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Biodude

Joined: 27 Aug 2008 Posts: 83
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Posted: Sun Apr 19, 2009 4:54 pm Post subject: Spawn of the dead grasshopper |
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For my mod, my modeler created this model based off another games design that was scrapped. This cool dude needs some animations and my friend says this place was a good find for animators for quake 1.
The model has only 771 verts, and 1088 triangles
If you want to animate him/ or join the team for a animator. Just post here or at my forums.
http://sotd.forumotion.com/index.htm - forums
http://www.moddb.com/mods/spawn-of-the-dead -moddb page for more info
This isn't the kind of grasshopper you will find in your yard....
Heres a wireframe shot
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Urre

Joined: 05 Nov 2004 Posts: 1073 Location: Sweden
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Posted: Sun Apr 19, 2009 5:57 pm Post subject: |
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Nice model! Hope you find an animator  _________________ Look out for Twigboy |
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Biodude

Joined: 27 Aug 2008 Posts: 83
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Posted: Sun Apr 19, 2009 6:01 pm Post subject: |
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Thanks  |
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leileilol

Joined: 15 Oct 2004 Posts: 1321
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Posted: Wed Apr 22, 2009 6:39 pm Post subject: |
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without a half edgeloop for the elbow you're going to have the worst deformation ever. _________________
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Zylyx_
Joined: 05 Dec 2007 Posts: 111 Location: scotland, uk
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Posted: Thu Apr 23, 2009 10:42 am Post subject: |
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I second that. You should first UV map your model, rig it and do some test animations to see how it deforms, and then texture it and animate it. _________________ ....noodle... |
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Trickle
Joined: 26 Mar 2009 Posts: 44
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Posted: Thu Apr 23, 2009 12:14 pm Post subject: |
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yeah this guy did a great job. I was going to try and tackle this..but I've only animated weapon models, objects, and such. I tried to get a hold of RenegadeC, hes the best out there. _________________
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Biodude

Joined: 27 Aug 2008 Posts: 83
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Posted: Thu Apr 30, 2009 6:37 pm Post subject: |
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I found myself a good animator finaly  |
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leileilol

Joined: 15 Oct 2004 Posts: 1321
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Posted: Thu Apr 30, 2009 6:50 pm Post subject: |
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is it you?
good animators are hard to come by if they're a hobbyist _________________
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Biodude

Joined: 27 Aug 2008 Posts: 83
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Posted: Tue May 05, 2009 9:51 pm Post subject: |
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nope, but he is a low poly modeler,animator,skinner,mapper
He is good and he is around alot.
If anyone still wants to help, i need another map texture maker. For maps....T_T.and other stuff  |
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