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UrreBot

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Urre Joined: 05 Nov 2004 Posts: 1073 Location: Sweden |

Posted: Fri Aug 12, 2005 11:20 pm Post subject: UrreBot |

The first version of my bot has been released at my QExpo booth, check it out! Drop comments below. _________________ Look out for Twigboy

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Quest Joined: 05 Nov 2004 Posts: 30 |

Posted: Sat Aug 13, 2005 12:22 pm Post subject: |

Tell him to stop hogging the LG =(

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FrikaC Site Admin Joined: 08 Oct 2004 Posts: 947 |

Posted: Wed Aug 17, 2005 8:50 pm Post subject: Re: UrreBot |

I think it's a really great start. The bots need some sort of combat AI, obviously, but they seem to navigate really well - aside from apparently getting hung up occasionally in the start behind the RA. I didn't see it mentioned anywhere, but currently, I believe, this bot only supports DM6.

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Gilgamesh Joined: 26 Oct 2004 Posts: 67 Location: Brazil |

Posted: Thu Aug 18, 2005 12:01 pm Post subject: Re: UrreBot |

FrikaC wrote:
I think it's a really great start. The bots need some sort of combat AI, obviously, but they seem to navigate really well - aside from apparently getting hung up occasionally in the start behind the RA. I didn't see it mentioned anywhere, but currently, I believe, this bot only supports DM6.

It is mentioned! It's in "urre_wbuse.qc"... That's what i call "information hiding"! LOL
ps: thanks Urre, for the info about green bananas
pps: yes, i like to read things
_________________
#EOP

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Urre Joined: 05 Nov 2004 Posts: 1073 Location: Sweden |

Posted: Fri Aug 19, 2005 11:15 pm Post subject: |

Glad to see people checking out the bot! I've released a minor update at the booth, which should have the getting stuck part fixed, along with other updates. Good point there, I should note the fact that it only supports dm6 at the moment. _________________
Look out for Twigboy

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Sajt Joined: 16 Oct 2004 Posts: 1026 |

Posted: Sat Aug 20, 2005 8:44 am Post subject: |

Very cool. I tried it for a little while. They pulled some navigation moves that you would never expect from a waypoint bot, for example weaving through the things that hold up the stairs in the little room with the teleporter and the green armour on the stairs.
They seemed feasable. A little simplistic otherwise, but their pathfinding works great
_________________
F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.

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Urre Joined: 05 Nov 2004 Posts: 1073 Location: Sweden |

Posted: Thu Aug 25, 2005 10:04 pm Post subject: |

Glad to see you liked them too Sajt. They truly are very simple beings, it's the navigation that looks cool. I'm obviously constantly improving them. The next update will take a while longer, I want to add more serious features before releasing another update.
WayBoxEdit will get an update sooner than UrreBots.
_________________
Look out for Twigboy

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