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Model WIP: Crazy Ball Mech Monster

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Error Inside3D Staff Joined: 05 Nov 2004 Posts: 558 Location: VA, USA

Posted: Thu Dec 15, 2005 10:55 am Post subject: Model WIP: Crazy Ball Mech Monster |

ok, so here's a mech monster model I started tonight. The model isn't too good, I know, but the animations are fairly good. I'm looking for someone to skinmap it, and skin it. I suck at both. This would be put up as a free model project. Anyone could use it, if they so desired. (with proper credit )
thank you
http://www.digitalfunk.org/error/models/ball_wip.mdl
a crappy pic of the model:

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leileilol Joined: 15 Oct 2004 Posts: 1321 |

Posted: Thu Dec 15, 2005 11:12 am Post subject: |

it's the running muffin _________________

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Error Inside3D Staff Joined: 05 Nov 2004 Posts: 558 Location: VA, USA

Posted: Thu Dec 15, 2005 11:13 am Post subject: |

I made that model VERY fast the focus this time was on animation. My second go at animating.

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Dr. Shadowborg Inside3D Staff Joined: 16 Oct 2004 Posts: 726 |

Posted: Thu Dec 15, 2005 6:22 pm Post subject: |

Animations are good, though it could use some landing animations to go with it's fly and flip animations. /me looks at skinmap and dies from horror As far as attacks, I'd recommend giving it a seeker missile 6-pack (three shots of two), and some sort of deathknight type laser spread.
_________________
"Roboto suggests Plasma Bazooka."

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Error Inside3D Staff Joined: 05 Nov 2004 Posts: 558 Location: VA, USA

Posted: Thu Dec 15, 2005 9:12 pm Post subject: |

actually, it was just made as a quick monster that just runs fast and hurls itself at you. play the fly frames backwards for a landing after hitting something I'll make proper frames soon. want it skinned before I move ahead with it

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Error Inside3D Staff Joined: 05 Nov 2004 Posts: 558 Location: VA, USA

Posted: Fri Dec 16, 2005 6:06 am Post subject: |

nm, Chillo's taking care of the skinning process thanks everyone though

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Error Inside3D Staff Joined: 05 Nov 2004 Posts: 558 Location: VA, USA

Posted: Fri Dec 16, 2005 11:46 am Post subject: |

final: animated: compared next to player.mdl: download: http://lament.madl33t.net/uploads/ballmech.mdl
if you use this model, please credit Error and Chillo.
thank you

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RenegadeC Joined: 15 Oct 2004 Posts: 370 Location: The freezing hell; Canada |

Posted: Fri Dec 16, 2005 3:31 pm Post subject: |

cute

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FrikaC Site Admin Joined: 08 Oct 2004 Posts: 947 |

Posted: Fri Dec 16, 2005 4:08 pm Post subject: |

interesting, my skin attempt was browner, because gray skins look too white & too out of place in game. We both love rivets though.

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Quake Matt Joined: 05 Jun 2005 Posts: 129 |

Posted: Fri Dec 16, 2005 6:24 pm Post subject: |

How about adding some rust and general wear and tear to it? That'd brown it up a bit.

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Dr. Shadowborg Inside3D Staff Joined: 16 Oct 2004 Posts: 726 |

Posted: Fri Dec 16, 2005 7:45 pm Post subject: |

Quake Matt wrote:
How about adding some rust and general wear and tear to it? That'd brown it up a bit.

Except that you have to keep in mind that these things are suicidal in nature, what with running at the player at high speed then leaping at them before exploding. As a result, I'd imagine that they would probably be mass-produced, and used up against earth's forces without much time to rust.
I'll download it, depending on the skinmap layout, I might do some additional skins for this bugger
_________________
"Roboto suggests Plasma Bazooka."

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Error Inside3D Staff Joined: 05 Nov 2004 Posts: 558 Location: VA, USA

Posted: Fri Dec 16, 2005 9:20 pm Post subject: |

Dr. Shadowborg has it down hope everyone enjoys it

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Dr. Shadowborg Inside3D Staff Joined: 16 Oct 2004 Posts: 726 |

Posted: Fri Dec 16, 2005 10:27 pm Post subject: |

Error wrote:
Dr. Shadowborg has it down hope everyone enjoys it

BTW, how about some gib models for it Error?
_________________
"Roboto suggests Plasma Bazooka."

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