Inside3D!
     

QuakeIII Port for C++ With working SinglePlayer mode

 
Post new topic   Reply to topic    Inside3d Forums Forum Index -> General Programming
View previous topic :: View next topic  
Author Message
owen_a



Joined: 30 Jul 2009
Posts: 3

PostPosted: Sun Aug 02, 2009 1:18 am    Post subject: QuakeIII Port for C++ With working SinglePlayer mode Reply with quote

hey

I've got a port from gred dolley off his blog he has a quake3 source Package. I downloaded it, Excited thinking the whole thing works. But no. The singleplayer does not work. Bugged up, meaning the map does not show. Now does anyone know a good port or quakeIII source that works, with visual 2008 C++ Express Edition?

Please help me,

Owen.
Back to top
View user's profile Send private message
r00k



Joined: 13 Nov 2004
Posts: 483

PostPosted: Wed Sep 02, 2009 5:10 pm    Post subject: Reply with quote

http://ioquake3.org/
Back to top
View user's profile Send private message
Feared



Joined: 11 Jun 2010
Posts: 17

PostPosted: Sat Jun 12, 2010 12:09 am    Post subject: Reply with quote

His port works just fine.
Do you have the same problem with retail Quake 3?

FYI, porting Quake 3 to a modern compiler really isn't hard at all, if you don't trust anyone else to do it for you, you may find better luck doing it yourself.

( Sorry to bring an older topic back up )
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Inside3d Forums Forum Index -> General Programming All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2004 phpBB Group