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Irritant
Joined: 19 May 2008 Posts: 115 Location: Maryland
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Posted: Mon Dec 28, 2009 4:57 pm Post subject: Alien Arena 7.33 |
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Just released today...funny, I've already started on the next version even before releasing this one...
Some of the new features include:
- In-game IRC client
- Player rankings in server browser
- Skill level matchmaker on server info
- Vastly improved anti-lag code
- Headshots
- Optimizations and bugfixes
- Various improved graphic effects
- New level, dm-deathray
Alien Arena 7.33
For a complete changelog - http://icculus.org/alienarena/changelogs/7.33.txt _________________ http://red.planetarena.org - Alien Arena |
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Urre

Joined: 05 Nov 2004 Posts: 1073 Location: Sweden
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Posted: Mon Dec 28, 2009 8:27 pm Post subject: |
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Congrats!
Always cool to see new Alien Arena releases, even though I rarely find time to play it. _________________ Look out for Twigboy |
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ceriux

Joined: 06 Sep 2008 Posts: 968 Location: Florida, USA
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Posted: Mon Dec 28, 2009 8:41 pm Post subject: |
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i might start picking it up and playing. is it really based off of Q1? _________________ QuakeDB - Quake ModDB Group |
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goldenboy

Joined: 05 Sep 2008 Posts: 310 Location: Kiel
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Posted: Mon Dec 28, 2009 10:30 pm Post subject: |
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I think it's Q3 with Marsians and new weapons
It's well done though. Good job on the new release. *goes to update* _________________ ReMakeQuake
The Realm of Blog Magic |
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ceriux

Joined: 06 Sep 2008 Posts: 968 Location: Florida, USA
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Posted: Mon Dec 28, 2009 10:49 pm Post subject: |
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not many people play =( i like the probe though its funny xD _________________ QuakeDB - Quake ModDB Group |
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Irritant
Joined: 19 May 2008 Posts: 115 Location: Maryland
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Posted: Tue Dec 29, 2009 3:02 am Post subject: |
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goldenboy wrote: | I think it's Q3 with Marsians and new weapons
It's well done though. Good job on the new release. *goes to update* |
Thanks
Actually it's based off of Q2.
Gameplay is for the most part completely rewritten, it's alot more like UT than Quake in that regard. _________________ http://red.planetarena.org - Alien Arena |
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avirox
Joined: 16 Aug 2006 Posts: 109
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Posted: Tue Dec 29, 2009 3:45 am Post subject: |
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Great to see Quake 2 mods are still kickin'! I've been meaning to give this a try, and I think now's as good a time as any.. |
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Downsider

Joined: 16 Sep 2008 Posts: 477
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Posted: Tue Dec 29, 2009 3:49 am Post subject: |
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oo I always thought it used DarkPlaces, like Nexuiz. |
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goldenboy

Joined: 05 Sep 2008 Posts: 310 Location: Kiel
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Posted: Tue Dec 29, 2009 5:05 am Post subject: |
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wow, I really thought it used Q3. Then again, I thought that about warsow, too, at first. _________________ ReMakeQuake
The Realm of Blog Magic |
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Irritant
Joined: 19 May 2008 Posts: 115 Location: Maryland
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Posted: Tue Dec 29, 2009 6:57 pm Post subject: |
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goldenboy wrote: | wow, I really thought it used Q3. Then again, I thought that about warsow, too, at first. |
Q2 was used mostly because both projects were developed prior to the Q3 source being released. Qfusion was already by that time pretty similar as far as it's file formats, shaders, etc, so I'm sure they saw no point in switching. In our case with CRX, we just cobbled out the parts of Q3 that we wanted into it. So technically there is some Q3 in there, but it's based originally on Q2. The renderer still bears some similarities to Q2 structurally anyway, but it's all GLSL shader driven now. _________________ http://red.planetarena.org - Alien Arena |
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goldenboy

Joined: 05 Sep 2008 Posts: 310 Location: Kiel
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Posted: Tue Dec 29, 2009 7:02 pm Post subject: |
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Very cool project, Irritant. _________________ ReMakeQuake
The Realm of Blog Magic |
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