RMQ forum

Public Forums => Feedback & Discussion => Topic started by: gb_remake on October 03, 2011, 08:16:55 PM

Title: This forum
Post by: gb_remake on October 03, 2011, 08:16:55 PM
Welcome to RMQ forums.

You can use this public subforum to talk to the team, give feedback, file requests, or discuss anything relevant.

Please don't turn this into any kind of political bitch and moan forum. Also please think of our generous host icculus.org and don't waste Ryan's bandwidth.

You can have signatures and avatars, but please don't post giant flashing images in your sigs. Stay reasonable, folks.

Remember this is our house, as well as Ryan's house, so be good guests. Keep this nice and civil; for hating and trolling, go elsewhere.

Enjoy your stay.
Title: Re: This forum
Post by: gnounc on October 03, 2011, 09:20:16 PM
FIRST! [insert defamatory statement here],you [inflammatory adjectevive followed by noun in agreement].
You can [expletive deleted]!
Title: Re: This forum
Post by: madfox on October 03, 2011, 11:39:16 PM
Let's say you're not from Saint Illinoise,
you never seen scripting txt slipping through the normal converstation mode,
you don't make an account to the Three Minutes No Argument Conversation,
but you love to dissociate you can't burn?

where can I get my pro nounc?
:o

Great new Forum, I'm not flaming!
8)

Title: Re: This forum
Post by: Chip on October 04, 2011, 02:46:16 AM
Hey, great! Can't wait to see what you're up to!

Cheers!
Title: Re: This forum
Post by: RickyT23 on October 04, 2011, 03:35:23 AM
Helloooooo motherf&*%@s!  Good mornging vietnam!!!

Jonas:

http://www.starstore.com/acatalog/Aliens_Drop_Ship-die-cast-l.jpg

Something like that ^_^
Title: Re: This forum
Post by: ijed on October 04, 2011, 06:36:19 AM
We're here.
Title: Re: This forum
Post by: Inkub0 on October 04, 2011, 07:11:23 AM
 :) :) :) :) :) :) :) :) :) :) :)
REALLY LIKE THIS FORUM =)
Title: Re: This forum
Post by: gb_remake on October 04, 2011, 07:13:14 AM
Yeah, and we're all fledgling newbies again.  :P

Added ijed, inkub0, RickyT and others to RMQ group.

Also, RMQ episode directors, including project leads, plus QC lead and engine lead will have global moderator powers which should allow them to edit ticket, er I mean thread headers.

Also welcome Chip, make yourself at home. Chip is a real Global Moderator.
Title: Re: This forum
Post by: mh on October 04, 2011, 08:19:17 AM
Hullo all.  8)
Title: Re: This forum
Post by: gb_remake on October 04, 2011, 09:38:05 AM
Quote
15:47 <Spoike1> http://ghdigital.com/~havoc/helm10000.zip map for mh to play with some time. :P
Title: Re: This forum
Post by: mh on October 04, 2011, 09:58:56 AM
Quote
15:47 <Spoike1> http://ghdigital.com/~havoc/helm10000.zip map for mh to play with some time. :P

Oh yes, the 10000 knights map.  I've looked at it before, it crashes on sending the entity baseline so it needs DP7-type proctocol weird stuff.  Not forgotten it though.
Title: Re: This forum
Post by: rj on October 04, 2011, 01:29:11 PM
no more crossposting!

does the verification thing have to be filled in for each reply?
Title: Re: This forum
Post by: peg on October 04, 2011, 01:38:10 PM
Ok guess that worked ;)

(not sure what I needed the password that was sent to me for though.. as it didn't meet the requirements, I had to come up with one myself anyways)
Title: Re: This forum
Post by: rj on October 04, 2011, 01:40:02 PM
Ok guess that worked ;)

(not sure what I needed the password that was sent to me for though.. as it didn't meet the requirements, I had to come up with one myself anyways)

i'm guessing that was for the svn?
Title: Re: This forum
Post by: rj on October 04, 2011, 01:47:20 PM
also, is there an option in the skin to have every other post sport a slightly darker background? helps readability no end

arararar verification
Title: Re: This forum
Post by: mh on October 04, 2011, 01:56:34 PM
also, is there an option in the skin to have every other post sport a slightly darker background? helps readability no end

arararar verification

They are.  Turn down your monitor brightness.  8)

I've no verification - I think it goes away once you've been added to the team group.
Title: Re: This forum
Post by: rj on October 04, 2011, 02:26:00 PM
They are.  Turn down your monitor brightness.  8)

haha, well shit. took turning the gamma down to 0.6 on a printscreen in paintshop to see what you were on about.. monitor brightness did bugger all. no idea what's going off here
Title: Re: This forum
Post by: rj on October 04, 2011, 03:32:47 PM
sorted it, contrast too high  8)
Title: Re: This forum
Post by: gb_remake on October 04, 2011, 08:56:27 PM
The verification thing goes away after 3 posts.

Anti-spam measure, sorry :-/ these are things we have to be aware of now.

The password sent was the SVN one.
Title: Re: This forum
Post by: gnounc on October 05, 2011, 02:03:36 AM
RickyT

http://dl.dropbox.com/u/1776436/RMQ/dropship.blend

(http://dl.dropbox.com/u/1776436/RMQ/dropship1.png)


(http://dl.dropbox.com/u/1776436/RMQ/dropship2.png)


(http://dl.dropbox.com/u/1776436/RMQ/dropship3.png)

I think it looks all starfoxy

Let me know if you want anything more out of the model, and I'll try to add it.
Title: Re: This forum
Post by: negke on October 05, 2011, 06:38:53 AM
I miss the TRAC...
Title: Re: This forum
Post by: digs on October 05, 2011, 07:32:56 AM
I miss the TRAC...
Why?
Title: Re: This forum
Post by: rj on October 05, 2011, 01:51:37 PM
I miss the TRAC...

liar
Title: Re: This forum
Post by: ijed on October 20, 2011, 06:01:42 PM
So, my email is just a giant spam collector now - no interesting Trac posts anymore.
Title: Re: This forum
Post by: madfox on October 20, 2011, 08:17:27 PM
In the contruary..., I had all posts on Track open, so I received every day 50 trackposts.
Got used to it, never had such a clean mailbox.

 8)
Title: Re: This forum
Post by: rj on October 23, 2011, 08:32:54 AM
i was just thinking the same. i don't really get much spam anymore but i'm certainly missing all the stuff i used to read when i fire thunderbird up!
Title: Re: This forum
Post by: Pineapple on October 23, 2011, 05:33:09 PM
I think that's one drawback of using a forum, and one that I hadn't realised when suggesting it: I don't get every single post by e-mail any more. Without that, it's kinda "out of sight, out of mind", which probably isn't a good thing...
Title: Re: This forum
Post by: Pineapple on October 23, 2011, 05:37:58 PM
Although having everything you'd expect from a forum (including avatars on each post) sure does help...
Title: Re: This forum
Post by: gb_remake on October 24, 2011, 10:38:22 AM
I never got e-mails from the trac system, I disabled that early on. So nothing changed for me.

Either someone is committed or they aren't, IMO. I know that the core team is very committed to finishing this project, so no worries there.
Title: Re: This forum
Post by: RickyT23 on October 24, 2011, 04:42:05 PM
gnounc I think it looks cool.  Starfoxy is right, but only because it has no textures (like starfox lol).  I dont really know what to input about it.  I'd like it to be VTOL, but it looks as though it could be already.  As for the theme - well Strogg wouldn't be quite right, even though there are Quake2 textures in the map.  Just sort of general idbase would be cool.  I guess the ship at the start of Doom 3 could be a point of reference. I dont know.  My idea is to have some cutscenes with enforcers being airdropped, in the really big area in e2m1.  I few fly-overs and random airdrops could be cool too.

I think it will be great to have some vehicles moving around in the base maps.  It will give more of a feeling that the worlds we are in/on are inhabited.
Title: Re: This forum
Post by: RickyT23 on October 24, 2011, 04:45:13 PM
Sorry I didn't see the pictures for ages, my bad. :(  I wonder if we can have a custom favicon for the forum?  ;D
Title: Re: This forum
Post by: gnounc on October 26, 2011, 03:41:03 AM
Favicon if you'd like.
http://dl.dropbox.com/u/1776436/RMQ/herd.ico

I think theres too much whitespace, so if someone comes up
with something else, I wont be terribly offended : )

Also here, maybe you can do something with this.
(http://dl.dropbox.com/u/1776436/RMQ/herd.png)
It didnt work as a favicon..not enough contrast.

Title: Re: This forum
Post by: gb_remake on October 26, 2011, 10:45:16 AM
Cool.

Now to find out where to set a favicon..
Title: Re: This forum
Post by: RickyT23 on October 26, 2011, 11:50:50 AM
I think that what you do is put the favicon.ico file in remakequake/forum/.  I managed to put one on lakescot.co.uk when I made that.  I think that there are a couple of browsers which don't comply with that method though heh :S
Title: Re: This forum
Post by: gb_remake on October 26, 2011, 05:13:27 PM
I put a favicon.ico in both the webspace root and the forum root, but it is not working for me.
Title: Re: This forum
Post by: gb_remake on October 26, 2011, 05:47:17 PM
Right, works for me now. Had to put it into the PHP template in a certain way.  ::)
Title: Re: This forum
Post by: RickyT23 on October 26, 2011, 06:54:00 PM
Works for me :D :D :D  Excellent!
Title: Re: This forum
Post by: Chip on June 14, 2012, 02:25:58 PM
I'm back, this time as a forum art director :o. I will be transforming this forum into a real Quake experience. Changes will be implemented gradually, such as icons, colours, backgrounds, fonts and more.