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toneddu2000
Joined: 24 Feb 2009 Posts: 14
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Posted: Tue Feb 24, 2009 5:13 pm Post subject: making a mod:requests |
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Hi guys!I'm totally noob about Quake modding, so I'd like asking some things:
1)There's a way to use .tgas instead of .mip images in quake?I don' want to use a wad, because it's limited to 256colors per image
2)I downloaded Nexuiz buit I've noticed a completely different structure:no wads, tga textures, a models directory and, inside, .zym models instead of .mdl. Can I use Nexuiz for a single player game (using Quake core, with enemies, savegames,etc)?
3)Can you please link me a good site (or a wiki)for quake noob modding?
Thanks in advance! |
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MeTcHsteekle
Joined: 15 May 2008 Posts: 397 Location: its a secret
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MauveBib

Joined: 04 Nov 2004 Posts: 602
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Wazat
Joined: 15 Oct 2004 Posts: 732 Location: Middle 'o the desert, USA
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Posted: Wed Feb 25, 2009 4:57 am Post subject: |
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Nexuiz is basically the Darkplaces Quake engine + mod + new UI (using DP extensions). You can do all those things you want with DP, FTE, and other engines, including TGA textures and zym models. _________________ When my computer inevitably explodes and kills me, my cat inherits everything I own. He may be the only one capable of continuing my work. |
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toneddu2000
Joined: 24 Feb 2009 Posts: 14
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Posted: Thu Feb 26, 2009 9:17 pm Post subject: |
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Thanks a lot guys for your replies!And thanks for the links too!I've noticed that Nexuiz has a team work a bit "close", they don't seem to give useful informations about exporter tools, basic editing or single player creation tutorials. I think that I'm going to start with DP and then I tried to find other informations.
Thanks again! |
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