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Wazat



Joined: 15 Oct 2004
Posts: 732
Location: Middle 'o the desert, USA

PostPosted: Mon Dec 20, 2004 4:52 pm    Post subject: Reply with quote

Cool. I'm glad you like the pistol model I posted. It seems to be a lot of people's favorite weapon in Conquest. There's just something about wielding two pistols and rushing into battle with a fiend... :)

I need to start posting more models on the QMD. I've got dozens of very excellent candidates.
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Entar



Joined: 05 Nov 2004
Posts: 422
Location: At my computer

PostPosted: Mon Dec 20, 2004 6:01 pm    Post subject: Reply with quote

Wazat wrote:
It seems to be a lot of people's favorite weapon in Conquest. There's just something about wielding two pistols and rushing into battle with a fiend... Smile


Oh yeah! When you have double pistols, it feels absolutely powerful, as opposed to having one uzi or something - that way both hands are occupied. Also, double pistols are just sorta classic.
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leileilol



Joined: 15 Oct 2004
Posts: 1321

PostPosted: Sun Mar 20, 2005 8:15 am    Post subject: Reply with quote



new palettes rock
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leileilol



Joined: 15 Oct 2004
Posts: 1321

PostPosted: Mon Mar 21, 2005 12:45 am    Post subject: Reply with quote


this will be the new model!

Yeah, it's very low spec for a main player (534 tri, 64x64 tex) but I wanna fit ALOT on screen without memory chokage on LOW low end systems. (i'm also fullbrighting everything so no lightmaps here, i'm gonna get this to run on 486's, yea call me crazy but i'm gonna.)
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Entar



Joined: 05 Nov 2004
Posts: 422
Location: At my computer

PostPosted: Mon Mar 21, 2005 3:05 pm    Post subject: Reply with quote

CheapAlert wrote:
(i'm also fullbrighting everything so no lightmaps here, i'm gonna get this to run on 486's, yea call me crazy but i'm gonna.)

Bet your bottom dollar, he's gonna... Laughing Razz Very Happy Wink
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Sajt



Joined: 16 Oct 2004
Posts: 1026

PostPosted: Tue Mar 22, 2005 12:48 am    Post subject: Reply with quote

The texture looks great, perfect for how small he will be on the screen.
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