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QuakeC Programming

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No new posts "You've got the lead"
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32 redrum Mon Nov 19, 2007 7:07 am
No new posts attaching csqc entities to the hud
3 daemon Thu Nov 15, 2007 1:36 pm
No new posts Spawning entities in CSQC
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17 daemon Thu Nov 15, 2007 1:28 pm
No new posts I don't understand the whole server/client thing.
4 Nash Mon Nov 12, 2007 8:16 pm
No new posts Global variables - how?
6 Nash Mon Nov 12, 2007 7:46 pm
No new posts [DarkPlaces] QC drawing graphics onto the screen?
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25 Nash Sun Nov 11, 2007 8:22 pm
No new posts world.qc
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22 redrum Sat Nov 10, 2007 3:06 am
No new posts More code migraines from lack of quakeC lore
5 TargetPractice Fri Nov 09, 2007 12:33 am
No new posts applying health to weapons
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29 redrum Thu Nov 01, 2007 3:11 am
No new posts Difference between PlayerPreThink and PlayerPostThink
7 Nash Tue Oct 30, 2007 3:45 pm
No new posts Changing underwater screen colours
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25 Nash Tue Oct 30, 2007 3:18 pm
No new posts Compilable MenuQC from DPMOD
9 Nash Tue Oct 30, 2007 3:04 pm
No new posts Backpack Kills
4 redrum Sat Oct 27, 2007 10:34 pm
No new posts Dead bodies
11 redrum Thu Oct 25, 2007 2:19 am
No new posts Problem compiling MenuQC
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15 Nash Wed Oct 24, 2007 4:16 pm
No new posts Shotgun shells
12 redrum Tue Oct 23, 2007 3:20 pm
No new posts Fixangle?
2 redrum Tue Oct 23, 2007 12:52 am
No new posts Ogres?
9 redrum Fri Oct 19, 2007 1:54 pm
No new posts kickheads on & off?
8 smd Wed Oct 17, 2007 3:53 am
No new posts Spawn Models?
8 Stealth Kill Tue Oct 16, 2007 6:13 pm
No new posts Three Quake1 Questions?
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22 smd Mon Oct 15, 2007 2:26 pm
No new posts Unknown Command
8 smd Tue Oct 09, 2007 4:46 am
No new posts HUB level system?
11 jim Mon Oct 08, 2007 1:24 am
No new posts RL Kickback
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35 redrum Fri Oct 05, 2007 4:45 pm
No new posts monster_dogs in QW?
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42 redrum Tue Oct 02, 2007 3:14 pm
No new posts Save/Load Game and Weapons
2 jim Mon Oct 01, 2007 2:22 pm
No new posts Weird Spikes Question
10 smd Sat Sep 29, 2007 8:23 pm
No new posts Freeaim
4 Skippy Fri Sep 28, 2007 10:55 am
No new posts Modelled Shields
7 Skippy Mon Sep 24, 2007 1:57 am
No new posts Walking and Running for player
5 jim Fri Sep 21, 2007 11:21 pm
No new posts Sniper Rifle
4 redrum Thu Sep 20, 2007 2:44 pm
No new posts Server Time and Date Request
4 vegetous Thu Sep 20, 2007 1:32 pm
No new posts Rocket Aiming
6 redrum Sun Sep 16, 2007 7:56 pm
No new posts FSW-style Squad Movement
7 GiffE Sun Sep 16, 2007 2:21 am
No new posts Date sim
12 leileilol Sat Sep 15, 2007 7:54 am
No new posts Help with self.velocity
4 redrum Fri Sep 14, 2007 3:56 pm
No new posts Air Control/bouncy corpses?
1 Skippy Fri Sep 14, 2007 7:22 am
No new posts DPM models?
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17 jim Fri Sep 07, 2007 5:18 pm
No new posts Accelerating Rockets
1 redrum Mon Sep 03, 2007 12:53 pm
No new posts Killing Spree
2 redrum Tue Aug 28, 2007 2:52 am
No new posts Impulse commands
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38 redrum Mon Aug 27, 2007 4:34 am
No new posts Fimg feature request
2 Up2nOgOoD[ROCK] Fri Aug 24, 2007 5:08 pm
No new posts Bot bug on dedicated server
1 Orion Wed Aug 15, 2007 9:44 pm
No new posts Start with different weapon?
2 Stealth Kill Mon Aug 13, 2007 10:23 pm
No new posts where can i find the latest source code and compiler?
6 Bonechilla Mon Aug 06, 2007 10:28 pm
No new posts Need help
3 Orion Mon Aug 06, 2007 7:40 am
No new posts fimg needs tooltips
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20 Teiman Fri Aug 03, 2007 1:34 pm
No new posts print commands
6 redrum Tue Jul 31, 2007 7:26 pm
No new posts Chargeable weapons
5 Senban Sat Jul 28, 2007 6:15 pm
No new posts Railgun problem
5 Orion Wed Jul 25, 2007 3:45 am
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