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Stroggos



Joined: 14 Apr 2009
Posts: 43

PostPosted: Tue Apr 14, 2009 11:47 am    Post subject: Can someone help Reply with quote

im working with the Quake 2 engine and was wondering how would i implement ogg vorbis suport? i know i can i just need a tutorial of some sort!!!

Another thing is how would i get better looking particle effects in OpenGL default render another tutorial would be apreciated.

finally vsync how would i go about doing it with hi-ress i think the Q2 engine needs it.
Thanks~
Stroggos
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Dont even try to port Quake 4 to the ipod
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MeTcHsteekle



Joined: 15 May 2008
Posts: 397
Location: its a secret

PostPosted: Thu Apr 16, 2009 2:09 am    Post subject: Reply with quote

i think some of the quake2 ports at QuakeDev might have what your looking for.

too bad, it seems so slow at quakedev for some reason to me :/
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Stroggos



Joined: 14 Apr 2009
Posts: 43

PostPosted: Thu Apr 16, 2009 10:39 am    Post subject: Reply with quote

thanx ill check it out!!!
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