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Invisible entitities over the network.

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DieparBaby Joined: 05 Dec 2006 Posts: 44 Location: London, Ontario, Canada, eh |

Posted: Fri Dec 15, 2006 6:20 pm Post subject: Invisible entitities over the network. |

In a previous thread, Sajt said that invisible entities don't get sent over the network. Does that mean that "trigger_multiple:s don't get sent over the network? Thanks, DieparBaby

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Entar Joined: 05 Nov 2004 Posts: 422 Location: At my computer |

Posted: Fri Dec 15, 2006 6:22 pm Post subject: |

Entities that don't have a model don't get sent over the network (iirc). Besides, the clients don't need to know about the trigger_multiples, just the server which handles the progs.dat. _________________ woh... feelin woozy... too much cider...
http://entar.quakedev.com
games fascination - My Game Development Blog/Journal

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DieparBaby Joined: 05 Dec 2006 Posts: 44 Location: London, Ontario, Canada, eh |

Posted: Fri Dec 15, 2006 6:26 pm Post subject: |

O, ok. So if i make an invisible game_rules entity, then it can still access client fields?

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