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Spawn of the dead grasshopper

 
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Biodude



Joined: 27 Aug 2008
Posts: 83

PostPosted: Sun Apr 19, 2009 4:54 pm    Post subject: Spawn of the dead grasshopper Reply with quote

For my mod, my modeler created this model based off another games design that was scrapped. This cool dude needs some animations and my friend says this place was a good find for animators for quake 1.

The model has only 771 verts, and 1088 triangles Smile

If you want to animate him/ or join the team for a animator. Just post here or at my forums.

http://sotd.forumotion.com/index.htm - forums

http://www.moddb.com/mods/spawn-of-the-dead -moddb page for more info


This isn't the kind of grasshopper you will find in your yard....




Heres a wireframe shot
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Urre



Joined: 05 Nov 2004
Posts: 1073
Location: Sweden

PostPosted: Sun Apr 19, 2009 5:57 pm    Post subject: Reply with quote

Nice model! Hope you find an animator Smile
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Biodude



Joined: 27 Aug 2008
Posts: 83

PostPosted: Sun Apr 19, 2009 6:01 pm    Post subject: Reply with quote

Thanks Cool
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leileilol



Joined: 15 Oct 2004
Posts: 1321

PostPosted: Wed Apr 22, 2009 6:39 pm    Post subject: Reply with quote

without a half edgeloop for the elbow you're going to have the worst deformation ever.
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Zylyx_



Joined: 05 Dec 2007
Posts: 111
Location: scotland, uk

PostPosted: Thu Apr 23, 2009 10:42 am    Post subject: Reply with quote

I second that. You should first UV map your model, rig it and do some test animations to see how it deforms, and then texture it and animate it.
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Trickle



Joined: 26 Mar 2009
Posts: 44

PostPosted: Thu Apr 23, 2009 12:14 pm    Post subject: Reply with quote

yeah this guy did a great job. I was going to try and tackle this..but I've only animated weapon models, objects, and such. I tried to get a hold of RenegadeC, hes the best out there.
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Biodude



Joined: 27 Aug 2008
Posts: 83

PostPosted: Thu Apr 30, 2009 6:37 pm    Post subject: Reply with quote

I found myself a good animator finaly Very Happy
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leileilol



Joined: 15 Oct 2004
Posts: 1321

PostPosted: Thu Apr 30, 2009 6:50 pm    Post subject: Reply with quote

is it you?
good animators are hard to come by if they're a hobbyist
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Biodude



Joined: 27 Aug 2008
Posts: 83

PostPosted: Tue May 05, 2009 9:51 pm    Post subject: Reply with quote

nope, but he is a low poly modeler,animator,skinner,mapper Very Happy

He is good and he is around alot.

If anyone still wants to help, i need another map texture maker. For maps....T_T.and other stuff Smile
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