Inside3D!
     

Quake Guy WIP

 
Post new topic   Reply to topic    Inside3d Forums Forum Index -> Modeling
View previous topic :: View next topic  
Author Message
Zylyx_



Joined: 05 Dec 2007
Posts: 111
Location: scotland, uk

PostPosted: Tue Jul 07, 2009 5:51 pm    Post subject: Quake Guy WIP Reply with quote

Current WIP pics of the new Quake player model:



Vertices: 340
Triangles: 664
_________________
....noodle...
Back to top
View user's profile Send private message MSN Messenger
ceriux



Joined: 06 Sep 2008
Posts: 968
Location: Florida, USA

PostPosted: Tue Jul 07, 2009 8:26 pm    Post subject: Reply with quote

pretty cool, needs a crotch n butt though lol. kinda odd shaped.
_________________
QuakeDB - Quake ModDB Group
Back to top
View user's profile Send private message Yahoo Messenger
Zylyx_



Joined: 05 Dec 2007
Posts: 111
Location: scotland, uk

PostPosted: Tue Jul 07, 2009 8:53 pm    Post subject: Reply with quote

perhaps. Probably add it tomorrow.
_________________
....noodle...
Back to top
View user's profile Send private message MSN Messenger
ceriux



Joined: 06 Sep 2008
Posts: 968
Location: Florida, USA

PostPosted: Tue Jul 07, 2009 10:00 pm    Post subject: Reply with quote

here's the one im working on.


_________________
QuakeDB - Quake ModDB Group
Back to top
View user's profile Send private message Yahoo Messenger
Zylyx_



Joined: 05 Dec 2007
Posts: 111
Location: scotland, uk

PostPosted: Wed Jul 08, 2009 5:19 pm    Post subject: Reply with quote

My Quake guy's evil twin Smile.

I like the cyberpunk look you got going with the boots. I'm going for a more formal military look. What software are you using? I'm using a combo of Lightwave 3d (Modeling), Poser Pro (animation), Milkshape 3D (rigging and tweaking) and Photoshop (naturaly) .

I'm not sure in what format I'll release the finished model in, because there isnt really functional art pipeline for Quake 1 in Lightwave 3d, nor Max & Milkshape. I'll probably release it as a combo .DPM (Darkplaces) and .MDL (Half Life) model.
_________________
....noodle...
Back to top
View user's profile Send private message MSN Messenger
ceriux



Joined: 06 Sep 2008
Posts: 968
Location: Florida, USA

PostPosted: Wed Jul 08, 2009 5:56 pm    Post subject: Reply with quote

I use 3ds Max 10 (modeling), Lith Unwrap (uv mapping), milkshape (rigging and animation) , quark mixed with milkshape to get it in which ever format i want. also use some qme Very Happy

edit: opps forgot photoshop.
_________________
QuakeDB - Quake ModDB Group
Back to top
View user's profile Send private message Yahoo Messenger
jim



Joined: 05 Aug 2005
Posts: 400
Location: In The Sun

PostPosted: Wed Jul 08, 2009 8:55 pm    Post subject: Reply with quote

The legs look so thin that it makes me think he's like the guys in Robin Hood: Men in Tights.. So beef them up Wink

Looks better in the drawing.
_________________
zbang!
Back to top
View user's profile Send private message Visit poster's website
Zylyx_



Joined: 05 Dec 2007
Posts: 111
Location: scotland, uk

PostPosted: Wed Jul 08, 2009 9:18 pm    Post subject: Reply with quote

Beefing up the legs will require redoing a lot of the model.
I dont know if I should just start from scratch again.
_________________
....noodle...
Back to top
View user's profile Send private message MSN Messenger
ceriux



Joined: 06 Sep 2008
Posts: 968
Location: Florida, USA

PostPosted: Wed Jul 08, 2009 11:03 pm    Post subject: Reply with quote

id start from scratch again, try and follow your concept a lil closer. the concept looks cooler to me lol. (might wanna try n make up a side view too. it helps when modeling)
_________________
QuakeDB - Quake ModDB Group
Back to top
View user's profile Send private message Yahoo Messenger
Zylyx_



Joined: 05 Dec 2007
Posts: 111
Location: scotland, uk

PostPosted: Thu Jul 09, 2009 9:43 am    Post subject: Reply with quote

Yeah, I'll probably do that. To be honest, I did make this model in 1 day, so I guess it worked as a first draft.
_________________
....noodle...
Back to top
View user's profile Send private message MSN Messenger
Display posts from previous:   
Post new topic   Reply to topic    Inside3d Forums Forum Index -> Modeling All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2004 phpBB Group