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Spirit Joined: 20 Nov 2004 Posts: 476 |

Posted: Wed Jun 03, 2009 1:36 pm Post subject: |

leileilol wrote:
Warhammer 40K Quake (also foxed)

Do you mean http://ch.telefragged.com/ ? According to the site it had permission and the files are still at http://www.telefragged.com/directory.php?id=2887
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leileilol Joined: 15 Oct 2004 Posts: 1321 |

Posted: Thu Jun 04, 2009 5:11 am Post subject: |

No, i'm talking about a much older (May 1998) one _________________

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MauveBib Joined: 04 Nov 2004 Posts: 602 |

Posted: Thu Jun 04, 2009 7:17 am Post subject: |

Games workshop has quite a liberal outlook on mods; They allow them as long as there's no mixing of IP. I looked up their policy a couple of years back when some guys on moddb where talking about doing a warhammer 40000 mod. I was gonna warn them about foxing but looked up the policy first, and was pleasantly surprised. As long as the mod is a TC solely using their IP (and doesn't slander them etc) they're fine with it, but they don't allow mixed IP like just sticking some of there IP into stock quake.
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ceriux Joined: 06 Sep 2008 Posts: 969 Location: Florida, USA |

Posted: Thu Jun 04, 2009 5:11 pm Post subject: |

which files do i need to download to try out that mod/game i dont want to have to download them all if i dont need to. _________________ QuakeDB - Quake ModDB Group

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CocoT Joined: 14 Dec 2004 Posts: 599 Location: Belly-Gum |

Posted: Fri Jun 05, 2009 4:45 am Post subject: |

Does the following site's menu works for anyone? http://hosted.planetquake.gamespy.com/ramshackle/ _________________ http://www.planetcocot.net/

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CocoT Joined: 14 Dec 2004 Posts: 599 Location: Belly-Gum |

Posted: Fri Jun 05, 2009 4:52 am Post subject: |

Can we assume that the following part of PlanetQuake is "safe"? http://hosted.planetquake.gamespy.com/features/ _________________ http://www.planetcocot.net/

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Error Inside3D Staff Joined: 05 Nov 2004 Posts: 558 Location: VA, USA

Posted: Fri Jun 05, 2009 5:58 am Post subject: |

ramshackle crashed my firefox and made me ctrl+alt+del it out. _________________ Inside3D : Knowledge Is Power Darkplaces Documentation Wiki

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Spirit Joined: 20 Nov 2004 Posts: 476 |

Posted: Fri Jun 05, 2009 6:27 am Post subject: |

ramshackle is using a Java applet for the navigation, the links are all in the (HTML) source code though. I already grabbed it just need to HTMLise it. :\ _________________ Quake Maps

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CocoT Joined: 14 Dec 2004 Posts: 599 Location: Belly-Gum |

Posted: Fri Jun 05, 2009 1:27 pm Post subject: |

Oh, I see. Thanks for the info, Spirit Oh, and, by the way, I realized I did QPP even though you had it listed as planned, I hadn't seen it. I fixed two of the four linking errors (the other two being an email address and a site that does not exist anymore), the website was salvaged rather easily (compared to others)
(and sorry about the crash, Error )
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Spirit Joined: 20 Nov 2004 Posts: 476 |

Posted: Sun Jun 07, 2009 3:51 pm Post subject: |

The Quake soldiers .com guy is a massive wanker. Look at the sites he mirrored, they all have Google advertisements embedded now. Get lost, you parasite. _________________ Quake Maps

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MauveBib Joined: 04 Nov 2004 Posts: 602 |

Posted: Sun Jun 07, 2009 4:56 pm Post subject: |

Spirit wrote:
The Quake soldiers .com guy is a massive wanker. Look at the sites he mirrored, they all have Google advertisements embedded now. Get lost, you parasite.

That's a bit harsh.
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Spirit Joined: 20 Nov 2004 Posts: 476 |

Posted: Sun Jun 07, 2009 6:30 pm Post subject: |

Sorry for the potty mouth. I strongly oppose advertisements and in my opinion embedding some into other people's work is an abomination. _________________ Quake Maps

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CocoT Joined: 14 Dec 2004 Posts: 599 Location: Belly-Gum |

Posted: Sun Jun 07, 2009 7:33 pm Post subject: |

Mmm... yeah, it's a little problematic. On the one hand, if that means a little income that will secure the sites being online, it's not a bad thing. On the other hand, though, I agree that the very concept of making money, even just a little, through sites whose authors have not been warned is not cool.
As far as my own leeching "work" is concerned, I must admit that I probably do a lot less reshaping than you do, Spirit. I don't take down the IGN ads and don't replace old download links by new ones. I do try to fix missing pictures or pages whenever I can, though.
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negke Joined: 16 Apr 2008 Posts: 56 |

Posted: Sun Jun 07, 2009 9:43 pm Post subject: Google ads |

Not much different from the PQ banners really... If it helps financing the extra bandwidth, why not.

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Chip Joined: 21 Jan 2009 Posts: 314 Location: Romania |

Posted: Mon Jun 08, 2009 3:47 pm Post subject: |

1. You should replace/remove the PQ banners, because they will be gone after August 31. 2. Ads in pages should blend in and should be very discrete. I already have 1.2Gb of website data downloaded. A host should live, too. 3. If you make him remove he ads in the pages, he might create a frameset with an ad on top and the actual website at the bottom. SO that the ad is not embedded in the website, and everything is legal.
4. The owners did not pay for PH hosting, so PQ inserted ads. The owners did not pay for their websites being saved and hosted somewhere else. So this gives Soldiers the right to embed ads. I would do the same.
Everything has a price in this world. Even good intentions.
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My Projects: Quake 1 Mods | OpenQuartz 2 | ChipQuake

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