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QuakeC Programming

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No new posts Model attachments?
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15 MDave Wed May 07, 2008 9:46 pm
No new posts RoboChamps for Quake?
0 r00k Tue Apr 29, 2008 9:16 pm
No new posts CSQC messagemode
7 Urre Fri Apr 18, 2008 7:49 pm
No new posts Qonquer - V1.1 Released
6 Willem Thu Apr 17, 2008 10:03 pm
No new posts CSQC
5 Urre Mon Apr 14, 2008 10:11 pm
No new posts Quake1 Observer Tutorial
0 Dreadful Mon Apr 14, 2008 4:15 pm
No new posts 2 Fishies-related questions
13 CocoT Tue Apr 01, 2008 10:24 pm
No new posts Checking the beginning of strings...
2 Morkai Tue Apr 01, 2008 3:46 am
No new posts Problem with FrikQCC and Arrays
5 Wazat Mon Mar 31, 2008 8:59 pm
No new posts Mini-SpeedMods
12 Error Fri Mar 28, 2008 5:25 pm
No new posts vector math, combining angles and offsets
2 daemon Sun Mar 23, 2008 3:04 am
No new posts Lightning sprite?
2 Orion Wed Mar 19, 2008 10:10 pm
No new posts CSQC ReadEntity
6 Urre Tue Mar 18, 2008 11:04 pm
No new posts Monster CTF beta 1 - Released!
10 Orion Wed Mar 12, 2008 3:08 am
No new posts MonsterMatch
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29 Orion Sun Mar 09, 2008 5:13 pm
No new posts Qonquer - V1.0 Released
8 Willem Tue Mar 04, 2008 8:34 pm
No new posts OrionBot for DP and FTE
0 Orion Tue Mar 04, 2008 8:26 pm
No new posts Void() NextLevel
8 Stealth Kill Thu Feb 28, 2008 1:51 pm
No new posts targ, and attacker?
3 redrum Thu Feb 28, 2008 8:44 am
No new posts Frikbot / QW
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24 redrum Tue Feb 26, 2008 3:55 pm
No new posts The point of no return
1 FrikaC Sat Feb 23, 2008 8:26 pm
No new posts Inventory middleware stuffs
3 Chris Sat Feb 23, 2008 4:56 am
No new posts Water splash sprite?
11 Orion Thu Feb 21, 2008 11:46 pm
No new posts Combining multiple strings into one string
6 leileilol Thu Feb 21, 2008 7:56 am
No new posts HUD drawing in QuakeC?
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16 Willem Mon Feb 18, 2008 11:18 pm
No new posts Death timer?
2 redrum Mon Feb 18, 2008 1:09 pm
No new posts Monsters being annoying
3 Willem Fri Feb 15, 2008 4:28 pm
No new posts Calling function on a specific entity
4 Willem Fri Feb 15, 2008 8:51 am
No new posts Power-up glow
2 redrum Fri Feb 08, 2008 3:21 pm
No new posts Sentry gun patch
3 frag.machine Wed Feb 06, 2008 1:04 pm
No new posts new menu via .menu files
9 motorsep Sun Feb 03, 2008 8:07 pm
No new posts New guy alert! Custom key values?
2 Willem Wed Jan 30, 2008 1:25 pm
No new posts Admin, obs and a menu
4 Dreadful Sat Jan 26, 2008 7:51 pm
No new posts Change fov value from qc
4 Stealth Kill Sat Jan 26, 2008 12:22 am
No new posts Finding a nearest entity
11 Orion Wed Jan 23, 2008 1:15 am
No new posts watertype / slime
3 redrum Wed Jan 16, 2008 1:45 am
No new posts Land Mines
2 redrum Sun Jan 13, 2008 12:32 am
No new posts Attachments with shadows? (DarkPlaces)
5 jim Wed Jan 09, 2008 12:44 am
No new posts Match doesn't begin.
0 Orion Wed Dec 26, 2007 12:09 am
No new posts Canīt Change weapon
0 Stealth Kill Tue Dec 25, 2007 11:46 pm
No new posts loading dpm models in quakec
5 Zylyx_ Mon Dec 24, 2007 11:35 pm
No new posts Bullehole tutorial????
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20 Stealth Kill Thu Dec 20, 2007 5:08 am
No new posts Problems getting BattleMech working in Darkplaces
5 Wazat Tue Dec 18, 2007 11:34 pm
No new posts duplicating prydoncursor's cursor_trace_endpos in csqc
2 daemon Tue Dec 18, 2007 4:48 am
No new posts Triggers and localcmd / stuffcmd strangness
2 MDave Mon Dec 17, 2007 11:38 pm
No new posts Entity checks
10 Urre Sat Dec 15, 2007 4:30 pm
No new posts Nukes!
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21 redrum Thu Dec 13, 2007 5:42 pm
No new posts DP movements problem with scratch QC
1 Error Wed Dec 12, 2007 7:09 am
No new posts Death messages
8 redrum Tue Dec 11, 2007 6:49 pm
No new posts Weird problem
7 redrum Sat Dec 01, 2007 3:22 pm
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