Index | FAQ | Search | Memberlist | Usergroups | Profile | Log in to check your private messages | Log in | Register

What are you working on? Goto page Previous 1, 2, 3 ... 56, 57, 58 ... 71, 72, 73 Next

| Inside3d Forums Forum Index -> General Discussion

View previous topic :: View next topic
Author | Message
--- | ---
Teiman Joined: 03 Jun 2007 Posts: 309 |

Posted: Sat May 01, 2010 6:53 am Post subject: |

:-O

Back to top |

leileilol Joined: 15 Oct 2004 Posts: 1321 |

Posted: Sat May 01, 2010 2:10 pm Post subject: |

this one's crapjust look at that damn stupid face and paddle wings _________________

Back to top |

Urre Joined: 05 Nov 2004 Posts: 1073 Location: Sweden |

Posted: Tue May 04, 2010 9:30 pm Post subject: |

More progress on my cargame _________________ Look out for Twigboy

Back to top |

frag.machine Joined: 25 Nov 2006 Posts: 728 |

Posted: Wed May 05, 2010 12:13 am Post subject: |

Yay! It's becoming a really cool game Urre, nice work. _________________ frag.machine - Q2K4 Project http://fragmachine.quakedev.com/

Back to top |

Team Xlink Joined: 25 Jun 2009 Posts: 320 |

Posted: Wed May 05, 2010 12:15 am Post subject: |

Urre wrote:
More progress on my cargame

Looks awesome!
It doesn't even look like a quake based game!
_________________

Anonymous wrote:
if it works, it works. if it doesn't, HAHAHA!

Back to top |

ceriux Joined: 06 Sep 2008 Posts: 969 Location: Florida, USA |

Posted: Wed May 05, 2010 1:27 am Post subject: |

ne screenshots? youtube is blocked here =/ _________________ QuakeDB - Quake ModDB Group

Back to top |

Error Inside3D Staff Joined: 05 Nov 2004 Posts: 558 Location: VA, USA

Posted: Wed May 05, 2010 6:21 am Post subject: |

Urre: how easy would it be to add actual driving controls to that? _________________ Inside3D : Knowledge Is Power Darkplaces Documentation Wiki

Back to top |

Urre Joined: 05 Nov 2004 Posts: 1073 Location: Sweden |

Posted: Wed May 05, 2010 7:17 am Post subject: |

Error: easier than it was to remove them Thanks everyone! Screenshot 1 Screenshot 2 _________________
Look out for Twigboy

Back to top |

Chip Joined: 21 Jan 2009 Posts: 314 Location: Romania |

Posted: Wed May 05, 2010 7:28 am Post subject: |

Looks like a game I used to play when I was young, Ignition. Low-poly mini cars, simple terrain (those trees are awesome) and you've got yourself a nice mini game. _________________ My Projects: Quake 1 Mods | OpenQuartz 2 | ChipQuake

Back to top |

Error Inside3D Staff Joined: 05 Nov 2004 Posts: 558 Location: VA, USA

Posted: Wed May 05, 2010 7:46 am Post subject: |

or Big Red Racers god I loved that game! _________________ Inside3D : Knowledge Is Power Darkplaces Documentation Wiki

Back to top |

Urre Joined: 05 Nov 2004 Posts: 1073 Location: Sweden |

Posted: Wed May 05, 2010 8:37 am Post subject: |

Error: here's some footage from a very old version of Twig (albeit newer than what's released) which shows off some cars with steering capabilities. It was in a very bad stage, we we're tweaking back and forth so physics were a bit off and the cars were very slippery. Nothing a good tweakage couldn't fix though. Strap-on-bomb Car is based on this.
_________________
Look out for Twigboy

Back to top |

ajay Joined: 29 Oct 2004 Posts: 295 Location: Swindon, UK |

Posted: Wed May 05, 2010 12:24 pm Post subject: |

Done quite a lot of work since pics/videos, but mostly detail and could be considered 'spoilers' if shown. Just made an 'arrival gate' for monsters, and have tinkered with their positioning/timing etc., quite happy with, may (almost certainly) un-code or change the usual sounds. Below is a video of the test map. Everything is placeholder apart from the gate, which is a copy of a prefab I re-did for scale and monster use!
http://www.youtube.com/watch?v=0t0UfzLUn-c
_________________
my site

Back to top |

Irritant Joined: 19 May 2008 Posts: 115 Location: Maryland |

Posted: Wed May 05, 2010 12:42 pm Post subject: |

Urre wrote:
More progress on my cargame

That is just all kinds of awesome
_________________
http://red.planetarena.org - Alien Arena

Back to top |

ceriux Joined: 06 Sep 2008 Posts: 969 Location: Florida, USA |

Posted: Wed May 05, 2010 9:14 pm Post subject: |

Urre wrote:
Error: easier than it was to remove them Thanks everyone! Screenshot 1 Screenshot 2

looks cool the double vision thing sorta weird though.
_________________
QuakeDB - Quake ModDB Group

Back to top |

Urre Joined: 05 Nov 2004 Posts: 1073 Location: Sweden |

Posted: Wed May 05, 2010 9:35 pm Post subject: |

Double vision? I guess you mean the motionblur, which I admit I should've disabled when taking the screenshots, it looks odd when not in motion. _________________ Look out for Twigboy

Back to top |

Display posts from previous:

| Inside3d Forums Forum Index -> General Discussion | All times are GMT Goto page Previous 1, 2, 3 ... 56, 57, 58 ... 71, 72, 73 Next
Page 57 of 73

Jump to:

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

Powered by phpBB © 2004 phpBB Group