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SmashQuake - Another Quake Mod

 
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Canadian*Sniper



Joined: 03 Mar 2008
Posts: 25
Location: Canada

PostPosted: Wed Mar 05, 2008 7:29 pm    Post subject: SmashQuake - Another Quake Mod Reply with quote

I made this mod a few weeks ago but the netquakers at quakeone.com sure do like it. So I'm gong to continue working on it. People are offering me maps for the mod left and right which is very nice. I figured I'd share the love with you guys.

--

Smash Quake

A new mod using the same gameplay physics as Super Smash Brothers. The game is King of the Hill where you have to shoot your opponents off the stage to earn points. This is the only way you can KO someone. Your velocity when hurt is determined by how much damage you've accumulated. Look at your health to determine how much damage you've taken. You start out with 1 health and as you take damage your health increases. So the more health you have, to easier it is for others to blast you off the stage. KOing someone earns you a point while being KO'd makes you lose a point. These are timed matches so you will keep fighting until the timer runs out.

You can also double jump.

ps - you can also be KO'd if you fly too far above the stage :O

Time limit: 4 minutes
Maps: Final Destination, Listener, Condemned
Max players: 4

You will have to download the maps here:
http://shub-hub.com/files/maps_multiplayer/finaldest.zip
http://shub-hub.com/files/maps_multiplayer/listener.zip
http://shub-hub.com/files/maps_multiplayer/condemned.zip

Put the bsp files into your ./id1/maps/ directory and you're good to go.

Connect to whitehot.quakeone.com when you are ready to smash Smile

If you're unfamiliar to how Super Smash Bros is played, watch this video:

http://ca.youtube.com/watch?v=bIdIQ8KLlcI

I hope you all enjoy this mod.

Credits:
Modder: Canadian*Sniper
Mappers: Zop and ORL
Playtesters: Zop, Canadian*Sniper, ORL, Rocketguy, player, Trouby, QuakeMan, Phenom, Cortex, Eli, Mithril, and Slugnut.
Also thanks to Spirit for the Shub-Hub

MAP REFERENCE:

Final Destination [finaldest]


Listener [listener]


Condemned [condemned]


--

next version will have:
- random chance for team battle if full server
- fix ceiling death bug slugnut brought to my attention
- countdown before match starts
_________________
SmashQuake at whitehot.quakeone.com
NewDM at flanders.servegame.org:26003


Last edited by Canadian*Sniper on Wed Mar 12, 2008 11:56 pm; edited 2 times in total
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RenegadeC



Joined: 15 Oct 2004
Posts: 370
Location: The freezing hell; Canada

PostPosted: Wed Mar 05, 2008 9:06 pm    Post subject: Reply with quote

Pretty cool mod as I said on QuakeOne, glad the level quality is improving; I'm not much of a Quake DM'er anymore though so you probably won't see me on. Razz
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xaGe



Joined: 01 Mar 2006
Posts: 329
Location: Upstate, New York

PostPosted: Thu Mar 06, 2008 12:25 pm    Post subject: Reply with quote

OOHHH... thats what that was... Laughing I played it for a few minutes as "player". ..I didn't know what kind of game it was as I just found it browsing Darkplaces servers... fun...
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CocoT



Joined: 14 Dec 2004
Posts: 599
Location: Belly-Gum

PostPosted: Fri Mar 07, 2008 3:05 am    Post subject: Reply with quote

Sounds like a lot of fun! Very Happy
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Canadian*Sniper



Joined: 03 Mar 2008
Posts: 25
Location: Canada

PostPosted: Fri Mar 07, 2008 6:52 am    Post subject: Reply with quote

xaGe wrote:
OOHHH... thats what that was... Laughing I played it for a few minutes as "player". ..I didn't know what kind of game it was as I just found it browsing Darkplaces servers... fun...


If you use the server browser at the right times, you may catch me hosting the more updated beta on my home server for testing Razz
_________________
SmashQuake at whitehot.quakeone.com
NewDM at flanders.servegame.org:26003
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Canadian*Sniper



Joined: 03 Mar 2008
Posts: 25
Location: Canada

PostPosted: Wed Mar 12, 2008 11:57 pm    Post subject: Reply with quote

SMASHQUAKE VERSION 0.04

I was persuaded to release a version of the mod that included double jump so here ya go. ORL was willing to release his map right away too so you guys get double jump + a new map Very Happy Thanks to Phenom, Slugnut, and ORL for short notice playtesting.

Download the new map and continue playing at whitehot Smile

http://shub-hub.com/files/maps_multiplayer/condemned.zip <-- ORL's map

I didn't feel that this version was complete enough to release right away but if the public wants double jump I won't keep it away from them Smile
_________________
SmashQuake at whitehot.quakeone.com
NewDM at flanders.servegame.org:26003
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CocoT



Joined: 14 Dec 2004
Posts: 599
Location: Belly-Gum

PostPosted: Fri Mar 21, 2008 5:04 am    Post subject: Reply with quote

I played some tonight and, wow, this mod is *brutal*!!! Very Happy
I really liked the "listener" map, as it was more complex than the other ones and, when I got lucky enough, sometimes gave me the chance of not dying straight away when I was falling from the upper edge Smile
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Canadian*Sniper



Joined: 03 Mar 2008
Posts: 25
Location: Canada

PostPosted: Fri Mar 21, 2008 5:31 am    Post subject: Reply with quote

Zop did a great job with that map. I honestly think it's the best arena map I've ever played on. That's including Rocket Arena maps.
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NewDM at flanders.servegame.org:26003
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Baker



Joined: 14 Mar 2006
Posts: 1538

PostPosted: Fri Mar 21, 2008 7:30 am    Post subject: Reply with quote

A very nice mod.

/Tried it for the first time today.
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