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Stroggos
Joined: 14 Apr 2009 Posts: 43
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Posted: Tue Apr 14, 2009 11:47 am Post subject: Can someone help |
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im working with the Quake 2 engine and was wondering how would i implement ogg vorbis suport? i know i can i just need a tutorial of some sort!!!
Another thing is how would i get better looking particle effects in OpenGL default render another tutorial would be apreciated.
finally vsync how would i go about doing it with hi-ress i think the Q2 engine needs it.
Thanks~
Stroggos _________________ Dont even try to port Quake 4 to the ipod |
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MeTcHsteekle
Joined: 15 May 2008 Posts: 397 Location: its a secret
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Posted: Thu Apr 16, 2009 2:09 am Post subject: |
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i think some of the quake2 ports at QuakeDev might have what your looking for.
too bad, it seems so slow at quakedev for some reason to me :/ _________________ bah |
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Stroggos
Joined: 14 Apr 2009 Posts: 43
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Posted: Thu Apr 16, 2009 10:39 am Post subject: |
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thanx ill check it out!!! _________________ Dont even try to port Quake 4 to the ipod |
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