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scar3crow Inside3D Staff

Joined: 18 Jan 2005 Posts: 837 Location: Las Vegas, NV
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Posted: Tue Nov 27, 2007 10:04 pm Post subject: |
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BB's mod aspects weren't really what I would think of as a mod, its quality comes from the excellence of the maps themselves.
Skyblazer, the best mod to play q1edge.bsp with. Hover boards, a ball to grab and toss into a goal that is placed in different locations, and bots... Simple and fun. Iirc a bit of the bot behavior was fudged, such as item pickups... I believe they spawned with a random weapon, which became obvious when they would use shaft on a shaftless map (or on one where it is difficult for a non-waypointed bot to reach like q1edge).
There was one REALLY good weapon mod back in 97 that was on the QCA, and got a great score, but is no longer listed... No clue of the name, but it had new models and skins, which had a great heavy industrial feel and went along great with e4m1. Just very good responsive weapons, and high detail for the time being (but then again, this was a time when I thought the TF sniper rifle and assault cannon models, the original ones, were detailed). |
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Supa

Joined: 26 Oct 2004 Posts: 122
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Posted: Tue Nov 27, 2007 11:44 pm Post subject: |
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Sajt wrote: | Maybe Minion Arena is what I'm thinking of. Was that the chess game? |
If I'm not mistaken, Minion was the chess game - Minion Arena was the RA clone. |
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CocoT

Joined: 14 Dec 2004 Posts: 599 Location: Belly-Gum
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Posted: Wed Nov 28, 2007 1:23 am Post subject: |
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Mmm...
In no particular order (and excluding the "obvious" Frikbot ) :
Team Fortress + Coffee's TF bots
Hurried Descent (simple concept, great gameplay. Exactly what I'm after)
Gyro (which, I wish, could be used in more inventive ways by mod-makers)
Bulldog Arena
Fiend Hunter
There are so many good mods out there, though, it's hard to choose just five...  _________________ http://www.planetcocot.net/ |
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RenegadeC

Joined: 15 Oct 2004 Posts: 370 Location: The freezing hell; Canada
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Posted: Wed Nov 28, 2007 5:27 am Post subject: |
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I was gonna make it a top 10 but I'd figure 5 would give you guys more of a challenge  |
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Urre

Joined: 05 Nov 2004 Posts: 1073 Location: Sweden
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Posted: Wed Nov 28, 2007 7:13 am Post subject: |
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Ren: aye, and it's more interesting to keep track of the 5 people are listing, rather than 10. Also interesting to see which ones people mention that they for some reason didn't include in the list
scar3: Paroxysm? _________________ Look out for Twigboy |
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scar3crow Inside3D Staff

Joined: 18 Jan 2005 Posts: 837 Location: Las Vegas, NV
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Posted: Wed Nov 28, 2007 10:03 pm Post subject: |
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Urre - Does not ring a bell that far back, but it could be... Guess I can dig around an archive tonight, see if I can find it, dl it, and try it when I get home. |
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Error Inside3D Staff

Joined: 05 Nov 2004 Posts: 558 Location: VA, USA
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Posted: Tue Dec 11, 2007 11:58 pm Post subject: |
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1. Prydon Gate - Instant classic, and I wish there were more content... I just started playing this again last night. FRIK! GET TO WORK!!!
2. AirQuake - TRUE classic.
3. Fiend Hunter (really wish I could find v0.62 [i think]) Xoltan sucks for not still working on it, or keeping a version database online
4. Target Quake - i just love this mod!
5. Tied between Galactix, Ren's survival horror mod (sorry I forgot name), TAoV, and Minion Arena - ALL very good mods and very well done _________________ Inside3D : Knowledge Is Power
Darkplaces Documentation Wiki |
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Supa

Joined: 26 Oct 2004 Posts: 122
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Posted: Wed Dec 12, 2007 2:27 am Post subject: |
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Error wrote: | 3. Fiend Hunter (really wish I could find v0.62 [i think]) Xoltan sucks for not still working on it, or keeping a version database online |
Try checking here? You'll probably want to get the v0.60 maps, too. =) |
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Urre

Joined: 05 Nov 2004 Posts: 1073 Location: Sweden
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Posted: Wed Dec 12, 2007 7:11 am Post subject: |
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Supa: ooh!
Someone should make a Fiend Hunter compilation mod, taking the best parts of all the releases into a single mod, and fixing all the funkyness/buggyness of it. And making it a DP mod, too. Yay.
EDIT: that is, essentially a new mod which is *like* Fiend Hunter, using the Fiend Hunter content. _________________ Look out for Twigboy
Last edited by Urre on Wed Dec 12, 2007 3:29 pm; edited 1 time in total |
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Spirit

Joined: 20 Nov 2004 Posts: 476
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Posted: Wed Dec 12, 2007 9:35 am Post subject: |
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Where can I find Hurried Descent? _________________ Quake Maps |
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leileilol

Joined: 15 Oct 2004 Posts: 1321
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Posted: Wed Dec 12, 2007 12:46 pm Post subject: |
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Versus _________________
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RenegadeC

Joined: 15 Oct 2004 Posts: 370 Location: The freezing hell; Canada
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Posted: Wed Dec 12, 2007 4:42 pm Post subject: |
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Glad someone out there appreciates it. |
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FrikaC Site Admin

Joined: 08 Oct 2004 Posts: 947
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Posted: Wed Dec 12, 2007 5:43 pm Post subject: |
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Does Versus count as 5 mods? |
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Urre

Joined: 05 Nov 2004 Posts: 1073 Location: Sweden
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Posted: Wed Dec 12, 2007 5:46 pm Post subject: |
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Maybe it's as good as 5 other mods put together? Basicly, equally good to Arcade. _________________ Look out for Twigboy |
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