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ceriux

Joined: 06 Sep 2008 Posts: 969 Location: Florida, USA
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Posted: Tue May 19, 2009 12:25 am Post subject: how hard would it be to code iron sight type aiming? |
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exactly what the subject says. _________________ QuakeDB - Quake ModDB Group |
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leileilol

Joined: 15 Oct 2004 Posts: 1321
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Posted: Tue May 19, 2009 5:04 am Post subject: |
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Not hard. Just takes a .float, and clever new animations on the v_ model _________________
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