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redrum Joined: 28 Mar 2007 Posts: 367 Location: Long Island, New York |

Posted: Fri Jul 06, 2007 4:17 pm Post subject: Darkplaces |

I'm trying to run Darkplaces, it opens in a window and run reeeeal slow! I turned off RT World, still runs super-slow. Any help would be appreciated. _________________ Welcome to the Overlook Hotel 69.113.123.178:27500

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leileilol Joined: 15 Oct 2004 Posts: 1322 |

Posted: Fri Jul 06, 2007 4:51 pm Post subject: |

what video card you have? if a gffx5200, try r_glsl 0

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redrum Joined: 28 Mar 2007 Posts: 367 Location: Long Island, New York |

Posted: Fri Jul 06, 2007 9:06 pm Post subject: |

Nvidia GeForce FX 5200, is that the card you are talking about? _________________ Welcome to the Overlook Hotel 69.113.123.178:27500

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leileilol Joined: 15 Oct 2004 Posts: 1322 |

Posted: Fri Jul 06, 2007 10:04 pm Post subject: |

CheapAlert wrote:
if a gffx5200, try r_glsl 0

also try getting a proper video card rather than a budget one

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Error Inside3D Staff Joined: 05 Nov 2004 Posts: 558 Location: VA, USA

Posted: Sat Jul 07, 2007 8:47 pm Post subject: |

Cheapy: not everyone has that kind of money... so that was a cocky sorta comment. sometimes people really just have to work with what they have. redrum: did the r_glsl 0 help? if not, there's tons of things that'll help DP on lower vid cards.
_________________
Inside3D : Knowledge Is Power
Darkplaces Documentation Wiki

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Monster Joined: 07 Jan 2006 Posts: 94 Location: North Carolina |

Posted: Sat Jul 07, 2007 10:14 pm Post subject: |

My old 5200 wasn't a bad card. I could run Doom3 on medium-high detail without too many problems. Oblivion ran OK also, and quake was fine.

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redrum Joined: 28 Mar 2007 Posts: 367 Location: Long Island, New York |

Posted: Sat Jul 07, 2007 10:59 pm Post subject: |

I think it's not a video thing. I may have it installed incorrectly. There are 2 files. The engine and the mod right? Do I extract both files into let's say C:\Quake? Then I should just click on the .exe file right? Unrelated question:
Is there a way to get a -1 frag when you get killed?
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Welcome to the Overlook Hotel 69.113.123.178:27500

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scar3crow Inside3D Staff Joined: 18 Jan 2005 Posts: 837 Location: Las Vegas, NV

Posted: Sat Jul 07, 2007 11:11 pm Post subject: |

FXs arent good cards, to be honest. Error, he would be better off with a ti series or such, the FXs just werent good. redrum - Darkplaces the engine was created for modders and to run DPmod, all you need to run the engine is use darkplaces.exe
i have c:\quake\darkplaces.exe and c:\quake\dpmod\darkplacesmodstuff
Regarding the losing a frag when dying, I'd just put in a self.frags == frags - 1; into the player death sequence, so you get penalized in any case.

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redrum Joined: 28 Mar 2007 Posts: 367 Location: Long Island, New York |

Posted: Sun Jul 08, 2007 4:55 pm Post subject: |

Ok, thanks for the info _________________ Welcome to the Overlook Hotel 69.113.123.178:27500

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leileilol Joined: 15 Oct 2004 Posts: 1322 |

Posted: Sun Jul 08, 2007 5:36 pm Post subject: |

Error wrote:
Cheapy: not everyone has that kind of money... so that was a cocky sorta comment. sometimes people really just have to work with what they have.

Well when a '5th generation' video card performs much slower than one of the lowend cards of the 2nd generation, then there's a problem.

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