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SuperCoop beta 3

 
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Senban



Joined: 14 Apr 2007
Posts: 19

PostPosted: Sat Jul 28, 2007 2:26 pm    Post subject: SuperCoop beta 3 Reply with quote

This is just a copy and paste of the announcement I made on QuakeOne forums about the latest beta of my mod. It features my famous recipie for hand grenades!

http://www.shub-hub.com/files/mods_multiplayer/SuperCoopB3.rar

For those of you who don't know, SuperCoop is a Quake mod designed to induce a state of psychopathic frenzy in it's players as part of a secret government project to take over the country. For those of you who wish to take part in this experiment SuperCoop offers up rapid and brutal action in coop, deathmatch and single player modes, with more dangerous and aggressive (not to mention respawning) monsters, retuned weaponry, new game modes and various other really cool stuff.

For those of you who have already begun the conditioning/desensitizing process the main advances in beta 3 are the addition of three new weapons:
Hand Grenades (throw them, stick them on to people, drop them down lift shafts. All good clean fun). The Blaster (to be found in the Enforcers back pack, a modest weapon, not to be underestimated). And the SurgiKit (which is obviously not technicaly a weapon but rather allows you to heal your teammates injuries, and your own. This item should be used with care!)
Other advances are alt-fire modes for many of the weapons (more will come in future releases).
And much, much more... For example Chthon with quad dammage(!)
Have a nice day folks.
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Monster



Joined: 07 Jan 2006
Posts: 94
Location: North Carolina

PostPosted: Sat Jul 28, 2007 2:55 pm    Post subject: Reply with quote

awesome. I'll check it out. Have you gotten the frikbots to act more intelligently in co-op? Very Happy I also made a version2 of the ID1 waypoints. Download them here: http://tlb.quakedev.com/files/fbxways/monsterFBXID1waysV2.zip
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Senban



Joined: 14 Apr 2007
Posts: 19

PostPosted: Sat Jul 28, 2007 3:44 pm    Post subject: Reply with quote

The v2 waypoints are included in the rar. I haven't gone near the bot code yet, but it's on the to-do list. On the other hand deathmatch 3 works very nicely (as does deathmatch 1 for that matter). Try deathmatch 3 on e1m7 with 2 bots.
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Teiman



Joined: 03 Jun 2007
Posts: 309

PostPosted: Mon Jul 30, 2007 10:42 am    Post subject: Reply with quote

Stick grenades on people?

Thats smeell to jihadism Very Happy
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Sajt



Joined: 16 Oct 2004
Posts: 1027

PostPosted: Tue Jul 31, 2007 5:49 am    Post subject: Reply with quote

You could do that in DPMod... stick like 30 nail grenades on your coop buddy and have him blow up a bunch of tough monsters (then you can just kill each other to collect backpacks with the magic of Quake coop)
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