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General smack talk

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mh:
UAC is really no worse than sudo when you think about it; serves the exact same purpose in more or less the exact same way.

gb_remake:
Thanks for the pointers, I'm pretty inexperienced with Windows when it comes down to it - have been using Linux for any serious work for over 10 years. I just don't know what half of the running Win XP processes are doing, while I have a very good idea about the same things on any Linux system :-)

Yeah, sudo is very common in Linux as are restricted user accounts obviously.

I didn't even know about Microsoft Security Essentials, for instance. Will install that next time.

The upside of the downtime was that I got STALKER running under Wine like a champ. Runs better than under Windows. That means my need for Windows is once again reduced to Crysis level editing.

ijed:
All of you, watch this:

http://www.youtube.com/watch?v=8FpigqfcvlM

ijed:
Something I reminded myself about whilst writing the readme for the winter 2011 demo -

http://www.youtube.com/watch?v=8FpigqfcvlM

gb_remake:
good video. I guess you should basically use common sense when making games.

I just saw this image at rockpapershotgun;



Why is the typical video game character today looking like a school dropout who joined the army because it was the easy thing to do?

I mean, look at his face. Look at his hair. Look at his half-naked caveman body. Imagine someone like this in real life, without the armour. Umm, yeah. This guy is cliche all over.

Here are some I like better.



Major Degtyarev from Call of Pripyat.



Bill from L4D.



Sarah Kerrigan from Starcraft 2.



Mr. Freeman.



Young Lara.



Qarbani Singh from Far Cry 2.

Character design is hard, it seems.

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