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franqutrass

Joined: 30 Dec 2009 Posts: 22 Location: peru
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Posted: Sun Feb 07, 2010 4:53 am Post subject: Qfusion help |
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Hi i have a question, in the " source code of qfusion" as I add enemies such as in "Quake 2".
I could give an example please
because I try to add an enemy of "Quake 2" of its source code for the "qfusion" but did not work.
I am copiling with Visual C + + 2008 Express Edition.  _________________ hello |
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ceriux

Joined: 06 Sep 2008 Posts: 968 Location: Florida, USA
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Posted: Sun Feb 07, 2010 6:43 am Post subject: |
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you might want to consider resizing your avatar. _________________ QuakeDB - Quake ModDB Group |
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Chip

Joined: 21 Jan 2009 Posts: 314 Location: Romania
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Posted: Sun Feb 07, 2010 10:29 am Post subject: |
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I'm slightly amused by this discussion. First the compiler, now the monsters. And the avatar.
1. I'm not sure how much help and support you could get for Quake 2 here.
2. First of all, how proficient are you with programming? What other programming languages do you know or use?
3. What is you final purpose regarding qFusion?
Try these:
http://q2scene.net/scene/ (seems active and more Quake2 related)
http://www.moddb.com/engines/qfusion _________________ My Projects: Quake 1 Mods | OpenQuartz 2 | ChipQuake |
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qbism

Joined: 04 Nov 2004 Posts: 82
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franqutrass

Joined: 30 Dec 2009 Posts: 22 Location: peru
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Posted: Mon Feb 08, 2010 2:26 am Post subject: |
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thanks, that's what he wanted, and another question may not do to put allies.
thanks  _________________ hello |
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calvincolins
Joined: 28 Jun 2010 Posts: 3
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Posted: Fri Jul 02, 2010 7:33 am Post subject: |
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Wow nice thread.
actually i faced same problem and i solved it with you information. _________________ cheap holiday to spain |
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