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Monster thud?

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redrum Joined: 28 Mar 2007 Posts: 367 Location: Long Island, New York |

Posted: Thu Nov 05, 2009 4:06 am Post subject: Monster thud? |

I know that the AI cafe had addressed this problem but the site seems to be down. Which file contains the code for the thud sound? _________________ Welcome to the Overlook Hotel 69.113.123.178:27500

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Dr. Shadowborg Inside3D Staff Joined: 16 Oct 2004 Posts: 726 |

Posted: Thu Nov 05, 2009 4:37 am Post subject: |

Monster Thud sound is hardcoded in the engine. (same with certain splash sounds.) You'll have to replace the thud.wav or whatever it's called with something blank instead. _________________ "Roboto suggests Plasma Bazooka."

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redrum Joined: 28 Mar 2007 Posts: 367 Location: Long Island, New York |

Posted: Thu Nov 05, 2009 3:30 pm Post subject: |

Ahhhh, thanks. I believe it's the demons landing sound. dland.wav. _________________ Welcome to the Overlook Hotel 69.113.123.178:27500

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redrum Joined: 28 Mar 2007 Posts: 367 Location: Long Island, New York |

Posted: Sat Nov 07, 2009 1:48 pm Post subject: |

No luck, damn! Can anyone help me with this? Is the AI Cafe lost forever? That would be a shame! _________________ Welcome to the Overlook Hotel 69.113.123.178:27500

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Dr. Shadowborg Inside3D Staff Joined: 16 Oct 2004 Posts: 726 |

Posted: Sat Nov 07, 2009 3:17 pm Post subject: |

Looking at my pak0.pak file, it's dland2.wav not dland.wav. Hope this helps! _________________ "Roboto suggests Plasma Bazooka."

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Orion Joined: 12 Jan 2007 Posts: 414 Location: Brazil |

Posted: Sat Nov 07, 2009 4:36 pm Post subject: |

http://quakewiki.net/archives/aicafe/tutorial/main.htm There you go. Thank God they archived it, I'd cry if AI cafe were lost forever... _________________ There's no signature here. Stop looking for one.

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redrum Joined: 28 Mar 2007 Posts: 367 Location: Long Island, New York |

Posted: Sat Nov 07, 2009 6:12 pm Post subject: |

Me too! Thanks Orion! _________________ Welcome to the Overlook Hotel 69.113.123.178:27500

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