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(CSQC) Client-side QuakeC + DarkPlaces

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Baker Joined: 14 Mar 2006 Posts: 1538 |

Posted: Fri May 18, 2007 4:00 am Post subject: (CSQC) Client-side QuakeC + DarkPlaces |

I want to do some experiments with DarkPlaces and client-side QuakeC, particularly focused on modifying the HUD. It is my understand that DarkPlaces has an implementation of CSQC. although Lardarse has told me there are a couple of outstanding issues with it and DarkPlaces.
I have read the Quake Wiki page on CSQC http://wiki.quakesrc.org/index.php/EXT_CSQC
From what it requires compiling a csprogs.dat that should be in the game directory or id1.
Is there a working example of a CSQC source somewhere that has been roadtested with FTEQW? And a csprogs.dat too hopefully?

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Lardarse Joined: 05 Nov 2005 Posts: 243 Location: Bristol, UK |

Posted: Fri May 18, 2007 8:55 am Post subject: |

Best bet it to ask TimeServ, I think. It will work in DP as well, but IIRC from the commit logs, you need developer 100.

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Baker Joined: 14 Mar 2006 Posts: 1538 |

Posted: Fri May 18, 2007 10:04 am Post subject: |

Alright, there were CSQC sources and progs right on TimeServ's home page @ QuakeDev. Cool! Nexuiz CSQC: http://timeserv.quakedev.com/nexcsqc/nexcsqc09022005.zip Src: http://timeserv.quakedev.com/nexcsqc/nexcsqcsrc09022005.zip TimeServ's page explaining use with FTEQW:
http://timeserv.quakedev.com
And I guess this is the resulting HUD result:

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Urre Joined: 05 Nov 2004 Posts: 1073 Location: Sweden |

Posted: Fri May 18, 2007 11:01 am Post subject: |

TimeServ's CSQC mod is according to his page very FTE dependent, so I'm not sure how useful it'll be for DarkPlaces. Perhaps as a good base. I've also been interested in CSQC development for a good while, but haven't got past the required svqc stuff for my mod yet, so I've been stalling it.
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Baker Joined: 14 Mar 2006 Posts: 1538 |

Posted: Tue May 29, 2007 9:10 am Post subject: |

Lardarse wrote:
Best bet it to ask TimeServ, I think. It will work in DP as well, but IIRC from the commit logs, you need developer 100.

Say ... how does anyone know that CSQC works in DP unless someone tested some CSQC with DP that works with it?

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Urre Joined: 05 Nov 2004 Posts: 1073 Location: Sweden |

Posted: Wed May 30, 2007 6:24 am Post subject: |

Baker: it works in theory But it's mostly untested (apart from when that belarus dude made his first implementation, the dude who made Betwix engine), and requires developer 100 in the console to even load. But in general the csqc supported by FTE is basicly the same as in DP, but not entirely, I think...
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