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Baker



Joined: 14 Mar 2006
Posts: 1538

PostPosted: Fri Jul 23, 2010 11:18 am    Post subject: Eduke 32 engine ... Reply with quote

Click to enlarge ...


For probably the few days, terminx the primary author of the EDuke32 engine for Duke Nukem 3D is collecting feedback on his latest engine release at the QuakeOne.com forums.

Thread here ...

Not surprisingly, he is familiar with MHQuake and TomazQuake from the "old days".

A rare cross-community interaction from back when they knew how to make games Laughing

Needless to say, the thread is getting a lot of eyeballs ... And revealing one thing Quakers know how to do ... post quality bug reports! Razz

Everyone in the Quake community has been debugging engines and mods for years --- from players to developers! We know how to do it! Bug report, bug report, bug report, .... Razz

Nobody uses GLQuake.exe Wink And if they are, they aren't really a Quaker, just some knobster awaiting a proper education ... Twisted Evil

Anyway, this EDuke32 engine is awesome!
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reckless



Joined: 24 Jan 2008
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PostPosted: Fri Jul 23, 2010 11:45 am    Post subject: Reply with quote

agree Wink and very flexible to theres an allmost done port for redneck rampage somewhere on google code (only a few minor buggers but allready quite playable).

ill be happy to provide some feedback Smile
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ceriux



Joined: 06 Sep 2008
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PostPosted: Fri Jul 23, 2010 12:01 pm    Post subject: Reply with quote

that does look nice wish i could check it out. cant wait to be home for good.
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Baker



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PostPosted: Fri Jul 23, 2010 12:05 pm    Post subject: Reply with quote

reckless wrote:
agree Wink and very flexible to theres an allmost done port for redneck rampage somewhere on google code (only a few minor buggers but allready quite playable).

ill be happy to provide some feedback Smile


My 1990's single player favorites:

Blood
Redneck Rampage
Duke Nukem 3D
Carmageddon Sad // DosBox territory for sure
Ultima VII - The Black Gate
Ultima VIII

I'd love to play Redneck Rampage with a modern engine and not because of the graphics. I've been playing Duke 3D a few times with this new engine.

I was so-so on Doom 2 --- except for coop and deathmatch where I played that all day (no kidding --- I had a null modem cable -- a 1995 rarity for $19.95 = hehe = lots of friends! I even figured out how to use a modem with that setup and do 3 player! OMG! No way! No one had ever dreamed of 3 player back then).

Quake was more of an acquired taste over time.

[1997 or so, I downloaded the Blood 2 demo. I'm like WTF is this? Likewise, I downloaded the Quake 2 demo and was like "what the hell did they do to this game?"]
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reckless



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PostPosted: Fri Jul 23, 2010 2:29 pm    Post subject: Reply with quote

http://code.google.com/p/erampage/ Wink
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reckless



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PostPosted: Fri Jul 23, 2010 2:37 pm    Post subject: Reply with quote

blood2 newer really got the same popularity as the first but its an ok game Smile can even run it on win7 64 bit but the installer croaks (16 bit msi eww) install it in xp mode then move the folder to the same place in win7 and run it as admin and voila.

carmageddon no ports yet but they may come.
carmageddon TDR 2000 runs even on win7 with the max pack installed and as admin.

blood well i wont keep my hopes high on that one the source code was lost sometime. but well maybe someday someone finds a way to make it run on the eduke32 engine :/ its playable in dosbox though.
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frag.machine



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PostPosted: Fri Jul 23, 2010 3:54 pm    Post subject: Reply with quote

Yeah, Duke kicks some serious ass. I need to try this one.
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Sajt



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PostPosted: Fri Jul 23, 2010 5:54 pm    Post subject: Reply with quote

Not sure if I'm derailing the thread, but Carmageddon ran perfectly fine in DOSBox on my machine. So does Redneck Rampage, but that game is terrible.
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Spirit



Joined: 20 Nov 2004
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PostPosted: Fri Jul 23, 2010 7:40 pm    Post subject: Reply with quote

I'M GONNA GETCHA!

I have good memories of that (banned, so very attractive) game. But then I never even finished the first level.
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reckless



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PostPosted: Fri Jul 23, 2010 8:27 pm    Post subject: Reply with quote

hehe aye its gobsmacking hard Laughing

grabs some more pork rinds yehaw!
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mk



Joined: 04 Jul 2008
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PostPosted: Fri Jul 23, 2010 10:31 pm    Post subject: Reply with quote

eDuke32 is awesome, but the version I've got here (1.5.0devel 20090313) crashes when running above 1800x1350, and there are lots of glitches in the menus' textures when running on my laptop.

Hopefully the latest version has these issues fixed. This thing is damn good, fast and accurate.

[edit] The HRP (high resolution texture pack) for it is amazing.
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leileilol



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PostPosted: Fri Jul 23, 2010 11:22 pm    Post subject: Reply with quote

mk wrote:

HRP (high resolution texture pack) for it is amazing.

Especially the loading times. The longest loads ever!

Seriously, zipped pngs... bad idea.
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gnounc



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PostPosted: Sat Jul 24, 2010 3:33 am    Post subject: Reply with quote

Yeahhhhh it really does take forever to load : (
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Sajt



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PostPosted: Sat Jul 24, 2010 4:20 am    Post subject: Reply with quote

Spirit wrote:
I'M GONNA GETCHA!

I have good memories of that (banned, so very attractive) game. But then I never even finished the first level.


Same here. I admit the game is sometimes funny, like the line you quoted, the vehicle running over chickens, and the occasional farting when you press the use key (too much tension?). It had high-res textures for its time. But it was still a stupid game. And I couldn't beat the first level.

The HRP is good, but yes takes forever to load. I used to pilfer models from it sometimes. It seems that Quake is the only game that doesn't get something like this (of good quality, that is). Every crappy little cult game from the 90s has some remake project going, usually with contributions from more skilled artists than has ever batted an eyelash at Quake. All of these projects fail, but still they get more attention than Quake. Is it because Quake actually looked good and worked well in the first place?
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frag.machine



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PostPosted: Sat Jul 24, 2010 5:03 am    Post subject: Reply with quote

Sajt wrote:
Spirit wrote:
I'M GONNA GETCHA!

I have good memories of that (banned, so very attractive) game. But then I never even finished the first level.


Same here. I admit the game is sometimes funny, like the line you quoted, the vehicle running over chickens, and the occasional farting when you press the use key (too much tension?). It had high-res textures for its time. But it was still a stupid game. And I couldn't beat the first level.

The HRP is good, but yes takes forever to load. I used to pilfer models from it sometimes. It seems that Quake is the only game that doesn't get something like this (of good quality, that is). Every crappy little cult game from the 90s has some remake project going, usually with contributions from more skilled artists than has ever batted an eyelash at Quake. All of these projects fail, but still they get more attention than Quake. Is it because Quake actually looked good and worked well in the first place?



what are you talking about ? Quake got a hi-res tex pack before any other game!
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