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redrum



Joined: 28 Mar 2007
Posts: 367
Location: Long Island, New York

PostPosted: Sat Nov 03, 2007 1:10 am    Post subject: Weird problem Reply with quote

If I die and wait too long to press attack or jump, the player lets out a gasp of air, and the screen turns green like I was in slime.
When I finally press attack or jump, I respawn but nobody can kill me, I can kill them though. Very weird! Shocked
Any input?
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Orion



Joined: 12 Jan 2007
Posts: 414
Location: Brazil

PostPosted: Sat Nov 03, 2007 1:53 am    Post subject: Reply with quote

How much time without pressing the buttons? 10 minutes?
I'm gonna try to reproduce that.
EDIT: Can't reproduce the problem. Confused
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Nash



Joined: 19 Oct 2007
Posts: 95
Location: Kuala Lumpur, Malaysia

PostPosted: Sat Nov 03, 2007 2:44 am    Post subject: Reply with quote

Can't reproduce it with stock QC 1.06 either.
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redrum



Joined: 28 Mar 2007
Posts: 367
Location: Long Island, New York

PostPosted: Sat Nov 03, 2007 9:44 pm    Post subject: Reply with quote

I've made so many changes to the code. I must have done something to cause it. But I can't think of what would do that.
Log on to my server and you'll see what I mean.
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frag.machine



Joined: 25 Nov 2006
Posts: 728

PostPosted: Sun Nov 04, 2007 3:24 am    Post subject: Reply with quote

Put your code somewhere so we can take a look. At least the relevant files like client.qc and combat.qc.
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Orion



Joined: 12 Jan 2007
Posts: 414
Location: Brazil

PostPosted: Sun Nov 04, 2007 9:29 pm    Post subject: Reply with quote

Nor in your server I can reproduce the problem.
There's another bug you should fix. When you die overheated by your nailgun, when you respawn you blow up. Put a self.nails_fired = 0; (or other float name that is the nail firing) at PutClientInServer().

I played with frikbots, but when I gone to left the game I kicked all bots... if I let the bots in the server no one can enter?

Your mod sounds interesting, can you email me the source code?

Send to rfalcetti@gmail.com, I don't care if it has bugs.
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redrum



Joined: 28 Mar 2007
Posts: 367
Location: Long Island, New York

PostPosted: Mon Nov 05, 2007 4:23 am    Post subject: Reply with quote

Yup, I'll send it to you. Then you can help me clean it up! Very Happy

The problem seems to happen when other clients are logged in. Confused
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redrum



Joined: 28 Mar 2007
Posts: 367
Location: Long Island, New York

PostPosted: Sat Dec 01, 2007 3:22 pm    Post subject: Reply with quote

OK, log on to my server. Add a bunch of bots (impulse 100) and soldiers (impulse 107).
Then die and wait a minute, you should then see the weird problem.
If it's going to happen it happens in about 15-20 seconds after dying.
It doesn't happen everytime though Confused
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