Index | FAQ | Search | Memberlist | Usergroups | Profile | Log in to check your private messages | Log in | Register

Questions about entity exclusion bitflags on mapload

| Inside3d Forums Forum Index -> QuakeC Programming

View previous topic :: View next topic
Author | Message
--- | ---
Dr. Shadowborg Inside3D Staff Joined: 16 Oct 2004 Posts: 726 |

Posted: Fri Jan 01, 2010 12:01 am Post subject: Questions about entity exclusion bitflags on mapload |

Okay, starting out what I'm doing now is working on adding deathmatch support to my SP map, and I want to add a deathmatch only flag to stuff like trigger_teleport, func_wall, etc. Are the "not on skill x / Deathmatch" bitflag exclusions hardcoded into the engine?
Also, does nightmare break this? i.e. If I set a trigger entity / func_wall to not be on easy, normal and hard, will it appear on nightmare?
_________________
"Roboto suggests Plasma Bazooka."

Back to top |

FrikaC Site Admin Joined: 08 Oct 2004 Posts: 947 |

Posted: Fri Jan 01, 2010 12:14 am Post subject: |

Yes the exclusions are handled engine side. ('Hardcoded' is such a funny word in a open source engine). Nightmare uses the "hard" bitflag for spawn exclusion.

Back to top |

Dr. Shadowborg Inside3D Staff Joined: 16 Oct 2004 Posts: 726 |

Posted: Fri Jan 01, 2010 12:34 am Post subject: |

FrikaC wrote:
Yes the exclusions are handled engine side. ('Hardcoded' is such a funny word in a open source engine). Nightmare uses the "hard" bitflag for spawn exclusion.

Ah, cool then that just means I have to configure quake.fgd to actually use the "not on X" flags.
Hardcoded in this case is slightly lame, but I'll work around it.
Thanks for the reply and have a good New Years Eve / Day Frik!
_________________
"Roboto suggests Plasma Bazooka."

Back to top |

Display posts from previous:

| Inside3d Forums Forum Index -> QuakeC Programming | All times are GMT
Page 1 of 1

Jump to:

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

Powered by phpBB © 2004 phpBB Group