View previous topic :: View next topic |
Author |
Message |
asdqwe
Joined: 05 Apr 2009 Posts: 24
|
Posted: Sat Oct 31, 2009 7:26 pm Post subject: Possible to add frames? |
|
|
Is it possible to add frames (or modify existing ones) to the standard Quake monsters, in another program than QME 3? Like new death sequences etc.? If yes, how can I do it? |
|
Back to top |
|
 |
ceriux

Joined: 06 Sep 2008 Posts: 968 Location: Florida, USA
|
Posted: Sat Oct 31, 2009 9:13 pm Post subject: |
|
|
em you could export a frame to use as a base open it in milkshape, rig it. make your animation then export it as md3, open quark and convert it to mdl. afterwards open your mdl with your custom animations and export all of its frames, open existing mdl and import the new frames. _________________ QuakeDB - Quake ModDB Group |
|
Back to top |
|
 |
|