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Quake II Iris Door
A Quake2 styled (for Quake 1) iris type door.
Uses Quake2 texturing so I have included the .wad in the .zip file.
Contains 4 func_door enitities that move at offset angles to create a nice effect.
Created by: Sagnor
q2irisdoor.zip (14k) -qED .qgp
q2irisdoor.zip (14k) -Qoole .qle
q2irisdoor.zip (14k) -generic .map
Azr Q2 Door
A quick hack at a Quake2 styled door (for Quake 1)I made using vertex editing for a level of mine.
The doors split up the middle and open to either side.
Uses Quake2 texturing so I have included the .wad in the .zip file.
Contains 2 func_door enitities set at different speeds due to the doors being different widths. The speeds are set with a perfect delay so they close together at the same time.
Created by: AzrKnight
azr_q2door.zip (14k) -qED .qgp
azr_q2door.zip (14k) -Qoole .qle
azr_q2door.zip (14k) -generic .map
Chton Door
Replica of the door in e1m6 - The Door To Cthon
Door splits up the middle and opens to either side.
All enitities included as well as a negative cutting brush for easy insertion into existing walls.
Created by: David "Kevlar" Kelvin
chtondoor.zip (3k) -qED .qgp
chtondoor.zip (3k) -Qoole .qle
chtondoor.zip (3k) -generic .map
New Medieval Door
Medieval style door for your level.
Includes cutting brushes and all entities for easy insertion into your levels.
Created by: Matthew "Bushboy" Trow
newmededoor.zip (3k) -qED .qgp
newmededoor.zip (3k) -Qoole .qle
newmededoor.zip (3k) -generic .map
New Castle Door
Cool castle gate! Better use this in a single player map. This thing will do a number on your framerate so use with care.
Includes cutting brushes and all entities for easy insertion into your levels.
Created by: Steve Kapusta
newcastledoor.zip (3k) -qED .qgp
newcastledoor.zip (3k) -Qoole .qle
newcastledoor.zip (3k) -generic .map
Iris Door
This thing is cool! Great iris hatch using 8 func_door entities that open in different directions. .bsp file included so you can see it in action.
Was reworked by EutecTic but I was getting errors when I tested his remake of the prefab. So I rebuilt it again... I used working things from EutecTic's version and other parts from the original to get it working for you. It now works and looks great.
All entities are here (don't mess with them if you can help it) also included is the original .map file, a .bsp file,EutecTic's text file with some info, and 2 custom brushes for use in qED.
Great prefab!
Created by: Iain Bruce
irisdoor.zip (55k) -qED .qgp
irisdoor.zip (55k) -Qoole .qle
irisdoor.zip (55k) -generic .map
Basedoor
Base door comonly found in Quake. e1m1 for example.
Includes cutting brushes and all entities for easy insertion into your levels.
Created by: Ryan "Diragor" Eibling
basedoor.zip (3k) -qED .qgp
basedoor.zip (3k) -Qoole .qle
basedoor.zip (3k) -generic .map
Quad Door
Cool base door that opens in 4 directions.
Includes cutting brushes and all entities for easy insertion. Also built into the prefab is a "foundation" for easy alignment with the floor and surrounding area.
Created by: Steve Fukuda
quaddoor.zip (4k) -qED .qgp
quaddoor.zip (4k) -Qoole .qle
quaddoor.zip (4k) -generic .map
Scourge Door
Base styled door similar to the one seen in the mission pack
Includes cutting brushes and all entities for easy insertion. Size and shape is the scourgedoor2 seen below. These fit nicely into Agent XXIII's tech23 group seen in the Tech section.
Created by: Matthew "Bushboy" Trow
scourgedoor.zip (3k) -qED .qgp
scourgedoor.zip (3k) -Qoole .qle
scourgedoor.zip (3k) -generic .map
New Scourge Door
The second edition of the scourgedoor from Bushboy.
Created by: Matthew "Bushboy" Trow
newscourgedoor.zip (3k) -qED .qgp
newscourgedoor.zip (3k) -Qoole .qle
newscourgedoor.zip (3k) -generic .map