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quakecorpse



Joined: 18 Apr 2006
Posts: 8

PostPosted: Wed Apr 19, 2006 11:11 am    Post subject: Quake1 just some question Reply with quote

Hello, i've found this tutorial about a shotgun kickback for quake1:

http://tutorials.moddb.com/1/?fpage=1

i've some question.

the tut. is correct?

"Under the prototypes" what does it mean? is the line :

"void (float shotcount, vector dir, vector spread) firebullets"

Thanks
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Dr. Shadowborg
Inside3D Staff


Joined: 16 Oct 2004
Posts: 726

PostPosted: Wed Apr 19, 2006 3:39 pm    Post subject: Reply with quote

He means anytime after void() SuperDamageSound; but before void() W_Precache =

In the interests of being clean though, you should put it after void (float shotcount, vector dir, vector spread) firebullets is defined, but before void() W_FireShotgun.
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Sajt



Joined: 16 Oct 2004
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PostPosted: Thu Apr 20, 2006 4:03 am    Post subject: Reply with quote

Ugh more ugly code. I wouldn't suggest that tutorial, it's just bad. You might be able to pull it off in singleplayer, but anything else is uggh
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quakecorpse



Joined: 18 Apr 2006
Posts: 8

PostPosted: Fri Apr 21, 2006 11:01 am    Post subject: Reply with quote

Sajt wrote:
Ugh more ugly code. I wouldn't suggest that tutorial, it's just bad. You might be able to pull it off in singleplayer, but anything else is uggh


@ shadowborg

thank you very much

@ Sajt

I'm not skilled enough to say that, butI tried and it doesn't work neither in single player ...
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