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CocoT



Joined: 14 Dec 2004
Posts: 599
Location: Belly-Gum

PostPosted: Sun Jun 17, 2007 3:09 pm    Post subject: r_shadows Reply with quote

Hi! Smile
Do you guys know if there is a way to have some models cast a r_shadow while having some others not cast it? Is there by any chance a particular float and value to attach to them not to cast it even id r_shadow is set to 1? Oh, and I'm using Darkplaces, by the way.
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leileilol



Joined: 15 Oct 2004
Posts: 1321

PostPosted: Sun Jun 17, 2007 4:43 pm    Post subject: Reply with quote

EF_NOSHADOW
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CocoT



Joined: 14 Dec 2004
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PostPosted: Sun Jun 17, 2007 5:09 pm    Post subject: Reply with quote

Great! Thanks, Cheap! Smile

Oh, and I have another question (now that I have tried and seen how it works)... I see that if there is a model on top of another model and that the one above casts a shadow, it does so not only on the model under, it seems, but also through it on the ground that is under that model under (you're following me? Wink) ... Is there a way to fix that? I mean, I'd like the model above to cast a shadow only on the model below.
I don't know if that's feasible, but I was wondering Smile
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Sajt



Joined: 16 Oct 2004
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PostPosted: Sun Jun 17, 2007 6:39 pm    Post subject: Reply with quote

That's what you get for using fake shadows Razz There's no way to fix that except to use full realtime lighting.
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CocoT



Joined: 14 Dec 2004
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PostPosted: Sun Jun 17, 2007 7:16 pm    Post subject: Reply with quote

Oooh... hehe... ok, then Smile
Nothing super-important, but it's cool to learn more about it. I must admit it's the first time I'm playing around with those features.
Thanks, Sajt! Wink
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