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How to make a quake video for youtube?

 
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st3ady



Joined: 14 May 2008
Posts: 18
Location: Baltimore, MD

PostPosted: Sun Jan 04, 2009 5:28 pm    Post subject: How to make a quake video for youtube? Reply with quote

What program do you use? Fraps?
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Baker



Joined: 14 Mar 2006
Posts: 1538

PostPosted: Sun Jan 04, 2009 5:49 pm    Post subject: Reply with quote

In DarkPlaces you can bind a key to capture video, like such:

bind x "toggle cl_capturevideo"

Press X to start capturing, press X to start capturing.

Other clients that include some sort of demo capture capability include ezQuake, JoeQuake, Qrack and ProQuake 3.99.
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Orion



Joined: 12 Jan 2007
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Location: Brazil

PostPosted: Sun Jan 04, 2009 6:18 pm    Post subject: Reply with quote

Yes you can use Fraps, but your game will slow down while recording. I recommend recording a demo and then when playing the demo use cl_capturevideo 1.
But keep in mind that you'll get HUGE file sizes, because they have no compression. I recorded a 5 minute video which got 3gb, so take care not to eat up all your hd space.

You can use VirtualDub to compress the video you recorded, which may take a while.
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Baker



Joined: 14 Mar 2006
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PostPosted: Sun Jan 04, 2009 6:55 pm    Post subject: Reply with quote

Yes, like Orion said, the filesize of AVIs in DarkPlaces is major issue.

If you are doing something not DarkPlaces specific, you might try using the capturedemo functionality with JoeQuake or ezQuake depending on whether this relates to NQ or QW with the XVID codec and you will get dramatically smaller filesizes and way high frame rates per second.

With DarkPlaces, capturing for more than a few seconds racks up some ungodly filesizes (think gigabytes).

If someone knows a way to NOT have this problem in DarkPlaces, share! I like the sheer simplicity of the DarkPlaces method, but the 2 downsides to the DP method (huge files and low frame rate) are a little more than problematic in my experience.
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jim



Joined: 05 Aug 2005
Posts: 400
Location: In The Sun

PostPosted: Sun Jan 04, 2009 7:05 pm    Post subject: Reply with quote

I used virtualdub to record stuff in darkplaces. I set the game in windowed mode and use some 640*480 resolution. With my older computer I had to use 320*240 resolution to get (almost) decent framerate..
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Spirit



Joined: 20 Nov 2004
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PostPosted: Sun Jan 04, 2009 8:46 pm    Post subject: Reply with quote

Baker wrote:
With DarkPlaces, capturing for more than a few seconds racks up some ungodly filesizes (think gigabytes).

If someone knows a way to NOT have this problem in DarkPlaces, share! I like the sheer simplicity of the DarkPlaces method, but the 2 downsides to the DP method (huge files and low frame rate) are a little more than problematic in my experience.
Use a lower resolution, I think that's your problem (unless you enabled fancy lighting and stuff). 640x480 should be well enough for any Youtubian purposes.
If you play a demo in it and not set the realtime capturing it will capture very well.

For compressing I wrote something in the "100 quake mods" topic I think.
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Baker



Joined: 14 Mar 2006
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PostPosted: Sun Jan 04, 2009 9:14 pm    Post subject: Reply with quote

Spirit wrote:
Baker wrote:
With DarkPlaces, capturing for more than a few seconds racks up some ungodly filesizes (think gigabytes).

If someone knows a way to NOT have this problem in DarkPlaces, share! I like the sheer simplicity of the DarkPlaces method, but the 2 downsides to the DP method (huge files and low frame rate) are a little more than problematic in my experience.
Use a lower resolution, I think that's your problem (unless you enabled fancy lighting and stuff). 640x480 should be well enough for any Youtubian purposes.
If you play a demo in it and not set the realtime capturing it will capture very well.

For compressing I wrote something in the "100 quake mods" topic I think.


Thanks. I'll refer back to that thread the next time I need to capture video in DarkPlaces.
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