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xaGe Joined: 01 Mar 2006 Posts: 329 Location: Upstate, New York |

Posted: Fri Jan 09, 2009 4:17 am Post subject: |

..Nice..

frag.machine wrote:
Very early stages of QVUE, my new project which is a Quake model viewer/editor:

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ceriux Joined: 06 Sep 2008 Posts: 969 Location: Florida, USA |

Posted: Fri Jan 09, 2009 4:35 am Post subject: |

frag thats awsome cant wait till i can use it. do you think you could add support for mdl conversions? _________________ QuakeDB - Quake ModDB Group

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Urre Joined: 05 Nov 2004 Posts: 1073 Location: Sweden |

Posted: Fri Jan 09, 2009 11:16 am Post subject: |

Cool stuff frag.machine, looking forward to the editor part _________________ Look out for Twigboy

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leileilol Joined: 15 Oct 2004 Posts: 1322 |

Posted: Fri Jan 09, 2009 7:39 pm Post subject: |

leileilol wrote:
do build-style game hud

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Electro Joined: 29 Dec 2004 Posts: 241 Location: Brisbane, Australia |

Posted: Fri Jan 09, 2009 10:05 pm Post subject: |

hah good job neeeeeed a dose of duke _________________ Unit reporting! http://www.bendarling.net/

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Irritant Joined: 19 May 2008 Posts: 115 Location: Maryland |

Posted: Fri Jan 09, 2009 11:18 pm Post subject: |

New release of Alien Arena next week. Quite a bit of engine work, some new content too. _________________ http://red.planetarena.org - Alien Arena

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Urre Joined: 05 Nov 2004 Posts: 1073 Location: Sweden |

Posted: Sat Jan 10, 2009 10:33 am Post subject: |

Cool shit man, loved the previous releases I tried out _________________ Look out for Twigboy

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frag.machine Joined: 25 Nov 2006 Posts: 728 |

Posted: Sat Jan 10, 2009 11:18 pm Post subject: |

ceriux wrote:
frag thats awsome cant wait till i can use it. do you think you could add support for mdl conversions?

I am trying to not be very ambitious about this (after all it's a spare time project, and spare time frequently becomes scarce due RealLife(tm)), so I am just doing one thing at time. It will be done when it's done (hopefully, before DN4Ever launches ).
At least mdl and md2 loading and conversion (from/to both formats): yes. Right now my next step is to allow skin vertices edition, then properly save the edited model, and after that I'll make the md2 save/load stuff.
Further simple formats, like md3: perhaps (as long as I don't have to screw with stuff already working fine to mdl/md2). For a long time I had the idea of a tool allowing to fuse multipart models from Q3 into a single mdl/md2 model with some sort of script or GUI to create a new frame combining aleatory frames from submodels, so there's a good possibility for that, too.
<put your favorite, highly resourceful skeletal model format here>: unlikely, mostly because more complex model formats are often barely documented and besides, there are already a number of tools to deal with those formats.
_________________
frag.machine - Q2K4 Project
http://fragmachine.quakedev.com/

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Electro Joined: 29 Dec 2004 Posts: 241 Location: Brisbane, Australia |

Posted: Thu Jan 15, 2009 9:19 am Post subject: |

Nice work Irritant! Just modeled a railgun. Might still do some tweaks, not sure yet I think it serves its purpose. http://www.bendarling.net/pmx/railgun_wip09.jpg _________________ Unit reporting!
http://www.bendarling.net/

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Labman Joined: 05 Nov 2004 Posts: 51 Location: Brisbane, Australia |

Posted: Thu Jan 15, 2009 10:06 am Post subject: |

Electro wrote:
Nice work Irritant! Just modeled a railgun. Might still do some tweaks, not sure yet I think it serves its purpose. http://www.bendarling.net/pmx/railgun_wip09.jpg

That's a mighty nice looking railgun

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Willem Joined: 23 Jan 2008 Posts: 73 |

Posted: Thu Jan 15, 2009 10:37 am Post subject: |

Sick weapon, that looks great! _________________ www.wantonhubris.com

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st3ady Joined: 14 May 2008 Posts: 18 Location: Baltimore, MD |

Posted: Thu Jan 15, 2009 12:29 pm Post subject: |

Hell yeah! Awesome gun design Ben! So when can we expect to download PMX? _________________ poop stains

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Irritant Joined: 19 May 2008 Posts: 115 Location: Maryland |

Posted: Thu Jan 15, 2009 11:14 pm Post subject: |

Electro wrote:
Nice work Irritant! Just modeled a railgun. Might still do some tweaks, not sure yet I think it serves its purpose. http://www.bendarling.net/pmx/railgun_wip09.jpg

Thanks
That is one sick railgun, what is it going to be used for?
_________________
http://red.planetarena.org - Alien Arena

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jim Joined: 05 Aug 2005 Posts: 400 Location: In The Sun |

Posted: Fri Jan 16, 2009 12:29 am Post subject: |

Railgun looks solid awesome _________________ zbang!

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MauveBib Joined: 04 Nov 2004 Posts: 602 |

Posted: Fri Jan 16, 2009 9:09 pm Post subject: |

Full battle video of the latest version of DiD2 http://elf.planetquake.gamespy.com/did2/did2.avi The computer kicked my ass! _________________ Apathy Now!

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