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Sajt



Joined: 16 Oct 2004
Posts: 1028

PostPosted: Wed Sep 19, 2007 6:26 am    Post subject: Reply with quote

You should explain some of these terms to people like me who don't play MMOs.

And for the record, I imagine Quake as a single entity, but mysterious and omnipotent, and Shub is one of its endless meager lieutenants. Quakeguy is stuck in the nether realms for an eternity of fragging and respawning and killing Shub!
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Inside3D Staff


Joined: 05 Nov 2004
Posts: 558
Location: VA, USA

PostPosted: Wed Sep 19, 2007 10:12 am    Post subject: Reply with quote

to raid : act of getting a bigger group than the traditional (normal group for this game is 4 players, raid at 8 to 16 players) to fight harder and tougher enemies that a normal group would easily die attempting to do.

raid boss : insanely powerful boss that requires a raid to conquer.

dungeon : contains enemies that are tougher than normal solo'able enemies. these enemies require a normal group to kill.
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frag.machine



Joined: 25 Nov 2006
Posts: 728

PostPosted: Wed Sep 19, 2007 10:20 pm    Post subject: Reply with quote

Sajt wrote:
And for the record, I imagine Quake as a single entity, but mysterious and omnipotent, and Shub is one of its endless meager lieutenants.

Same to me, but the cool thing about Quake lack of a real background story is exactly that: anyone willing to do something (mod, map, monster,etc) can imagine almost anything and it will fit more or less in the ambient.
Sajt wrote:
Quakeguy is stuck in the nether realms for an eternity of fragging and respawning and killing Shub!
Too bad to him, good for us. Very Happy
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