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QuakeC Programming

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No new posts Doubt
5 Orion Thu Jul 19, 2007 1:05 am
No new posts Grapple Hook
8 CocoT Wed Jun 27, 2007 10:05 am
No new posts Super Health
2 redrum Sat Jun 23, 2007 5:46 am
No new posts Problem with FIMG.
3 Teiman Fri Jun 22, 2007 11:33 pm
No new posts Best Way To Implement a Profanity Filter On a Server?
9 Baker Sat Jun 16, 2007 8:00 pm
No new posts Little problem with a touch function
7 CocoT Tue Jun 12, 2007 7:37 pm
No new posts "Wee"
11 Chillo Mon May 28, 2007 12:42 am
No new posts When can I be sure all entities are spawned?
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21 DieparBaby Sat May 26, 2007 5:54 pm
No new posts Fixing the "telefrag chase" bug
1 Orion Fri May 18, 2007 2:55 am
No new posts Help me out - bot sound bug
9 Orion Thu May 17, 2007 12:22 am
No new posts Prydon Coding
11 Chillo Fri May 11, 2007 9:27 am
No new posts Money
1 Stealth Kill Fri May 11, 2007 9:21 am
No new posts in depth tutorials for noobs like me!!
7 Rodinius Wed May 09, 2007 2:10 am
No new posts Lightning gun -- help
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26 Orion Tue May 08, 2007 8:16 pm
No new posts HUD Coding
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15 Stealth Kill Sat May 05, 2007 9:59 am
No new posts .MDL Creation solution for Linux?
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22 dayfive Fri May 04, 2007 10:50 am
No new posts Wall jumping
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15 dayfive Thu May 03, 2007 9:06 am
No new posts Detecting if player is within a func_illusionary
2 dayfive Thu May 03, 2007 8:08 am
No new posts ftp.cdrom.com Mirroed Links?
2 dayfive Thu May 03, 2007 7:22 am
No new posts Translocator - getting stuck
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19 Orion Sat Apr 28, 2007 6:21 pm
No new posts Did you know...
1 Orion Thu Apr 26, 2007 2:01 am
No new posts Monster tweaks/improvements
11 Orion Fri Apr 20, 2007 4:07 pm
No new posts Quake Ported to XNA !
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27 nephaalim Wed Apr 18, 2007 2:35 am
No new posts How can I change map rotation?
1 vegetous Wed Apr 11, 2007 8:41 am
No new posts Bot problem in teamplay.
3 Orion Thu Mar 29, 2007 10:14 pm
No new posts I've noticed a bug.
1 Orion Wed Mar 21, 2007 6:43 pm
No new posts V Weap Animations in Quake
7 Snarboo Sat Mar 17, 2007 3:37 am
No new posts narrowing findradius down to a semicircle
3 Nocebo Thu Mar 15, 2007 10:02 am
No new posts QuAdEd
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27 FrikaC Mon Mar 12, 2007 4:33 am
No new posts QuakeDS
8 Quest Fri Feb 23, 2007 9:33 am
No new posts I need gyro 2 help
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20 not_l33t Thu Feb 01, 2007 5:50 am
No new posts Bot bug
4 Orion Mon Jan 29, 2007 7:27 am
No new posts Quake 3 for a n00b
10 lth Fri Jan 26, 2007 12:48 pm
No new posts fteqcc structures
2 mike Sun Jan 14, 2007 6:55 am
No new posts Trying to make force field
2 Orion Fri Jan 12, 2007 7:20 pm
No new posts Help With Sound?
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28 MikeWoodham Sun Jan 07, 2007 2:55 am
No new posts Fixing the `bug` in E4M8 (The Nameless City)
11 dayfive Fri Dec 22, 2006 11:44 am
No new posts Ogres shooting rockets - misfiring?
3 dayfive Tue Dec 19, 2006 1:20 pm
No new posts Quake C sort?
2 DieparBaby Mon Dec 18, 2006 8:26 pm
No new posts Damagable Chthon - printing health?
2 dayfive Mon Dec 18, 2006 8:01 pm
No new posts Invisible entitities over the network.
2 DieparBaby Fri Dec 15, 2006 6:26 pm
No new posts .qc download
3 Cold Kill3r Wed Dec 13, 2006 6:35 am
No new posts Coffee's tutor bot...feet in ground
4 DieparBaby Wed Dec 13, 2006 4:16 am
No new posts Free compiler
3 Cold Kill3r Wed Dec 13, 2006 3:06 am
No new posts getting up from crouching
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16 Boss429 Tue Dec 12, 2006 12:12 pm
No new posts Quakec Function Doubt
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17 vegetous Mon Dec 11, 2006 2:28 pm
No new posts Newbie that needs help - Hello!
3 Cold Kill3r Sun Dec 10, 2006 10:44 am
No new posts QuakeC compilers and decompilers
2 dayfive Thu Dec 07, 2006 4:12 pm
No new posts what we haven't really done yet
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46 leileilol Wed Dec 06, 2006 11:51 pm
No new posts help me please
5 quakecorpse Sun Dec 03, 2006 8:59 pm
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