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QuakeC Programming
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QuakeC Programming
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Author
Bots stuck in floor
3
Cobalt
Wed Jun 10, 2009 11:37 pm
Trying to fix Bounce!
1
Error
Mon Jun 01, 2009 8:42 am
Having trouble spawning entities!
2
worldspawn
Mon May 25, 2009 10:23 pm
Jumping in QuakeWorld
2
c0burn
Sun May 24, 2009 12:42 am
menu issues
0
ceriux
Thu May 21, 2009 9:34 pm
how hard would it be to code iron sight type aiming?
1
ceriux
Tue May 19, 2009 5:04 am
having issues making mauvebot work correctly with my mod
6
ceriux
Fri May 15, 2009 1:31 am
countdown in the center of the screen
1
Batman!]ZFA[
Thu May 14, 2009 4:34 pm
what is CSQC?
6
Freemanoid
Wed May 13, 2009 5:32 pm
Help: Weird problem with weapon damage and finding my 'self'
3
OneManClan
Wed May 13, 2009 12:40 am
Confused Newbie needs help w basic Quake C concepts
13
OneManClan
Wed May 06, 2009 7:22 pm
SwimUp as the 'Use' key
3
catalyst
Tue May 05, 2009 9:47 pm
Monsters vs. Monsters
14
redrum
Tue May 05, 2009 12:01 am
Help: Programming a 'forcefield' ability
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17
OneManClan
Mon May 04, 2009 3:45 am
func_pushable going in wrong direction
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26
catalyst
Sun May 03, 2009 9:41 pm
Modifying the radius of an explosion
2
asdqwe
Fri Apr 10, 2009 9:51 pm
More weapon slots question
2
asdqwe
Fri Apr 10, 2009 7:42 pm
Endscene creation question
6
asdqwe
Wed Apr 08, 2009 10:23 am
CSQC Mouse Control
1
Error
Wed Apr 08, 2009 10:12 am
Some Beginner questions
8
asdqwe
Mon Apr 06, 2009 7:48 pm
Gyro Question
0
gnounc
Mon Apr 06, 2009 10:32 am
Future Tutorial Ideas ... #2
2
ceriux
Mon Mar 30, 2009 7:05 am
Fill levels with zombie.
6
IHateThisMap
Thu Mar 26, 2009 4:35 pm
quakeworld start delay between maps (thunderwalker ctf mod)
11
Batman!]ZFA[
Mon Mar 23, 2009 8:17 pm
Binds and commands, how i do?
4
Niit
Sun Mar 22, 2009 6:07 pm
Skeletal animation stuff (Darkplaces / FTE type specific)
10
Chris
Sun Mar 22, 2009 6:02 pm
traceline "seeing" thru walls ?
7
frag.machine
Wed Mar 18, 2009 10:55 pm
New old Quake bug?
3
Spirit
Wed Mar 18, 2009 5:53 am
TDS : Mouse and point problem
14
Freemanoid
Tue Mar 17, 2009 7:04 pm
[Tutorial] CSQC Progress Bar
8
GiffE
Tue Mar 17, 2009 4:53 am
How to make a weapon shoot through walls?
12
Orion
Wed Mar 11, 2009 7:11 am
weapon coding questions
2
Freemanoid
Wed Mar 11, 2009 6:55 am
Storing player values that isn't reset on spawn
5
Ran
Wed Mar 11, 2009 12:12 am
How to work with CSQC?
9
Zylyx_
Mon Mar 02, 2009 4:13 pm
Animations in DarkPlaces
0
Boss429
Sun Mar 01, 2009 7:20 am
Turn entity
4
Stealth Kill
Thu Feb 19, 2009 7:10 pm
is it possible to code hl2 style ropes and such?
5
ceriux
Thu Feb 19, 2009 9:04 am
top down camera
6
hondobondo
Tue Feb 10, 2009 6:08 pm
First quake c question
4
scramble
Mon Feb 09, 2009 11:33 am
changing a players movement and speed with a function.
1
ceriux
Mon Feb 02, 2009 6:59 am
Difficulty levels
1
Chip
Sun Feb 01, 2009 7:57 am
Weird timing issues
6
NameZero912
Sat Jan 24, 2009 2:21 am
sticking entities to players
10
Boss429
Sun Jan 18, 2009 12:49 am
CSQC player movement prediction
5
Urre
Thu Jan 15, 2009 8:55 pm
weapon coding question?
5
ceriux
Sun Jan 11, 2009 6:10 pm
Question: How to make a talking npc?
2
Freemanoid
Sun Jan 11, 2009 10:03 am
Putting barriers around QC
10
mh
Sat Jan 03, 2009 7:27 pm
Custom light entities (for use in level design)
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16
Zylyx_
Sat Jan 03, 2009 5:35 pm
adding new buttons
4
Zylyx_
Fri Jan 02, 2009 10:53 pm
csqc implementation?
2
ceriux
Tue Dec 30, 2008 6:00 pm
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