Inside3D!
     

Engine Mod Question

 
Post new topic   Reply to topic    Inside3d Forums Forum Index -> General Discussion
View previous topic :: View next topic  
Author Message
Mr Lenguini



Joined: 22 Oct 2004
Posts: 7

PostPosted: Fri Oct 22, 2004 2:38 am    Post subject: Engine Mod Question Reply with quote

Are there any engines that support .mp3 format music? Preferably set up so that it could be changed from QC like cd tracks. If there is not, how hard would it be to implement?
Back to top
View user's profile Send private message Send e-mail Visit poster's website AIM Address
leileilol



Joined: 15 Oct 2004
Posts: 1321

PostPosted: Fri Oct 22, 2004 3:48 am    Post subject: Reply with quote

Back when FMOD was popular in Quake engines (like mid-2001 or so) many engines supported MP3 music till someone freaked out (LordHavoc? Ender?) about the legalities with FMOD and GPL. The closest thing you can do now is to have .ogg played back as an ambientsound with ATTN_NONE in Darkplaces. Bam, instant music!
_________________
Back to top
View user's profile Send private message
RenegadeC



Joined: 15 Oct 2004
Posts: 370
Location: The freezing hell; Canada

PostPosted: Fri Oct 22, 2004 3:49 am    Post subject: Reply with quote

Not to mention .ogg > .mp3!
Back to top
View user's profile Send private message AIM Address MSN Messenger
Mr Lenguini



Joined: 22 Oct 2004
Posts: 7

PostPosted: Fri Oct 22, 2004 1:46 pm    Post subject: Reply with quote

Err... not quite understanding the legality asect of it assuming I were to only play original music in my mod, is there something else that would be a legal catch? Anyways, how hard is it to implement into say Fitzquake or some equivalent?
Back to top
View user's profile Send private message Send e-mail Visit poster's website AIM Address
CheapAlert's MESANGR
Guest





PostPosted: Fri Oct 22, 2004 5:09 pm    Post subject: Reply with quote

It's some MP3 patent shite, AND Fmod has an incompatible license itself.
Back to top
Tei
Guest





PostPosted: Fri Oct 22, 2004 5:28 pm    Post subject: Reply with quote

You can use .WAV If you want to distribute, a wav file compresed with rar will be small. Can be smaller as mp3 or ogg or other audio compresion format, and maybe you can use a tool to uncompress before the installation (some Strangeous Company moviemachine films use that ).
WAV its compatible with all engines.

Download "Star Wars: Doghfigher" mod, include music for ambient purposes and work very well, and whas WAV, not mp3 or ogg.
Back to top
Wazat



Joined: 15 Oct 2004
Posts: 732
Location: Middle 'o the desert, USA

PostPosted: Fri Oct 22, 2004 6:17 pm    Post subject: Reply with quote

Except wav files are very big on the user's machine, which the user may not be very pleased with. It would be nice if this license problem weren't there... MP3 would be useful. Sad
_________________
When my computer inevitably explodes and kills me, my cat inherits everything I own. He may be the only one capable of continuing my work.
Back to top
View user's profile Send private message MSN Messenger
leileilol



Joined: 15 Oct 2004
Posts: 1321

PostPosted: Fri Oct 22, 2004 9:52 pm    Post subject: Reply with quote

Darkplaces can play oggs directly, in STEREO

ogg > wav

ogg > mp3
_________________
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Inside3d Forums Forum Index -> General Discussion All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2004 phpBB Group