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FrikaC Site Admin

Joined: 08 Oct 2004 Posts: 947
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Posted: Sat Jan 20, 2007 7:21 am Post subject: What are you working on? |
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Are you working on something? Have you told the rest of the class? Fine keep your little secrets. |
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leileilol

Joined: 15 Oct 2004 Posts: 1322
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Posted: Sat Jan 20, 2007 7:56 am Post subject: |
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boobs _________________
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CocoT

Joined: 14 Dec 2004 Posts: 599 Location: Belly-Gum
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Posted: Sat Jan 20, 2007 1:54 pm Post subject: |
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I've been working on quite a few things in the last months. First a totally new SP (for now) mod which I'm going to unveil soon (if only via screenshots), then one little hot-seat MP mini-mod which uses Gyro and should be fun.
I'm actually (sloooowly) working on a full re-design of my website and was planning to give more info on those (and some more mod ideas) once that is done.
I haven't worked much on Infra-Red at all, but I do plan to not let it die
What about you, Frik? |
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HeadThump
Joined: 14 May 2006 Posts: 74 Location: Zin
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Posted: Sun Jan 21, 2007 6:18 am Post subject: |
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Hmm, I think I know her, Cheapy. She worked at a club called Pure Platinum a few years back and she could make lockets out of cherry stems with her tongue (not having arms your other appendiges aquire hightened abilaties). |
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Sajt
Joined: 16 Oct 2004 Posts: 1027
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Posted: Mon Jan 22, 2007 5:22 am Post subject: |
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I'm trying to get out of school without everybody killing me... _________________ F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe. |
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FrikaC Site Admin

Joined: 08 Oct 2004 Posts: 947
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Posted: Mon Jan 22, 2007 8:42 am Post subject: |
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/me attacks Sajt with a hatchet |
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Megazoid

Joined: 17 Oct 2004 Posts: 116
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Posted: Mon Jan 22, 2007 10:07 am Post subject: |
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It will be interesting to see a redesigned Neurotic Conversions.
I remember when it was my first stop for mod news. |
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DieparBaby

Joined: 05 Dec 2006 Posts: 44 Location: London, Ontario, Canada, eh
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Posted: Mon Jan 22, 2007 4:30 pm Post subject: |
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You'll probably all hate me for this, but I'm attempting an almost total conversion of Quake to Half-Life 2 with a Tcl/Tk script starting with the dm maps. Most textures will probably be from the Quake retexturing project.
I'll also be doing some qc coding for a futuristic mod. |
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Entar

Joined: 05 Nov 2004 Posts: 422 Location: At my computer
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DieparBaby

Joined: 05 Dec 2006 Posts: 44 Location: London, Ontario, Canada, eh
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Posted: Mon Jan 22, 2007 4:59 pm Post subject: |
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Entar wrote: | DieparBaby wrote: | I'm attempting an almost total conversion of Quake to Half-Life 2 with a Tcl/Tk script starting with the dm maps. |
YAY C&D! |
C&D? |
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leileilol

Joined: 15 Oct 2004 Posts: 1322
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Posted: Mon Jan 22, 2007 8:12 pm Post subject: |
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Cease & Desist.
Todd Hollenshead already shut one Quake/2/3-to-Half-Life 2 mod _________________
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DieparBaby

Joined: 05 Dec 2006 Posts: 44 Location: London, Ontario, Canada, eh
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Posted: Mon Jan 22, 2007 8:27 pm Post subject: |
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Why? |
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leileilol

Joined: 15 Oct 2004 Posts: 1322
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Posted: Mon Jan 22, 2007 9:17 pm Post subject: |
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The obvious: It infringes on their copyrights  _________________
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DieparBaby

Joined: 05 Dec 2006 Posts: 44 Location: London, Ontario, Canada, eh
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Posted: Mon Jan 22, 2007 9:20 pm Post subject: |
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So what are you allowed to do with the released maps? It's a gpl license so I can distribute and modify them. That's all I'm doing isn't it? |
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DieparBaby

Joined: 05 Dec 2006 Posts: 44 Location: London, Ontario, Canada, eh
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Posted: Mon Jan 22, 2007 9:45 pm Post subject: |
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Quote: | Todd Hollenshead already shut one Quake/2/3-to-Half-Life 2 mod |
Well whoever was doing the mod must have been refusing to release either the vmfs or whatever program they were using to do the conversion. As long as everything I use to do the conversion is released under the GPL, they can't C&D unless there is something I'm missing. |
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