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lth Joined: 11 Nov 2004 Posts: 129 |

Posted: Sun Mar 12, 2006 10:49 pm Post subject: Shameless advertising: randomviolence |

Hey all, hope no-one minds this post since I've labelled it as pimping. If the mods think it's unacceptable, feel free to delete it! --- The randomviolence site has been updated with some pictures of what you can expect inside the box of randomviolence, if you were to, y'know, order it.
Also, international shipping options are now available.
Cheers
LTH

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FrikaC Site Admin Joined: 08 Oct 2004 Posts: 947 |

Posted: Mon Mar 13, 2006 1:37 pm Post subject: |

verily.

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lth Joined: 11 Nov 2004 Posts: 129 |

Posted: Mon Mar 13, 2006 1:40 pm Post subject: |

avaunt. _________________ randomviolence - tactical combat boardgame

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Sajt Joined: 16 Oct 2004 Posts: 1026 |

Posted: Mon Mar 13, 2006 11:24 pm Post subject: |

forsooth. _________________ F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.

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lth Joined: 11 Nov 2004 Posts: 129 |

Posted: Tue Mar 14, 2006 10:11 am Post subject: |

Yarrrr! _________________ randomviolence - tactical combat boardgame

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MauveBib Joined: 04 Nov 2004 Posts: 602 |

Posted: Sat Mar 25, 2006 3:30 pm Post subject: |

indubitably _________________ Apathy Now!

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lth Joined: 11 Nov 2004 Posts: 129 |

Posted: Tue Mar 28, 2006 10:37 am Post subject: |

There's now a playable demo available here: http://www.randomviolence.net/randomviolence%20playable%20demo.pdf (6mb) The full game is colour, features 10 rather than 4 characters, 12 weapons, 12 missions, a 2-player campaign, 4 double-size maps and a stack of other equipment.
The demo's free, of course
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randomviolence - tactical combat boardgame

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leileilol Joined: 15 Oct 2004 Posts: 1321 |

Posted: Tue Mar 28, 2006 10:56 am Post subject: |

i don't like the art direction, feels like a cheesy flash as there are no thick/thin variations on drawn lines making everything lack a representational volume. get a wacom. _________________

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lth Joined: 11 Nov 2004 Posts: 129 |

Posted: Tue Mar 28, 2006 11:55 am Post subject: |

Thanks for that constructive criticism, delivered in a charming and polite fashion I'll certainly bear it in mind for future artwork. The reason for the line uniformity is that the original pictures were done by someone else, then I scanned, traced and coloured them. How would you go about shaping the lines?
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randomviolence - tactical combat boardgame

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FrikaC Site Admin Joined: 08 Oct 2004 Posts: 947 |

Posted: Fri Mar 31, 2006 2:55 am Post subject: |

Cheapy, as you know, is not known for his politeness. I for one think it's a very cool deal, however, we'rd probably not the best audience for this type of thing. I'm glad you're keeping us up to date on what you're doing though.

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lth Joined: 11 Nov 2004 Posts: 129 |

Posted: Fri Mar 31, 2006 10:59 am Post subject: |

Well, even if you guys just enjoy the demo then I'm happy _________________ randomviolence - tactical combat boardgame

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