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Favorite Quake Mods Thread!
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Kools



Joined: 05 Jan 2005
Posts: 37
Location: The Netherlands

PostPosted: Sat May 24, 2008 5:48 pm    Post subject: Reply with quote

I've checked my laptop, and sadly I don't have the unmodified Hurried Descent on there anymore.
Sorry guys.
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ajay



Joined: 29 Oct 2004
Posts: 295
Location: Swindon, UK

PostPosted: Sun May 25, 2008 5:02 pm    Post subject: Reply with quote

I'm not sure what Hurried version this is, but it's the only one I've got:

http://www.ajaysquakesite.co.uk/hurried.rar

hope it helps
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leileilol



Joined: 15 Oct 2004
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PostPosted: Sun May 25, 2008 5:33 pm    Post subject: Reply with quote

That's 1.1!
I'll mirror on Lost Mods soon
Thanks
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Error
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Joined: 05 Nov 2004
Posts: 558
Location: VA, USA

PostPosted: Mon May 26, 2008 4:15 am    Post subject: Reply with quote

Ajay saves the day!!!
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scar3crow
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Joined: 18 Jan 2005
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Location: Las Vegas, NV

PostPosted: Mon May 26, 2008 6:11 am    Post subject: Reply with quote

My Quake folder feels right once more, having a folder named 'hurried' in it.
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Akuma



Joined: 26 May 2008
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PostPosted: Mon May 26, 2008 11:01 am    Post subject: Reply with quote

Hey guyz Razz
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Paradise



Joined: 07 Apr 2008
Posts: 8

PostPosted: Mon May 26, 2008 4:56 pm    Post subject: Reply with quote

Wazat wrote:
Rune Quake and a few others are likewise fond memories.


It does not have to be a fond memory anymore, RuneQuake is actually the number one played Quake mod today! You can always find somebody to play with at that server any day and almost any time of the day.

The mod has more than the 4 basic runes and the gameplay offers a lot of posibilities. It is also very easy to pick up and play and loads of FUN!Razz I play it at every chance I get to touch Quake and I never get bored with it.

The server to connect to is Quake.Shmack.Net and the website for it can be found here, www.RuneCentral.com. You can use any client to connect and it requires no downloads.

It is highly recommended that it is played with the full registered version of Quake 1 to be able to move together with the server to new levels as the server switches them.


Last edited by Paradise on Sun Jun 01, 2008 9:30 pm; edited 1 time in total
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RenegadeC



Joined: 15 Oct 2004
Posts: 370
Location: The freezing hell; Canada

PostPosted: Mon May 26, 2008 6:55 pm    Post subject: Reply with quote

Akuma wrote:
Hey guyz Razz

Holy shit, hi!
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ajay



Joined: 29 Oct 2004
Posts: 295
Location: Swindon, UK

PostPosted: Mon May 26, 2008 7:29 pm    Post subject: Reply with quote

Hey Mr Akuma sir!
Hurried and Slowmo were two of the mods that first got me inspired to mod; simplicity + effectiveness, great stuff Smile
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scar3crow
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Joined: 18 Jan 2005
Posts: 837
Location: Las Vegas, NV

PostPosted: Mon May 26, 2008 10:38 pm    Post subject: Reply with quote

Quote:
Holy shit, hi!


Ditto! Holy shit, hi!
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Error
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Joined: 05 Nov 2004
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PostPosted: Sat May 31, 2008 8:04 am    Post subject: Reply with quote

leileilol wrote:
BattleMech


no, found it... Cyber Quake

http://www.moddb.com/mods/4102/cyberquake-v4

great mod
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RenegadeC



Joined: 15 Oct 2004
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Location: The freezing hell; Canada

PostPosted: Sat May 31, 2008 4:51 pm    Post subject: Reply with quote

Well since nobody else did it even if it's self promotion I'm gonna add Stealth Quake to my list.
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Dr. Shadowborg
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Joined: 16 Oct 2004
Posts: 726

PostPosted: Sat May 31, 2008 6:39 pm    Post subject: Reply with quote

In no particular order:
FrikbotX
OUM
Quoth
Stealth Quake (just because)
Hellsmash: QSR (Yes, I know it's mine, but hell, if RennyC can get away with it Razz)

Can't think of any others ATM.
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lth



Joined: 11 Nov 2004
Posts: 129

PostPosted: Tue Jun 03, 2008 3:04 pm    Post subject: Reply with quote

Thanks Error! This might be a more recent version of cyberquake v4:

http://random-productions.co.uk/quake/cyberv4.zip

I think it probably has some slightly smarter bots when it comes to their buying decisions. Dunno what version the moddb is, I don't ever remember uploading it. Anyone with the appropriate access might like to point the 'site' link there to http://random-productions.co.uk/quake/ , since that's as close to a Quake site as I have these days.

Also, that's not actually the mod I released called BattleMech, which was a single player job where you could buy stuff to upgrade your mech and you had individual turrets and the bad guys got harder and harder no matter what order you played the levels in, and eventually enforcers ended up with red armour and railguns. In fact, I think that's what the mech.zip is. You need to play it with its own engine, lthquake, included I think, for which I've lost the source code, rendering further development harder than I can be bothered to contemplate.
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lth



Joined: 11 Nov 2004
Posts: 129

PostPosted: Tue Jun 03, 2008 3:06 pm    Post subject: Reply with quote

Also, I vote for Zer, too. Cracking atmosphere, spot on.
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