View previous topic :: View next topic |
Author |
Message |
Baker

Joined: 14 Mar 2006 Posts: 1538
|
Posted: Wed Aug 27, 2008 8:31 am Post subject: Floating Objects in Water |
|
|
This was one of the most interesting things in Quake Expo 2006:
Video of it I uploaded: (click)
It uses Gyro physics obviously:
Now this was on the SilverWings page and it said something about Vengenance R2. Unforunately, the site doesn't seem to be operable any longer so apparently nothing will ever come of this.
I can understand the getting knocked around thing, I've seen the Quake airgun that can blow around health boxes and armor.
I've played with Gyro physics before and the floating, but in the video how are they getting brush models to rotate when impacted by the rocket? |
|
Back to top |
|
 |
Error Inside3D Staff

Joined: 05 Nov 2004 Posts: 558 Location: VA, USA
|
|
Back to top |
|
 |
Baker

Joined: 14 Mar 2006 Posts: 1538
|
Posted: Wed Aug 27, 2008 10:07 am Post subject: |
|
|
Error wrote: | aerodynamics? |
k, thanks! |
|
Back to top |
|
 |
|