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gastrop0d
Joined: 11 Feb 2010 Posts: 5
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Posted: Mon Feb 15, 2010 5:54 am Post subject: nodraw texture? |
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I come from a source engine mapping background and I'm much accustomed to having a bunch of useful TOOL textures like playerclip and nodraw.
I'm sure I don't need to explain it, but applying nodraw texture to a face just makes the face never render in the engine and not have a lightmap (so compiling lighting ignores it), but otherwise the face is exactly the same as any other face.
Any tool sets that have this? |
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Downsider

Joined: 16 Sep 2008 Posts: 478
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Posted: Mon Feb 15, 2010 6:03 am Post subject: |
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In Quake, it would be omitted by the engine rather than the compiler. I do believe certain engines support textures that will be skipped when rendering the world; just not sure of the name. |
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ceriux

Joined: 06 Sep 2008 Posts: 968 Location: Florida, USA
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metlslime
Joined: 05 Feb 2008 Posts: 177
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gastrop0d
Joined: 11 Feb 2010 Posts: 5
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Posted: Wed Feb 17, 2010 2:33 am Post subject: |
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Thanks, works like a charm!  |
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