Index | FAQ | Search | Memberlist | Usergroups | Profile | Log in to check your private messages | Log in | Register

Quake hud tutorials

| Inside3d Forums Forum Index -> Engine Programming

View previous topic :: View next topic
Author | Message
--- | ---
Hazematman Joined: 15 Jul 2010 Posts: 31 |

Posted: Wed Jul 21, 2010 9:05 pm Post subject: Quake hud tutorials |

Does anyone know any good tutorials to get someone started on making a new hud for quake?

Back to top |

leileilol Joined: 15 Oct 2004 Posts: 1321 |

Posted: Wed Jul 21, 2010 9:12 pm Post subject: |

No, but gazing at sbar.c helps (engine-side, anyway) _________________

Back to top |

Hazematman Joined: 15 Jul 2010 Posts: 31 |

Posted: Wed Jul 21, 2010 9:13 pm Post subject: |

Ok I guess il do that and get a good understanding on how the hud works.

Back to top |

mh Joined: 12 Jan 2008 Posts: 909 |

Posted: Wed Jul 21, 2010 11:04 pm Post subject: |

Maybe looking at QuakeWorld's might be a better idea? It has an alternate HUD already implemented as an example, and doesn't have the quite severe rogue/hipnotic ugliness in it. Either way you'll want to run it through something like artistic style first. Formatting and indentation are all over the bloody place and it doesn't make the job any easier.
_________________
DirectQ Engine - New release 1.8.666a, 9th August 2010
MHQuake Blog (General)
Direct3D 8 Quake Engines

Back to top |

Swift Joined: 26 Jan 2010 Posts: 44 |

Posted: Fri Jul 23, 2010 7:18 pm Post subject: |

mh wrote:
Maybe looking at QuakeWorld's might be a better idea? It has an alternate HUD already implemented as an example, and doesn't have the quite severe rogue/hipnotic ugliness in it. Either way you'll want to run it through something like artistic style first. Formatting and indentation are all over the bloody place and it doesn't make the job any easier.

There WAS a rewrite of the HUD rewritten in CSQC.
Repost?

Back to top |

leileilol Joined: 15 Oct 2004 Posts: 1321 |

Posted: Fri Jul 23, 2010 8:55 pm Post subject: |

Swift wrote:
There WAS a rewrite of the HUD rewritten in CSQC. Repost?

That's somewhere on Spike's crazy old svn of doodles, iirc.
_________________

Back to top |

Swift Joined: 26 Jan 2010 Posts: 44 |

Posted: Fri Jul 23, 2010 9:54 pm Post subject: |

leileilol wrote:

Swift wrote:
There WAS a rewrite of the HUD rewritten in CSQC. Repost?

That's somewhere on Spike's crazy old svn of doodles, iirc.

https://fteqw.svn.sourceforge.net/svnroot/fteqw/trunk/quakec/csqctest/src/cs/hud.qc
This? I havn't bothered compiling it but obviously it's quake 3 themed.
Is there a doodles SVN? = )

Back to top |

Spike Joined: 05 Nov 2004 Posts: 944 Location: UK |

Posted: Fri Jul 23, 2010 11:02 pm Post subject: |

actually its either, q1 or q3. the q3 stuff was just for the sake of it to say 'look, you can do this stuff' (rotating models instead of pics). _________________ What's a signature?

Back to top |

mh Joined: 12 Jan 2008 Posts: 909 |

Posted: Sat Jul 24, 2010 12:00 am Post subject: |

leileilol wrote:

Swift wrote:
There WAS a rewrite of the HUD rewritten in CSQC. Repost?

That's somewhere on Spike's crazy old svn of doodles, iirc.

Spike? Crazy? Never!
_________________
DirectQ Engine - New release 1.8.666a, 9th August 2010
MHQuake Blog (General)
Direct3D 8 Quake Engines

Back to top |

Swift Joined: 26 Jan 2010 Posts: 44 |

Posted: Sat Jul 24, 2010 12:40 am Post subject: |

Spike wrote:
actually its either, q1 or q3. the q3 stuff was just for the sake of it to say 'look, you can do this stuff' (rotating models instead of pics).

It's cool. I'll probably base something on it at some point.
Though, I didn't imagine an exact barebones Q1 HUD functionality rewrite posted up on these boards at some point...did I?

Back to top |

Swift Joined: 26 Jan 2010 Posts: 44 |

Posted: Tue Jul 27, 2010 12:11 am Post subject: |

I found it. http://www.planetbilge.com/?pg=quakec

Back to top |

Display posts from previous:

| Inside3d Forums Forum Index -> Engine Programming | All times are GMT
Page 1 of 1

Jump to:

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

Powered by phpBB © 2004 phpBB Group