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Ideas & Feature Requests
ijed:
Fast zombies need to be easily killed - a single shotgun blast and they should gib. You'll remember Necros had 50+ attack the player at once.
An explodign zombomb has been posited before, that wouldn't have any upper limbs or head, instead something like a massive throbbing pustule - when shot, boom. I'm thinking the boom would be the same as that of a tarbaby, but red. Walking speed as per a normal zombie.
For the fast zombies,we have a green skin we could use - although I was thinking of that one being a POISON version.
Before RMQ I was planning on a mod called the Dead Mod..
Flesh Golem: That was a big pile of zombies stuck together, lumbering around on a collection of limbs and with multiple heads spitting at the player. Would become various other creatures on death, wouldn't have recovery.
Zombie: as normal, but when gibbed can be split into two sections - the top crawling towards the player until re-gibbed.
Spine: A head and spinal column, like a snake - one hit and its dead, but very fast, melee only. No recovery, the head would gib on death.
Anyway, Let's do fast zombies with a reskin and the zombomb.
Later, maybe others.
gb_remake:
Fast zombies could have their arms raised while they charge - this would make them immediately identifiable among several monsters. A matching sound would help, too.
Exploding fast zombies that need just one nail or shotgun blast (or just a few pellets) to kill would perhaps work. The explosion could resemble a cloud of gibs and poisonous gas or spores.
I like the flesh golem etc. ideas; the zombie fight in the e1m3rq moat for example is pretty boring and more zombie-like monsters would help spice it up.
and btw, I still like the idea of zombie dogs, RE style. These would also run pretty fast.
mh:
The two-section zombie sounds awesome. I'd like to see that as the gib behaviour for fast zombies actually, where one shot would split them, with them then becoming a regular crawling slow zombie that bites yer ankles (and a pair of legs that kick around but don't do much else).
ijed:
I reckon an exploder would have to be the same speed as a normal zombie - if it kills you then it has to be your fault. Also, would provide much hilarity with chain reaction explosions.
I remember Arne drew the exploder in one of his sketches, but I can't find it now. Looked like a giant zit, with legs.
Zombie dogs sounds good actually - I can just picture them getting up after the typical recovery delay to carry on attacking.
ijed:
Found it. Check out his site - there's some great ideas on there, even if they're cute / Chibi: http://androidarts.com/kawaiik/kawaiik.htm
Also, an idea: the explosive zombie, if a slow mover, wouldn't have any attack at all - not even exploding. It'd just walk towards you and stand there when close enough. That'd be fun, although we'd have to let the player gently shove them aside.
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