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RMQ Demo 3

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Spiney:
Haha I totally understand  ;D

peg:
Releasing around holiday-time was never very realistic IMHO ;)

ijed:
Ok, we seem to have settled on a release date - Ricky's map was at 73% vis and counting at last check, I've got a few different meshes and sounds to fix and we're good.

So in order to have a stress free life 'this weekend' is the new date, you lucky people.

So get ready to tear yourselves away from the Steam purchases and enjoy 4 (!) new RMQ levels.  This release will also include a full devkit, with the tools for BSP2 and the various sources for everything as well.

Spiney:
What's the average vis time for a full vis, on a RMQ map? :O

RickyT23:
Dunno but mine took 13 hours and 30 minutes in the end :)  Louis's maps probably vis in much less time.

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