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Chris
Joined: 05 Aug 2006 Posts: 78
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Posted: Sat Jan 26, 2008 9:32 pm Post subject: The Hunted |
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Hi I suppose I just wanted to show some stuff I am working on using the Darkplaces engine. I have been working on The Hunted Chronicles which is a singleplayer game to tie up the last two I made under the same name. I suppose I just felt like there wasn't a whole lot of videos about and if its okay will just drop some stuff I'm working on here.
This here is the latest video I made just showing an inventory akin to SS2 or Arx Fatalis in use with some of the items and search able objects / corpses.
http://gameconsortium.com/blog/2008/01/13/thc-inventory-management/
This is a small tangent I did when bored attempting to recreate that whole dutch angles kind of thing seen in games like Resident Evil and Silent Hill. It also has camera lock on axis allowing for side scroller. top down, and isometric views. I suppose it wont make the cut since The Hunted is a first person game but it may be used for cutscenes later on.
http://www.moddb.com/games/9252/the-hunted-chronicles/videos/78125/thc-alpha-cameras-and-player-movement#imagebox
I suppose that is it for now and may update this thread later on granted anyone is interested. Code wise I take advantage of abusing clientside QC for both of those videos, and if you need help on using csqc I could be of some service. Thanks for reading this through. |
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spinduluz
Joined: 14 Jan 2008 Posts: 6
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Posted: Sat Jan 26, 2008 10:37 pm Post subject: |
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Wow! Looks really cool imo.
And yeah I'm interested at least.
Is this a survival horror game? |
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jim

Joined: 05 Aug 2005 Posts: 400 Location: In The Sun
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Posted: Sun Jan 27, 2008 1:33 pm Post subject: |
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The inventory seems good. I'd keep the special cameras just for cutscenes. _________________ zbang! |
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Urre

Joined: 05 Nov 2004 Posts: 1073 Location: Sweden
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Posted: Sun Jan 27, 2008 9:49 pm Post subject: |
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Your stuff is coming along nicely, keep it up
Next time I hope to see some zombies _________________ Look out for Twigboy |
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Error Inside3D Staff

Joined: 05 Nov 2004 Posts: 558 Location: VA, USA
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Chris
Joined: 05 Aug 2006 Posts: 78
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Chris
Joined: 05 Aug 2006 Posts: 78
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Urre

Joined: 05 Nov 2004 Posts: 1073 Location: Sweden
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Posted: Sun Mar 23, 2008 10:25 pm Post subject: |
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Funny to see the Nexuiz laser effect, shouldn't you have removed that before posting a video? Otherwise neat. Love how the arm moves with the mouse and stuff, even though I didn't see the point. At first I guessed it was supposed to aim where you pointed, but was bugged and inverted, but I doubt you would show that. _________________ Look out for Twigboy |
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Chris
Joined: 05 Aug 2006 Posts: 78
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Posted: Tue Mar 25, 2008 1:47 am Post subject: |
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mainly just to show texture specific materials and things for footsteps / impacts etc. |
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goblinoid
Joined: 21 Mar 2008 Posts: 22
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Posted: Tue Mar 25, 2008 10:53 pm Post subject: |
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Just amazing!
Ps. I would like to see some zombies too . |
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