USA

PostPosted: Sun Nov 30, 2008 6:31 am    Post subject: Reply with quote

I made one that was a tad simpler.

you enter:

player_run
then how many frames and it did all that for you Razz
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ceriux



Joined: 06 Sep 2008
Posts: 969
Location: Florida, USA

PostPosted: Sun Nov 30, 2008 6:48 am    Post subject: Reply with quote

cool, we need a website or something with all these files on it so everyone can find them easyier!
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r00k



Joined: 13 Nov 2004
Posts: 483

PostPosted: Sun Nov 30, 2008 8:01 am    Post subject: Reply with quote

www.quakedev.com?
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ceriux



Joined: 06 Sep 2008
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PostPosted: Sun Nov 30, 2008 8:03 am    Post subject: Reply with quote

i dont see any on there :/
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Willem



Joined: 23 Jan 2008
Posts: 73

PostPosted: Sun Nov 30, 2008 10:55 am    Post subject: Reply with quote

I've started up a new download site to take over from shub-hub and, I hope you don't mind, but I put your utility up there. Everyone can download from here if they want to:

http://www.quaketastic.com/cgi-bin/filechucker.cgi?action=listfiles&path=tools/windows/quakec

Thanks!
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scar3crow
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Joined: 18 Jan 2005
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PostPosted: Sun Nov 30, 2008 5:16 pm    Post subject: Reply with quote

Willem is officially one of the coolest persons ever.
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ceriux



Joined: 06 Sep 2008
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PostPosted: Sun Nov 30, 2008 5:46 pm    Post subject: Reply with quote

are we going to get the password to it to upload?
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Willem



Joined: 23 Jan 2008
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PostPosted: Sun Nov 30, 2008 5:55 pm    Post subject: Reply with quote

Same as shub-hub!
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Electro



Joined: 29 Dec 2004
Posts: 241
Location: Brisbane, Australia

PostPosted: Sun Nov 30, 2008 7:28 pm    Post subject: Reply with quote

Time to migrate files over! weeeee
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Willem



Joined: 23 Jan 2008
Posts: 73

PostPosted: Sun Nov 30, 2008 7:30 pm    Post subject: Reply with quote

Well, not entirely. I'm going to be mirroring the old shub-hub on that same domain name so this will really only be for files moving forward. Old links will still work and whatever is on shub currently should still live on.

I mean, feel free to upload, but the old shub archives are definitely going to be maintained.
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Spirit



Joined: 20 Nov 2004
Posts: 476

PostPosted: Sun Nov 30, 2008 7:56 pm    Post subject: Reply with quote

Yes, I am just sorting through that. Smile
Some useless clutter will go but all links should continue working (that's the idea).
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MauveBib



Joined: 04 Nov 2004
Posts: 602

PostPosted: Mon Dec 01, 2008 2:19 pm    Post subject: Reply with quote

Willem, you are a legend.
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MeTcHsteekle



Joined: 15 May 2008
Posts: 397
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PostPosted: Tue Jan 13, 2009 1:36 am    Post subject: Reply with quote

stealthy, please excuse my ever occurring ignorance, but i cant figure out how to use this :S , like is there a spacific folder set up?

i also cant figure out the terrain generator by...umm..that other guy ... i know these two things arnt related :S
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