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Possible to add frames?

 
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asdqwe



Joined: 05 Apr 2009
Posts: 24

PostPosted: Sat Oct 31, 2009 7:26 pm    Post subject: Possible to add frames? Reply with quote

Is it possible to add frames (or modify existing ones) to the standard Quake monsters, in another program than QME 3? Like new death sequences etc.? If yes, how can I do it?
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ceriux



Joined: 06 Sep 2008
Posts: 968
Location: Florida, USA

PostPosted: Sat Oct 31, 2009 9:13 pm    Post subject: Reply with quote

em you could export a frame to use as a base open it in milkshape, rig it. make your animation then export it as md3, open quark and convert it to mdl. afterwards open your mdl with your custom animations and export all of its frames, open existing mdl and import the new frames.
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