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UV mapping..

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Downsider Joined: 16 Sep 2008 Posts: 478 |

Posted: Sun Feb 14, 2010 7:11 pm Post subject: UV mapping.. |

I'm looking at this and I'm totally lost. I've been able to do it with simpler things like weapons before, but holy Hell, characters are difficult. Isn't there some magical solution?

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LonePossum. Joined: 02 Nov 2009 Posts: 38 |

Posted: Sun Feb 14, 2010 7:15 pm Post subject: |

You can do it using Lith Unwrap depending on how simple the model is it is a rather easy program. Or you do the long way and do it through 3Ds Max like I do. http://www.hard-light.net/wiki/index.php/Lithium_Unwrap bit of info.

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st3ady Joined: 14 May 2008 Posts: 18 Location: Baltimore, MD |

Posted: Sun Feb 14, 2010 9:04 pm Post subject: |

do a search for Unfold 3d, simply amazing program! Really speeds up the process and makes it actually enjoyable to do _________________ poop stains

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ceriux Joined: 06 Sep 2008 Posts: 968 Location: Florida, USA |

Posted: Mon Feb 15, 2010 3:15 am Post subject: |

lith unwrap _________________ QuakeDB - Quake ModDB Group

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Downsider Joined: 16 Sep 2008 Posts: 478 |

Posted: Mon Feb 15, 2010 3:36 am Post subject: |

Meh, my UV maps still suck. Like, really bad. Maybe I'm just bad at texturing. Dunno.

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