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Quake 2 - Creating the matching PCX Textures...

 
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Ranger366



Joined: 18 Mar 2010
Posts: 72
Location: Berlin (Germany)

PostPosted: Sat May 29, 2010 4:58 pm    Post subject: Quake 2 - Creating the matching PCX Textures... Reply with quote

Hello dear inside3d community,
i have some problems with creating pcx files for Quake 2, they are displayed wrong with wrong palette code. I dont know wich program i haveto use to save them right for Quake 2. I used Paint.NET with an PCX File Plugin before. I only know that i have to import the Q2 palette or so, but with no matching program...
Thanks to everyone for reading and helping, im really sorry for my poor english.

Ranger366
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r00k



Joined: 13 Nov 2004
Posts: 483

PostPosted: Sat May 29, 2010 5:36 pm    Post subject: Reply with quote

Try WAlly

HomePage/INfo http://www.telefragged.com/wally/

working download link: http://www.fusters.org/quake_2/Wally%201.55b.zip
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Ranger366



Joined: 18 Mar 2010
Posts: 72
Location: Berlin (Germany)

PostPosted: Sat May 29, 2010 6:08 pm    Post subject: Reply with quote

Thank you for the fast reply!
Im using wally now, seems to work, thank you very much!
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