Recent Posts

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51
Feedback & Discussion / Re: Ideas & Feature Requests
« Last post by gb_remake on May 20, 2012, 01:47:58 PM »
Hm, does it perhaps work in FTE?
52
Feedback & Discussion / Re: Ideas & Feature Requests
« Last post by negke on May 20, 2012, 01:32:15 PM »
Yes. Only reason I used RMQ is because it's a BSP2 level and I ran into a critical clipping error in DirectQ 1.9.0 which prevent further progress.
53
Feedback & Discussion / Re: Ideas & Feature Requests
« Last post by gb_remake on May 20, 2012, 12:57:57 PM »
I see. That's one for MH once he gets back.

(please do note that the main purpose of the RMQ engine is to run RMQ right now, though. )
54
Feedback & Discussion / Re: Ideas & Feature Requests
« Last post by negke on May 20, 2012, 12:24:32 PM »
I mean the status bar: rmq0000.jpg. (1 April 2012 build)
No idea why the title is displayed twice - there is a secondary (empty) worldspawn entry from Hammer, but I don't think that's the reason. Oh, and please bring back the play time display.

What Hmap2bsp2 lacks, though, is an option to extract an .ent file.
55
Feedback & Discussion / Re: Ideas & Feature Requests
« Last post by gb_remake on May 20, 2012, 09:53:10 AM »
Bengt once told me that he wasn't happy with the code to bspinfo being open or something like that. I have the source, but under these circumstances it's best to use hmap2 then.

Scrolling mapname and HUD stuff: can you post a screenshot, I'm probably dense but right now I'm puzzled by this  ;)

what HUD?
56
Feedback & Discussion / Re: Ideas & Feature Requests
« Last post by negke on May 20, 2012, 03:48:56 AM »
I just realized Hmap2Bsp2 has integrated -bspinfo and -bsp2prt functionality. Good.
57
Feedback & Discussion / Re: Ideas & Feature Requests
« Last post by negke on May 20, 2012, 03:33:10 AM »
Is it possible to add BSP2 support to the Bspinfo tool? Currently, there's no way to display the bsp data of a BSP2 file and, for example, generate a prt file.

Engine: The scrolling map title in the hud looks very weird in maps with long names, because it exceeds the boundaries of the hud by far. The actual hud is displayed in the center of the screen (transparent borders on the sides), but the text scrolls on almost the entire screen width.
58
Feedback & Discussion / Re: Ideas & Feature Requests
« Last post by ijed on May 09, 2012, 07:08:42 AM »
Oh yeah, welcome aboard :)
59
Feedback & Discussion / Re: Ideas & Feature Requests
« Last post by Spiney on May 09, 2012, 07:04:28 AM »
I lek vu'r much.

Damn Spiney, he let you in yesterday and you've got 29 posts already lol.

Ewww!
60
Feedback & Discussion / Re: Ideas & Feature Requests
« Last post by gb_remake on May 08, 2012, 11:46:19 PM »
Spiney posted on the public forum for a while.

We'd need input from MH about this idea, when he's back from what he's currently busy with. From his blog, it seems he's doing crazy stuff with DirectQ atm.  ;)
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