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Joined: 05 Nov 2004
Posts: 558
Location: VA, USA

PostPosted: Sun May 20, 2007 7:53 pm    Post subject: Quake RPG Reply with quote

taking Quake... I'm going to add a turn based rpg fighting system... equipment system... etc. can't post much now, but I will start ASAP.

I'm dying to work on Quake again... at least the programming side.

No real changes, just wanna make Quake an RPG. No new models, sounds, anything.
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scar3crow
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Joined: 18 Jan 2005
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Location: Las Vegas, NV

PostPosted: Sun May 20, 2007 10:53 pm    Post subject: Reply with quote

Perspective?
Interface?

I assume it is the Quake universe due to no new sounds or progs, which could be utterly great in and of itself. I'd like to know more, even if just in a pm.
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xaGe



Joined: 01 Mar 2006
Posts: 329
Location: Upstate, New York

PostPosted: Mon May 21, 2007 2:41 am    Post subject: Reply with quote

Exclamation YAY Exclamation
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frag.machine



Joined: 25 Nov 2006
Posts: 728

PostPosted: Wed May 23, 2007 2:48 am    Post subject: Reply with quote

Hmmm... A WoW-style game set in the Quake universe would be cool.

/me wants to be a shambler Very Happy
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scar3crow
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PostPosted: Wed May 23, 2007 3:24 am    Post subject: Reply with quote

Nah, Id prefer it have gameplay.

I don't want to be a street urchin, I want to be significant in the game world I'm playing.
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PostPosted: Wed May 23, 2007 5:20 am    Post subject: Reply with quote

frag.machine wrote:
Hmmm... A WoW-style game set in the Quake universe would be cool.

/me wants to be a shambler Very Happy


dude, amazing. I was thinking that all along at work 2 days ago. I came up with quests and cities, camps... ect.
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FrikaC
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Joined: 08 Oct 2004
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PostPosted: Wed May 23, 2007 8:43 am    Post subject: Reply with quote

Mention of turnbased makes me want to go back and add some stuff to Battle of Wits, as I mentioned on IRC. For a speed mod, that was rather cool.
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