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Teiman
Joined: 03 Jun 2007 Posts: 309
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Posted: Fri Aug 03, 2007 1:42 pm Post subject: Re: Creative Commons |
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Artist have special needs:
- Attribution "Made by"
- No-commercial
- No-derivative
With Creative Commons, artist can design a license that fit his needs.
And seems is popular:
http://www.artelista.com/libre
I think artist don't undersnt the concept "SHARE", but will do one day. |
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FrikaC Site Admin

Joined: 08 Oct 2004 Posts: 947
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Posted: Fri Aug 03, 2007 2:33 pm Post subject: |
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Urre wrote: | I'm with Baker on the MMO issue. I just don't play MMO's, period. I like having atleast a remote possibility for a life. When coding I already "lose" a lot of time, cause it's mostly bugfixing/bugtacking you do anyway, not so much coding per se. |
It worries me when a joke post sparks a serious conversation. |
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Baker

Joined: 14 Mar 2006 Posts: 1538
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Posted: Fri Aug 03, 2007 2:34 pm Post subject: Re: Creative Commons |
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Teiman wrote: | Artist have special needs:
- Attribution "Made by"
- No-commercial
- No-derivative
With Creative Commons, artist can design a license that fit his needs.
And seems is popular:
http://www.artelista.com/libre
I think artist don't undersnt the concept "SHARE", but will do one day. |
I think the Creative Commons plays to irrational human fears.
For 99% of people -- regardless of talent -- not a single of the above is a real and actual risk (except in their head).
There are mega-art sites with thousands and thousands of drawings and such and AT BEST maybe a few might be downloaded as a wallpaper.
I also don't believe there is something more noble about those types of creations versus, say, the type of things LordHavoc does.
I think the Creative Commons also plays human vanity.
/End of rant
FrikaC wrote: | It worries me when a joke post sparks a serious conversation. |
It was a nice little subplot in the thread I liked it.  |
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HeadThump
Joined: 14 May 2006 Posts: 74 Location: Zin
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Posted: Fri Aug 03, 2007 3:12 pm Post subject: |
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speaking of subplots
Quote: | I also don't believe there is something more noble about those types of creations versus, say, the type of things LordHavoc does. |
You've made that point several times now, I'm starting to get the feeling you don't like artist. Is there a back story here? Did an artist lover leave you high and dry and feeling a bit emasculated? Or a noble coder pull you from a burning building and whisper, 'remember us, the unappreciated coders of this world,' as he drifted back into the crowds?
I'm not saying you don't have legitimate reasons to hate artist, but I'm curious what turned you into an anti-artite |
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Baker

Joined: 14 Mar 2006 Posts: 1538
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Posted: Fri Aug 03, 2007 4:02 pm Post subject: |
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HeadThump wrote: | I'm not saying you don't have legitimate reasons to hate artist, but I'm curious what turned you into an anti-artite |
Um ... where did I say I hate artists? |
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HeadThump
Joined: 14 May 2006 Posts: 74 Location: Zin
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Posted: Fri Aug 03, 2007 11:20 pm Post subject: |
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Quote: | Um ... where did I say I hate artists? |
Anti-Artites are very subtle and don't just announce their hatred for the artiste.
A little story, undoubtedly apocrypha, one art teacher once told me. When Leonardo da Vinci was painting The Last Supper, he took his sweet ass time about it, coming and going as he pleased, with no particular concern for any extra spending this was costing the Papacy that paid the commission. The person in charge of the project however did care and he confronted Leonardo and urged him to be more productive, at which Leo replied,
"Careful you, I have not picked a model for Judas just yet."
See, the moral of this story is that artist can be self important assholes, and anti-artite-ism is rampant because of this fact.
I'm here to listen, not to judge. |
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Baker

Joined: 14 Mar 2006 Posts: 1538
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Posted: Sat Aug 04, 2007 3:27 am Post subject: |
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HeadThump wrote: | I'm here to listen, not to judge. |
Nah, I don't dislike artists.
I'm sort of a utilitarian (John Stuart Mill) -- well actually, I'm a hardcore utilitarian and don't like things that impede the cooperation of people for the greater good.
I've done some additional research on the Creative Commons and as it turns out the founder's motivations were to increase the body of work available for non-profit teaching/education so I guess that license was designed for a worthy purpose.
/Thanks for sharing the above story |
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HeadThump
Joined: 14 May 2006 Posts: 74 Location: Zin
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Posted: Sat Aug 04, 2007 7:48 am Post subject: |
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Quote: | Thanks for sharing the above story |
No Problem. Of the utilitarians, Mills is the one I find copacetic.
Though as far as philosophers go, these guys I miss the most:
Quote: | Some folks trust to reason
Others trust to might
I don't trust to nothing
But I know it come out right
Say it once again now
Oh I hope you understand
When it's done and over
Lord, a man is just a man
Playing
Playing in the band
Daybreak
Daybreak on the land |
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albertwigs
Joined: 30 Mar 2010 Posts: 3
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Posted: Wed Mar 31, 2010 3:38 am Post subject: |
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I like post which deals with many interesting facts regarding concern process.Far fewer artists are going to be willing to use the GPL. And there are few if any previously available art assets (such as those that Tremulous uses extensively) under the GPL or Free Art License or whatever. |
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FrikaC Site Admin

Joined: 08 Oct 2004 Posts: 947
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Posted: Thu Apr 01, 2010 4:51 am Post subject: |
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Yeah I liked Sajt's post too. |
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Teiman
Joined: 03 Jun 2007 Posts: 309
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Posted: Thu Apr 01, 2010 11:34 am Post subject: |
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Here in spain theres a terrorist dude that also make book for childrens (5 years olds). So the dude kill people AND writte nice tales for chidrens.
Is ok to hate people, and at the same time admire his work (the no evil part, the good part).
So if some artist is a asshole (not all!, there are also the humble variety, and maybe there are more humble than the other) , you can hate his assholery, and still appreciate his nice works.
Is somewhat sad that artist don't feel like sharing the same way the programmers want. The atribution thing, and the no-commercial thing, really separate away the artist licenses from the programmer licenses. Thats a problem with the GPL, since to be perfectly legal, everything in a GPL zip file must be GPL. The workaround is easy, have two zip files. Or ignore this tiny request and have two licenses, one for the media, other for the code.
I like wen a project manage to have a single zip file and everything inside is covered in the GPL. Is nexuiz like that?
Last edited by Teiman on Fri Apr 02, 2010 11:14 am; edited 1 time in total |
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Baker

Joined: 14 Mar 2006 Posts: 1538
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Posted: Fri Apr 02, 2010 8:57 am Post subject: |
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Teiman wrote: | Is somewhat sad that artist don't feel like sharing the same way the programmers want. The atribution thing, and the no-commercial thing, really separate away the artist licenses from the programmer licenses. |
Some will rise. Some will fall.
And so it is with life. Evolution will decide the path.
The path is to disregard human vanity and do for the greater good.
Sure you can sell yourself out and play to fears and vanity. Many will. Some won't.
Not all of us can rise above. But not all of us were meant to, and not all of us are supposed to ...
Some of us are made of stronger stuff. And some of us aren't. It isn't a question of what you believe, but what you believe of the question. _________________ Tomorrow Never Dies. I feel this Tomorrow knocking on the door ... |
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r00k
Joined: 13 Nov 2004 Posts: 483
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Posted: Mon Apr 12, 2010 4:55 am Post subject: |
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I was digging around the id software ftp site, and noticed an idstuff2 folder and dug deeper to find an mdl folder with different models. Well I downloaded one that touted a player model, etc but only to find that it was merely the normal player model with new skins.
It's kinda odd how id allows this? |
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leileilol

Joined: 15 Oct 2004 Posts: 1321
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Posted: Mon Apr 12, 2010 5:06 am Post subject: |
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That's because they allow it in the strict context that it's a component/addon depending on their full, registered product. Same goes for any modified doom graphics/sounds in idgames/. It DOES NOT MEAN IT'S "free to use for your free games". The same even applies to additional content supplied in patches, such as Quake2 3.14+ or q3 1.17+ patches. You legally can't use those outside their intended games, even if it is technically possible. _________________
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