Public Forums > Feedback & Discussion
Ideas & Feature Requests
negke:
I just realized Hmap2Bsp2 has integrated -bspinfo and -bsp2prt functionality. Good.
gb_remake:
Bengt once told me that he wasn't happy with the code to bspinfo being open or something like that. I have the source, but under these circumstances it's best to use hmap2 then.
Scrolling mapname and HUD stuff: can you post a screenshot, I'm probably dense but right now I'm puzzled by this ;)
what HUD?
negke:
I mean the status bar: rmq0000.jpg. (1 April 2012 build)
No idea why the title is displayed twice - there is a secondary (empty) worldspawn entry from Hammer, but I don't think that's the reason. Oh, and please bring back the play time display.
What Hmap2bsp2 lacks, though, is an option to extract an .ent file.
gb_remake:
I see. That's one for MH once he gets back.
(please do note that the main purpose of the RMQ engine is to run RMQ right now, though. )
negke:
Yes. Only reason I used RMQ is because it's a BSP2 level and I ran into a critical clipping error in DirectQ 1.9.0 which prevent further progress.
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