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leileilol



Joined: 15 Oct 2004
Posts: 1321

PostPosted: Mon Apr 25, 2005 2:50 pm    Post subject: Mmmkay Reply with quote

I'm modeling weapons after the Quake and Team Fortress ones (not exactly on the original concepts) with lower polycounts than Quake's originals as well as a good texsize (256x256) and i'm also doing it in md3 AND mdl.

This sniper is only 206 triangles compared to the previous horrible 600 poly sniper model


This shotgun is only 136 triangles, that's like 25 polys less than the original Quake v_shot2.mdl!

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Gilgamesh



Joined: 26 Oct 2004
Posts: 67
Location: Brazil

PostPosted: Mon Apr 25, 2005 4:25 pm    Post subject: Re: Mmmkay Reply with quote

The shotgun looks good and give out a feeling of it beeing very strong, just need a better texture.

But the sniper rifle looks bad, looks like that tool used by medic to inject stuff into you blood, i don't know the english word for it Sad
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leileilol



Joined: 15 Oct 2004
Posts: 1321

PostPosted: Mon Apr 25, 2005 4:30 pm    Post subject: Reply with quote

SYRINGE
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Gilgamesh



Joined: 26 Oct 2004
Posts: 67
Location: Brazil

PostPosted: Mon Apr 25, 2005 4:33 pm    Post subject: Reply with quote

CheapAlert wrote:
SYRINGE

Yes, that's it! Razz
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Wazat



Joined: 15 Oct 2004
Posts: 732
Location: Middle 'o the desert, USA

PostPosted: Mon Apr 25, 2005 4:54 pm    Post subject: Reply with quote

Oh, yea! A syringe with a scope on it. I fear the medic packing that thing! ^_^

I don't think either looks too bad... some serious skinning action could really hide the blurry look we're seeing.
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machi



Joined: 14 Nov 2004
Posts: 8
Location: argentina

PostPosted: Tue Apr 26, 2005 4:07 am    Post subject: Reply with quote

why do you want low poly versions?
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leileilol



Joined: 15 Oct 2004
Posts: 1321

PostPosted: Tue Apr 26, 2005 4:09 am    Post subject: Reply with quote

machi wrote:
why do you want low poly versions?


Because I can!
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scar3crow
Inside3D Staff


Joined: 18 Jan 2005
Posts: 837
Location: Las Vegas, NV

PostPosted: Tue Apr 26, 2005 1:50 pm    Post subject: Reply with quote

its certainly a change of pace seeing someone doing lower poly versions of models...

though the shotgun does look pretty good and could be quite fine with some real skinning
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RenegadeC



Joined: 15 Oct 2004
Posts: 370
Location: The freezing hell; Canada

PostPosted: Tue Apr 26, 2005 4:28 pm    Post subject: Reply with quote

scar3crow wrote:
its certainly a change of pace seeing someone doing lower poly versions of models...

though the shotgun does look pretty good and could be quite fine with some real skinning


My exact thoughts, lack of detail on the skin hurts it but otherwise it's good
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