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gnounc

Joined: 06 Apr 2009 Posts: 120
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Posted: Thu Aug 12, 2010 12:49 pm Post subject: Telefrag gun help please :/ |
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I'm on my second attempt at making a telefrag gun.
This time I figured I'd adapt the self teleporter tutorial.
I got to the point where shooting the enemy twice would telefrag them, but I didnt want to have to be aiming at them the second time.
I just want to tag them, then be able to teleport to where they are at my leisure.
Code: |
void() W_FireTp =
{
local vector dir,org;
local entity t_ent;
dir = aim (self, 100000);
traceline (self.origin, self.origin + dir*2048, FALSE, self);
if(!self.tele_dropped)
{
t_ent = trace_ent; //records entity
if (t_ent.takedamage)
{
self.teledrop_dest = spawn(); //create a temp entity for location of Teleporter
self.tele_dropped = 1;
}
}
else
{
if(self.health <= 0) {
return;
}
self.teledrop_dest.origin = t_ent.origin; //records the entity location
self.teledrop_dest.mangle = self.angles;
spawn_tfog (self.teledrop_dest.origin);
makevectors (self.teledrop_dest.mangle);
org = self.teledrop_dest.origin;
spawn_tfog (org);
spawn_tdeath (org,self);
setorigin (self,self.teledrop_dest.origin);
self.angles = self.teledrop_dest.mangle;
self.fixangle = 1;
self.velocity = v_forward * 100;
self.teleport_time = time + 0.5; // Shorter teleport recovery time
self.flags = self.flags - self.flags & FL_ONGROUND;
self.tele_dropped = 0;
}
};
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Any help?
Right now it just teleports me to exactly where I'm at, I dont see anything wrong, except maybe the engine doesnt keep track of the entity position after the frame has already checked it? |
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Spike
Joined: 05 Nov 2004 Posts: 944 Location: UK
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Posted: Thu Aug 12, 2010 4:07 pm Post subject: |
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t_ent is not set (so world). Which means its teleporting you to '0 0 0', surely? If you get stuck, quake will move you back to the last location where you were not stuck, so basically back to where you were, so no difference in position overall. _________________ What's a signature? |
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gnounc

Joined: 06 Apr 2009 Posts: 120
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Posted: Fri Aug 13, 2010 6:06 am Post subject: |
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Thanks, but would you know why t_ent isnt set?
Does trace_ent expire?
And would you know how to fix it so t_ent is usable? |
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Spike
Joined: 05 Nov 2004 Posts: 944 Location: UK
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Posted: Fri Aug 13, 2010 9:00 am Post subject: |
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you could always try setting it in each pathway.
Indentation is good. _________________ What's a signature? |
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gnounc

Joined: 06 Apr 2009 Posts: 120
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Posted: Sat Aug 14, 2010 5:36 pm Post subject: |
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Rich pointed out t_ent should be global if its supposed to be persistant.
Works just fine now : ) |
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