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new mod idea

 
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hondobondo



Joined: 26 Sep 2006
Posts: 102

PostPosted: Thu Feb 05, 2009 5:56 pm    Post subject: new mod idea Reply with quote

i don't usually talk and then release, but i'd like some input... i would like to make a mod like the old atari game gauntlet: top-down, tons of monsters, different player classes, lots of explosions and gibs!

tweak the chasecam
custom maps, lots of mazes
spawn points for specific monsters
classes: melee or ranged (keep it simple)
player auto levels up after predetermined number of kills
monsters levels keep up with player levels: take the highest level of all players and set new monsters to that level
or skip the levelling idea and just have the player pick up better weapons based on class. or both
use assets from superduper quake
http://mods.moddb.com/2769

sound good?
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MeTcHsteekle



Joined: 15 May 2008
Posts: 397
Location: its a secret

PostPosted: Thu Feb 05, 2009 8:36 pm    Post subject: Reply with quote

sounds intresaunte will it have duke nukem voice Wink?
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hondobondo



Joined: 26 Sep 2006
Posts: 102

PostPosted: Thu Feb 05, 2009 9:24 pm    Post subject: yup Reply with quote

MeTcHsteekle wrote:
sounds intresaunte will it have duke nukem voice Wink?

i have voices for duke homer and elmo. since i have skins for spiderman, batman, and bruce campbell i'd like to add those also
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r00k



Joined: 13 Nov 2004
Posts: 483

PostPosted: Fri Feb 06, 2009 5:28 am    Post subject: Reply with quote

"Red Wizard Needs Food BADLY!"
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xaGe



Joined: 01 Mar 2006
Posts: 329
Location: Upstate, New York

PostPosted: Sat Feb 07, 2009 12:01 am    Post subject: Reply with quote

AweSOME! I love that idea hondobondo... I had a similar one the last few years, but not the coding skillz to pull it off. Your idea seems more Loaded or ReLoaded for the PSX to me than Guantlet, but similar type of game play...

"..The Valkyrie is about to dieee..."
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MeTcHsteekle



Joined: 15 May 2008
Posts: 397
Location: its a secret

PostPosted: Sat Feb 07, 2009 12:52 am    Post subject: Reply with quote

now i reeeeeeeeeeeeaaaaallllllllyyy wanna play this mod

its time to kick ass and chew bubble gum...and im all out of gum

what are you waiting for, Hanukkah? <not sure if that's a real one but its out there somewhere
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MeTcHsteekle



Joined: 15 May 2008
Posts: 397
Location: its a secret

PostPosted: Mon Feb 09, 2009 2:45 am    Post subject: Reply with quote

http://www.moddb.com/mods/superduper-quake/downloads/std-quake-alpha-zero

*GASP* it looks cool bondo Very Happy
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hondobondo



Joined: 26 Sep 2006
Posts: 102

PostPosted: Mon Feb 09, 2009 4:55 pm    Post subject: STD QUAKE ALPHA ALPHA Reply with quote

is live! get it now at http://www.moddb.com/mods/superduper-quake/downloads/std-quake-alpha-alpha

BBOOOOOOOOYYYAAAAAAAAA

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ceriux



Joined: 06 Sep 2008
Posts: 969
Location: Florida, USA

PostPosted: Mon Feb 09, 2009 11:24 pm    Post subject: Reply with quote

i like the idea, iv been thinking of doing something similar. but i was thinking of having my own story, gfx, and what not.
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xaGe



Joined: 01 Mar 2006
Posts: 329
Location: Upstate, New York

PostPosted: Tue Feb 10, 2009 12:50 am    Post subject: Re: STD QUAKE ALPHA ALPHA Reply with quote

No WAY!? LOL... sweet... Just saw this.. Going to go grab this now.

hondobondo wrote:
is live! get it now at http://www.moddb.com/mods/superduper-quake/downloads/std-quake-alpha-alpha

BBOOOOOOOOYYYAAAAAAAAA



..Its a good start...
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