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Error Inside3D Staff

Joined: 05 Nov 2004 Posts: 558 Location: VA, USA
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Posted: Fri Nov 10, 2006 5:46 am Post subject: Speed Project Sign-Up |
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If you are interested in participating in this upcoming event, please respond here telling what area you'd like to participate in.
Later, if the day/time area that it's in doesn't work for you, you can be taken off the list.
Thank you. _________________ Inside3D : Knowledge Is Power
Darkplaces Documentation Wiki |
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Trinca
Joined: 03 Jun 2006 Posts: 20 Location: Lisbon - Portugal
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neg!ke Guest
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Posted: Fri Nov 10, 2006 9:56 am Post subject: |
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sure thing!
(mapping) |
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Quake Matt

Joined: 05 Jun 2005 Posts: 129
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Posted: Fri Nov 10, 2006 12:52 pm Post subject: |
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I'll join!
Mostly a coder, but I can pass as a mapper or modeller if numbers are short. |
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Dr. Shadowborg Inside3D Staff

Joined: 16 Oct 2004 Posts: 726
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Posted: Fri Nov 10, 2006 5:36 pm Post subject: |
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Count me in. I'm best at coding, but can also do some low level mapping (i.e. see last qexpo for "Vertically Disinclined" for an example) and weapon modelling in a pinch if need be. _________________ "Roboto suggests Plasma Bazooka." |
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Entar

Joined: 05 Nov 2004 Posts: 422 Location: At my computer
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FrikaC Site Admin

Joined: 08 Oct 2004 Posts: 947
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Posted: Fri Nov 10, 2006 9:59 pm Post subject: |
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I can't really commit to this until I know when it will actually run, but I strongly desire to participate, for what it's worth. |
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Eli
Joined: 13 Nov 2006 Posts: 13 Location: Wisconsin USA
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Posted: Mon Nov 13, 2006 9:58 pm Post subject: I'll map! |
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I'd love to do some mapping. I'm really good at spitting out quick and good map layouts so these speed things are fun to me  _________________ -Eli |
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Preach
Joined: 25 Nov 2004 Posts: 122
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Posted: Tue Nov 14, 2006 6:08 pm Post subject: Re: Speed Project Sign-Up |
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As long as it's happening in december, I'll do modelling for this. I can also offer model conversion services for the duration. If you can make 3d models but can't get them into quake .mdl format, send them to me in some other reasonably portable format(like MD2, MD3, Half-Life MDL/SMD or 3ds, dxf, lwo for example). I'll try to have a 1 day turn around on anything I'm sent, but warning me beforehand that you're gonna need conversions during the week would be wise. Hopefully that should be enough to get us a modeller turnout closer to the coder/mapper count. |
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DieparBaby

Joined: 05 Dec 2006 Posts: 44 Location: London, Ontario, Canada, eh
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Posted: Mon Dec 11, 2006 7:35 pm Post subject: |
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I'm interested in signing up as a coder. |
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