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MauveBib



Joined: 04 Nov 2004
Posts: 602

PostPosted: Sat Jan 15, 2005 10:35 am    Post subject: Speed Mods Reply with quote

Didn't really make sense to post this in the instructions thread, so I've made a new thread for everyone to post their speedmods in.

Here's mine http://www.planetquake.com/elf/helix.zip

It's an axe-totting, zombie-dodging, helix-collecting romp.
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Harb



Joined: 15 Oct 2004
Posts: 89

PostPosted: Sat Jan 15, 2005 11:33 am    Post subject: . Reply with quote

Here's Randy's speedmod, a SP game based around tracking down rougue dogs with a unique new weapon:
www.planetquake.com/elf/sm00_randy.zip


And SupaJoe's speedmod, a QW game where you must collect fish in competition with your friends:
www.planetquake.com/elf/sm00_supa.zip



Note, all these speedmods require the following level to be in your ID1/MAPS directory:
www.planetquake.com/elf/h_speed1.zip


More to come hopefully!
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Sajt



Joined: 16 Oct 2004
Posts: 1026

PostPosted: Sat Jan 15, 2005 8:59 pm    Post subject: Reply with quote

Mauve: I got 41 helices, 26 kills Very Happy Cool mod; it would be a neat idea to develop it a bit more, maybe into some kind of multiplayer competition
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VorteX



Joined: 14 Jan 2005
Posts: 12

PostPosted: Sat Jan 15, 2005 11:07 pm    Post subject: turtlemod Reply with quote

http://razorwind.quakegate.net/files/sm00_vortex.exe (7-zip sfx)

An enforcers mod
all weapons turned into different sort of lasers
enforcer's ai was tweaked a bit, they can strafe, jump and have predictable aim.

skill 1 is recommended Smile
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MauveBib



Joined: 04 Nov 2004
Posts: 602

PostPosted: Sun Jan 16, 2005 6:11 am    Post subject: Reply with quote

My current record is 44 Helices. Beat it!
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Harb



Joined: 15 Oct 2004
Posts: 89

PostPosted: Sun Jan 16, 2005 7:12 am    Post subject: . Reply with quote

Firstly, here's Sajt's entry for the speedmod, a multiplayer game for Quake in which you have to collect Fish and Food, and feed it to a hungry puppy, whilst slapping other players with your fish to drive off the competition.
www.planetquake.com/elf/sm00_sajt.zip


Secondly, the final version of the speedmod's base map has been released, now fully VIS'd and leak-free.
www.planetquake.com/elf/h_speed1.zip
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MauveBib



Joined: 04 Nov 2004
Posts: 602

PostPosted: Sun Jan 16, 2005 8:41 am    Post subject: Reply with quote

Ok, I updated mine cos I decided having an axe made it too easy Twisted Evil

http://www.planetquake.com/elf/helix.zip
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Harb



Joined: 15 Oct 2004
Posts: 89

PostPosted: Sun Jan 16, 2005 9:17 pm    Post subject: . Reply with quote

Okay, the speemodding event is over, I announce it a victory!

The complete set of speedmods (All final editions) and the final edition of the map can be downloaded from:
http://www.fileplanet.com/dl.aspx?/planetquake/elf/sm00.zip
or
http://www.planetquake.com/elf/sm00.zip


The official MODDB page for SM00 is at:
http://mods.moddb.com/4519/


And finally, the ELF's new SpeedMods hosted site can be found at:
http://www.planetquake.com/elf/speedmods

I think that's everything...



I'd just like to thank the community for letting my host the first speedmodding event of 2005, and I hope to see just as many coders for the next one!
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