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redrum

Joined: 28 Mar 2007 Posts: 367 Location: Long Island, New York
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Posted: Wed Jan 02, 2008 11:05 pm Post subject: nquake |
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Guys, I downloaded nquake.
I get this error when running though:
GLW_StartOpen() - could not load OpenGL subsystem
Any ideas??? _________________ Welcome to the Overlook Hotel 69.113.123.178:27500 |
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Sajt
Joined: 16 Oct 2004 Posts: 1027
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Posted: Thu Jan 03, 2008 3:02 am Post subject: |
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I'd suggest asking a QW community. I'd never even heard of nquake until I just googled it. _________________ F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe. |
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leileilol

Joined: 15 Oct 2004 Posts: 1321
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Posted: Thu Jan 03, 2008 5:00 am Post subject: |
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sounds like you need to fix your opengl!
also ew nquake, how many 'quake distros' need to exist to violate shareware eula (let alone the Quake trademark name), pathetically tossing quake around like it's a free public domain game _________________
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xaGe

Joined: 01 Mar 2006 Posts: 329 Location: Upstate, New York
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Posted: Sat Jan 05, 2008 3:25 pm Post subject: |
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I would say your drivers a messed up...
nQuake is just a packaging or a renaming of EzQuake... I installed in on my notebook running linux & all is fine when I run the ezquake-gl.glx
Besides haven't you been using other OpenGL quake engines before this? |
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redrum

Joined: 28 Mar 2007 Posts: 367 Location: Long Island, New York
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Posted: Sun Jan 06, 2008 7:42 pm Post subject: |
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Updated drivers, works now! Thanks. _________________ Welcome to the Overlook Hotel 69.113.123.178:27500 |
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redrum

Joined: 28 Mar 2007 Posts: 367 Location: Long Island, New York
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Posted: Wed Jan 09, 2008 12:20 am Post subject: |
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In this version of ezquake you have options for the HUD.
I like to use the new HUD except that I cannot get the rectangle that shows the players top & bottom colors and their frag total to show up like it does in classic mode.
Is there a way to do this? _________________ Welcome to the Overlook Hotel 69.113.123.178:27500 |
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