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Baker

Joined: 14 Mar 2006 Posts: 1538
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Posted: Tue Nov 25, 2008 9:49 am Post subject: FTEQCC and bronzing characters .. how? [/b ?] |
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Does FTEQCC support bronzing characters like FrikQCC by doing:
sprint(self, "This is /bBronzed/b text\n");
It may be either \b or /b in FrikQCC, I can't remember offhand.
Anyway, does FTEQCC support the FrikQCC method and if not is there some other way that works? |
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Error Inside3D Staff

Joined: 05 Nov 2004 Posts: 558 Location: VA, USA
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CocoT

Joined: 14 Dec 2004 Posts: 599 Location: Belly-Gum
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Posted: Tue Nov 25, 2008 6:41 pm Post subject: |
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Quote: | It may be either \b or /b in FrikQCC, I can't remember offhand. |
FrikQcc uses \b if I remember correctly  _________________ http://www.planetcocot.net/ |
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ceriux

Joined: 06 Sep 2008 Posts: 969 Location: Florida, USA
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MeTcHsteekle
Joined: 15 May 2008 Posts: 397 Location: its a secret
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Posted: Tue Nov 25, 2008 8:38 pm Post subject: |
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makes letters bronze, like how the talk text looks _________________ bah |
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Spike
Joined: 05 Nov 2004 Posts: 944 Location: UK
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Posted: Tue Nov 25, 2008 9:14 pm Post subject: |
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or was it \s
eesh _________________ What's a signature? |
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FrikaC Site Admin

Joined: 08 Oct 2004 Posts: 947
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Posted: Tue Nov 25, 2008 9:19 pm Post subject: |
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It's \b in FrikQCC and QCCX. And Spike, that's not the \{001} or \{002} chat character, it changes the parser to set the high bit on the following characters. |
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Spike
Joined: 05 Nov 2004 Posts: 944 Location: UK
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Posted: Wed Nov 26, 2008 2:17 am Post subject: |
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Yeah, I know.
Fair enough, I guess I already had \s in fteqcc when I noticed frikqcc did the same thing for \b, so yeah, use \b for either qcc.
And basically just ignore the whole \s thing.
Yes, FTEQCC supports the QCCX/FrikQCC \b feature to bronze a string constant.
Adding a \b character in a string constant will do nothing itself, but cause all trailing characters (until a second \b) to be bronzed, as you described.
It is a backslash, which is consistant with C string markup.
(Although in C, \b is 'bell', and makes a noise instead of being printed, but mneh).
Note that this \b markup thing does not affect strcat/ceterprintX usage. Because that would quite frankly be magical. So stop being silly and moaning that it doesn't work, it never will do so stop moaning.
Additionally:
\0 ... \9 can be used to generate alternate numbers. \b\0\b can be used to get at the fourth range of numbers... Which I think are exactly the same as one of the others anyway, so mneh.
Additionally:
\xff is stripped out of strings by some quakeworld clients and not others. This is a fun character to use as the only character in your name. It can also terminate strings prematurely in some other engines. Use with caution, or humour. _________________ What's a signature? |
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goldenboy

Joined: 05 Sep 2008 Posts: 310 Location: Kiel
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Posted: Fri Nov 28, 2008 7:44 pm Post subject: |
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\bFBX\b.botname will bronze only the clantag.
t\b3\brror will bronze just the 3. |
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