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ajay Joined: 29 Oct 2004 Posts: 295 Location: Swindon, UK |

Posted: Sat May 07, 2005 8:09 pm Post subject: rain |

could anyone give me a simple guide to getting rain in maps in darkplaces. when i say simple i mean something i might understand, yet comprehensive also, e.g. make sure you've got so and so .qc in ur source (or all dp .qc) 'u know all of it like
also is there a limit to how much rain can be used, can it cover the whole map etc?, does it limit how many models ect you have also - on the "average" system?
thank you in advance
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FrikaC Site Admin Joined: 08 Oct 2004 Posts: 947 |

Posted: Sun May 08, 2005 9:48 pm Post subject: |

Large amounts of rain, ie, enough to make it look like it's raining at any given spot does tend to slow the engine down quite a bit. But as far as a hard limit on it or affecting other things like models, no. As far as a tutorial, I can offer the rain code from Pendinas, but a proper tutorial I don't feel like writing. Unless you were to give me some kind of enticement.

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