View previous topic :: View next topic |
Author |
Message |
GiffE
Joined: 08 Oct 2006 Posts: 141 Location: USA, CT
|
Posted: Fri Jul 09, 2010 11:21 pm Post subject: |
|
|
Chip wrote: | GiffE wrote: | black and white can be done using the same way, except with the cvar r_saturation. Fade it from 1 to 0, 0 being fully saturated/blacknwhite. |
I know that. Any idea for contrast? DP-only? Any idea for any screen effect like sepia, blue tint, green tint?
EDIT: It's actually r_glsl_saturation in DP. |
Ah yes r_glsl_saturation* (went off memory) you can make a sepia, blue, or green tints pretty easily by adding to the glsl/default.glsl post processed effects.
If you need a copy of glsl/default.glsl I think the command to dump it is r_glsl_dumpshader but my memory is fuzzy. _________________ http://www.giffe-bin.net/ |
|
Back to top |
|
 |
Chip

Joined: 21 Jan 2009 Posts: 314 Location: Romania
|
Posted: Sat Jul 10, 2010 1:28 pm Post subject: |
|
|
GiffE wrote: | Chip wrote: | GiffE wrote: | black and white can be done using the same way, except with the cvar r_saturation. Fade it from 1 to 0, 0 being fully saturated/blacknwhite. |
I know that. Any idea for contrast? DP-only? Any idea for any screen effect like sepia, blue tint, green tint?
EDIT: It's actually r_glsl_saturation in DP. |
Ah yes r_glsl_saturation* (went off memory) you can make a sepia, blue, or green tints pretty easily by adding to the glsl/default.glsl post processed effects.
If you need a copy of glsl/default.glsl I think the command to dump it is r_glsl_dumpshader but my memory is fuzzy. |
I already have that default.glsl file. I'll look at it when I can. _________________ My Projects: Quake 1 Mods | OpenQuartz 2 | ChipQuake |
|
Back to top |
|
 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
Powered by phpBB © 2004 phpBB Group
|