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Posted by Spirit [213.39.223.234] on 2008/11/03 11:05:01

Lurker lurks in Vondur's basement, Spirit pushes Vondur into some spirit and st3ady ices his first time (which hopefully marks the beginning of a steady speedmapping participance).
Screenshots:
http://shub-hub.com/files/images/s...
http://shub-hub.com/files/images/s...
http://shub-hub.com/files/images/s...
Download:
http://www.quaddicted.com/filebase... (500 Kilobytes)

#1 posted by negke [82.83.40.126] on 2008/11/03 11:31:38
st3ady: good start, nice snowy something with ugly outside walls. Ran out of ammo for the Shamblers.
lurker: Looks pretty cool (also literally), I would move in right away. Probably sucks for dm, and what's with that outside area with no exit or hurt? You win for rendering Vondur's miserable WoW addiction. :)
Spirit: A real voncube would have turned the lava into liquid nitrogen. Still worth a laugh, even though .alpha is for the s4wk.
#2 posted by st3ady [96.244.141.208] on 2008/11/03 17:38:25
Woo thanks, yeah I didn't know how to deal with outside very well, i guess next time i should make the walls the sky texture. Was fun and I plan to do more :)
Lurker: Awesome architecture, nice and clean, really like the lighting you did especially with the columns with the 4 light cut outs at the top and bottom. I would move in there too haha
Spirit: At first I was using fitzquake and then I switched to darkplaces and dropped the cube in (cool I need to learn how to do funcs like that) and then the monsters started groaning. After a while one of them died but I didn't feel like waiting forever for them to slowly die, so I jumped in. What key and value do you enter for making the ice cubes see through?
#3 posted by Spirit [213.39.225.36] on 2008/11/04 09:57:19
I love lurker's too. Great looks.
st3ady's could have used some lighting, it is super bright. But somehow that is what snow is. Dunno. I had a lot of fun playing it. :)
Mine: Uuuughhh, as usual my brain is way ahead of Quake's capabilities. But at least I can take the time to draw the texture as an excuse. :p
Icy House
#4 posted by JPL [82.234.167.238] on 2008/11/04 14:10:37
Well, globally what others said. Nice speedmap pack, my prefered map is Lurker's...
Just a comment for Trinca: where is your map ?? You pushed so far for this theme I though you will build something... you are deceiving :(
Anyway: thanks a lot to the 3 mappers. Keep it up !!
#5 posted by Trinca [194.65.24.228] on 2008/11/04 14:14:40
JPL in weekend i dont have time to map :( iīm so wasted :(
i only map durring week you now...
Heh
#6 posted by Vondur [89.175.96.234] on 2008/11/05 08:41:31
Nice ones. Liked lurker's the most! Now, i'm back to my iceberg :)
#7 posted by Trinca [89.180.220.213] on 2008/11/05 19:58:29
i want speedmaps with monsters... :p bitches!!!
http://shub-hub.com/files/demos_si...
nice map st3ady :) didnīt kill then all because i was afraid of demos :\ didnīt had amo left :) hehe
nice start!!!
Lurker
#8 posted by Drew [216.168.120.103] on 2008/11/05 20:36:22
well done.
#9 posted by st3ady [96.244.141.208] on 2008/11/06 00:16:12
Hahaha awesome Trinca thank you so much for taking the time to make that demo, it felt great to watch someone play through it. I laughed when you typed "fear" hahaha. If you were more careful with your shotgun ammo you definitely could have taken care of the fiend :P
I will definitely make demos for the mappers of the next round of speed maps!
Some Demos
#10 posted by NahkahiiR [88.113.13.133] on 2008/11/06 08:43:57
Nice map st3ady, too bright for me but I was able to record two speedruns, hopefully you enjoy them. :)
The fiend was a pain in the ass, jumping into the lake all the time.
http://nahkahiir.thps3.net/quake/s...
#11 posted by st3ady [96.244.141.208] on 2008/11/06 09:28:07
hahaha holy shit that was awesome to watch! 7 second speed run! 24 seconds complete! Nice goin' NahkahiiR :)

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