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Spirit Joined: 20 Nov 2004 Posts: 476 |

Posted: Sat Aug 14, 2010 4:37 pm Post subject: |

What is the problem with a long thread? _________________ Quake Maps

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Chip Joined: 21 Jan 2009 Posts: 314 Location: Romania |

Posted: Sat Aug 14, 2010 7:02 pm Post subject: |

Spirit wrote:
What is the problem with a long thread?

Hey guys, nevermind, it was just a suggestion. Let's get back to our Quakey stuff
_________________
My Projects: Quake 1 Mods | OpenQuartz 2 | ChipQuake

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Error Inside3D Staff Joined: 05 Nov 2004 Posts: 558 Location: VA, USA

Posted: Sun Aug 15, 2010 5:16 am Post subject: |

...I see no problem here. _________________ Inside3D : Knowledge Is Power Darkplaces Documentation Wiki

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Sajt Joined: 16 Oct 2004 Posts: 1026 |

Posted: Sun Aug 15, 2010 2:44 pm Post subject: |

Problem?! *wrings hands* _________________ F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.

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mh Joined: 12 Jan 2008 Posts: 909 |

Posted: Sun Aug 15, 2010 3:06 pm Post subject: |

There's a scalability problem in some versions of phpBB where if a thread goes over about 1000 posts it causes havoc for the rest of the board. In all fairness I haven't this happen on I3D but I have elsewhere. _________________ DirectQ Engine - New release 1.8.666a, 9th August 2010
MHQuake Blog (General)
Direct3D 8 Quake Engines

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Spike Joined: 05 Nov 2004 Posts: 944 Location: UK |

Posted: Sun Aug 15, 2010 5:57 pm Post subject: |

already on 1069. might be fun to see if we can actually get it to crash/bug/explode. mwahaha. _________________ What's a signature?

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Junrall Joined: 21 Sep 2009 Posts: 136 Location: North West Oregon, USA |

Posted: Sun Aug 15, 2010 6:24 pm Post subject: |

Just a pondering thought... or maybe a "floundering" thought... I too, don't see a problem here... this is my favorite thread! However, to lighten the load here, how about creating a "Projects" forum? Someone could Announce/post what they are working on here then create a separate thread for their project in the "Projects" forum?
_________________
Good God! You shot my leg off!

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goldenboy Joined: 05 Sep 2008 Posts: 310 Location: Kiel |

Posted: Sun Aug 15, 2010 8:38 pm Post subject: |

I like this thread better tbh, because you have everything in the same place... without much clicking. Nice overall status record of the quake/quake-related scene, at least part of it. _________________ ReMakeQuake The Realm of Blog Magic

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Spike Joined: 05 Nov 2004 Posts: 944 Location: UK |

Posted: Sun Aug 15, 2010 10:27 pm Post subject: |

creating new topic = shameless self promotion. posting here = making conversation :) _________________ What's a signature?

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Sajt Joined: 16 Oct 2004 Posts: 1026 |

Posted: Sun Aug 15, 2010 11:37 pm Post subject: |

There's a phpbb at another site I visit, which has a copyright line of ©2001 instead of ©2004 so I assume it's an older version, and there's a thread with 20,000 posts, without a problem. I really doubt that this version will somehow break with too many posts. (And from a PHP programmer's perspective, how could you possibly write forum thread code that broke with too many but less than a zillion posts, unless you deliberately coded it to?)
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F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.

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Junrall Joined: 21 Sep 2009 Posts: 136 Location: North West Oregon, USA |

Posted: Sun Aug 15, 2010 11:40 pm Post subject: |

Spike wrote:
posting here = making conversation

Good Point!

Spike wrote:
creating new topic = shameless self promotion.

Sometimes I like being shameless... keeps me balanced!
So, I've been working on polishing up the look of QCPad. Trying to make it look darkish yet professional. Still have lots of coding to do.
_________________
Good God! You shot my leg off!

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leileilol Joined: 15 Oct 2004 Posts: 1321 |

Posted: Sun Aug 15, 2010 11:55 pm Post subject: |

Junrall wrote:

Spike wrote:
posting here = making conversation

Good Point!

but
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Error Inside3D Staff Joined: 05 Nov 2004 Posts: 558 Location: VA, USA

Posted: Mon Aug 16, 2010 12:03 am Post subject: |

Spike wrote:
already on 1069. might be fun to see if we can actually get it to crash/bug/explode. mwahaha.

no, it wouldn't... we can't access the ftp or anything for this =( that would screw it to hell and back, next thing you know... no I3D
_________________
Inside3D : Knowledge Is Power
Darkplaces Documentation Wiki

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Spirit Joined: 20 Nov 2004 Posts: 476 |

Posted: Mon Aug 16, 2010 9:44 am Post subject: |

Does that also mean that there are no backups whatsoever? I started HTTrack... _________________ Quake Maps

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leileilol Joined: 15 Oct 2004 Posts: 1321 |

Posted: Mon Aug 16, 2010 10:32 am Post subject: |

I think frikac has the say on that. phpBB is easy to backup the database of _________________

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