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Baker



Joined: 14 Mar 2006
Posts: 1538

PostPosted: Thu Jul 01, 2010 7:07 pm    Post subject: Reply with quote

Mexicouger wrote:
I have been working On prime.

http://www.moddb.com/games/primepsp1/news/prime-is-still-kicking


Looks very nice. Very Happy
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Mexicouger



Joined: 01 May 2010
Posts: 129

PostPosted: Sat Jul 03, 2010 12:59 am    Post subject: Reply with quote

Baker wrote:
Mexicouger wrote:
I have been working On prime.

http://www.moddb.com/games/primepsp1/news/prime-is-still-kicking


Looks very nice. Very Happy


Thanks Baker Very Happy

Yea, I get alot of help here Coding wise, But I code much more as well. It will hopefully stay a Promising Mod. I have learned quite a bit about coding, and I get excited thinking of All the stuff That is possible I can do at my level. I hope to get a psp beta and Possibly a pc Beta out in around a month. The PC build Won't be as good though.
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Downsider



Joined: 16 Sep 2008
Posts: 478

PostPosted: Sat Jul 03, 2010 8:25 pm    Post subject: Reply with quote

Just messing with grenades, particles, and new weapons, the M4A1 and the Beretta.

Agh, hold on, video got fucked up, reuploading.

http://www.youtube.com/watch?v=dwI0GNmu08M

For some reason it's small, even smaller than the PSP's resolution (480x272), but whatever.
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goldenboy



Joined: 05 Sep 2008
Posts: 310
Location: Kiel

PostPosted: Sat Jul 03, 2010 9:42 pm    Post subject: Reply with quote

That looks pretty good, Downsider.
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Irritant



Joined: 19 May 2008
Posts: 115
Location: Maryland

PostPosted: Sat Jul 03, 2010 9:44 pm    Post subject: Reply with quote

goldenboy wrote:
That looks pretty good, Downsider.


Indeed, nice animation on the weapons.
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Mexicouger



Joined: 01 May 2010
Posts: 129

PostPosted: Thu Jul 08, 2010 3:28 pm    Post subject: Reply with quote

I have got new stuff in Prime. I also Included a gameplay video. Critisism would be nice

http://www.moddb.com/games/primepsp1/news/prime-is-closer-by-2
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gnounc



Joined: 06 Apr 2009
Posts: 120

PostPosted: Thu Jul 08, 2010 7:17 pm    Post subject: Reply with quote

I liked the bounce effect on the morphball.
I'd like some higher res videos though.
I cant tell if your skin for the morphball is animated to make it look like
you're rolling. If not I'd say add that, but I'm betting its already there.

Also, I'd like to see some blob doors and break away floors.
I'm sure they're on the to do, but they add a LOT to the atomosphere, so it'd be great to see them in your next vid if we could.

Great job so far keep it up.
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Downsider



Joined: 16 Sep 2008
Posts: 478

PostPosted: Thu Jul 08, 2010 7:56 pm    Post subject: Reply with quote

Why don't you just rotate the model to get the desired rolling effect?
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Mexicouger



Joined: 01 May 2010
Posts: 129

PostPosted: Thu Jul 08, 2010 8:05 pm    Post subject: Reply with quote

Downsider wrote:
Why don't you just rotate the model to get the desired rolling effect?


Oh... Like use an avelocity? Good thinking! That owuld look way better!
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st3ady



Joined: 14 May 2008
Posts: 18
Location: Baltimore, MD

PostPosted: Fri Jul 09, 2010 3:10 am    Post subject: Reply with quote

hey awesome stuff you got there mexicougar! If i wasnt stuck studying for exams every day I would try to join ur team and help u guys, looks like a great project! well ill be keeping an eye on this one, tell NV hes doin great on the art too
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Mexicouger



Joined: 01 May 2010
Posts: 129

PostPosted: Fri Jul 09, 2010 5:01 am    Post subject: Reply with quote

st3ady wrote:
hey awesome stuff you got there mexicougar! If i wasnt stuck studying for exams every day I would try to join ur team and help u guys, looks like a great project! well ill be keeping an eye on this one, tell NV hes doin great on the art too


Thanks! What do you Do?(Out of Curiosity)
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Ranger366



Joined: 18 Mar 2010
Posts: 72
Location: Berlin (Germany)

PostPosted: Fri Jul 09, 2010 8:23 am    Post subject: Reply with quote

In the summer holidays i wanted to begin a missionpack for Quake, wich will use default id_base textures. Some new Monsters (giant crab) and one flaregun. But i cant work on my PC because mainboard crash, im writing in the school where my father works right now. 10 am here.
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Inside3D Staff


Joined: 05 Nov 2004
Posts: 558
Location: VA, USA

PostPosted: Fri Jul 09, 2010 10:47 pm    Post subject: Reply with quote

Ranger: your dopefish button doesn't work! fix please. dopefish.com is good.
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SamUK



Joined: 17 Dec 2008
Posts: 98
Location: United Kingdom

PostPosted: Sat Jul 10, 2010 2:14 pm    Post subject: Reply with quote

http://www.youtube.com/watch?v=zMqR7FhYEos

Third person weapons (Done my Arkage), and a little look at the map I'm working on.
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Inside3D Staff


Joined: 05 Nov 2004
Posts: 558
Location: VA, USA

PostPosted: Sat Jul 10, 2010 5:57 pm    Post subject: Reply with quote

so will there be a pc version of solitude or no?
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