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MauveBib

Joined: 04 Nov 2004 Posts: 602
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Posted: Thu Sep 11, 2008 2:56 pm Post subject: Sagdoll 1.3 |
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I've released Sagdoll v1.3, with a whole bunch of new features.
For those who live in Narnia, Sagdoll is my ragdollesque techdemo for quake.
The new version features Gyro Physics, a Sagdolled player model, more realistic deaths and much more.
You can grab it over at my Qexpo booth...
http://qexpo.tastyspleen.net/booth.php?id=38&page=357 _________________ Apathy Now! |
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Spirit

Joined: 20 Nov 2004 Posts: 476
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Posted: Thu Sep 11, 2008 4:07 pm Post subject: |
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Yessss! awesome! _________________ Quake Maps |
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Stealth Kill
Joined: 29 Dec 2006 Posts: 83
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Posted: Thu Sep 11, 2008 4:14 pm Post subject: |
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Is this for DP Engine? |
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MauveBib

Joined: 04 Nov 2004 Posts: 602
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Posted: Thu Sep 11, 2008 4:25 pm Post subject: |
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It should run in any engine, though I think dosquake may not work. _________________ Apathy Now! |
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frag.machine

Joined: 25 Nov 2006 Posts: 728
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Posted: Fri Sep 12, 2008 1:24 am Post subject: |
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Great job, MauveBib! It looks awesome in the video, can't wait to try it at home. _________________ frag.machine - Q2K4 Project
http://fragmachine.quakedev.com/ |
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