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Urre

Joined: 05 Nov 2004 Posts: 1073 Location: Sweden
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Posted: Fri Aug 12, 2005 11:20 pm Post subject: UrreBot |
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The first version of my bot has been released at my QExpo booth, check it out!
Drop comments below. _________________ Look out for Twigboy |
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Quest
Joined: 05 Nov 2004 Posts: 30
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Posted: Sat Aug 13, 2005 12:22 pm Post subject: |
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Tell him to stop hogging the LG =( |
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FrikaC Site Admin

Joined: 08 Oct 2004 Posts: 947
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Posted: Wed Aug 17, 2005 8:50 pm Post subject: Re: UrreBot |
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I think it's a really great start. The bots need some sort of combat AI, obviously, but they seem to navigate really well - aside from apparently getting hung up occasionally in the start behind the RA.
I didn't see it mentioned anywhere, but currently, I believe, this bot only supports DM6. |
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Gilgamesh
Joined: 26 Oct 2004 Posts: 67 Location: Brazil
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Posted: Thu Aug 18, 2005 12:01 pm Post subject: Re: UrreBot |
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FrikaC wrote: | I think it's a really great start. The bots need some sort of combat AI, obviously, but they seem to navigate really well - aside from apparently getting hung up occasionally in the start behind the RA.
I didn't see it mentioned anywhere, but currently, I believe, this bot only supports DM6. |
It is mentioned! It's in "urre_wbuse.qc"... That's what i call "information hiding"! LOL
ps: thanks Urre, for the info about green bananas
pps: yes, i like to read things  _________________ #EOP |
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Urre

Joined: 05 Nov 2004 Posts: 1073 Location: Sweden
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Posted: Fri Aug 19, 2005 11:15 pm Post subject: |
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Glad to see people checking out the bot! I've released a minor update at the booth, which should have the getting stuck part fixed, along with other updates.
Good point there, I should note the fact that it only supports dm6 at the moment. _________________ Look out for Twigboy |
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Sajt
Joined: 16 Oct 2004 Posts: 1026
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Posted: Sat Aug 20, 2005 8:44 am Post subject: |
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Very cool. I tried it for a little while. They pulled some navigation moves that you would never expect from a waypoint bot, for example weaving through the things that hold up the stairs in the little room with the teleporter and the green armour on the stairs.
They seemed feasable. A little simplistic otherwise, but their pathfinding works great  _________________ F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe. |
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Urre

Joined: 05 Nov 2004 Posts: 1073 Location: Sweden
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Posted: Thu Aug 25, 2005 10:04 pm Post subject: |
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Glad to see you liked them too Sajt. They truly are very simple beings, it's the navigation that looks cool.
I'm obviously constantly improving them. The next update will take a while longer, I want to add more serious features before releasing another update.
WayBoxEdit will get an update sooner than UrreBots. _________________ Look out for Twigboy |
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