Inside3D!
     

Mmm...

 
Post new topic   Reply to topic    Inside3d Forums Forum Index -> OpenGL Programming
View previous topic :: View next topic  
Author Message
CocoT



Joined: 14 Dec 2004
Posts: 599
Location: Belly-Gum

PostPosted: Wed Oct 22, 2008 7:11 pm    Post subject: Mmm... Reply with quote

It's pretty quiet in here... should we just get rid of this forum section? Replace it by something else?
_________________
http://www.planetcocot.net/
Back to top
View user's profile Send private message Send e-mail Visit poster's website
scar3crow
Inside3D Staff


Joined: 18 Jan 2005
Posts: 837
Location: Las Vegas, NV

PostPosted: Wed Oct 22, 2008 10:15 pm    Post subject: Reply with quote

I guess I could ask LordHavoc to explain screen space ambient occlusion, per light lightmaps versus per object lightmaps, and how normal mapping works and just copy and paste them each as their own thread =)
Back to top
View user's profile Send private message AIM Address
Entar



Joined: 05 Nov 2004
Posts: 422
Location: At my computer

PostPosted: Thu Oct 23, 2008 5:45 am    Post subject: Reply with quote

I think a large factor is that Inside3D isn't really known as relating to graphics development, but more to QC, and some talk about other engine coding.
_________________
woh... feelin woozy... too much cider...
http://entar.quakedev.com
games fascination - My Game Development Blog/Journal
Back to top
View user's profile Send private message Visit poster's website AIM Address MSN Messenger
Wazat



Joined: 15 Oct 2004
Posts: 732
Location: Middle 'o the desert, USA

PostPosted: Thu Oct 23, 2008 7:18 am    Post subject: Reply with quote

scar3crow wrote:
I guess I could ask LordHavoc to explain screen space ambient occlusion, per light lightmaps versus per object lightmaps, and how normal mapping works and just copy and paste them each as their own thread =)


Hell, we go to #qc and #darkplaces for that. Wink
_________________
When my computer inevitably explodes and kills me, my cat inherits everything I own. He may be the only one capable of continuing my work.
Back to top
View user's profile Send private message MSN Messenger
leileilol



Joined: 15 Oct 2004
Posts: 1321

PostPosted: Thu Oct 23, 2008 8:55 am    Post subject: Reply with quote

I did use to have a thread in this forum but it seems to be deleted?
Back to top
View user's profile Send private message
MeTcHsteekle



Joined: 15 May 2008
Posts: 397
Location: its a secret

PostPosted: Sat Oct 25, 2008 12:19 am    Post subject: Reply with quote

hmm was that the one with cube mapped water?

or really the one that made me think "wtf is cube mapped!?!?"
_________________
bah
Back to top
View user's profile Send private message AIM Address
Display posts from previous:   
Post new topic   Reply to topic    Inside3d Forums Forum Index -> OpenGL Programming All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2004 phpBB Group