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Inside3D Asks #3 : What mods stick out in your mind?
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goldenboy



Joined: 05 Sep 2008
Posts: 310
Location: Kiel

PostPosted: Mon Jun 01, 2009 12:30 am    Post subject: Reply with quote

leileilol wrote:
frikbot, essential copy and paste for testing dm weapons

perquake, 22khz sound madness with loads of weapon frames and chainsaws. WHERE IS HE NOW doing enhanced doom stuff such as 32khz sound effect replications and smoother weapon animations.


FBX has a happy home in RemakeQuake, too, for being such a nice fellow.

A question, are there any noteworthy FBX mods that would for example improve the AI or make it play CTF, or similar?

Perquake is indeed a super-nice mod. Especially the shotguns (someone asked about DOOM shotguns, well that basically raises the damage, lowers the rate of fire, and probably increases the spread).

Quote:
Special Forces Quake, for offering a unique single player campaign (the mod itself isn't as good as usmc or navy seals though)


This rocks! Thanks for mentioning it!

http://ftp.gamers.org/pub/idgames2/partial_conversions/special_forces/sfq203.zip

I like realistic or semi-realistic shooters, in this case they left the health kits and armor in, and there doesn't seem to be locational damage. Anyway, it's really fun. You can even command your teammates to attack, heal them, etc. In singleplayer, I mean. The weapons are first class (from Navy Seals I believe). You can loot corpses for stuff, too.

Quote:
Team Fortress 2.5 for the intro, and BLUE TEXTURES AND DARK SKIES OH YEA (I hate 2.8 for the iikka sentry). Best use of Qtest water.


What is Qtest water?

Quote:
Xmen because the muscles on the skins are more polished than the rest of the game.


Xmen I didn't find so bad, I wouldn't want to play this all the time though. It's a bit unbalanced IMO (too hard).
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Trickle



Joined: 26 Mar 2009
Posts: 44

PostPosted: Mon Jun 01, 2009 2:58 am    Post subject: Reply with quote

I'm serious, lets all get together and play one of these mods online! at least airquake Lol
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Error
Inside3D Staff


Joined: 05 Nov 2004
Posts: 558
Location: VA, USA

PostPosted: Mon Jun 01, 2009 4:50 am    Post subject: Reply with quote

I'm down with playing Future Vs. Fantasy any time. Anyone able to host a good server?
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MeTcHsteekle



Joined: 15 May 2008
Posts: 397
Location: its a secret

PostPosted: Mon Jun 01, 2009 7:23 pm    Post subject: Reply with quote

Error wrote:
I'm down with playing Future Vs. Fantasy any time. Anyone able to host a good server?


http://quakeone.com/servers/

QuakeOne server list wrote:
fvf.servequake.com Future Vs. Fantasy Future Vs. Fantasy 00/12 e1m1


its up all the time, ran by Gunter, hosted by *ORL*
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goldenboy



Joined: 05 Sep 2008
Posts: 310
Location: Kiel

PostPosted: Mon Jun 01, 2009 10:25 pm    Post subject: Reply with quote

Does anyone have this, or know where to get it?

Quote:
Crusade - by Dominic Tarr, Phil Heil, Mathew Nolan, Gregory Goodwin, Looi En-Shan.

A TombRaider type mod. Really good new features and more game detail than your 'Run-of-the-mill Quake TC'.
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reckless



Joined: 24 Jan 2008
Posts: 390
Location: inside tha debugger

PostPosted: Thu Jun 04, 2009 12:25 am    Post subject: Reply with quote

nehahra. love the story Smile and it has some itchy humor Twisted Evil

zerstoerer. agree thats how quake should have been "well not the ending hehe".

xmen. really nice models actually.

alien quake. allthough the feds or fox are probably going to haul my ass for just saying the name Razz. spoky as hell one of the few quake mods that actually gave me quite a scare, and im not easy to scare believe me Wink unfortunatly hard to get by as it got its plug pulled by the above.

prydon. very not quakish but actually quite nice for some r&r. has a nice story to go with it.
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Urre



Joined: 05 Nov 2004
Posts: 1073
Location: Sweden

PostPosted: Fri Jun 05, 2009 10:15 am    Post subject: Reply with quote

Prydon didn't get a chance to show off a lot of story really. You must be referring to the TDA story Smile

Anyhow, Prydon (I kinda worked on this, am I allowed to list it?) and Nehahra.

Nehahra had those creepy alien-things, whatever they were, armed with SNG's and Sprocketlaunchers IIRC. Those and the original AvP aliens are the most scary FPS monsters I've seen to date. Unpredictable hiding- and peek-a-boo behavior, and creepy voices. Awesome. Also, when you shot a monster with a Sprocket, they came running towards you, attempting to catch you in the blast. Also awesome. Scrags gave me quite a scare when they did this, as they were so incredibly effective at it.

Prydon cause it's a good hack-n-slash. Gotta love those.

I do have some fond memories of Team Fortress with some friends over LAN. Playing it online is just scary.

An Airquake wannabe called podquake was also fun over LAN. I had not heard of Airquake, so podquake was awesome to me. It's essentially the same, except with starwars ep1 podracers for models, and plasmaguns. Strange thing that those podracers flew like aircraft, but we didn't mind, it was a blast. I even made maps for it.
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Irritant



Joined: 19 May 2008
Posts: 115
Location: Maryland

PostPosted: Fri Jun 05, 2009 2:01 pm    Post subject: Reply with quote

Zerstorer - was probably the creepiest, and best done Q1 mod of it's time.

After the Fall - I rather liked this one, had some cool monsters.

Doom YPOD - nice doom TC.
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Wazat



Joined: 15 Oct 2004
Posts: 732
Location: Middle 'o the desert, USA

PostPosted: Fri Jun 05, 2009 3:15 pm    Post subject: Reply with quote

Actually, as I think of it, the original grappling hook sticks out a great deal in my mind. That thing was damn cool. You could pull yourself up into some feature in the ceiling, out of sight, switch to the rocket launcher, and rain rockets down on players who had no idea you were up there. Didn't work for long though unless you kept changing positions. Wink That had to be one of the coolest early mods ever.
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elgms



Joined: 11 Jun 2009
Posts: 3

PostPosted: Thu Jun 11, 2009 5:44 pm    Post subject: Reply with quote

Runes

Painskeep

Capture the Flag

Team Fortress

Those had to be my favorite modifications. Even though there were a lot of mods floating around during the time of quakeworld, those have to be the ones I liked the best.
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