Inside3D!
     

Dr. Shadowborg's .plan

 
Post new topic   Reply to topic    Inside3d Forums Forum Index -> General Discussion
View previous topic :: View next topic  
Author Message
Dr. Shadowborg
Inside3D Staff


Joined: 16 Oct 2004
Posts: 726

PostPosted: Fri Oct 07, 2005 8:44 pm    Post subject: Dr. Shadowborg's .plan Reply with quote

After a long long absence, due to post expo laziness, Super Robot Wars J, and other delightful distractions; I'm starting to slowly strech those flabby modding mucsles.

First off: TROH is... kinda smelly right now. I've gotten sick of looking at it just sitting there, and it just looking back at me. Smelling. Smelling Awful. It's shelved for the moment, until I get some tomato sauce to dump on it.


Second: Within the next week or so, I'm going to be tossing up the old messy WIP's of TROH:CoD and TWOF once I manage to dig them outta the mothballs and dust them off. These haven't been touched in more than a year or so. (Reminder: TROH:CoD and TWOF were the multicharacter class mod, where the classes were I3D admins / members)

Third: Coinciding with the Second, I'm pondering plans to revamp and perhaps merge TROH:CoD and TWOF into something somewhat less ugly. This will however, involve significant work modelling some extra v_weapons such as a machine pistol, etc. As yet, work on this revived project has amounted to little more than an initial specification sheet outlining what's supposed to go into it.


Fourth: Wolrdcraft is staring at me. Again. Maybe this time I can whip something up that isn't "Boxy Brown goes Downtown to Box Town".

That is all.
_________________
"Roboto suggests Plasma Bazooka."
Back to top
View user's profile Send private message
leileilol



Joined: 15 Oct 2004
Posts: 1321

PostPosted: Mon Oct 10, 2005 9:07 pm    Post subject: Reply with quote

unfortunately everyone still suffers from post-qexpo-laziness(tm)
_________________
Back to top
View user's profile Send private message
Dr. Shadowborg
Inside3D Staff


Joined: 16 Oct 2004
Posts: 726

PostPosted: Tue Oct 11, 2005 3:50 pm    Post subject: Reply with quote

I'd noticed.

In regards to the unfinished betas, TROH:CoD is completly intact, and only requires repackaging with a bit of documentation.

Unfortunately, TWOF's models have somehow been lost in the shuffle. While I still have the sounds and source code, and could probably restore the models again, I'm not sure I really should bother... Confused
_________________
"Roboto suggests Plasma Bazooka."
Back to top
View user's profile Send private message
Urre



Joined: 05 Nov 2004
Posts: 1073
Location: Sweden

PostPosted: Wed Oct 19, 2005 6:51 am    Post subject: Reply with quote

Speak for yourself Cheapy Razz

/me flexes his coding muscles
_________________
Look out for Twigboy
Back to top
View user's profile Send private message Visit poster's website
Dr. Shadowborg
Inside3D Staff


Joined: 16 Oct 2004
Posts: 726

PostPosted: Wed Oct 26, 2005 1:46 am    Post subject: Reply with quote

/me needs regular Q1 player with Unreal playermodel "Bane" style ponytail and a gargeh player / monster model done in the style of X-Men TC's Archangel (e.g. doesn't run around, flys instead, and has arm cannon)
_________________
"Roboto suggests Plasma Bazooka."
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Inside3d Forums Forum Index -> General Discussion All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2004 phpBB Group