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new SuperDuper Quake Movie

 
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hondobondo



Joined: 26 Sep 2006
Posts: 102

PostPosted: Sat Feb 28, 2009 10:00 pm    Post subject: new SuperDuper Quake Movie Reply with quote

http://www.moddb.com/mods/superduper-quake/videos/superduper-quake-19
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leileilol



Joined: 15 Oct 2004
Posts: 1321

PostPosted: Sun Mar 01, 2009 6:52 am    Post subject: Reply with quote

You should go all DP on your next version, like

-md3 players and weapon attachments
-ef_additive use
-replacing arcane explosion mdl effects with new particle effects (using effectsinfo.txt). this'll definitely improve network performance
-mod soundtrack
-ogg sound files for non-weapons
-cut redundant bullet sprayer weapons in favor for more unique projectile-based weapons and exotic weaponry
- use of .glow rather than the built-in ef_dimlight etc
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frag.machine



Joined: 25 Nov 2006
Posts: 728

PostPosted: Sun Mar 01, 2009 9:00 pm    Post subject: Reply with quote

leileilol wrote:
You should go all DP on your next version


And of course, change the name to SuperDuperDarkPlaces Rolling Eyes

Nothing against DP, of course; but it's a Quake mod, not a DP one. It's great if it runs well on DP, and surely Bondo should take care to keep things this way in future versions. But making it a DP-only mod will surely make the potential audience smaller.
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frag.machine - Q2K4 Project
http://fragmachine.quakedev.com/
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hondobondo



Joined: 26 Sep 2006
Posts: 102

PostPosted: Sun Mar 01, 2009 9:57 pm    Post subject: leilei Reply with quote

and then i would call it SuperDuper LeiLei Quake Who Now Does All the Work you jerk Very Happy

HAHA

Darkplaces only offers some superficial improvements, (a duke player model, the battlelord, some v_weaps, and a dynamic soundtrack -- big deal) not worth it to limit the audience of people who can play it at a decent framerate. It would severely limit who could play this. now i can play it on a geforce2

GO FOR IT LEILEI
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leileilol



Joined: 15 Oct 2004
Posts: 1321

PostPosted: Mon Mar 02, 2009 9:20 am    Post subject: Reply with quote

yeah well it's 2009, and my pentium II works with darkplaces fine and it's got a card worse than a geforce2, and it's hard to get a system that DOESN'T have the capability to run darkplaces nowadays Razz
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hondobondo



Joined: 26 Sep 2006
Posts: 102

PostPosted: Mon Mar 02, 2009 4:11 pm    Post subject: hahaha Reply with quote

not with this mod leileileilei. i dare you to play bondo49, bondo51, bondo53, bondo63, or bondo64 (next patch) with your awesome PC and darkplaces
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