Inside3D!
     

Help desperately needed converting 3ds to mdl

 
Post new topic   Reply to topic    Inside3d Forums Forum Index -> Modeling
View previous topic :: View next topic  
Author Message
Acidmoxy



Joined: 23 Mar 2010
Posts: 8

PostPosted: Fri May 21, 2010 4:31 pm    Post subject: Help desperately needed converting 3ds to mdl Reply with quote

I have a fully textured/animated model to replace the original soldier.mdl in quake1. after trying and trying to convert this model for use in the game, I've failed again and again. Is there a kind soul out there who can convert it for me? here's a link to download the .max, .uvw and .bmp texture file.
This is for a college project that needs to be finished asap, so any help would be greatly appreciated. Many thanks in advance

http://rapidshare.com/files/390019821/getdroiddone.rar.html

ps. If the link doesn't work, email me and I'll send you a copy

frankjmryan@hotmail.com

pps. If anyone needs models made, go ahead and email me your requests, I'll be happy to help. Smile
Back to top
View user's profile Send private message
Dr. Shadowborg
Inside3D Staff


Joined: 16 Oct 2004
Posts: 726

PostPosted: Fri May 21, 2010 5:18 pm    Post subject: Re: Help desperately needed converting 3ds to mdl Reply with quote

Acidmoxy wrote:
I have a fully textured/animated model to replace the original soldier.mdl in quake1. after trying and trying to convert this model for use in the game, I've failed again and again. Is there a kind soul out there who can convert it for me? here's a link to download the .max, .uvw and .bmp texture file.
This is for a college project that needs to be finished asap, so any help would be greatly appreciated. Many thanks in advance

http://rapidshare.com/files/390019821/getdroiddone.rar.html

ps. If the link doesn't work, email me and I'll send you a copy

frankjmryan@hotmail.com

pps. If anyone needs models made, go ahead and email me your requests, I'll be happy to help. Smile


Have you tried these yet?

Sajt's Model Converter
http://forums.inside3d.com/viewtopic.php?t=1967

leileilol's blender plugin pipeline
http://forums.inside3d.com/viewtopic.php?t=1210
_________________
"Roboto suggests Plasma Bazooka."
Back to top
View user's profile Send private message
Sajt



Joined: 16 Oct 2004
Posts: 1026

PostPosted: Fri May 21, 2010 7:08 pm    Post subject: Reply with quote

Yes, if for example you can export to MD3 from 3D Studio, you can then convert that to MDL using my tool (or others).
_________________
F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.
Back to top
View user's profile Send private message
Chip



Joined: 21 Jan 2009
Posts: 314
Location: Romania

PostPosted: Fri May 21, 2010 8:46 pm    Post subject: Reply with quote

Try this. The movie shows how to convert a .3ds weapon, it might help.

http://www.quakewiki.net/how-to-convert-a-3ds-model-to-quake-1-mdl-format
_________________
My Projects: Quake 1 Mods | OpenQuartz 2 | ChipQuake
Back to top
View user's profile Send private message Visit poster's website
Acidmoxy



Joined: 23 Mar 2010
Posts: 8

PostPosted: Sat May 22, 2010 12:26 pm    Post subject: Reply with quote

I can't seem to get it to convert from .max to md3, let alone md1. I've heard that I can export the animation frame by frame and import them one by one into another program. this true? if so, can someone give me a pipeline from .max ---> md1. I'm pretty desperate here. :S

Thanks for the replies thus far.
Back to top
View user's profile Send private message
Acidmoxy



Joined: 23 Mar 2010
Posts: 8

PostPosted: Sat May 22, 2010 2:27 pm    Post subject: Reply with quote

I'm trying everything here folks, I'm hoping I'm not in over my head. I tried using the plugin available at http://forums.duke4.net/index.php?showtopic=1065 to no avail. at this stage, I'll be happy if I can export it to MD3, animations and all, then at least I only have to worry about converting that to MD1. My hard drive is full of programs for this project that do absolutely SFA. I'm using 3ds 2010 if that helps, I'm almost certain that I've done something stupid in terms of the model itself, can someone just check that out for me?
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Inside3d Forums Forum Index -> Modeling All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2004 phpBB Group