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No new posts Black people stole from my store.
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17 mikeeusa Tue Dec 23, 2008 5:46 am
No new posts Looking for a QC coder
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35 SamUK Mon Dec 22, 2008 11:27 pm
No new posts "DISCUSS ___ANYTHING___ YOU WANT" Stop deleting th
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19 mikeeusa Mon Dec 22, 2008 4:02 am
No new posts Quake really needs some generic .mdl open source models
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88 Baker Sun Dec 21, 2008 6:38 am
No new posts Join us Saturday, Thunderwalker Smackdown Extravaganza VII
4 Batman!]ZFA[ Fri Dec 19, 2008 12:23 am
No new posts 24 bit sniper rifle released for thunderwalker ctf
4 Batman!]ZFA[ Sun Dec 14, 2008 7:26 am
No new posts [ Poll ] Modeling Forum
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21 scar3crow Sat Dec 13, 2008 9:52 pm
No new posts Happy 15th Doom
4 leileilol Fri Dec 12, 2008 4:48 pm
No new posts Possibility to exceed sv_maxspeed by various techniques
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44 Baker Fri Dec 12, 2008 4:34 pm
No new posts Creative Commons Sharealike Vs. GPL (Game data)
4 Baker Fri Dec 12, 2008 1:05 am
No new posts Beat Quake in Under An Hour One of Top 50 Geek Skills
8 scar3crow Thu Dec 11, 2008 7:46 am
No new posts released MHQuake
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48 reckless Tue Dec 09, 2008 6:39 pm
No new posts Inviting "veterans" modders to say "hi"
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69 CocoT Mon Dec 08, 2008 10:19 am
No new posts Shub-Hub
13 redrum Fri Dec 05, 2008 3:44 pm
No new posts Best DM maps???
6 redrum Wed Dec 03, 2008 11:19 pm
No new posts betcha didn't know that
3 leileilol Wed Dec 03, 2008 4:45 am
No new posts Nexuiz (Fully Opensource 3d game) needs developers, could yo
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22 mikeeusa Tue Nov 25, 2008 4:58 pm
No new posts Thunderwalker Smackdown Extravaganza VI This Saturday
4 Batman!]ZFA[ Tue Nov 25, 2008 7:07 am
No new posts Half-Life BSP Experiments
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30 Baker Mon Nov 24, 2008 6:38 pm
No new posts Favicon for Inside3d
4 DireBetaFiend Mon Nov 24, 2008 7:06 am
The selected topics have been moved. Moved: chris's models
3 ajay Tue Nov 18, 2008 11:53 pm
No new posts (Another) RemakeQuake project
12 CocoT Mon Nov 17, 2008 8:47 pm
No new posts And now, for something completely different...
2 frag.machine Mon Nov 10, 2008 5:31 pm
The selected topics have been moved. Moved: Need some help importing models into Quake 1
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15 Muki Hyena Fri Nov 07, 2008 6:56 am
No new posts Kleshik Bug
3 Chillo Thu Nov 06, 2008 11:30 pm
No new posts Sagdoll 1.42
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17 MauveBib Mon Nov 03, 2008 3:49 pm
The selected topics have been moved. Moved: HL .mdl to Quake .mdl converter?
4 Orion Mon Nov 03, 2008 8:54 am
No new posts 1'st beta
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35 reckless Sat Nov 01, 2008 1:32 am
No new posts Halloween Mod: Wee 2
12 Chillo Fri Oct 31, 2008 11:10 am
No new posts Prefabs and other dead links
7 ajay Fri Oct 31, 2008 6:54 am
The selected topics have been moved. Moved: Making a Quake MDL in Blender: for dummies, NOT TOTAL MORONS
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20 leileilol Tue Oct 28, 2008 3:06 pm
No new posts CocoT announces Transloquake
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67 CocoT Mon Oct 27, 2008 2:59 am
No new posts Post Your Quake Collection
0 scar3crow Mon Oct 27, 2008 1:14 am
No new posts 100 Quake1 mods in 10 minutes?
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46 CocoT Sun Oct 26, 2008 3:02 pm
No new posts how do you turn off bloom in MHQuake?
1 ceriux Wed Oct 22, 2008 4:56 pm
No new posts A newbie looking for advice
4 teho Wed Oct 22, 2008 1:58 am
No new posts LAN coop
6 ajay Tue Oct 21, 2008 4:22 pm
No new posts is there a wiki on quake c?
2 ceriux Mon Oct 20, 2008 10:03 pm
No new posts Tigersauce?
6 Urre Mon Oct 20, 2008 5:47 pm
No new posts Feral?
3 Chillo Wed Oct 15, 2008 11:02 pm
No new posts Minion TF bots...
2 Downsider Mon Oct 13, 2008 5:18 pm
No new posts Conquest is up on moddb
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19 Wazat Mon Oct 13, 2008 7:48 am
The selected topics have been moved. Moved: Align model tags/helpers/etc in DP Models
2 jim Thu Oct 09, 2008 6:38 pm
No new posts Funny Spam
4 jim Wed Oct 08, 2008 8:39 pm
No new posts [ Poll ] Ace of Nails Official Release
8 Wazat Tue Oct 07, 2008 4:50 am
No new posts Defeat In Detail 2
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47 MauveBib Mon Oct 06, 2008 5:18 am
No new posts WSAEADDRNOTAVAIL
1 Orion Wed Oct 01, 2008 10:59 am
No new posts Is QuakeSrc.org ever coming back up?
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135 Baker Fri Sep 26, 2008 11:55 am
No new posts whats the irc channel?
1 ceriux Sat Sep 20, 2008 5:46 am
No new posts Piranah Quake (mini-mod)
5 CocoT Fri Sep 19, 2008 6:05 pm
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