 Some Of Mine:
#1 posted by metlslime [12.231.113.167] on 2003/02/17 08:44:00
Abandoned Places is the old standby for the rotting industrial sites of Belgium: http://www.abandoned-places.com/
Modern Ruins expands on those themes to include sanitariums, prisons, and boatyards in and around new york state and pennsylvania: http://oboylephoto.com/ruins/index...
This guy has tons of travel photos featuring architecture from around Europe and the world: http://www.photo.net/travel/
Buffalo Architecture and History has features on hundreds of buildings located in Buffalo, NY, and information on major architectural movements embodied by those buildings: http://ah.bfn.org/
 Metl - For The Last Time, Quit This Title Cannot Be Empty Crap
#2 posted by wrath [195.58.111.103] on 2003/02/17 10:54:10
 :€
#3 posted by Kell [81.130.218.187] on 2003/02/18 12:18:33
I found this:
http://www.bluffton.edu/~sullivanm...
It has photos of Conwy, so it must be good.
 Abandoned Buildings & Interesting Structures
#4 posted by DaMaul [81.77.122.138] on 2003/02/20 18:45:17
www.urbanadventure.org
 Abandoned Buildings & Interesting Structures
#5 posted by DaMaul [81.77.122.138] on 2003/02/20 19:05:31
www.urbanadventure.org
#6 posted by . [172.163.219.17] on 2003/02/20 20:14:56
 And Not Forgetting...
#7 posted by Panic! [144.139.223.148] on 2003/02/21 01:45:52
http://urbanexploration.org for days when urbanadventure.orgis stressed out.
Out of curiosity, what stuff do you people look at most, and is there anything not there that you'd be interested in me aquiring?
Glad you like the web site.
 Panic!
#8 posted by Vondur [213.247.187.250] on 2003/02/21 14:27:43
we're looking at fotos of abandoned places like plants, factories, wastes, etc. just to get some inspiration. the first site i found ages ago was henk's apandoned places. but that's not enough for our greedy appetite. so we're still looking for the new sites with loads of photos of industrial objects.
of course these sites aren't our primary food supply, we seek for inspiration everywhere. but these sites gives us little help anyway.
 Metl
#9 posted by daftpunk [147.197.200.13] on 2003/02/21 19:18:58
i know i'm adding to your list of todo (or maybe not, i know you're a good coder) but do you wanna make this a section or sticky (bit like texture sites). i think its worth it imho
99.99% of people i'm sure are interested in architecture.
0.001 are interested in burnt rubber...lol
 Inspired...
#10 posted by . [172.149.152.35] on 2003/02/22 21:52:16
I've been viewing alot of Doom 3 screenshots and I'm more amazed than ever. I may build a high end machine just for this game... I'd been thinking to just go with 1Ghz cause that'd suit me - but with Doom 3 coming out.. this is like, history.. So I'll probably bump up those specs.
But anyway, I'm inspired to work on some textures for Q1. I'm sure I can do it, I'm already good with PS (not to brag). So what would you guys like to see and use in your maps?
 Textures
#11 posted by R.P.G. [24.136.251.42] on 2003/02/23 13:03:33
Anything that incorporates most or all of these characteristics: Dark, gritty, fantasy, surreal, evil.
 Yes
#12 posted by daftpunk [147.197.200.13] on 2003/02/24 13:39:12
definitely E V I L
 Free Images:
#13 posted by metlslime [12.231.113.167] on 2003/02/25 21:15:19
 Art Noveau
#14 posted by ELEK [24.50.194.91] on 2003/02/26 08:02:53
I have found this style very inspiring of late.
 Elek:
#15 posted by metlslime [12.231.113.167] on 2003/02/26 15:19:28
Rorshach's recent "ivory" texture set got me thinking along art nouveau lines recently. I don't think it's going to happen until ... oh, who am i kidding? it's never going to happen :P
#16 posted by Vodka [81.3.154.162] on 2003/02/26 23:27:16
I always wanted to recreate top towers of Gaudi's Sagrada Familia cathedral...
 Ya Speedy...
#17 posted by distrans [203.29.131.3] on 2003/02/26 23:59:36
 Metl
#18 posted by daftpunk [147.197.236.119] on 2003/02/28 09:26:12
site is fab. i could just print em and stick em to my bedroom wall. i love nature/inddustrial/urban etc.
cheers for the link
 Another Travel Album:
#19 posted by metlslime [207.111.214.194] on 2003/04/01 18:20:10
Micheal She's photo gallery includes photos of his visits to Rome, Bizerte, and more, intermingled with pictures of his birthday parties and stuff:
http://www.binaryio.com/mshe/galle...
 Nice Pics
#20 posted by R.P.G. [24.136.233.196] on 2003/04/01 18:33:58
nt
 Hey Guys
#21 posted by robo [68.57.67.40] on 2003/04/02 16:48:48
What's going on in this thread
 WTF DO YOU MEAN?
#22 posted by daftpunk [147.197.200.13] on 2003/04/10 19:32:36
i always see this phrase.
ok, you just using a different name to wind us all up.
 Machu Picchu
#23 posted by R.P.G. [24.136.232.28] on 2003/04/22 14:03:15
The ancient Inca city of Machu Picchu in Peru serves as a nice reference for stone ruins. It reminds of Koohoo and Uzul.
Since I don`t know of a specific site that has lots of good pics, I`ll just link to a Google image search for "Machu Picchu".
http://images.google.com/images?q=...
 Re:phait Textures
#24 posted by spentron-x [66.33.195.194] on 2003/04/22 15:24:22
I want plastic textures: bright, shiny. Sick of Dark, gritty, evil. Old.
 Map For Quake3
#25 posted by metlslime [207.111.214.194] on 2003/04/22 15:30:03
 Bah
#26 posted by daftpunk [194.217.194.138] on 2003/04/23 17:53:16
get stuff from various 3d programs like 3d studio...
they have textures. it might be illegal to use em tho!
 Brilliant
#27 posted by metlslime [207.111.214.194] on 2003/04/24 05:28:53
 Asian Reference
#28 posted by metlslime [66.135.131.132] on 2003/08/24 18:19:14
Welcome to www.orientalarchitecture.com, a photographic survey of Asia's architectural heritage. Here you can view over 6500 photos of 462 sites in seventeen countries, with background information and virtual tours. This website is a collection of photos from many different contributors.
http://www.orientalarchitecture.co...
Lots of great reference there. The only down side is that the images are all roughly 600x400.
 Hmmm Mebbe I Should Up Some Photos I've Taken In The Past That Have In
#29 posted by pope [207.81.5.65] on 2003/09/22 18:22:39
pired me... why did I type that in the subject title... OH WELL ...
 Image That Has Inspired Me
#30 posted by Kell [82.41.48.161] on 2003/09/23 06:00:44
 Damn You
#31 posted by czg [80.202.219.182] on 2003/09/23 10:41:26
I have been looking four years for that picture after I saw a program on telly about the guy who made it and didn't catch his name. And then you come along and go all hey guys check this shit out! on me. Meh!
 Heh
#32 posted by Kell [82.41.48.161] on 2003/09/23 11:37:42
I remember the program, 'Making Their Mark' iirc; each episode followed one artist as they created an image specifically for the program. I held on to that particular image and used it for...oh, you know.
 Mike Wilks
#33 posted by pushplay [24.86.74.102] on 2003/09/23 21:12:14
Wow, that guy is awesome.
 LD Theory
#34 posted by Vodka [195.242.18.145] on 2003/09/24 00:13:26
Maybe some people have links to good articles on leveldesign theory ?
For example gamasutra features, like http://www.gamasutra.com/features/...
 Speedy:
#35 posted by metlslime [66.135.131.132] on 2003/09/24 02:55:49
could be, but that's probably a topic for another thread.
 Worth Making It A Thread Probably
#36 posted by starbuck [137.222.30.31] on 2003/09/24 03:42:51
useful articles like that are hard to find, the ones on the TeamShambler site spring to mind though
 As In, They're Good, Not Useless
#37 posted by starbuck [137.222.30.31] on 2003/09/24 03:44:07
 Pinched From Q3W
#38 posted by nitin [203.45.41.208] on 2003/10/19 07:07:17
http://www.ludd.luth.se/~silver_p/...
some good stuff for inspiration and thinking.
 Copied From A Post By ELEK In The General Abuse Thread
#39 posted by R.P.G. [24.136.233.191] on 2003/11/02 16:47:14
Thought You Guys Might Like This Page, Specially Von...
#2505 posted by ELEK [24.50.194.43] on 2003/11/02 16:36:05
http://www.hfinster.de/StahlArt2/a...
 Small, But Sound
#40 posted by Madfox [212.204.134.20] on 2003/11/07 20:17:47
 Umm
#41 posted by pushplay [24.86.74.102] on 2003/11/07 20:33:21
Shouldn't the curve be flexing while the spike is piercing it and not before?
 Grenadine Data
#42 posted by Madfox [212.204.134.20] on 2003/11/07 21:27:28
True, but this looked more jelly.
wanted a spark in it, and more rushy...
with the id comes the others.
I posted a bigger one, but the same name
returns me the stamp folio-size.
 I'M SO INSPIRED!
#43 posted by metlslime [64.124.188.211] on 2003/11/07 21:28:15
i'm going to go make a badly animated quake symbol in rubicon2!!!!!!1
 Madfox
#44 posted by pushplay [24.86.74.102] on 2003/11/07 22:02:49
With a little more effort those could have been haiku.
#45 posted by Kell [82.41.49.31] on 2003/11/07 23:08:46
from below us, light
foolish foe dives out of sight
lava ends this fight
 Queer
#46 posted by Madfox [212.204.134.20] on 2003/11/08 00:16:48
#47 posted by distrans [131.172.4.45] on 2003/11/16 22:35:21
waxing crescent flees
spike from above is endless
penetration now
 <- Not A Rocket...
#48 posted by Scampie [66.231.198.213] on 2003/11/16 22:47:51
distrans: that sounds so hot.
#49 posted by Kell [82.41.49.31] on 2003/11/17 04:23:04
blood red pulse around
my foe who shrugs off rockets
regeneration
 And All Because
#50 posted by Kell [82.41.49.31] on 2003/11/17 09:18:37
you can never have too much Piranesi...
http://149.201.61.100/hauptseite/p...
 Kell
#51 posted by R.P.G. [24.136.235.190] on 2003/11/17 19:29:26
I love you
 Art And Architecture
#52 posted by metlslime [66.135.128.76] on 2003/11/28 08:50:50
40,000 images of art and architecture, brought to you by the Courtauld Institute of Art:
http://130.246.192.12/index.html
(Also, when you see it say "this feature is only available to registered users," don't get discouraged -- the feature you were expecting is still available, and the only thing you can't do usually is weird stuff like save your searches, build image sets for others to view, etc.)
 Metl
#53 posted by nitin [138.217.8.113] on 2003/11/28 08:56:21
thanks for that, some really really nice stuff there. I know what I'm doing all of tomorrow morning.
 Eh Woah?
#54 posted by Shambler [82.38.192.33] on 2003/11/28 09:58:32
I know what I'm doing all of tomorrow morning.
What, using that inspiration to start some bad ass mapping??
#55 posted by Scampie [66.231.198.213] on 2003/11/28 13:03:45
I think he means 'Masturbate furiously over them all' seeming as nitin doesn't map.
 Another One:
#56 posted by metlslime [66.135.128.76] on 2003/11/30 10:19:11
ArtServe: http://rubens.anu.edu.au/
This site has tons of high-resolution images. For example:
10,000+ pictures of Cairo: http://rubens.anu.edu.au/htdocs/by...
50,000+ pictures of Japan: http://rubens.anu.edu.au/htdocs/by...
60,000+ pictures of Italy: http://rubens.anu.edu.au/htdocs/by...
You could spend the rest of your life downloading all of these.
 Shipwrecks And Derelicts:
#57 posted by metlslime [66.135.128.76] on 2003/12/05 02:12:11
 Metl
#58 posted by cyBeAr [213.65.179.30] on 2003/12/05 13:08:32
do you do any map making at work or do you just dig out reference sites from the net all day? :)
 Cybear:
#59 posted by metlslime [64.124.188.211] on 2003/12/05 13:48:16
You joke, but that is an important part of the mapping process, especially if you're doing it professionally.
Anyway, i found the last few links on metafilter or memepool. (browsing those is what i REALLY do all day!)
 Good One, Cybear
#60 posted by HeadThump [65.141.72.150] on 2003/12/05 14:19:57
but if that is what Metlslime does with his time, we are all the better for it. I've been looking at nautical themes lately too, and these links are a welcomed addition.
 The Necromonicon Antifaq
#61 posted by HeadThump [65.140.55.58] on 2003/12/05 21:42:18
http://www.ping.de/sites/systemcod...
A well written piece of fictitious history for the fictitious, yet infamous, book.
#62 posted by Scampie [66.231.199.96] on 2003/12/05 22:42:02
 Wow Scampie That Is Some Impressive Web Design
#63 posted by HeadThump [65.140.55.143] on 2003/12/06 00:08:39
err, I just noticed my obvious spelling error in Necronomicon -- 'nom' name not 'mon' one, ouch.
 Scampie
#64 posted by R.P.G. [24.136.235.190] on 2003/12/06 11:06:31
I was wondering when you were going to post that link to Beksinski.
 Yeah
#65 posted by Maj [217.205.117.52] on 2003/12/07 14:28:59
The slow loading times, self-indulgent interface and annoying music are very impressive. Nice pictures though.
 But Maj,
#66 posted by HeadThump [65.140.55.131] on 2003/12/07 19:27:54
it looks like it costs someone a fortune ;-)
 Aliën Design
#67 posted by MadFox [212.204.134.20] on 2003/12/20 00:42:47
 A Large Collection Of Photos
#68 posted by pushplay [24.109.0.211] on 2003/12/24 19:07:02
http://www.byui.edu/Ricks/employee...
There are some interesting shots in there.
 Hey, It's That Place With The Holy Grail
#69 posted by pushplay [24.109.0.211] on 2003/12/24 19:15:08
 Wasn't A Bunch Of Stuff Like That Blown Up Fairly Recently...
#70 posted by than [80.68.41.31] on 2003/12/27 09:07:18
...by the government of that country because it didn't relate to their religion?
I remember seeing some big statues built into rocks exploding. I think it was 2002 or so.
 Yeah
#71 posted by R.P.G. [24.136.235.190] on 2003/12/27 11:28:28
That was in Afghanistan, where the Taleban blew up the faces on two giant buddha statues (53 meters and 38 meters tall) which were carved into a cliff face.
http://news.bbc.co.uk/2/hi/south_a...
 X-Files
#72 posted by MisYu [213.76.244.129] on 2003/12/27 12:49:19
Well known movie with well known pornstar Fox Mulder and well known nubian chick Dana Scully has got some cool architecture in extraterrestial base, pretty scary.
 X-Files
#73 posted by metlslime [12.228.106.201] on 2003/12/27 16:45:09
scully is NOT nubian.
 That Is A Riot
#74 posted by HeadThump [65.140.54.255] on 2003/12/30 03:07:29
If Gillian is Nubian that would make Iman Hybernian. It would be interesting to see though the world is yet to turn upside down.
 Hibernian, I Meant, Of Course
#75 posted by HeadThump [65.140.54.255] on 2003/12/30 03:10:40
<insert>
 Chernobyl Area
#76 posted by R.P.G. [24.136.230.101] on 2004/03/29 14:46:37
Tour of the Chernobyl area, but not the reactor itself, obviously. Included is the abandoned town of Pripyat, plus surrounding roads, farm houses and the like. Ultimately this collection of photos is classified as old, abandoned, worn out, and dilapidated.
http://www.angelfire.com/extreme4/...
 Nice One RPG
#77 posted by Shambler [82.38.194.13] on 2004/03/29 15:42:30
I really enjoyed reading the story more than seeing the photos, actually. Something quite evocative about such a bleak area being described in the cutely mispoken Russian English...
http://www.angelfire.com/extreme4/... - 1337
http://www.angelfire.com/extreme4/... - "from this roof people have been looking at beautiful shining"
 More Art Deco Stuff
#78 posted by metlslime [64.124.188.211] on 2004/05/07 04:28:37
http://www.decopix.com/
Small pictures, but lots of good reference nonetheless.
 :D
#79 posted by pope [207.216.129.238] on 2004/05/11 12:58:40
 French Subway Panoramas
#80 posted by metlslime [66.135.131.83] on 2004/05/14 22:20:27
#81 posted by Kell [82.41.218.44] on 2004/05/15 07:50:01
Whoa. Dude. I'm starting to believe
 Russian Gothic Page
#82 posted by R.P.G. [24.136.230.101] on 2004/05/19 16:35:11
Several photos of gothic structures, moody scenes, and dark environs in general. Also some paintings/drawings, which may serve inspirational.
http://art.gothic.ru/
 Wow
#83 posted by starbuck [82.33.89.24] on 2004/05/19 17:16:47
thats a great site, especially the paintings section. Nice collection, discovered a few artists i really like.
 Saiga Yuji's Photography
#84 posted by Shallow [81.6.245.169] on 2004/05/24 04:22:17
http://www.ne.jp/asahi/saiga/yuji/...
The two Gunkanjima galleries are interesting viewing, one shows this island town abandoned, one back in 1974 when it was still occupied.
 Gunkanjima
#85 posted by Kell [82.41.218.44] on 2004/05/24 13:20:35
Oooh, cool.
Wasn't on of those locations used for an album cover photo?
 Modern Arch
#86 posted by Vodka [195.208.123.213] on 2004/05/25 09:21:17
 If Anyone Hasn't Seen This Site...
#87 posted by pjw [68.190.125.221] on 2004/05/25 22:41:06
http://www.kiddofspeed.com/chapter...
Very chilling. Photos and description of Chernobyl area from the point of view of a motorcyclist who enjoys riding through the desolation (with trusty geiger counter handy to avoid hot spots).
Not really an archetecture/art site, but really thought-provoking re: any sort of level design with a post-apocalyptic theme. And just generally Really Fucking Cool.
 Pjw:
#88 posted by metlslime [66.135.131.83] on 2004/05/25 22:56:45
see post 76.
 Hmmn.
#89 posted by pjw [68.190.125.221] on 2004/05/26 01:29:09
Post 76: "pjw is senile and late to the party."
^^^That one? Ah well.
Oh look! Something shiny...
 Anyone Know
#90 posted by HeadThump [65.140.54.195] on 2004/05/28 11:09:30
where I can find pics of the Asiatic Fortress used at the beginning of The Shadow (the Alec Baldwin movie). I've googled the subject, but no luck.
 Rent The Movie.
#91 posted by R.P.G. [24.136.230.101] on 2004/05/28 11:44:39
.
 Movie Sucks
#92 posted by HeadThump [65.141.72.208] on 2004/05/28 13:06:29
so that is out of the question.
 Well . . .
#93 posted by pjw [68.190.125.221] on 2004/05/28 23:25:33
It wasn't listed at either of the two places I go for movie shots, but I'll mention them anyway, since they can be good general reference . . .
(/me hopes these haven't been posted too)
http://outnow.ch/media/img/
http://www.badassmovieimages.com/
 Thanks Pjw
#94 posted by HeadThump [65.140.55.244] on 2004/05/28 23:47:49
I'm likely to get greatly distracted looking over those sights but they definitely fall under the Inspiration and Reference headline
 None From The Shadow, But Plenty From Sirens!
#95 posted by HeadThump [65.140.55.244] on 2004/05/28 23:52:49
<nt>
 Industrial Decay
#96 posted by DaZ [80.189.64.163] on 2004/06/08 22:02:24
Got some images of an old cement works near where I live, I find the place very inspirational for mapping and have put up a gallery of images taken there, theere will be more added as soon as I figure out how to break in without being arrested:
http://www.planetquake.com/dazdran...
 DaZ
#97 posted by Kell [212.159.25.186] on 2004/06/09 07:10:52
how to break in without being arrested
Crowbar. Flashlight. HEV is optional.
Also, seriously, tell someone you trust where you're going just in case something happens.
 Well, I Assume
#98 posted by HeadThump [65.140.55.252] on 2004/06/09 10:34:51
you are not procurring anything, you can always contact the owner, explain what you are doing, and get an arranged visitation. What is the point of taking the risk without any real gain? Try explaining you were trying to get pics for tilable textures to a bunch of cell mates.
 Nice Site You Have There DaZ
#99 posted by HeadThump [65.140.55.232] on 2004/06/09 15:12:08
This is my greatest mapping inspiration,
http://images.google.com/images?q=...
Yessss!
 HeadThump,
#100 posted by necros [66.185.84.208] on 2004/06/09 16:16:39
because taking risks is fun. it can make whatever little gain feel like much more. ;)
 Headthump
#101 posted by nb [203.109.254.50] on 2004/06/09 23:35:10
 I Remember
#102 posted by HeadThump [65.141.72.205] on 2004/06/10 00:04:38
Playing Arabian Nights when it came out and liking it emensely. Visiting your site reminded me of that experience. Makes me wanna do another run through some time when I have the free time.
Necros: Yeap. I think I understand what you mean about risk. Like raiding a hotel pool at 2 Am even when you can afford the fare for a room. It is the cheap thrills that sustain my existance.
 Another Nice Site With Industrial Photo
#103 posted by Vondur [81.195.21.174] on 2004/07/07 16:09:54
 <Friction> Btw.
#104 posted by R.P.G. [24.136.230.101] on 2004/07/26 17:30:21
<Friction> AMAZINGLY inspiring site for extra heavy duty industrial designs
<Friction> http://www.dubtown.de/
Not mine, just pasted from IRC.
 Kell Said I Should Post This Here
#105 posted by czg [80.202.31.56] on 2004/08/29 21:09:12
http://www.scathach.de/index.htm
Not scat.
Oh, and awise fwom your gwave!
 .
#106 posted by necros [69.193.222.114] on 2004/08/29 21:28:55
thanks for the dubtown.de link... lots of cool busted up machinery. ^_^
 Old Electronics And Other Stuff...
#107 posted by metlslime [64.124.188.211] on 2004/08/30 21:40:36
http://www.torontosurplus.com/
This seems to be an online store for buying old parts and equipment, but there are tons of nice photos just for browsing purposes, too. Example: the Oscilloscope page, which has 40 or 50 nice pictures of oscilloscope instrument panels:
http://www.torontosurplus.com/tes/...
Enjoy
 Textures
#108 posted by JPL [192.91.75.30] on 2004/08/31 08:57:23
I don't know if it has been already view but, looks good ..
http://textures.forrest.cz/
http://www.planethalflife.com/stud...
Enjoy !
 Islamic Architecture
#109 posted by metlslime [64.124.188.211] on 2004/09/07 18:00:08
 Interesting
#110 posted by starbuck [82.33.89.24] on 2004/09/07 18:18:44
nice one metl. Sometime soon I might post some pictures of a house i visited while it was under construction that looks like a q3 map, interesting place.
 I Saw A Cool Place
#111 posted by metlslime [64.124.188.211] on 2004/09/07 18:48:11
this weekend in San Francisco's chinatown called "Empress of China" or something, but i didn't have my camera with me, and google doesn't seem to have any good pictures of it.
Trust me, it was cool.
 Speaking Of China
#112 posted by Zwiffle [69.210.84.168] on 2004/09/07 23:49:24
i've googled for fuedal asian mansion/fortress pics, but haven't found any good sites. If anyone knows any that I haven't checked, please lemme know so I can start research on my next map.
 Wovoka House, Lake Tahoe
#113 posted by starbuck [82.33.89.24] on 2004/09/09 07:18:42
http://www.planetquake.com/starbuc...
I uploaded some pictures of a house in development I was lucky enough to look around. This home is is the $25 million price range, and everything is custom-made, even the $17,000 doors. The owner is a casino owner, and was a very nice guy, which surprised me.
The thing that strikes me is how much it looks like a Q3 map, but the real influences are from Native American culture (the name comes from this too) such as parts of the house inspired by the shape of the Teepee. Also, the house was designed to work with nature, using a few of Frank Lloyd Wright's ideas. Unlike Lloyd Wright, however, they've been landscaping extensively and placing boulders and hills in order to make nature "more ideal".
Also, in something that, ironically, also relates to Q3 mapping, the caretaker complains that the building focuses too much on aesthetics, and the 'flow' of the house and practicality have taken a back seat. So it's got crap gameplay, but it sure looks nice.
First page is exterior shots, 2nd and 3rd are interiors. Look out for the 'detailing'; there are lights carved into rocks, custom triangle floor grates, and custom stair light trim, and more! Enjoy.
 Starbuck
#114 posted by JPL [192.91.75.30] on 2004/09/09 07:23:14
Yes, nice house !!! It give me some cool idea for my next maps... ;)
 Cool Pics Starbuck
#115 posted by Kinn [81.152.112.87] on 2004/09/09 10:25:51
What kind of framerate were you getting in that outdoor area?
 Scary Kinn, Lol
#116 posted by HeadThump [65.140.59.38] on 2004/09/09 13:41:43
I had a dream after a few days of mapping where my body was a sealed map being compiled into a bsp while my flesh, mere extrageneous material, was being stripped away.
 HeadThump
#117 posted by Kell [82.41.8.22] on 2004/09/09 14:33:31
Put your analyst on danger money.
 Stop The World, I Want To Get Off
#118 posted by Kinn [81.152.225.119] on 2004/09/09 15:17:19
Seriously HeadThump, that's freakier than my dreams.
 Some Cool Websites
#119 posted by JPL [192.91.75.29] on 2004/09/10 05:44:29
... with lot of modern building photos, and many others...
http://www.bigfoto.com/themes/arch...
.. with many architectural japan design (visit all links !!) After a quick look, there are photos about traditional houses, bridges, gardens, etc..
http://www.japan-photo.de/e-archit...
Enjoy !
 OKAY OKAY.
#120 posted by Shambler [82.38.194.13] on 2004/09/10 06:22:57
Right. Let's get one thing cleared up:
Does anyone actually use any of these sites for inspiration and reference AND ACTUALLY CREATE ANY MAPS INSPIRED BY THE SITES??
 Don't Be Silly Shambler
#121 posted by czg [80.202.218.246] on 2004/09/10 06:27:22
We just fap all over them when we see them first time, and then wait for someone else to make maps like them.
 Shambler...
#122 posted by JPL [192.91.75.29] on 2004/09/10 06:39:09
.. are you really hurry to play a Japan-style map ?? So you need to be a more patient: I've just found these site... and I've not yet explored all the pages... or perhaps are you jalous not to be the owner of this thread, don't you ??
 Hmm
#123 posted by nonentity [213.208.100.240] on 2004/09/10 08:24:10
Yes. It's just that it's not really a case of copying any one of these places wholesale, but going 'hey, something kinda like that doorway would work well over here in my map'.
This is just speaking for myself of course
 Nonentity
#124 posted by JPL [192.91.75.29] on 2004/09/10 08:33:02
I agree, it will be very hard to copy exactly one of these japan houses/building/bridge, etc, but some of these japanese architectures just gave some cool ideas..... You will perhaps see them in a future brand new map not yet started today, because I had a project coming soon...;)...
So Shambler needs to be patient for a long time I think ;)
 Lambert / Shambler
#125 posted by Zwiffle [69.210.84.168] on 2004/09/10 09:48:01
JPLambert, thx a lot that Japanese site is just what I'm looking for!! Tons of shinto/buddhist architecture. Thanks a super bunch, you are the first person on Func to actually be helpful!
Shambler: I do. Well, I am now anyway.
 Here's
#126 posted by Zwiffle [69.210.84.168] on 2004/09/10 09:53:18
 Zwiffle
#127 posted by JPL [192.91.75.29] on 2004/09/10 10:08:58
Your links are cool too !!! I think now the major issue is to create a japan-like texture set that corresponds with this kind of design... Is there someone who know where it is possible to download, or do I need to build it by myself ??
 Shambler Man,
#128 posted by HeadThump [65.140.58.26] on 2004/09/10 10:28:03
A site link to photos of old Khymer was the direct reference point for the outer areas in my last map.
 Hmm
#129 posted by nonentity [213.208.100.240] on 2004/09/10 11:56:29
JPLambert, have a look at the textures in g1zm0's Japanese Castle & Mr. Clean's Kihaku
http://www.planetquake.com/3/level...
http://www.planetquake.com/mrclean...
 Lambert
#130 posted by Zwiffle [69.210.84.168] on 2004/09/10 13:56:56
I've looked around for a good japanese texture set but have not found one, so i'm making one from various sources including daikatana episode 4, but so far it's not turning out so well.
 Shambler:
#131 posted by necros [69.193.222.114] on 2004/09/10 15:37:25
there was a link a few posts ago to old, busted down industrial machinery and such which i liked and incorporated into a map i'm working on...
 Hmm
#132 posted by nonentity [213.208.100.240] on 2004/09/10 19:20:39
Oh yes, of course DKT had some things too didn't it.
http://www.geneticrose.com/wads.ht...
You want DKT.zip
 Shambler...
#133 posted by distrans [144.134.127.167] on 2004/09/12 10:55:54
...stop trolling and go make sure the code on your D3 custom level review site is up to scratch.
PS: Please push SP, already DM focus is bleh!
 I Was Thinking The Same.
#134 posted by HeadThump [65.140.59.26] on 2004/09/12 14:19:24
I hope there is a large and qualitative enough D3 community to give Shambler a reason to revive his sight.
My complaints about D3 are strictly about the Monster placement and a few other nitpicks. I thought the emmersive feel and the art media used in it were incredible, and there was definitely enough content in it, perhaps enough to push back the trend towards shorter games.
 Yes, His 'sight' Just May Improve
#135 posted by HeadThump [65.140.59.26] on 2004/09/12 14:20:44
if the mappers come out and support D3! Meh Anglais sux . . .
 Meh.
#136 posted by Shambler [82.38.194.13] on 2004/09/12 15:03:00
Two points:
1. Thanks for the encouragment to start a D3 site. I really liked the game and would like to see good maps for it, but I don't think I'm getting back into the site thing. Also, it will have plenty of support already....my preference was always for offering support where it was really needed.
2. As for the "Do you ever map from these inspirations" comments, I stand by that. I think CZG summed it up the best =).
 Ya...
#137 posted by distrans [203.54.141.242] on 2004/09/12 23:01:02
I would say, czg == fapmeister, except that czgd302 will blow everyone away...
...czgd301 will be bad concept level.
 While
#138 posted by MadFox [84.31.152.41] on 2004/09/12 23:45:09
this vormit won't leave my shovel alone...
http://members.home.nl/gimli/stell...
 That's...
#139 posted by necros [66.185.84.208] on 2004/09/12 23:51:19
uh...
great...
 Let The Vormit Keep The Shovel
#140 posted by qua01.gif [217.44.228.99] on 2004/09/13 03:23:23
To distract him.
Long enough to let you finish him off the proper way at least.
With a ^_~
 Nonentity / Post#129 & 132
#141 posted by JPL [192.91.75.30] on 2004/09/13 05:19:06
Thank you very much !!! It's exactly what I was looking for !! Great link concerning the geneticrose website and its wad collection !! As well for the Q3 map examples ;)..
Thanks..
 Hmm
#142 posted by nonentity [217.41.19.241] on 2004/09/13 12:20:29
Oh, and one additional point, if you want any other WADS put up there (I'm aware I'm missing some 'major' ones atm), email chris - @ - geneticrose.com
 Nitin,
#143 posted by HeadThump [65.140.58.211] on 2004/09/13 12:22:16
a thanks from me as well.
 For What?
#144 posted by nitin [203.134.49.235] on 2004/09/14 02:45:14
mayb eyou meant noentity
 Just For Being You, Man
#145 posted by HeadThump [65.140.58.176] on 2004/09/14 12:32:02
though those wads noentity put up are helpful
 Hmm...
#146 posted by metlslime [64.124.188.211] on 2004/09/16 18:49:39
I guess i never posted this one:
http://www.drainspotting.com/
 Just 1 Shot
#147 posted by pushplay [68.148.157.110] on 2004/09/19 20:13:07
 Wipes Tears From Eyes...
#148 posted by distrans [203.20.72.1] on 2004/09/20 21:29:45
...thankyou pushplay, that was awesome.
 Photograph?!?
#149 posted by HeadThump [65.140.59.158] on 2004/09/21 01:46:06
tis a beaut no
 My Head Got Hurt
#150 posted by pope [207.216.236.96] on 2004/09/21 02:07:08
...it warped my fragile little mind
 Blackpope Posted This In #Terrafusion
#151 posted by R.P.G. [24.136.230.101] on 2004/10/09 19:47:03
http://www.lib.berkeley.edu/news_e...
Illustrations of "futuristic" designs as invisioned in the 40s, 50s, 60s, and 70s. A fun site, but not a lot of reference for architecture. Might prove useful for inspiration on art deco designs, though.
 Nice Pic Pushplay
#152 posted by cyBeAr [213.65.179.30] on 2004/10/10 11:41:54
I had to go find more pics of that place:
http://images.google.se/images?q=h...
 Toronto Brickworks
#153 posted by pushplay [129.128.23.141] on 2004/11/01 16:04:12
 Bunch Of Shit
#154 posted by Lunaran [68.51.209.251] on 2004/11/03 23:04:21
This might have been posted. I just found it randomly via diddly.com:
http://rubens.anu.edu.au/raid1cdro...
Search through the folders and there's great european cathedrals and stuff.
 High Art & Industry
#155 posted by HeadThump [65.140.58.177] on 2004/11/05 14:22:42
 Wait...
#156 posted by R.P.G. [24.136.230.101] on 2004/11/05 14:51:54
 High Art, Industry, Tits & Ass?
#157 posted by HeadThump [65.141.127.57] on 2004/11/05 18:20:32
#158 posted by Zwiffle [69.210.56.234] on 2004/11/05 22:27:28
Inspiration is inspiration. You can't argue with that.
 Underground New York
#159 posted by pushplay [129.128.23.141] on 2004/11/10 12:43:14
 Oh...
#160 posted by distrans [203.32.39.126] on 2004/11/11 23:00:57
...awesome, thanx push!
 Those Crazy Nips...
#161 posted by Maj [217.51.131.146] on 2004/11/21 17:30:49
 Maj
#162 posted by DaZ [80.43.72.32] on 2004/11/21 18:00:26
That sure is some cool stuff! Thanks for the link.
 Wow...
#163 posted by metlslime [66.135.131.88] on 2004/11/21 21:27:22
pretty nice.
 I Would Love To Know
#164 posted by HeadThump [65.140.59.20] on 2004/11/21 21:55:49
more about the kind of camera equipment that was used in those shots. The interiors really did have an ultra digital feel to them, as if the ugly effects of natural lighting were filtered out (what I hated about the Unreal 3 engine demo is it appeared they were putting back in the ugliness of real light that cinematographers for generations have struggled to take out).
Nice find, Maj.
 Maj
#165 posted by Vondur [195.128.65.237] on 2004/11/22 03:46:02
omg, sometimes u might be really useful ;)
 A Few Good Factory Pics.
#166 posted by Megazoid [62.252.32.14] on 2004/11/25 17:16:55
A lot of crap but a few good pics. Like the hydro ones are the bottom.
http://www.photo.net/photo/pcd4553...
 Some Stuff
#167 posted by Zwiffle [69.210.74.57] on 2004/11/26 21:21:56
 Another
#168 posted by Zwiffle [69.210.74.57] on 2004/11/27 01:38:17
http://www.webshots.com/g/tr/pp-sh...
More than architecture, but some of those are gorgeous. Some kittens too.
 Nice MesoAmerican In This Mix
#169 posted by HeadThump [65.140.58.166] on 2004/12/21 01:36:22
Some should be familiar and one quite familar
homepage.smc.edu/.../ Exam%20One%20slides.htm
#170 posted by cant map [195.208.123.213] on 2004/12/21 10:02:15
kittens wtf are you gay
 .
#171 posted by necros [66.185.84.80] on 2004/12/21 12:11:07
kittens own you.
 I Like Kittens Too
#172 posted by Kinn [217.43.53.209] on 2004/12/21 13:51:22
 Hey, That Looks Like
#173 posted by HeadThump [65.140.59.77] on 2004/12/21 14:18:46
my little satanist cat when she was a kitty!
 Boingboing Wins Again...
#174 posted by Maj [62.69.55.215] on 2004/12/21 15:41:40
 Maj U Rock
#175 posted by Vondur [81.195.0.1] on 2004/12/21 15:48:18
keep adding such links kthx bye
 Maginot Line
#176 posted by Mr Fribbles [202.161.117.131] on 2004/12/21 16:54:17
http://www.bunkertours.co.uk/the_m...
also you can use the next/previous/etc buttons on the bottom of the page to access a few more pages of stuff.
 Hi
#177 posted by DaZ [80.43.66.53] on 2004/12/21 17:18:07
btw I am the man, kthx
 Wrong Thread Daz!
#178 posted by czg [81.191.27.124] on 2004/12/21 17:24:33
 Ahhh
#179 posted by Zwiffle [69.210.35.222] on 2004/12/21 17:46:32
so THAT'S what Maginot Line looks like. Never bothered to google it before... Looks good, thx frib.
 Erm...
#180 posted by distrans [203.32.39.126] on 2004/12/21 22:16:23
'cooridor_to_em.gif' looks like part of czg07
 Frib
#181 posted by Vondur [195.128.65.237] on 2004/12/22 03:58:46
you rock! thanks!
 Good Work Mr Fribbles
#182 posted by Megazoid [194.168.3.4] on 2004/12/22 12:02:24
Got to love rusting machinery in underground tunnels.
 Hoody Hoo
#183 posted by Zwiffle [69.210.35.222] on 2004/12/31 10:55:14
http://www.conceptart.org/forums/s...
This was a neat little thread on conceptart, mostly figures and whatnot but had a couple sweet structural/semi-structural bits too. I like the dragon thing with the cathedral on its back.
 Stole This One Off D3W
#184 posted by Lunaran [68.51.209.251] on 2005/01/07 01:07:36
http://www.katwest.com/
Semi useful. More artsy photos with lots of empty warehouses reflected on wet floors, but can be useful.
Why isn't this thread permanent at the top of the page?
 Oh, Hey, Look At That
#185 posted by Lunaran [68.51.209.251] on 2005/01/08 00:00:04
good show then :D
 Good Idea
#186 posted by starbuck [82.33.89.24] on 2005/01/08 08:44:17
deserves to be here imo
 Permanent Threads!
#187 posted by Blitz [24.218.175.131] on 2005/01/08 20:18:56
What a great idea! I don't remember who, but someone was talking about this very idea in #terrafusion.
For inspiration:
http://forums.somethingawful.com/s...
 London Underground
#188 posted by metlslime [66.135.131.134] on 2005/01/26 00:04:30
Black and white photos colored in photoshop, i believe:
http://www.londonstation.com/Photo...
 Ta Metl...
#189 posted by distrans [210.49.129.180] on 2005/01/26 04:03:26
morden.htm is way cool. This sort of thing will send zombie to Spencer Street looking for his next D3 build area.
 I Can Assure You That This Is Not In The Least Bit Amusing
#190 posted by Kell [82.41.8.22] on 2005/01/26 04:57:13
Victorian Underground + D3 monsters = American Werewolf In London? :)
 Ah--OOOO
#191 posted by HeadThump [65.141.73.203] on 2005/01/26 23:54:45
It would be a nice change of D3 pace
Good movie, and you could slim down Fatty Zombie for a pensive Lon Chaney look.
 Color WWI Photos
#192 posted by Vondur [195.128.65.237] on 2005/01/27 05:38:05
 Abandoned Japanese Island
#193 posted by czg [195.204.39.141] on 2005/01/27 05:57:19
I dunno if this has been posted here before, because I remember it from some time ago.
Anyway, a repeat won't hurt:
http://www14.big.or.jp/~kawamura/m...
&
http://www.ne.jp/asahi/saiga/yuji/...
 Vondur
#194 posted by JPL [213.30.139.243] on 2005/01/27 05:58:15
Nice 14-18 first world war colored photos !!
 CZG
#195 posted by JPL [213.30.139.243] on 2005/01/27 06:01:41
Cool photos as well... very interesting... Thanx
 Ice Photo From Geneva
#196 posted by JPL [213.30.139.243] on 2005/01/28 05:36:06
Nature makes some beautifull things sometimes...
http://www.skyandsummit.com/Glaceg...
 Hrmm
#197 posted by Zombie [220.244.224.10] on 2005/01/30 21:52:17
 Forgotten NY
#198 posted by Vondur [195.128.65.237] on 2005/02/02 04:56:44
 Re: Forgotten NY
#199 posted by pushplay [129.128.23.141] on 2005/02/02 10:12:56
That site is bloody brilliant as the british would say. My home city doesn't have an history as rich or as interesting, so I didn't appreciate New York's until now. The artificats really are a small glimpse into an interesting story.
 Http://www.sewerhistory.org
#200 posted by Vondur [195.128.65.237] on 2005/02/04 06:25:21
 Nice Photos
#201 posted by Vondur [195.128.65.237] on 2005/02/09 00:44:20
 Good Architecture Source...
#202 posted by . [68.74.215.170] on 2005/02/14 11:21:50
I've seen some interesting ideas at:
www.dpreview.com browse the camera review samples.
 Some Links Not Mentioned Here
#203 posted by czg [195.204.39.141] on 2005/02/17 05:20:03
That have been making the rounds in #terrafusion
http://www.photomichaelwolf.com/ho...
Weird photos of Hong Kong building facades.
http://craneporn.org/
Photos of cranes.
Now u no fo sho
 Peru
#204 posted by inertia [134.53.210.41] on 2005/02/17 22:15:21
From my Peru trip:
Lima capitol buidlings and/or a cathedral:
http://unixgen.muohio.edu/~winslor...
From atop Machu Picchu, looking off the side opposite where llamas rest during the day:
http://unixgen.muohio.edu/~winslor...
I'll get a hold of more pics soon!
 Mitsubishi
#205 posted by inertia [134.53.210.41] on 2005/02/17 22:50:49
 Chernobyl
#206 posted by R.P.G. [24.136.254.248] on 2005/02/18 11:10:25
Was the worst commodity that communism has ever created.
Communism has made me drnruk.
 I Don't Know
#207 posted by HeadThump [65.140.58.170] on 2005/02/18 15:09:38
the millions killed (and largely ignored) in the Gulag Archipelago
www.amazon.com/exec/obidos/ASIN/00...
strikes me as somewhat worse. For a bit of evil history and American complicity, I would suggest looking up Operation Keelhaul. Stalin would have never got away with it if it wasnt for his supporters in the West.
 Da Fek?
#208 posted by R.P.G. [24.136.254.248] on 2005/02/18 15:20:28
Compassion is the stupidest this thing ever. Why bring it up?
For example: compare Jangaweed genocide with the Indian ocean tsunami. One is ignored almost entirely while the other gets more support than is useful. Completely stupid.
 Oi! You Two! Break It Up Will Ya!
#209 posted by czg [81.191.27.124] on 2005/02/18 15:32:21
This thread has been nothing but awesome so far. Don't mess it up with starting a discussion!
 If Chernobyl Can Be Considered A Commodity
#210 posted by HeadThump [65.140.58.170] on 2005/02/18 15:38:07
then a mile high pile of human skulls can be considered one as well.
By saying 'worse', you brought in to the discussion a scope including a moral dimension. I am saying Gulags are worse than Chernobyl as a human event. By any measure other than a geographic one that should be self evidently true.
I'm not even sure what compassion has to do with it.
Tsunami is an apple, Genocide is an orange. The later is preventable, the former is not.
 Okay CZG
#211 posted by HeadThump [65.140.58.170] on 2005/02/18 15:39:08
I didnt even post a reference that time to keep it somewhat in line. I'm sorry.
 Mmmm Temple
#212 posted by pope [216.232.209.40] on 2005/02/22 16:33:53
 Also A Bit Of A Useful Website
#213 posted by pope [216.232.209.40] on 2005/02/22 16:39:25
http://www.realtor.org/rmomag.NSF/...
learn your column varieties!! This is just good knowledge to have.
This site however is pretty good at giving you a general idea of a time periods architecture.
Some better than others.
 With A Little Luck, Pope
#214 posted by HeadThump [65.140.59.219] on 2005/02/22 16:58:31
we can get people to stop referring to eras as various as the Byzantine, Romanesque, Renaissance, and the Boroque under the all encompassing lable Gothic.
 Label, Lable, Labia,
#215 posted by HeadThump [65.140.59.219] on 2005/02/22 16:59:30
iy's all the same
 Pope
#216 posted by Zwiffle [69.210.35.110] on 2005/02/22 19:26:26
that is fucking badass, nice find
 Heh
#217 posted by nitin [138.217.7.78] on 2005/02/22 22:11:08
the temples that pope posted are much more awesome than those pics show.
 Random Photos Of New York
#218 posted by Maj [217.207.92.11] on 2005/02/23 05:49:38
 Hmm
#219 posted by Bal [83.199.18.77] on 2005/02/25 04:25:22
Spent a couple days in the south of France, and took some random photos of architecture and stuff, maybe it'll inspire some of you, who knows...
http://bal.spawnpoint.org/gallery/...
I should really go take some shots of all the cull stuff in Paris someday...
 Bal
#220 posted by Vondur [195.128.65.237] on 2005/02/25 04:51:58
that's amazing photos!
 Bal Rocks!
#221 posted by czg [195.204.39.141] on 2005/02/25 04:52:07
 Bal:
#222 posted by metlslime [66.135.131.101] on 2005/02/25 13:45:53
cool
 Wow
#223 posted by Lunaran [68.51.209.251] on 2005/02/25 20:16:19
I didn't know Bal could paint!
 Bal
#224 posted by cyBeAr [213.66.231.221] on 2005/02/26 03:50:40
I was wondering where you had ran off to.... looks like a very inspiring place.
 What Style Of Arcitecture Is This?
#225 posted by pushplay [68.148.157.110] on 2005/02/26 23:28:32
http://bal.spawnpoint.org/gallery/...
And this was the point in the gallery where I made a mess of my pants.
 Pushplay...
#226 posted by Bal [83.199.11.42] on 2005/02/27 09:39:56
I'm not so good with this sort of stuff, but most of the architecture in that city was said to be a mix of roman and gothic styles...
 Bal
#227 posted by JPL [213.30.139.243] on 2005/03/01 01:14:48
Nice photos really.. I didn't know that Dordogne have this kind of architectural "treasure" !!
BTW, I made a little search on the web using google, and most of the architecture in the city are roman and gothic like you said... but concerning the photo pushplay mentionned, it's typically "Renaissance" Style architecture (XVIth century)... ;)
 Nice Gothic Photos
#228 posted by JPL [213.30.139.243] on 2005/03/01 01:47:29
 Gothic V Renaissance
#229 posted by pushplay [129.128.23.141] on 2005/03/01 15:24:22
 Monasterys
#230 posted by pope [216.232.209.40] on 2005/03/01 16:49:25
http://www.midnightsociety.com/web...
http://www.lostdestinations.com/mn...
these are the same one actually, just different pics.
http://www.netserf.org/Architectur...
this seems to be a decent assortment of references...when you can get a good view in the pics that is.
http://www.mont-saint-michel.net/ AHA... here's the monastery I was thinking about... It was a pretty cool daytrip if I recall.
 Yeah
#231 posted by Bal [83.199.82.150] on 2005/03/01 16:59:02
The Mont Saint-Michel is pretty bad ass, I ran around it once, some cool stuff, have to go back there some day with my cam. =)
 Damn Straight
#232 posted by pope [216.232.209.40] on 2005/03/01 17:41:25
you had better. I want hi-res pics of every goddamn doorway in that place.
 Nitin's Egyptian Pictures
#233 posted by Scampie [63.236.226.222] on 2005/03/02 11:27:01
Woo! bunch of referance and inspiration here! Thanks nitin, awesome stuff!
http://scampie.spawnpoint.org/egyp...
 Yay
#234 posted by Vondur [85.140.31.63] on 2005/03/02 12:50:49
/me prepares urltoys
thanks nitin for quality stuff (it's cool when fotos are taken by the gamer/designer ;)
thx scampie for hosting
 Paris Catacombs
#235 posted by themilkman [141.151.190.248] on 2005/03/02 13:00:53
all i have to say is thanks!!!the catacombs tour was cool.i see your site is being worked i couldn't contact the guys direct....awesome
 Pictures From Egypt
#236 posted by starbuck [129.215.16.39] on 2005/03/02 16:51:23
nitin really took some inspiring shots. Some of the images from the start of the series in particular are really interesting; a kind of style I've never studied before, or even seen many pictures of. So thanks a lot, and nice job scampie for the hosting.
 Nitin...
#237 posted by Bal [83.199.71.183] on 2005/03/02 17:02:38
Oooh, nice shots man, thanks for sharing! Saved them all for eventual future reference. =)
Damn, I wanna go to egypt too someday... Mind describing your trip a bit maybe, so we can know what some of this stuff is and all?
 Scampie
#238 posted by Lunaran [68.51.209.251] on 2005/03/02 22:03:53
Could you put the .zip nitin gave you in that folder please? Just something I can get friends at microsoft to partially download 1600 times.
 Bal
#239 posted by nitin [138.217.4.38] on 2005/03/02 22:44:25
sure, when I have some more time and can be bothered, I'll outline some of it.
 Thanks Nitin
#240 posted by themilkman [141.151.190.248] on 2005/03/03 07:41:01
thanks man,those are some cool picks,i haven't made it there yet!!!!
 Lun:
#241 posted by Scampie [63.236.226.222] on 2005/03/03 10:28:37
I was thinking I'd put them all in one big Rar file and put that up.
 Sure
#242 posted by R.P.G. [24.136.254.248] on 2005/03/03 10:29:55
I'd download it a a few thousand times, too.
 Awesome
#243 posted by Lunaran [68.51.209.251] on 2005/03/04 16:50:29
I was thinking I'd put them all in one big Rar file and put that up.
As long as the file is compressed, and is singular, I'm happy.
 For Bal And Anyone Else That Cares
#244 posted by nitin [138.217.4.38] on 2005/03/13 16:53:35
I'll go through the pics tonight and post a brief writeup of whats what.
 Nitin
#245 posted by Bal [83.199.83.237] on 2005/03/13 17:42:16
yes, gimme. =)
 Done Yet?
#246 posted by pope [216.232.209.40] on 2005/03/13 18:16:55
:)
 Going By Image Numbers
#247 posted by nitin [138.217.4.38] on 2005/03/13 18:29:05
601 to 615
These are from Cairo, from a section called Coptic Cairo. The building in pics 601-604 is a greek orthodox church. 609-610 are from the cemetery section of the church. 615 is the entrance, it's interesting because depsite being a church, it has quite an arabic influence.
652-702
This is the biggest mosque in all of Egypt. i believe its called the Sultan Hassan mosque. The scale is very very awe inspiring, if you look on pic 659, you can see people near the bottom of the entrance to give you an idea of the scale.
723-738
these are self explanatory but 727 give a good idea of scale.
761-767
this is the Red Pyramid. not located with the other pyramids and usually not open to people. However, it was sort of open when we went there. The outside climb is 20-25 m and then you descend down a 1.5 m by 1 m pasageway for 63 m. Pics 765-767 are on the inside, once your reach the bottom.
795-798
These are from Alexandria, a city north of Cairo on the Mdeiterranean sea. as the name suggests, it was as far down as Alexander the Great got. Therefore, the architecture here is more graeco-roman. A lot of the original city is now underwater.
824-825
this is Fort Quaitbey in Alexandria.
901-934
Luxor Temple.
936 - 966
karnak Temple. this is a massive complex with an absolutely humongous hall near the entrance that is filled with 100's of pillars. This felt very Duarendin like (from LOTR). Pic 956 gives a good idea of scale. however, the complex is in pretty bad shape and apart from the hall, it really isnt as impressive as some of the more well preserved temples we saw later.
972a-972f
This is the temple of Medinat Habu on the west bank of Luxor city. Not as many tourists visit this temple, but IMHO its far more impressive and well preserved than the more famous and popular Luxor and Karnak complexes.
972g - 972h
This is the Ramasseum, which is also on the west bank of Luxor. Not that original or well preserved but it was a few shots.
972l - 972q
The famous temple of Hatsheput (Serious Sam level 1). Its a very impressive sight as you're walking up to it, being built into the rockface. However, there's not much to see once you get there as it is being restored.
The Valley of the Kings is behind the mountain that this temple is built into. Generally, you take the road that goes around the mountaing to get to the Valley, but we decided to climb the mountain (both a good and bad idea since it was very tiring but it gave some fantastic views). Pics 972o - 972q are shots of the temple as we are climbing up. 972q is when we were directly above it and since it has no roof, it makes a great top down view.
1005-1036
The awesome temple complex of Abu Simbel. The most visited Eyptian site apart from the Pyramids. Its built into a rockface and is absolutely stunning in scale and detail. It has also been moved some 100 m in and 50 m up from its original site because it was too close to the water and was deteriorating. That is why the rockface that it is built inot looks more man made than natural. 1005-1017 are shiots of the temple of ramses II and 1017-1036 are shots of the temple of nefertiti, the wife of ramses II. The complex is located about 250 km south of luxor, approximately 20 km north of the Sudanese border.
1042-1051
the temple complex of philae, situated in the middle of a lake.
1052-1053
the temple complex of Kom Ombo, situated on a river bank.
1060-1068
the temple complex of horus. If anyone has played the UT1 map, CTF-Horus, Evil atje did a great job of sticking to the real temple's layout. I could almost navigate it without looking at a guidebook, simply because I'd played ctf-horus numerous times and know the layout.
1098-1107
The temple complex of dendara. Perhaps the most well preserved temple in Egypt and beacuse of that is quite an experience. Just having a roof makes it so much more awesome. Shot 1107 is from a crypt under the temple that had an entrance that you pretty much had to limbo under to get in. I'd say it was about 0.2 m high and 1 m across. It also features some very strange and unique hieroglyphics, as seen in pics 1103 and 1105. Even an non-expert like me could tell that they were nothing like the normal hieroglyphic in the other temples.
Anyway, that covers it I think. If anyone has any specific question, ask away.
 Yay
#248 posted by Bal [83.199.55.115] on 2005/03/14 05:20:49
Thanks nitin, really appreciate this stuff. =)
Just added a little .txt with all this to my reference/nitin egypt/ dir. ;)
 Bal
#249 posted by nitin [138.217.4.38] on 2005/03/15 00:05:31
no problem.
Also, in case you were wondering, there's heaps more to see than just the pharoanic stuff. We spent a few days on essentially a glorified sailboat on the Nile and 4 days or so through the Western Desert which is amazing because within about 500 km, it goes from a normal desert to a black desert that looks like the area surrounding Mount Doom from LOTR to a white desert that looks a bit like the arctic.
 Unreleased Projects
#250 posted by Vondur [195.128.65.237] on 2005/03/15 07:41:24
unreleased architectural projects of soviet russia (30s-40s)
http://www.muar.ru/ve/2003/moscow/...
 Vondur
#251 posted by JPL [213.30.139.243] on 2005/03/15 07:44:32
The best one is this arche above the bridge.. Impressive drawing BTW.. Thanks !
 Zen Monastery
#252 posted by Blitz [24.218.169.151] on 2005/03/17 17:40:12
Here's some cool pictures from a somethingawful thread that a guy took while he was staying at a Zen Monastery in New York.
http://forums.somethingawful.com/s...
 Military Textures
#253 posted by JPL [213.30.139.243] on 2005/03/21 01:12:22
I asked some days ago where could I find some military textures..., and I found an incredible source of Military textures at http://www.combatmission.com/ ... There are no .map files (cause it's not Quake related...), but it's full of different military stuff (boats, jeeps, tanks, planes, etc..) that can be used to create prefab...
I downloaded a 1942 Willy Jeep example, and it's really interesting, while the textures are in bmp format, and sometimes not 1:1 scaled... There is a little bit of work to do.... Anyway, it looks interesting..
So enjoy !!
 Random Taiwan Shots
#254 posted by metlslime [209.213.199.133] on 2005/03/31 18:12:09
 Slime
#255 posted by Vondur [85.140.31.24] on 2005/03/31 22:11:54
amazing, kthx
 Doom?
#256 posted by bambuz [80.221.25.15] on 2005/04/04 18:46:23
 Wewt
#257 posted by Blitz [24.218.169.151] on 2005/04/04 20:00:01
I was just reading Slashdot, and a user posted this:
http://halley.cc/pix/?d=./new.york
Some really great pics there. Enjoy.
 Wow
#258 posted by DaZ [80.43.236.43] on 2005/04/05 02:09:58
they are really cool, thanks for linkage blitzen!
 Bambuz
#259 posted by Lunaran [68.51.209.251] on 2005/04/05 14:30:31
Paramount Pictures presents ...
Peru, September 1936 ...
 Lunaran
#260 posted by bambuz [80.221.25.15] on 2005/04/05 18:05:34
meant it resembles the doom 1 parallax sky. (It was made from some photograph from China, this is Taiwan so the terrain might be similar if it's close by).
 Tokyo Waterways (the Arteries)
#261 posted by Vondur [195.128.65.237] on 2005/04/06 04:09:26
 Oooh
#262 posted by Bal [83.199.53.224] on 2005/04/06 04:23:16
Nice von. =)
That reminds me, don't think I ever posted my Japan photos here, if anyone is interested:
http://bal.spawnpoint.org/gallery/...
 Anyone Interested
#263 posted by nitin [138.217.4.38] on 2005/04/06 04:33:24
in terrain/desert shots?
I have some of those from my trip too, there's some cool ones of an area that's a canyon but in a desert.
 Nitin
#265 posted by Vondur [195.128.65.237] on 2005/04/06 04:55:08
i'm always interested in dead/weathered/lifeless stuff :>
 So...
#266 posted by distrans [144.134.53.120] on 2005/04/06 05:50:15
...Potter failed again.
Vondurmort lives!
 Yeah
#267 posted by Lunaran [68.51.209.251] on 2005/04/06 08:08:54
meant it resembles the doom 1 parallax sky.
yes, I got that, thank you. I was making my own reference.
 Re: Vondur, Post #250
#268 posted by metlslime [209.213.199.133] on 2005/04/07 16:52:50
It's "unrealized," not "unreleased!"
 Cold Fear Concept Art
#269 posted by metlslime [209.213.199.133] on 2005/04/07 16:53:38
 Nice Forum Site There, Metl
#270 posted by HeadThump [65.140.58.47] on 2005/04/07 20:53:02
The exterior design production photos are really ace. I wonder what kind of system it will take to get the pouring rain effect working in engine as it is shown in modeler here. The interior photos are the clean lab/base look we all love and may never tire of seeing.
 Coolness
#271 posted by DaZ [80.43.230.225] on 2005/04/08 00:58:43
sexy as hell there, cheers metl
 And Here Is The Gamezone Review
#272 posted by JPL [213.30.139.243] on 2005/04/08 01:12:06
 Prague
#273 posted by Vondur [85.140.40.72] on 2005/04/10 08:41:09
http://www.blackshock.com - Industrial photographs of Prague
 HeadThump
#274 posted by Friction [213.243.160.111] on 2005/04/14 07:02:33
Those are paintings, not 3D.
 I See,
#275 posted by HeadThump [65.140.59.243] on 2005/04/14 13:43:27
I was thinking Maya or 3ds when I was browsing through it; the artist explains his process later in the forum:
Se7en : Most of the environnments are painted over really simple 3d box, some roughs space done for fixing the level building and gameplay. No lights, no architecture and 3D elements. Just perspective and scale with some character references on them.
In fact when I haven't this kind of 3d ref, I create my own "3dboxes" and perspectives with photoshop (with some grid to help, just walls, space and a roof).
Photoshop used for its specifities, like a kind of architectural tools.
 Telejano Texture Ressources..
#276 posted by JPL [213.30.139.243] on 2005/04/15 02:50:19
Don't know if it can be used for Quake... but at least it exists ;)
http://telejano.berlios.de/wiki3/i...
 Woot
#277 posted by Blitz [24.218.169.151] on 2005/04/16 03:04:33
http://www.stilllife-game.com/gall...
^^ Saw this on Bluesnews this morning. Looks really cool. I figure most of you aren't into adventure games, so you probably won't play it, but at least you can snag some ideas from the nice artwork :D
 Here
#278 posted by ProdigyXL [141.209.169.232] on 2005/04/17 13:52:16
 Various Japanese Ruins
#279 posted by Blitz [24.218.169.151] on 2005/04/23 19:27:03
http://members15.tsukaeru.net/kuro...
Mad props to that crazy bald zoo worker from SA.
Also, let me know if that site doesn't work from that direct link, because it seemed like I went through 5 or 6 pages of links to get there.
 He Never Worked In A Fucking Zoo
#280 posted by Lunaran [68.51.209.251] on 2005/04/24 10:30:09
:bigpeeler:
 Biff Posted This In #tf
#281 posted by metlslime [209.213.199.133] on 2005/04/29 15:49:53
 :(
#282 posted by pope [154.5.27.236] on 2005/05/03 18:56:20
i was actually a little excited to see pringles stacked a la house of cards.
:(
 Werd Frenchie
#283 posted by Vondur [85.140.31.60] on 2005/05/15 14:37:37
 Abandoned Japanese Theme Park
#284 posted by Maj [62.3.252.3] on 2005/05/17 17:07:22
 Maj:
#285 posted by metlslime [24.5.42.20] on 2005/05/17 22:30:47
that would make a sweet half-life 2 map.
 Dig Further Into The The Pictures That Maj Posted
#286 posted by pope [154.5.27.236] on 2005/05/25 19:21:44
http://home.f01.itscom.net/spiral/...
there are some fucking amazing shots in here...
i'm a bit confused why there is so much abandoned stuff in japan however as property values are extremely high and competitive.
 Pope:
#287 posted by metlslime [209.213.199.133] on 2005/05/25 19:31:23
the abandoned stuff is constantly being used to film horror movies.
 Strange Ruined Building
#288 posted by Ankh [212.121.135.226] on 2005/05/31 09:00:51
 Add Some Distinct Sense Of Realism...
#289 posted by Friction [80.186.146.126] on 2005/05/31 11:36:42
...to your maps when doing water reservoir type stuff (bit like in HL2)
http://www.stormwatercenter.net/Ma...
 Also
#290 posted by Friction [80.186.146.126] on 2005/05/31 11:51:37
 First Thing I Thought Of Friction...
#291 posted by Blitz [24.218.169.151] on 2005/05/31 15:37:31
The internet has warped my once fertile mind.
http://img167.echo.cx/img167/5929/...
 Omg Blitz Get Outta Here Like Now
#292 posted by czg [81.191.27.124] on 2005/05/31 16:25:49
 Nice
#293 posted by Shambler [82.38.192.54] on 2005/05/31 16:44:52
Blitz you make the world a happier place.
 LOL
#294 posted by Lunaran [69.214.209.57] on 2005/05/31 20:32:56
Agreed :)
 Cthulhu Caves THingie
#295 posted by Zwiffle [69.210.50.131] on 2005/05/31 21:31:57
 Blitz Yeah
#296 posted by bambuz [80.221.25.15] on 2005/06/01 03:51:40
:(
It's done the same to me too. A certain astronomy picture is forever ruined.
 Eh
#297 posted by . [68.255.58.45] on 2005/06/02 15:50:38
Those water well things are creepy.
 A Lot Of Nice Urban Photos
#298 posted by Vondur [85.140.31.3] on 2005/06/04 01:32:45
 Holy Crap
#299 posted by bambuz [80.221.25.15] on 2005/06/04 07:47:40
 And
#300 posted by bambuz [80.221.25.15] on 2005/06/04 07:49:32
no wonder steel price is getting higher when they build such things in the far east...
It's crazy.
 Scotland
#301 posted by metlslime [209.213.199.133] on 2005/06/09 15:49:17
 Sigh
#302 posted by Vondur [85.140.31.89] on 2005/06/09 22:17:55
i always envied kell for that he's living in edinburgh... so many old castles, so many sources for inspiration...
 Deak Ferrand's Matte Paintings And Concept Art
#303 posted by metlslime [209.213.199.133] on 2005/06/15 16:20:28
 #288
#304 posted by Mike Woodham [81.154.201.213] on 2005/06/15 21:02:27
So what is this building?
 The Book "neon Tigers"
#305 posted by cyBeAr [80.217.112.63] on 2005/06/16 03:31:25
has some really nice photos from various meagacities in asia.
 Metl
#306 posted by Lunaran [69.208.190.52] on 2005/06/17 23:19:50
seen that site in a matte painting class - he's awesome. That pic made me immediately have to put on the blade runner soundtrack.
#307 posted by gone [195.208.123.213] on 2005/06/30 02:52:20
 Random Pics
#308 posted by metlslime [209.213.199.133] on 2005/07/14 21:25:05
 Metl,
#309 posted by HeadThump [63.19.206.56] on 2005/07/14 22:09:52
earlier tonight I browsed this I&R thread for possible material to inspire my turtlemap.
I found this link in a post of yours,
http://www.orientalarchitecture.co...
and this what I have made so far tonight,
http://img348.imageshack.us/img348...
 Neat...
#310 posted by metlslime [209.213.199.133] on 2005/07/15 00:07:34
is that 3ds max?
 Speaking Of Natural Bridges
#311 posted by cyBeAr [80.217.112.63] on 2005/07/15 02:23:54
While googling for one I knew of in china I found this site: http://www.naturalarches.org/
 Blender
#312 posted by HeadThump [63.19.144.168] on 2005/07/15 06:51:56
:) -- just as good for some things. That is probably as smooth as I could hope to get for import into Quake.
 Metl - Cool Links
#313 posted by CETME [69.169.207.107] on 2005/07/15 16:09:50
But I assure you that is not Albany, NY - Albany is 250 miles inland!
Pretty cool what water can do to sedimentary rock!
 Albany Somewhere Then! :P
#314 posted by metlslime [209.213.199.133] on 2005/07/15 16:32:46
:P
 Tokyo Undeground
#315 posted by BadKarma [217.142.134.8] on 2005/07/17 13:22:36
 Castle Via BoingBoing
#316 posted by czg [85.93.227.233] on 2005/07/25 03:13:38
http://flickr.com/photos/stillburn...
There is some good stuff there if you can manage to filter out all the "OMG EVERYTHING FOR FREE NOW, HITLER!" crap
 Now That's My Kind Of Inspiration
#317 posted by Kinn [195.92.144.166] on 2005/07/25 09:45:38
castles rock.
 Now That's My Kind Of Inspiration
#318 posted by Kinn [195.92.144.166] on 2005/07/25 09:46:10
castles rock.
 Just Wanted To Say
#319 posted by grahf [68.169.34.146] on 2005/07/30 17:04:19
that national geographic magazine can be a great source of inspiration. especially for asian cities.
 Taktsang Monastery In Bhutan
#320 posted by grahf [68.170.78.66] on 2005/07/31 12:24:28
 I Could Just
#321 posted by HeadThump [65.140.59.120] on 2005/07/31 13:21:47
print that out and hang it on my wall. Wow is right.
#322 posted by grahf [68.170.78.66] on 2005/08/01 08:19:13
bet you'd like to see a map based on that. just wait, a while...
 Architectural Sketches By Iikka Keränen:
#323 posted by grahf [68.170.78.66] on 2005/08/01 12:38:57
 Ooh Lovely
#324 posted by starbuck [82.40.164.126] on 2005/08/01 15:49:59
Fingers must have an awesome brain to be able to just churn out stuff like that. It would take me a day to come up with one of those i think.
 Thanks Again
#325 posted by HeadThump [65.141.73.194] on 2005/08/01 16:58:10
Scrawled on small post-it notes at work, over a period of a few weeks.
I use to do that all the time.
I esp like Ikka's Black Mariah on the sword page
#326 posted by Vigil [85.76.2.119] on 2005/08/02 11:38:05
I would just like to point out that those color WWI photos are the most impressive stuff I have seen all summer.
I mean. Holy fuck they look good to me.
 Something Cool
#327 posted by Jago [85.76.178.7] on 2005/08/07 02:13:24
 Access Denied On That Link
#328 posted by grahf [68.170.78.66] on 2005/08/07 17:49:31
 Same Image, Different Link
#329 posted by Jago [85.76.178.7] on 2005/08/07 17:57:31
 Grahf:
#330 posted by metlslime [209.213.199.133] on 2005/08/07 18:48:37
but the access denied page has a helpful link to the same image which works becuase the referer is local :P
I guess they want to enable <a> but not <img>.
#331 posted by [84.204.122.235] on 2005/08/16 19:39:32
 Someone
#332 posted by . [70.224.199.43] on 2005/08/16 19:55:55
Build that in Doom 3.
 Ughh
#333 posted by HeadThump [65.140.59.108] on 2005/08/16 20:41:11
I have seen more elegant design come from a dogs ass.
 Still...
#334 posted by metlslime [209.213.199.133] on 2005/08/16 23:33:15
it's better than the hideous EMP in Seattle.
 Pointless Modern Architectural Shit
#335 posted by Shallow [213.143.16.244] on 2005/08/17 02:37:10
I believe the Guggenheim was once described along the lines of 'a dynamic eruption of plastic form'. I prefer 'a tragic abortion of spastic foil' myself.
There's a museum in Japan, whose name mercifully escapes me, which is essentially a few geometric primitives stuck in a field. It has been featured in several books which go on about how great it is. What utter bollocks. It's the architectural equivalent of a newbie boxmap.
Some modern architecture is cool, a lot really makes me wonder how on Earth ANYONE could approve these designs before they are built.
 I Think It's Cool
#336 posted by czg [85.93.227.233] on 2005/08/17 03:09:45
I think you are godless heathens
 Eeek
#337 posted by Bal [83.199.70.168] on 2005/08/17 04:52:15
Spent some time in the south of France again this summer, have a little album with photos on my site, might be some inspiring stonework stuff in some if any of you care to take a look around:
http://bal.spawnpoint.org/gallery/...
Guggenheim museum looks ok to me, the curves and stuff are pretty funky, and it must have been tricky to build. But yeah, it probably is quite over-rated.
I've been to the Guggenheim in Bilbao, was cool, it looks very nice. Had a very hard time finding a bathroom though :/
 Red Sands Fort
#339 posted by Shambler [82.38.192.54] on 2005/08/18 04:22:01
Pwnage:
http://images.google.co.uk/images?...
http://images.google.co.uk/images?...
^^^ takes a little clicking to find the best pics, although for Brits there are some sweet ones in the Sunday Times magazine last weekend.
Can't believe I hadn't heard of this place before.
P.S. Edinburgh rocks, most impressive architectural city I've been too, some of it is straight evile.
 Red Sands Fort
#340 posted by Bal [83.199.21.38] on 2005/08/18 04:24:20
Nice, wouldn't mind visiting those, must be full of nice rusty metal work. =)
 Shambler:
#341 posted by metlslime [209.213.199.133] on 2005/08/18 13:19:31
Nice. I've seen those pictures before, but never knew what the place was called.
 That Reminds Me
#342 posted by grahf [24.51.109.238] on 2005/08/18 21:26:34
 Shallow, Pointless?
#343 posted by [84.204.122.73] on 2005/08/19 20:05:15
there is quite a point in the deconstructivism
another thing, if you like it or not
but actually, I dont think it will make a cool map
 Release Candidate
#344 posted by inertia [24.164.69.31] on 2005/08/19 21:42:05
My map, "Slipstream," is in final beta today. You can get release candidate #1 here:
http://www.qwplayers.org/inertia/s...
And some screens:
http://www.qwplayers.org/inertia/s...
http://www.qwplayers.org/inertia/s...
http://www.qwplayers.org/inertia/s...
I want to finalize it tomorrow, so please test everything you can and let me know if there are any problems! thanks.
 Inertia
#345 posted by Shambler [82.38.192.54] on 2005/08/20 03:21:44
Fantastic, I am sure a lot of mappers will use that as Inspiration and indeed Reference.
 Some Gallery I Stumbled Over
#346 posted by czg [81.191.27.124] on 2005/08/20 04:17:44
http://lost.biker.ru/gallery/
It's in russian, but I'm sure you'll manage clicking some pictures anyway.
 Shambler
#347 posted by inertia [24.164.69.31] on 2005/08/20 11:14:23
oops
 Czg
#348 posted by R.P.G. [24.136.180.235] on 2005/08/20 11:52:26
Thanks. Those crane (earth mover?) pictures are pure inspiration straight from the distillery of time.
 Statoil's Photo Gallery
#349 posted by czg [81.191.27.124] on 2005/08/20 13:05:39
http://www.statoil.com/STATOILCOM/...
Some pics of oil rigs if you need I&R for that, also check out the 'Production facilities' link for some nice industrial sites, and the 'Snøhvit' page has some good photos too. Skip the 'Corporate executive committee' page unless you want to see terrible old men.
http://www.canadian-wellsite.com/G...
More pics of oil related equipment.
 Thailand
#350 posted by . [70.224.196.82] on 2005/08/21 20:35:37
 Mappers Are From Mars
#351 posted by bambuz [130.233.220.23] on 2005/08/22 10:09:23
 Scanned Ancient Maps
#352 posted by Vondur [195.128.95.36] on 2005/08/24 06:27:29
 Vondur
#353 posted by JPL [82.234.166.130] on 2005/08/24 12:02:25
Nice pics ! to your opinion, would it be easy to convert all these ancient maps in a single wad file ? ... I mean a wad file with enough quality for Quake ... ;P
 Um
Why? Easier if someone just extracts the ones they want, and people probably wouldn't want it as original, but preferrably scribbled on more rough pieces of parchment/skin/marble or the like.
 Jpl
#355 posted by Vondur [85.140.31.87] on 2005/08/24 22:13:22
yeah, convert ones u need, but you might loose all the beauty of the high resolution. it's better to use them in moreadvanced engines that supports hi res texes.
 My Idea...
#356 posted by JPL [82.234.166.130] on 2005/08/25 05:18:21
.. was to convert some of these pics in order to use the most interesting one as general HQ strategy maps, like you can find in Wolfenstein, etc... Anyway, I will try by myself to see if it's interesting or not...
 :/
#357 posted by bambuz [80.221.25.15] on 2005/08/26 06:59:34
too new maps to fit quake..
 Some New Mars Pics
#358 posted by bambuz [130.233.220.23] on 2005/09/02 05:28:43
spirit the sturdy rover and opportunity's twin, has reached the higpoint of husband hill and sent us some nice pics.
These are two samples (they have others and more resolutions too on the site):
http://marsrovers.jpl.nasa.gov/gal...
http://marsrovers.jpl.nasa.gov/gal...
I already mentioned someone might make a nice skybox.. after all, quakers are from Mars.
#359 posted by negke [85.176.86.122] on 2005/09/02 06:42:29
i thought quakers are from hell...?!
 Doom...
#360 posted by JPL [213.30.139.243] on 2005/09/02 06:48:42
.. is the mother of all FPS game.... so Quakers are from Hell of Mars ;P
 The Art Of John Wallin Liberto
#361 posted by Kinn [86.128.228.150] on 2005/09/02 14:57:27
Check out the concept art for Gears of War, amongst other things.
http://www.johnwallin.net
 John Fuckin Liberto
#362 posted by starbuck [82.40.164.126] on 2005/09/03 04:14:11
that guy is so good, a lot of the paintings look like they're in-game. Thanks for the inspiration Kinn; though that guy has no right to be that talented.
 I Find It Hard To Believe
#363 posted by Jago [85.76.178.146] on 2005/09/03 07:24:33
that at least some of these are not CG.
 Yeah, I Think The Last One Is At Least
#364 posted by starbuck [82.40.164.126] on 2005/09/03 08:46:50
or maybe he renders something and then paints over it.
 Uhm
#365 posted by Bal [83.199.72.9] on 2005/09/03 09:36:54
Jago, CG = computer graphics, using photoshop/painter/etc = CG, so yes obviously those are CG as far as I'm concerned (I kind of doubt he did them with traditional means).
But if you mean 3D renders, yeah, he probably renders some stuff before doing a paint over (but I know it's possible to do that kind of stuff without it really).
 'tis True
#366 posted by HeadThump [65.140.59.241] on 2005/09/03 13:17:20
but I know it's possible to do that kind of stuff without it really).
My best friend gave me a Blade Runner city scene print before going back to college, my first thought, 'we would assumed this to be CGI instead of hand painted matte if we did not know its origins.'
 There's Some Info About The Process Here:
#367 posted by cyBeAr [80.217.112.208] on 2005/09/03 14:01:36
http://forums.sijun.com/viewtopic....
He's really good, young, self thaught and a nice guy! (I worked with him for a while about three years ago)
 Some Interesting Patents There
#368 posted by Vondur [195.128.95.36] on 2005/09/07 23:59:56
 PIG!
#369 posted by . [70.224.242.132] on 2005/09/08 00:39:05
 Some "Plz Give Credit" Textures
#370 posted by Spirit [80.171.81.116] on 2005/09/13 10:10:31
 Spirit
#371 posted by Jago [85.76.178.146] on 2005/09/13 13:15:04
Thanks for the link. To my surprise, most of those textures are tilable so they can actually be used in a game.
 A Bit Of Mother Nature
#372 posted by Jago [85.76.178.146] on 2005/09/18 09:03:58
http://episteme.arstechnica.com/gr...
Some AWESOME pics from Huangshan, China.
 Overwater/underwater Bridge
#373 posted by . [69.217.58.152] on 2005/09/22 07:25:02
 Phait
#374 posted by bambuz [130.233.220.23] on 2005/09/23 04:59:27
the huge bridge between sweden and denmark is like that too, there's an artificial island where it goes underground/water. One can see it from the airplane is one flies to/via copenhagen (SAS hub so it's likely if you travel in the north).
There are also small dam/bridge combinations in the north (seen them in sweden) where there is first a dam that overflows evenly from the whole width and then the water runs over a road that is a couple meters lower - it's only a few cm deep when the flow is normal so you can drive on the road over the river. But it feels strange since on the other side is a thin wall holding huge amounts of water, and if there was a flow increase, it would flow over the dam and your car would be washed away. Shame I didn't have a camera with me.
 Templo De Kanyakumari
#375 posted by Spirit [213.39.204.126] on 2005/09/25 04:16:21
 Kanyakumari
#376 posted by R.P.G. [24.136.180.235] on 2005/09/25 09:03:10
My own translation of the important bits:
Kanyakumari: Located in the southernmost part of India, Kanyakumari is the point where three seas join: the bay of Bengal, the Arabian Sea, and the Indian Ocean. The legend behind the temple is as romantic as the place itself. Dedicated to the virgin goddess Kanyakumari (Parvati) who is proud to protect the country. The temple is built on the top where she was created and she waits for her consort to come and ask her hand in marriage.
After the tsunami???
I wish there were more shots close up. It looks like there might be some cool details.
 Environments Drawings
#377 posted by gone [213.170.89.98] on 2005/10/04 05:07:11
http://www.conceptart.org/forums/s...
constantly updated (even if uv been there, it`s worth another look)
many images
 Speedy
#378 posted by Spirit [80.171.51.231] on 2005/10/04 10:47:32
Wow, awesome! Thank you for this link :)
 Dead Ships
#379 posted by czg [85.93.227.233] on 2005/10/13 03:03:14
 Czg
#380 posted by JPL [213.30.139.243] on 2005/10/13 03:11:05
Wow, cool photos !! It would be great to make a partially submerged map using these photos...
I'm just dreaming about a ship cimeterry full of monsters.. ;P
 JPL
#381 posted by HeadThump [65.140.58.198] on 2005/10/13 07:17:18
I'm just dreaming about a ship cimeterry full of monsters..
If you ever make such a level, I have the perfect name for it. Do you know what the Barbary Pirates called their deep sea hell?
 HeadThump
#382 posted by JPL [213.30.139.243] on 2005/10/13 07:46:17
No... Let me know please ..
 Okay,
#383 posted by HeadThump [65.140.59.58] on 2005/10/13 09:34:00
Dom Daniel -- The first time I encountered the word was in a short story by Gene Wolfe several years ago. I looked it up with whatever search engines were available at the time, but I found little information (Gaimon also made reference to it in Sandman).
So I looked up Wolfe's e-mail address and asked about it, and got a nice little etymonic discription in return. I wished I still had that e-mail, it was quite interesting.
 HeadThump
#384 posted by JPL [82.234.166.130] on 2005/10/13 11:55:02
Please if you still have this email, send it to lambert_jph - at - yahoo - dot - fr
I'm always interested by these "mythological" stories... it gives me some good inspirations for mapping ;)
 Ahhh
#385 posted by Lunaran [67.129.250.254] on 2005/10/15 22:05:30
<3 boats
 Lunaran <3 Boats
#386 posted by R.P.G. [24.136.180.235] on 2005/10/15 22:37:09
<insert Dave Matthews Band reference>
 After Further Exploring That Site
#387 posted by Lunaran [67.129.250.254] on 2005/10/15 22:40:41
a) I want to have czg's manbabies
b) Valve must have based hl2 entirely on reference from this very site. Exhibits:
http://www.opacity.us/image3260.ht...
http://www.opacity.us/image3283.ht...
http://www.opacity.us/image3177.ht...
c) Metl fix this fucking recursive sql error so I don't have to keep retyping posts.
 Omg
#388 posted by inertia [134.53.108.134] on 2005/10/16 03:36:06
I didn't comprehend Lun's post on first read, and I clicked the links thinking it was a tech demo of some new valve engine... :O
 Yes
#389 posted by Lunaran [67.129.250.254] on 2005/10/16 13:35:32
That's an entirely reasonable assesment and I can clearly see how what I said could be construed as such by a sober, clear-headed individual.
 Well, To Be Fair
#390 posted by HeadThump [65.140.59.161] on 2005/10/16 14:34:42
the image of manbabbies does take a little time to shake before you get to point b).
 Manbabbies?
#391 posted by HeadThump [65.140.59.161] on 2005/10/16 14:36:23
Er, a collective of Barbra Streisand impersonating transvestites, maybe?
 HeadThump
#392 posted by Vigil [85.76.3.38] on 2005/10/17 07:36:50
Thanks for that mental image. Really. Thank you.
 Anytime!
#393 posted by HeadThump [65.140.58.180] on 2005/10/17 14:18:02
Just doing my small part in sparking the Apocalypse. Every little nudge helps.
 Randomly Found On Boingboing
#394 posted by Maj [84.12.189.189] on 2005/10/23 06:20:44
 Heh Cool
#395 posted by Kell [82.41.10.46] on 2005/10/23 07:39:56
 Siologen.net
#396 posted by bambuz [130.233.243.228] on 2005/10/24 07:21:25
bandwith limit exceeded... well, gotta try another day.
The internet needs broadcasting technology. (Or active proxies as people from different timezones start following links)
 Cool Pics From A Graveyard
#397 posted by Blitz [24.218.85.216] on 2005/10/25 01:11:37
 No Use Telling Him About The Bats, I Thought.
#398 posted by metlslime [69.181.44.163] on 2005/10/25 01:28:05
poor bastard would see them soon enough.
http://www.oapi.net/images/haydenv...
 This Would Sure Make Exciting Map
#399 posted by gone [213.170.89.98] on 2005/10/25 04:42:46
 My God
#400 posted by bambuz [130.233.243.228] on 2005/10/25 05:38:30
when somebody complains about a crappy map / game which is just plain corridors and stupid enemies, I can just say that "you just don't understand, it is perfect! A masterpiece of the hayden tunnel inspired".
 -
#401 posted by megaman [84.63.32.251] on 2005/10/25 11:35:04
you, sirs, all rock hard.
 Someone Buy Me That "Lime Works" Book
#402 posted by cyBeAr [80.217.112.208] on 2005/10/25 13:36:49
that the baroquefactory picture and others was from - it's only $300-400!
 Minarets And More!
#403 posted by Blitz [24.218.85.216] on 2005/10/27 01:24:13
Awesome pictures of Russian architecture and landscapes from the turn of the 20th century:
http://www.loc.gov/exhibits/empire...
(sorry if this has been posted before, at least one of the pics looked familiar to me, but might have just been on IRC)
 Lime Works?
#404 posted by gone [213.170.89.98] on 2005/10/27 03:24:22
 That's Weird If They Actually Have It In Stock
#405 posted by cyBeAr [130.242.7.26] on 2005/10/27 08:42:04
 Probably Falls Under
#406 posted by cyBeAr [130.242.7.26] on 2005/10/27 08:46:16
"Please note that titles occasionally go out of print or publishers run out of stock."
 Blitz
#407 posted by bambuz [130.233.243.228] on 2005/10/28 05:20:14
omfg old *color* pics! Really good stuff, thanks a ton!
 Subterrainian Compund
#408 posted by metlslime [209.213.199.133] on 2005/11/01 16:42:52
 Uh
#409 posted by bambuz [130.233.243.228] on 2005/11/02 02:47:15
went on a surfing spree that was approximately bath quarries - bath - saxons - normen - varangians - novgorod ..and ran into this image:
http://en.wikipedia.org/wiki/Image...
You can get pretty awesome stuff from this:
http://images.google.com/images?q=...
 That View
#410 posted by HeadThump [65.140.59.146] on 2005/11/02 07:12:54
is just sublime.
 Seems Like This One Is Missing?
#411 posted by Spirit [213.39.214.146] on 2005/11/02 09:44:39
http://www.howardlyon.com
Mostly character/animal/thing studies, but some nice architecture in "Paintings" at least. Some good links too (eg http://imphead.com/ ).
 Russian Architecture
#412 posted by gone [213.170.89.98] on 2005/11/03 05:47:12
Detinets in Novgorod - been there, just not in winter time
Saviour on Blood cathedral has impressive exterior and interior (too detailed for my taste tho)
http://www.areyou.net/photo/Earth/...
interior is very map-able
http://photo.korsakov.ru/data/medi...
google for more, or come to St.Petersburg to see it :)
 Speeds
#413 posted by JPL [213.30.139.243] on 2005/11/03 05:53:18
Beautifull paints ! And it will be difficult to reproduce the paints in a texture file IMHO...
#414 posted by gone [213.170.89.98] on 2005/11/03 06:00:32
I was meaning just the arch style
 Speeds
#415 posted by JPL [213.30.139.243] on 2005/11/03 06:11:02
I understood, while I think the most interesting things there are the paints... Anyway, good photos ;)
 Bunker For Sale
#416 posted by Vondur [85.140.41.29] on 2005/11/07 22:02:22
#417 posted by gone [213.170.89.98] on 2005/11/08 05:57:13
bland lighting, ugly textuers, poor detailing
is it for competitive CS?
 CS_UglyBland
#418 posted by Zwiffle [64.108.134.144] on 2005/11/08 20:52:37
Still kinda neatish though.
 High-res Rocket And Satellite Pics
#419 posted by bambuz [130.233.243.228] on 2005/11/11 07:47:51
Of the recently-launched Venus Express.
http://sci.esa.int/science-e/www/o...
Nice mechanical stuff.
 How NOT To Texture Your Maps
#420 posted by gone [213.170.89.98] on 2005/11/15 03:23:53
www.kogler.net/
 Oh, Ok
#421 posted by . [70.224.246.86] on 2005/11/15 10:50:18
-starts over-
 Omg
#422 posted by megaman [84.63.3.170] on 2005/11/15 13:19:16
#423 posted by Kinn [86.141.142.29] on 2005/11/15 15:10:57
www.kogler.net
omg it's like real world Cranky Steve :o
 Megaman
#424 posted by bambuz [130.233.243.228] on 2005/11/16 05:50:40
too bad.
Now part of the world is forever ruined for you. Like the beauty of v838 monocerotis. :(
http://heritage.stsci.edu/2005/02/...
 Angkor Wat/thom
#425 posted by cyBeAr [80.217.112.208] on 2005/11/17 05:22:07
 I've Yet To See
#426 posted by nitin [138.217.2.44] on 2005/11/18 00:53:28
a picture of angkor wat that looks bad or even average.
 Angkor
#427 posted by Kinn [86.128.41.224] on 2005/11/18 02:34:57
Hehe, cool - I've got pics of Angkor plastered all over my office atm >:}
 I'll Try To Go There "soon" And Take Lots Of Photos
#428 posted by cyBeAr [130.242.7.26] on 2005/11/18 05:10:04
I'll be fairly close in chiang mai in northern thailand for about three months from january...
 Monsterrrrs
#429 posted by . [70.225.14.231] on 2005/11/22 22:29:51
If you have the patience to go through them all, I applaud you. Else just click random links:
http://www.clubdesmonstres.com
Some good shtuff.
 Phait
#430 posted by JPL [213.30.139.243] on 2005/11/22 22:52:49
A french website about horror movies and its monsters ! Good link !
 Inspiration And Reference
#431 posted by bambuz [193.65.42.66] on 2005/11/25 09:50:16
I visited the museum of modern art in Helsinki, Kiasma, today. Most of the stuff sucked badly and a lot of it was just.. ugly. But some rare ones were good.
There was also a room where artists had done 3d paintings but the tech was kinda primitive... i hope something comes of this in a few years (even though the tech has been there for many years).
Audience could look with polarized glasses and in one of the glasses there were these two balls which where the reference according to which the projected image moved.
In another exhibit, there was a simple metal wireframe village with a church in the center. It didn't look much special at first look, but actually it was put on a circulating platform and light was projected through it at a wall. Damn, it looked just like a computer game with the wireframe picture on the wall. :P
 Quake4 Concept Art
#432 posted by Spirit [213.39.204.23] on 2005/11/27 04:37:26
 Stream Beasts - From Cancled Level....
#433 posted by cyBeAr [80.217.112.208] on 2005/11/27 06:51:18
maybe they at least planned to have water?
 Bear
#434 posted by Lunaran [24.241.228.159] on 2005/11/27 14:47:30
NDAs become searing hot pins in my skull when I'm around you lot.
 Planned, Yes
#435 posted by BlackDog [220.235.132.250] on 2005/11/27 19:01:04
There is a water material definition sitting in fluids.guide. It seems to be your fancy HL2-style fresnel/fog/two normalmaps/reflection and refraction water, too.
Why they dropped that, who knows.
 Lun
#436 posted by pjw [24.183.48.11] on 2005/11/28 11:58:11
Couldn't have said it better myself. I actually wrote a damn post and then forced myself to delete it.
#437 posted by gone [213.170.89.98] on 2005/11/29 02:49:31
dont NDAs get removed after the game release?
anyway, me wants q4 expansion, with water or not - doesnt matter
*wink*
 I'm Guessing...
#438 posted by Tron [202.7.183.130] on 2005/12/04 09:14:51
With all the water shaders for d3, isn't there a problem that they don't seem to work properly on lower end hardware? Maybe they were removed for simple performance reasons..
 Speedy
#439 posted by Lunaran [67.129.250.254] on 2005/12/04 13:16:16
no, we have a standing NDA on all matters that haven't been made public yet. you're only thinking of coverage of features themselves - yes we're obviously allowed to talk about what's in quake4 once it's out, because it's out. the stuff that's not in the game is kept internal.
 Huh, I Thought I Found This Here...
#440 posted by Spirit [213.39.174.41] on 2005/12/08 06:52:25
http://ian-albert.com/misc/gamemap...
Maps (like roadmaps, no levels) from different games like Doom, Ultima, Zelda and others. Quite interesting.
 Trees
#441 posted by Blitz [24.218.85.216] on 2005/12/21 02:59:21
 Hah
#442 posted by metlslime [204.15.3.5] on 2005/12/21 14:33:34
we use that at work. One thing that seems to be lacking is the ability to create a root system. So if you're making a swampy level where the trees are all standing in water, you can't have all those cool exposed roots.
 Interesting Metl
#443 posted by Blitz [24.218.85.216] on 2005/12/21 17:32:34
Maybe they're working on it! But yeah some gnarled, swampy rooted trees would be wicked.
I posted the link in Inspiration because I really do find the majority of those shots to be as inspiring at looking at similar, "real" wooded areas. We're finally getting to the point where we can have a fair trade between polys and performance vis a vis trees.
 Heh
#444 posted by Vondur [85.140.40.46] on 2005/12/21 22:05:21
looks like the dream of cliffyb is getting true. i remember he was telling back in the unreal days that he dreams to create the forest that his mother would cry looking at it :)
 Textures
#445 posted by JPL [82.234.166.130] on 2005/12/24 07:40:17
Maybe already posted, but here are some png textures that should look great ingame... but it has to be converted.. sorry...
BTW, the "company" seems to provide interesting texture tools..
http://www.nodalideas.com/textures...
 Some Scifi Short Story
#446 posted by bambuz [213.169.3.90] on 2005/12/26 16:26:32
for guys who like hard retro-contemporary military-political stuff.
http://www.infinityplus.co.uk/stor...
Somewhat mixed with reality in parts. :)
http://www.oakridge.doe.gov/media_...
 Italian Coastal Architecture
#447 posted by Blitz [24.218.85.216] on 2005/12/29 02:48:17
http://community.webshots.com/albu...
Webshots is a good general source of inspiration anyway, but I saw this on the frontpage today
 Beautiful Photo Gallery
#448 posted by czg [213.115.252.84] on 2006/01/02 10:39:14
 Stone City Of Petra
#449 posted by metlslime [204.15.3.5] on 2006/01/04 19:47:31
 More Petra
#450 posted by metlslime [204.15.3.5] on 2006/01/04 19:54:59
 Petra...
#451 posted by JPL [213.30.139.243] on 2006/01/05 01:02:26
... would be a very good basis for map... sure ! And BTW, the photos on the websites are very good ..
 Czg
#452 posted by Lunaran [67.129.250.254] on 2006/01/06 10:45:34
please let those of us who actually have jobs know in advance when you've linked a girl with a fucking ball gag in her mouth in a thread about architectural reference thanks
 Oh Come On...
#453 posted by metlslime [204.15.3.5] on 2006/01/06 13:35:04
Madison is a progressive town. I'm sure you have people in ball gags walking around the office. Even if they don't look like Maggie Gyllenhaal.
 Roman Port City Of Ostia
#454 posted by metlslime [204.15.3.5] on 2006/01/06 19:16:05
These are not necessarily the best photos of it, but there's not bad for a start. Do some searches for "ostia" and you'll probably find more cool galleries.
http://www.cgl.uwaterloo.ca/~smann...
 Metl
#455 posted by gone [213.170.89.98] on 2006/01/09 06:39:24
I think thats Bettie Page
 Wewt
#456 posted by Blitz [24.218.85.216] on 2006/01/09 22:25:16
Lots of pictures of lots of places...
http://www.bluffton.edu/~sullivanm...
Stumbled on to this looking for something else -- hooray for happy accidents!
 ^^^
#457 posted by Blitz [24.218.85.216] on 2006/01/09 22:30:10
http://www.bluffton.edu/~sullivanm...
This is actually a much more comprehensive list of everything on that site.
 Very Cool Art
#458 posted by Spirit [80.171.143.106] on 2006/01/10 10:45:26
 Nice Environments (3d Mostly)
#459 posted by gone [213.170.89.98] on 2006/01/11 03:52:04
http://www.weiweihua.com/
and actually usefull for mapper-(wanna)bees.
 Dan Seagrave Art
#460 posted by negke [82.82.162.62] on 2006/01/20 03:17:40
http://www.danseagrave.com
interesting images of strange environments and scenes. i particularly like the temple series (from which i also have two posters).
the only setback is that the site uses flash and opens in popups, which makes viewing the large versions of the images a pain.
e.g. http://www.acclaimposters.com/_gal...
 New Propaganda Tool
#461 posted by inertia [24.164.73.173] on 2006/01/20 15:20:50
Title says it all. If you've got up-and-coming q1 deathmatch releases, post pics here:
http://nqr.esports-zone.com/forum/...
 Glasgow Subway
#462 posted by metlslime [71.139.55.98] on 2006/01/23 00:39:44
 Slime
#463 posted by Vondur [195.128.95.36] on 2006/01/23 07:46:36
awesome pics!
i liked the old subways better
 Holy Crap Metl
#464 posted by bambuz [130.233.243.228] on 2006/01/23 07:57:02
looks like I imagined Soviet Union would be.
Or partly, Afghanistan:
http://img.photobucket.com/albums/...
 OMG
#465 posted by Kell [82.41.10.46] on 2006/01/23 11:56:33
The Clockwork Orange!
personal anecdote: my dad, trained civil engineer, worked on the modernising of the glasgow underground. That victoriana building about halfway down the page, the entrance to St. Enoch station, had to be jacked up in one piece - by 7mm iirc - so the tunnels below could be worked on.
My dad has dozens more photos of the project, but I shan't be asking him for more 'inspiration' :P
What a surreal reminder o_O
 Rocky Stuff
#466 posted by Vondur [195.128.95.36] on 2006/01/25 00:31:17
 Creepy Wax Heads
#467 posted by Lunaran [24.241.228.159] on 2006/01/26 18:21:38
 Wtf
#468 posted by Bal [84.14.13.212] on 2006/01/27 03:19:45
 Bal
#469 posted by JPL [213.30.139.243] on 2006/01/27 07:07:55
he he he ... They drowned some people in concrete ;P ..
 Bal:
#470 posted by cyBeAr [202.47.247.156] on 2006/01/27 22:15:58
Contemporary thai artist making his own bhuddist temple after his own design. Apparently there's another artist that's answering with a black temple in the same city but haven't seen any of that.
 Found This
#471 posted by here [81.49.39.122] on 2006/02/08 23:19:09
http://www.inetgrafx.at/
This Painter is very good
 Shipbreaking
#472 posted by metlslime [69.181.46.11] on 2006/02/19 02:45:04
The shipbreaking yards of Chittagong, Bangledesh. We've seen a few photos of them in this thread before, but I never knew the name of the place they came from. Apparently half of the tankers in the world are dismantled on this beach:
http://www.aeroplastics.net/dreams...
http://www.aeroplastics.net/dreams...
http://www.aeroplastics.net/dreams...
http://scenic-group.net/tsunamiben...
http://www.palinstravels.co.uk/pho...
http://www.palinstravels.co.uk/pho...
And this doesn't have anything to do with shipbreaking, but it came up in the search:
http://www.baaa-acro.com/Dossier%2...
Also, this guy took some of the above pictures, check out his website for more cool photos at a lower resolution:
http://www.edwardburtynsky.com/ind...
 Really Wonderful Cave Photo
#473 posted by czg [213.115.252.84] on 2006/02/22 10:12:18
http://tinyurl.com/kyveu
Notice the two tiny helicopters down at the bottom to get a sense of the scale.
 Czg
#474 posted by Vondur [85.140.40.84] on 2006/02/24 01:30:56
nice pic, but your caption is kinda werd
 Let's Build An Extraterrestrial
#475 posted by bambuz [213.169.30.222] on 2006/03/06 12:44:11
 Lots Of New Temple Ruins And More:
#476 posted by bear [210.86.142.77] on 2006/03/10 03:15:05
 Stuff From Berlin
#477 posted by Spirit [213.39.223.68] on 2006/03/11 08:27:31
http://www.quaddicted.com/stuff/pi...
The spiky thing is something in the Viktoriapark between Berlin-Kreuzberg and Berlin-Schöneberg. I think it looks pretty cool, maybe you like it too.
The red building is the Zitadelle Spandau, a citadel in Berlin-Spandau. Had a rather boring visit there but I thought I could make some photographs for you mappers. :)
#478 posted by negke [82.83.60.144] on 2006/03/12 01:49:19
heh, that spiky thing looks a lot like one quake concept sketch i did a couple of years ago. :)
wasn't supposed to become a church/monument, though.
 Anthroposophisch
#479 posted by Spirit [213.39.202.176] on 2006/03/13 10:25:47
A building in souther Germany called Goetheanum.
http://www.gnosis.art.pl/iluminato...
Google for more pics of it and it's burned older brother (the rounder one).
http://images.google.de/images?q=g...
 Spirit
#480 posted by JPL [213.30.139.243] on 2006/03/13 23:48:35
Nice Place !
 Seamless Textures
#481 posted by JPL [82.234.167.238] on 2006/03/31 11:21:16
 Yeah But They're All Terribly Ugly And Useless
#482 posted by czg [83.253.28.233] on 2006/03/31 11:34:03
Just random generated swirly patterns in all the colors of the rainbow.
Useless for mapping.
 Czg
#483 posted by JPL [82.234.167.238] on 2006/04/01 02:27:37
Did I say it has to be used "as is" ?
 Several Dozen Castles Of Wales
#484 posted by HeadThump [65.141.73.135] on 2006/04/01 10:11:30
 Wales
#485 posted by Gib [81.178.68.65] on 2006/04/01 16:25:42
Cool I live in wales, the only one Ive been to is Rhuddlan castle though, denbighshire is actually nw and not north east as the website says :o
 Browsing Through
#486 posted by HeadThump [65.140.52.196] on 2006/04/01 16:46:03
the pages, I find the more they lie in ruins, the more inspiring the castles are.
 Nice Abandoned Stuff
#487 posted by Vondur [195.128.95.36] on 2006/04/04 01:45:30
 Camobodia/angkor
#488 posted by bear [210.86.142.77] on 2006/04/05 08:18:49
uploading photos from Cambodia atm, I'm really tired and the connection is pretty slow now so I probably will stop in the middle of the process and continue some other day.
 Hmm
#489 posted by bear [210.86.142.77] on 2006/04/05 09:03:45
Seems like there will only be material taken before going to Angkor today.
 Underground Submarine Base
#490 posted by Vondur [85.140.115.210] on 2006/04/05 12:30:09
 That's A Pretty Cool Base
#491 posted by Shallow [213.143.16.244] on 2006/04/07 04:07:55
Shame they didn't go the whole hog and have the entrance underwater though!
I noticed that if you click the 'Industrial' Journal tag link on that page there's loads of other entries full of the kind of rusty decaying stuff that usually get us quite excited :)
Also, I once spent six weeks on an archaological dig at Carew Castle in Wales. My knees have never been the same since. I am quite surprised by how few of those photos have sheep in them.
 Rusty Relics, Modern Ruins
#492 posted by bambuz [213.169.5.65] on 2006/04/11 18:18:50
http://www.novosti-kosmonavtiki.ru... - Raskat launch pad for Energiya rocket with Russian Buran space shuttle (area 110, Baikonur cosmodrome, 29 March 2006)
http://www.novosti-kosmonavtiki.ru... - UKSS universal complex launch pad (stand) for Energiya rocket (area 250, Baikonur cosmodrome, 29 March 2006)
The Energia rocket used same components as the Russian Buran space shuttle, just without the shuttle. It was launched only once - in 1987 for the Polyus space battle station. That failed. The Buran shuttle only flew once, in 1988, succesfully, without a crew and did an autonomous landing on a runway.
The big pipes are crew and personnel escape tubes, I think.
 Maunsell Army Sea Forts
#493 posted by . [69.217.62.57] on 2006/04/13 03:23:47
 Omg
#494 posted by DaZ [80.42.201.202] on 2006/04/13 18:52:11
#495 posted by Kell [82.41.8.232] on 2006/04/17 03:19:21
A large collection of someone's travel photography. Includes cambodian temples, english churches, italian stucco, turkish minarets etc.
http://www.jorgetutor.com/viajes.h...
 Baikonur
#496 posted by Vondur [195.128.95.36] on 2006/04/17 06:58:23
 Bruges
#497 posted by Bal [84.14.13.212] on 2006/04/20 07:57:06
I've posted some photos of my weekend in Bruges on my site, maybe they can inspire some people, quite a bit of red brick houses and gothic-ish churches...
http://www.born-robotic.net/photos...
 New
#498 posted by megaman [217.229.83.240] on 2006/04/20 10:33:02
 Some My Pictures
#499 posted by PuLSaR [80.80.111.240] on 2006/05/07 15:21:55
 Wow
#500 posted by Lunaran [67.129.250.254] on 2006/05/10 14:05:07
I need to read through this thread from the beginning and archive all of these links in some better format than func_messageboard.
 Lunaran
#501 posted by Vondur [85.140.31.158] on 2006/05/10 22:01:43
here, i made it with urltoys for 30 secs
http://vondur.net/files/inspiratio...
 Vondur:
#502 posted by megaman [84.63.47.68] on 2006/05/12 09:15:58
that clearly is a lot better to read / remember than here on this msgboard oO
you'd need descriptions with that to be of any use.
 Stolen From Vondur On IRC
#503 posted by Jago [85.76.178.187] on 2006/05/26 13:31:19
 A Course On Patterns In Math And Design
#504 posted by HeadThump [65.140.59.231] on 2006/06/01 20:17:15
 Vooon
#505 posted by Lunaran [67.129.250.254] on 2006/06/06 11:41:12
can URLtoys make those a=href's instead? :D
 If You Are Using Firefox
#506 posted by Spirit [80.171.152.109] on 2006/06/06 12:00:41
linkification can :)
 Lun
#507 posted by Vondur [85.140.31.51] on 2006/06/06 14:19:35
yeah, andy linkification plugin for firefox would do that
http://www.beggarchooser.com/firef...
and there are others i'm sure
 Ah
#508 posted by Lunaran [67.129.250.254] on 2006/06/08 11:24:37
otay
 Hello
Is there anybody out there?!
 Russos.livejournal.com
#510 posted by bear [213.115.252.84] on 2006/06/12 04:35:26
There's lots of great stuff there if you browse through his updates. Only bad thing is that the images aren't of better quality.
The more I look the more I feel it's a goldmine - long live soviet russia!
 Abandoned Places And Alike
#511 posted by Spirit [80.171.28.76] on 2006/06/13 09:25:06
Do NOT click unless you've got some free time just now, heh :o)
http://www.xs4all.nl/~kazil/
 Abandoned Italian VIllage
#512 posted by Lunaran [24.241.228.159] on 2006/06/18 12:18:59
 More Petra
#513 posted by Spirit [80.171.40.172] on 2006/06/23 01:50:35
 Unterwater Ruins
#514 posted by Spirit [80.171.20.41] on 2006/06/25 12:13:13
 Thanks To Von's .txt I Know This Isn't A Repost
#515 posted by Lunaran [24.241.228.159] on 2006/06/25 12:14:59
 Yucca Mountain
#516 posted by Lunaran [24.241.228.159] on 2006/06/28 22:43:00
http://www.yuccamountain.org/photo...
We need a pipeline-esque index for all these. URL, two lines of description, and perhaps a thumbnail of the best or most characteristic pic on the site.
 Request
#517 posted by Kinn [195.92.144.188] on 2006/06/29 05:26:15
Does anyone know offhand a good source for crazy-ass underground mines and stuff? Like big caverns and tunnels with all sorts of funky mining machinery etc. I tried my hand at the google lottery but it's been a bit slow to find decent pics
 Kinn
#518 posted by DaZ [80.41.158.132] on 2006/06/29 07:16:01
I have shitloads of pics of that sort of stuff but no URL's handy I am afraid... If you give me the ok I can email you a zip with lots of pics in for ya...
 Crazy Underground Industrial
#519 posted by Ooohhh [203.28.159.169] on 2006/06/29 08:10:08
Daz: any possibility of me getting a copy of that as well? adambailey AT mapsbytron.com is my new address.
 Crazy Underground Industrial ^^
#520 posted by Spirit [213.39.158.106] on 2006/06/29 09:59:29
 Ok Mailed
#521 posted by DaZ [80.41.152.225] on 2006/06/29 13:58:54
Kinn and whoever "Ooohhh" is post 519 =)
Its a 10.1mb rar btw
 Mines And Stuff
#522 posted by Kinn [86.141.142.208] on 2006/06/29 14:03:24
Daz: cheers, that would be awesome :D
bdwooding -AT- gmail -DOT- com
Spirit: rockage - i will have a look through that as well :)
 Haha
#523 posted by Kinn [86.141.142.208] on 2006/06/29 14:05:40
omg beaten ;}
 A Spot Of Fictional Taxidermy
#524 posted by BlackDog [220.235.170.173] on 2006/07/07 09:26:55
 OOOhhhhhhh
#525 posted by JPL [82.234.167.238] on 2006/07/07 12:31:48
Dragons exist !! Really !!!??? OMG, and nobody told me !!!!
 Just An Old Shot I Thought Was Cool
#526 posted by bambuz [213.169.4.224] on 2006/07/11 15:58:45
I pasted this in irc ages ago but here it goes.
http://skynet.campus.luth.se/~chos...
 Crawler Transporter
#527 posted by bambuz [193.167.7.13] on 2006/07/20 03:57:39
Some heavy machinery for you
http://forum.nasaspaceflight.com/f...
check page 2 too.
This has been quite quiet lately. :/
 Screenies From
#528 posted by nitin [138.217.0.46] on 2006/07/20 04:51:11
"and a place turned bad" onwards
look great
 Thats What I Call A Big Fire
#529 posted by Jago [83.102.19.97] on 2006/07/22 04:56:24
 Crazy Underground Russian Tunnels.
#530 posted by Kinn [86.128.226.89] on 2006/07/23 12:28:58
http://www.funmansion.com/html/Und...
There's a link posted earlier by Jago with some, but not all of these pics it seems.
 I Am Stupid
#531 posted by Kinn [86.128.226.89] on 2006/07/23 12:38:00
of course they can all be found here:
http://russos.livejournal.com
 ATTENTION PHOTOGRAPHERS OF THINGS THAT WOULD OTHERWISE LOOK DECENT
#532 posted by Lunaran [67.129.250.254] on 2006/07/23 18:26:12
Stop taking "HDR" photos. They look like shit. Bracketing your exposures and then photoshopping them together to crush the exposure range into 0-255 not only isn't HDR, it drains your image of depth and color, puts ugly haloes around things, and is a moronic amount of effort for a result that looks indistinguishable from a quick Filter->Other->High Pass in Photoshop.
Knock it off. Please.
 Lun
#533 posted by R.P.G. [24.28.249.10] on 2006/07/23 18:32:09
You're just jealous.
 I'd Agree With L00n
#534 posted by Vondur [195.128.95.36] on 2006/07/24 01:23:21
HRD destroys all the shadows making pics all fullbright. and we all know how we hate fullbright, right? hdr looks sharp but synthetic and lifeless...
 Lunaran:
#535 posted by metlslime [67.188.209.101] on 2006/07/24 03:05:12
I assumed that they HAD simply done a high-pass filter. It's pretty ugly in some of those photos.
 Yeah
#536 posted by bambuz [193.167.7.21] on 2006/07/24 03:59:21
One probably needs better, calibrated displays and dark rooms for the viewers too so photographing can advance, so that it can show realistic bright and shadowy stuff. These hacks are not good.
Interesting idea though, use all the bracket photos, since the CCD dynamic range isn't as good as film. It's just done somehow very wrong here.
 Related:
#537 posted by metlslime [204.15.3.5] on 2006/07/24 12:41:47
There was a siggraph paper that talked about taking two photos, one with a flash and one without, to get a crisp photo with accurate lighting.
Basically it used the flash photo for all the crisp, in-focus details, but used the no-flash photo for the color and brightness of the ambient lighting. Not a pro-quality solution, but this is software that the average dude with a cheap camera can use.
http://research.microsoft.com/proj...
 Regarding Photos
#538 posted by bambuz [193.167.3.24] on 2006/07/25 04:33:27
I nowadays never use flash. It just destroys everything about the original setting and atmosphere. I'm planning on moving to a F 1.9 seventies Canonet and 800 or 1600 film for dark environments (tested it a few years ago, there is some noise but the photos have atmosphere too). I don't really like B&W either. doh. How limited technology still is today.
 Flashes Suck Ass
#539 posted by than [220.47.234.129] on 2006/07/25 10:47:09
I really hate flashes, but I'm no photographer, and holding my camera still for a couple of seconds to get a long exposure of a dark scene is a pain in the ass and prone to blurry results. When it works, the results are way better though.
 Flashes
#540 posted by Lunaran [67.129.250.254] on 2006/07/25 12:56:39
I really hate flashes, but I'm no photographer, and holding my camera still for a couple of seconds to get a long exposure of a dark scene is a pain in the ass and prone to blurry results.
that's why actual photographers use tripods :)
 I Find
#541 posted by bambuz [213.169.4.84] on 2006/07/26 06:56:58
you can very often find a place to lay your camera on or support it against. Big tree trunks are better than tripods, since if you push hard enough (with an SLR the "shoulder" the lens and body form is good), it's completely standing still. Also, some table or ground and just put something under the camera to do the vertical alignment.
Tripods are never around when the situation comes and they are ~never robust enough. :/
I also like to use manual focus, since otherwise it's always fucked up (in this way only like 30% of the cases, especially if there's not much time.) Of course that's a pain in the ass with cheap new cameras.
 Yay
#542 posted by Bal [217.128.248.1] on 2006/07/26 07:19:04
Tripods are always around when you always have one with you. =)
I used to do like you bambuz, find somewhere to push my camera against, but having a tripod is much much better, and alot more stable.
 Photozzzz
#543 posted by czg [213.115.252.84] on 2006/07/26 10:16:49
For once BoingBoing is useful/interesting:
http://pingmag.jp/2006/07/24/japan...
(No, this is not that old photoset of the G-Cans project.)
 Old Iron Mines
#544 posted by metlslime [204.15.3.5] on 2006/07/26 13:01:07
 More Half-Lifey Than Half-Life
#545 posted by BlackDog [58.7.149.21] on 2006/07/28 12:05:55
 Crazy Russians
#546 posted by tron [203.26.206.129] on 2006/07/31 17:48:00
http://www.abandoned.ru/
More abandoned locations than you can poke a stick at.
 ?
#547 posted by Zwiffle [69.210.33.245] on 2006/08/01 22:28:36
Why would you poke a stick at abandoned locations?
 Well
#548 posted by tron [203.26.206.129] on 2006/08/04 14:08:51
It's better than poking a stick in crowded locations, which just tends to annoy people.
 And How Is That Better?
#549 posted by HeadThump [65.140.59.142] on 2006/08/04 14:42:59
Hey you! You at the other table. Pass me your salt.
#550 posted by wrath [213.112.29.138] on 2006/08/04 17:21:14
Fuck you. Get your own salt.
 Ha Wrath!
#551 posted by HeadThump [70.157.66.34] on 2006/08/04 19:48:44
Where the hell have you been?
Are you going to eat those?
#552 posted by wrath [213.112.29.138] on 2006/08/05 06:39:53
I'm like Det. Lt. Somerset, I'm around...
Just finished playing through hl2and hl:ep1. Valve knows how to make games. Jesus christ, do they ever...
In fact, they might as well come to your house, piss on your floor, and punch you in the crotch. "We're Valve - and you are all snivelling shits next to us."
And no, I'm done, though I've slightly touched one of them with the tip of my penis, and you don't know which one. Bon Apetit!
 As Long As They Dont
#553 posted by nitin [138.217.3.207] on 2006/08/05 18:34:45
piss on my rug, it's all good.
 Futuristic Skyscrapers
#554 posted by DaZ [80.41.177.54] on 2006/08/08 03:29:22
 Factory Jackpot
#555 posted by Lunaran [67.129.250.254] on 2006/08/08 17:32:06
 Flashes
#556 posted by bear [213.115.252.84] on 2006/08/11 04:03:10
Flashes can be good if used right...it's not as simple as just saying OMG ALL TEH FLASH0RZ SUX!
Even the simple ones that come with most affordable cameras (that pretty much do suck) can be usable. You can always add something to reflect the light upwards for indoor use or put some plastic over to make it less harsh.
 Carcassonne
#557 posted by metlslime [67.188.209.101] on 2006/08/16 00:33:56
 Hey
#558 posted by DaZ [80.41.187.10] on 2006/08/16 04:09:40
http://www.pbase.com/dimasebaur/im...
This looks strikingly similar to the day of defeat : source map anzio.
http://www.nothing-2-fear.de/inc/i... (best pic I could find of that particular street..sorry)
Cool place.
 Hey
#559 posted by metlslime [204.15.3.5] on 2006/08/16 13:13:48
That looks strikingly similar to *MY* Anzio level for MOHAA:Breakthrough.
http://www.celephais.net/cv/image....
 Infiltration.org
#560 posted by . [70.224.202.201] on 2006/08/19 21:40:06
http://www.infiltration.org/index....
<quote>Infiltration offers a mix of the practice and theory of urban exploration in areas not designed for public usage. This site is the online companion of the paper zine about going places you're not supposed to go. The latest issue of the zine, focusing on military leftovers, came out in June 2005. It's black and white, but you might like it anyhow.</quote>
#561 posted by metlslime [67.188.209.101] on 2006/08/21 00:30:09
<quoth>nevermore</quoth&g...
 Hey, Look At That
#562 posted by Lunaran [67.129.250.254] on 2006/08/21 11:53:04
maps based on european towns for ww2 shooters look like european towns.
#563 posted by wrath [213.112.29.150] on 2006/08/21 15:58:20
Went to France once. I could totally spot the CG.
 Also
#564 posted by than [220.47.234.129] on 2006/08/21 18:30:43
I went into a cafe in Paris and the waitress kept on asking the same question to everyone. It's really scripted, just like in the games! I was blown away by the outright realism of CoD.
I even found the location where the glider landed in CoD and it was THE SAME.
#565 posted by Lunaran [24.241.228.159] on 2006/08/29 15:50:50
 That Boat Thing Is Wonderful
#566 posted by czg [213.115.252.84] on 2006/08/30 01:02:50
Thanks, Lunarian.
 Try These Out For Size
#567 posted by than [221.244.26.90] on 2006/08/30 01:38:34
http://www.cgtextures.com
For all your texture creation needs. Seriously packed with VERY high quality source material.
http://morguefile.com/
Haven't actually bothered to peruse it yet, but apparently it's full of good reference. I have a feeling it won't all be environment stuff though - there could be a lot of useless shit there too.
 Morguefile Is Not All That Useful For Texture Reference
#568 posted by BlackDog [58.7.166.191] on 2006/08/30 03:10:19
But cgtextures is pure awesome. Also check out http://www.imageafter.com/ if you find that sort of thing useful.
 Ooh, Nice.
#569 posted by biff_debris [68.114.159.180] on 2006/08/30 03:13:47
Both of those will come in handy for HL2 textures...
 Boat Thing
#570 posted by bambuz [213.169.29.237] on 2006/08/30 05:35:32
where is that from? Apparently it's so high it was easier to build a railcar than a water lift.
 Bambuz
#571 posted by PuLSaR [80.80.111.240] on 2006/08/30 15:34:52
the label on those boat pics says "Yenisey ship company", Yenisey (or Enisey, don't know how it sounds in english) is a river in Russia.
 Has Anyone Posted Beksinski Yet?
#572 posted by Lunaran [24.241.228.159] on 2006/09/02 20:18:32
I don't fucking care go look again anyway
http://www.beksinski.pl/
This man's work is seriously unsettling and the music at the website doesn't help. If he and Lovecraft had been able to sit down and weave something together ... the terror that would ensue would be delicious.
 Than
#573 posted by Lunaran [24.241.228.159] on 2006/09/02 20:28:49
cgtextures is great. I feel bad seeing textures I recognize from AAA titles on that site, though - aren't professionals supposed to have cameras and, you know, be resourceful and shit?
For more goodness, check out
http://www.mayang.com/textures/
Download limit of 20 per IP per day, but if you were a good little artist you'd buy the dvd, which I swear one of these days I'm going to do, honest.
#574 posted by pjw [68.185.170.159] on 2006/09/02 22:42:10
Becksinski indeed kicks ass. One of the greats.
 Becksinski.
#575 posted by biff_debris [68.114.159.180] on 2006/09/03 07:50:10
Painfully beautiful stuff.
 Beksinski
#576 posted by bambuz [213.169.29.197] on 2006/09/03 11:10:16
there's no c in his surname.
Anyway, I don't like such gimmicky pages... was bothered to navigate and watch three pictures. Ok, but nothing earth shattering.
 Beksinski Rocks
#577 posted by Vondur [195.128.95.36] on 2006/09/04 00:20:56
a pity he was murdered year ago :(
 Wtf
#578 posted by pjw [66.188.88.18] on 2006/09/04 00:48:52
Stabbed to death by the son of a long-time aide when he wouldn't lend the little shit money?!
I hate people.
 Pjw
#579 posted by Vondur [195.128.95.36] on 2006/09/04 05:10:38
 Pjw
#580 posted by Vondur [195.128.95.36] on 2006/09/04 05:13:10
oh i misread, you actually read about it. yes, the reason of that murder is pathetic...
sigh...
 Yeah
#581 posted by pjw [66.188.88.18] on 2006/09/04 09:32:07
I Googled it. Thanks though.
Just such a senseless and stupid way to die. :(
Here, this might help.
http://imreallysad.com
Or, it might just make some of you throw up, or die of diabetic shock, dunno.
 More Chernobyl
#582 posted by czg [213.115.252.84] on 2006/09/15 05:07:23
http://englishrussia.com/?p=293
The photos of the trees from the top of the tall building towards the end are really beautiful.
 Wind Tunnel QTVRs
#583 posted by metlslime [204.15.3.5] on 2006/09/25 14:28:50
 Art Landscapes
#584 posted by . [69.217.62.118] on 2006/09/26 22:29:28
 Big Machines
#585 posted by . [69.217.62.118] on 2006/10/02 16:07:30
 Re: Big Machines
#586 posted by Kell [82.41.8.80] on 2006/10/02 16:37:17
this one looks like a prototype stargate...
http://home.fnal.gov/~skands/img/c...
 Phait
#587 posted by metlslime [204.15.3.5] on 2006/10/02 16:48:58
they're detectors for particle accelerators. They crash commonplace particles into each other at high speeds in an attempt to create exotic, short-lived particles and observe them before they turn back into ordinary matter. These observations help support physics theories.
 Yeah
#588 posted by Zwiffle [64.108.132.110] on 2006/10/03 22:33:07
Fermilab rocks. Nice find.
 Prototype Stargate (CDF Detector)
#589 posted by Mike Woodham [86.143.87.28] on 2006/10/04 14:54:31
But don't you just love the way the ladder is propped against the wall... just like HL2! All lazy and just waiting for an accident to happen.
 I Saw ATLAS Being Built This Summer
#590 posted by mwh [82.33.200.152] on 2006/10/05 00:59:02
(I was at a conference at CERN).
It's BIG, but a bit cramped for having a DM in, I'd have thought... amazing gigantic almost Victorian-style machinery though.
 Animators On Substances
#591 posted by bambuz [213.169.27.31] on 2006/10/08 12:38:57
 Oh God This Shit Is Classic
#592 posted by Lunaran [24.159.240.226] on 2006/10/08 17:16:46
 That Was Awesome
#593 posted by Kinn [86.128.41.250] on 2006/10/09 12:08:09
thanks Lun.
Of course it's all gonna go tits up once the manned missions begin and we start the excavations...
 Awesome Indeed
#594 posted by tron [121.44.84.20] on 2006/10/10 02:19:02
I actually think the fifth video in that series is the best though for the pure speculation and apparently drug induced imagery.
Living creatures with heat rays and ultrasonic weapons? Rock on.
 Ok, Change Of Mind.
#595 posted by tron [121.44.84.20] on 2006/10/10 02:29:16
While the fifth video has plenty of wtf moments, the sixth one is cool because of how close to a lot of modern thinking the journey is accomplished.
 Mwh
#596 posted by inertia [134.53.176.37] on 2006/10/10 13:30:28
you are physicist?
 Antonio_Gaudi
#597 posted by . [69.217.62.118] on 2006/10/10 17:01:32
 Inertia
#598 posted by mwh [82.33.200.152] on 2006/10/12 01:15:45
No, mathematician/computer scientist, I was at CERN for a computing conference. Did some particle physics in my degree though, so I knew a bit about what I was seeing (the best part of the tour though was having a real live CERN scientist as your guide you could pester with questions).
 MWH
#599 posted by inertia [134.53.176.37] on 2006/10/12 23:28:01
nice! i'm going to into math and compsci myself (AI) so perhaps we will formulate devious plans together..
 Enough Math Talk
#600 posted by pope [154.20.175.44] on 2006/10/15 01:28:07
 ^^
#601 posted by Blitz [71.29.229.152] on 2006/10/15 15:11:14
I would seriously buy a few of those if I could
 ^^^ Jacek Yerka
#602 posted by Kell [82.41.8.80] on 2006/10/15 16:07:05
 Architectural Inspiration Using HL2
#603 posted by JPL [213.30.139.243] on 2006/10/16 01:18:47
 Hehe
#604 posted by DaZ [194.247.242.109] on 2006/10/16 02:54:32
the last comment says it all - "Looks nice but I keep expecting someone to pop out and start shooting" :D
 DaZ
#605 posted by JPL [213.30.139.243] on 2006/10/16 03:11:58
Yep, I agree !!
 JPL
#606 posted by Kinn [86.128.225.250] on 2006/10/16 12:10:28
Very interesting; for me it serves as a perfect example to demonstrate how using real-world scale always feels too small in games.
 Dunno If This Has Been Posted Before...
#607 posted by than [221.244.26.90] on 2006/10/20 03:49:03
http://www.khulsey.com/main_englis...
although this leaves little room for creativity, you have to admire the skill and attention to detail that (good) technical illustrators have.
Look at this ship ffs... http://www.khulsey.com/empress_mai...
 Damn
#608 posted by Lunaran [24.159.240.226] on 2006/10/21 14:32:09
I love this thread.
 Papercut
#609 posted by metlslime [69.181.183.245] on 2006/10/23 00:14:52
Only a few of these can be considered level design related, but all of it is cool:
http://www.oncotton.co.uk/peter/in...
 I Am So Impressed
#610 posted by R.P.G. [65.188.147.21] on 2006/10/23 06:37:48
(Paper) hats off.
 Pay No Attention To The Rapperist
#611 posted by bambuz [213.169.29.130] on 2006/10/23 08:23:55
but there's some recent video from Chernobyl
http://weblog.greenpeace.org/makin...
 A Bit Of Learning To Be Had
#612 posted by pope [154.20.175.44] on 2006/10/24 20:37:14
http://en.wikipedia.org/wiki/Categ...
note: the pages go on in chunks of 200 terms at a time.
 Excellent Refresher Material
#613 posted by HeadThump [4.136.249.73] on 2006/10/24 21:34:31
oh, the first time I learned to put up a post!
 More Big Machines - CERN
#614 posted by Skands [76.214.201.142] on 2006/10/30 22:24:46
More accelerators and particle collisions: the CERN photo collection
http://cdsweb.cern.ch/collection/P...
CERN is the European version of Fermilab, featured in Dan Brown's book Angels & Demons. It is also the birthplace of the WWW - yup, the web was invented to do particle physics! Go figure.
 Lots Of Old S-f Mag Covers
#615 posted by Spirit [213.39.225.96] on 2006/10/31 13:27:32
Some really weird stuff. Hard-to-navigate-site though.
http://www.sfcovers.net/
 Ooh, Yeah Spirit
#616 posted by biff_debris [68.114.159.180] on 2006/11/04 07:12:09
Dig that retro-future stuff. BLAST OFF TO ADVENTURE IN THE AMAZING YEAR FOUR HUNDRED BILLION!
 Some Skyboxes...
#617 posted by JPL [82.234.167.238] on 2006/11/04 08:34:39
.. I found from a french Quake community website...
ftp://ftp.yi.se/pub/software/equak...
Enjoy !!
 Ouch...
#618 posted by JPL [82.234.167.238] on 2006/11/04 12:09:34
I've just opened the equake rar file containing the skyboxes mentionned above (see previous post), and skyboxes are in png format. Furthermore, the end names (i.e _lf, _rt, _bk, _up, _dn, and _ft) are not correct... I'm currently working on thesse files in order to convert all the stuff into .tga format, and also to restore proper end names... I'll post a link with the modified stuff later...
 JPL
#619 posted by Spirit [80.171.53.214] on 2006/11/04 12:21:06
I bet many of these are from Kell. Check his site before you do extra work. ;)
#620 posted by Kell [82.41.8.80] on 2006/11/04 12:44:22
No, none of them are mine. I think a couple of them might be sock's.
The panels are only 256x256, instead of 512 or larger.
Most of them aren't very good either tbh.
 Too Late...
#621 posted by JPL [82.234.167.238] on 2006/11/04 12:55:36
.. already done... Nevertheless, I saw, where I found these skyboxes, that Kell's skyboxes are also referenced... I hope it is not coming, or even copyed, from Kell's skyboxes...
Note I didn't verify deeply: I just didn't find any matching names between the 2 sets... ;P
So I apologize a lot in advance if Kell would find something that would be his own work, cause it it is not my intention to stole his talent... ;) .. I only modifed what I found as is on the internet..
Anyway, here is the link (22Mo file !!):
http://lambert.jeanphilippe.free.f...
Enjoy !!
 Crossing Posts...
#622 posted by JPL [82.234.167.238] on 2006/11/04 12:58:10
... Anyway, I noticed the size was not correct... and I didn't changed the original size in the above link... I will not perform all the job guys, it's up to you now ;)
 Umm
#623 posted by bambuz [213.169.29.203] on 2006/11/05 08:04:36
png is a good format... doesn't fitz support it?
 The Question Is Do All Engines Support It
#624 posted by Lunaran [24.159.240.226] on 2006/11/05 10:37:39
the answer to that being no. I don't think png support is one of the implied standards.
 Png And Jpeg
#625 posted by metlslime [69.181.183.245] on 2006/11/06 01:17:18
are both things that would be nice to support, but since they required dlls, i was somewhat reluctant to do it.
However, i realized it's possible to make the dlls optional (disable the feature if dlls missing) so it doesn't sound so bad, then.
But yeah, only pcx and tga supported right now, and not very well either (no way to override liquids, or sprites, or skins, or HUD elements etc.) Plus I think there's a bug with some tgas being loaded upside-down.
#626 posted by necros [74.111.254.57] on 2006/11/19 12:53:52
i absolutely love the png format.
 Ruhr Area
#627 posted by bambuz [213.169.4.152] on 2006/11/19 18:08:10
http://hebig.org/playground/facetb...
There's quite lot of it but there's nice stuff in between.
 Tron Posted This In #tf
#628 posted by metlslime [69.181.0.73] on 2006/11/30 01:20:10
 That Rocks
#629 posted by DaZ [194.247.243.143] on 2006/12/02 16:40:49
Thanks for the link
 Gd
#630 posted by necros [74.111.254.57] on 2006/12/03 01:07:53
i love this thread.
 50s Design
#631 posted by Spirit [213.39.129.44] on 2006/12/03 01:59:25
Cars, interiors, products, everyhing from the 50s. Pretty cool "sci-fi" stuff there.
http://www.plan59.com/main.htm
 Ooooh.
#632 posted by biff_debris [24.158.204.216] on 2006/12/03 05:26:12
Spirit, you continue to rock this thread =D
 50s...
#633 posted by than [220.47.251.83] on 2006/12/03 05:41:46
totally beautiful. I hate most modern cars because everything seems too look too generic and functional.
I wonder if that style will come back at all. I think Dodge may have made a couple of interesting cars with a 50s influenced look, but I can't think of any others.
Not a 50s or car buff though, so what do I know? ;)
 A Friend Of Mine Visited Bannerman's Arsenal
#634 posted by Lunaran [24.159.240.226] on 2006/12/03 20:13:28
 Fuck Yeah
#635 posted by Blitz [63.97.37.210] on 2006/12/08 09:53:50
http://seriss.com/people/erco/fovi...
This is an extensive set of pictures along the LA River which you may recognize from Terminator 2 and other TV shows and movies. I bet any money that the guys from HL2 were checking these out when they were doing the boat chase stuff :)
 Blitz
#636 posted by Kinn [86.128.237.156] on 2006/12/09 04:10:50
cool. Quake 4's Aqueducts were a bit like that, minus the water (and interesting gameplay ;))
 They Paved Their Entire River?
#637 posted by Lunaran [24.159.240.226] on 2006/12/09 20:37:02
ok, they're just going out of their way to make LA depressing.
 Metl Has Competition
#638 posted by Lunaran [24.159.240.226] on 2006/12/09 21:43:52
 Great Ceasar's Ghost!
#639 posted by HeadThump [4.136.111.170] on 2006/12/09 21:50:16
 That Wasn't Funny At All
#640 posted by HeadThump [4.136.111.170] on 2006/12/09 21:59:42
written down. Retraction.
 Lunaran:
#641 posted by metlslime [69.181.0.73] on 2006/12/10 00:41:18
i've seen a lot of canals like that around southern california (even as far north as santa cruz.) They are almost always dry or have a tiny trickle of water in them, and I think they are usually more for flood control than for aesthetics.
But they look cool.
 Aye
#642 posted by tron [59.167.116.31] on 2006/12/10 18:39:32
We have some of those back home in Adelaide, they are dry most of the time but are more an emergency measure in case there is a lot of rainfall.
 Interesting
#643 posted by BlackDog [220.235.132.40] on 2006/12/11 00:24:05
We don't have those in Perth, to my knowledge. Perhaps our drainage is more favourable?
 Your Mom Has Favourable Drainage
#644 posted by Lunaran [24.159.240.226] on 2006/12/11 21:54:00
 I'll Be Sure To Let Her Know
#645 posted by BlackDog [220.235.132.40] on 2006/12/12 01:46:57
 Rofl
#646 posted by DaZ [80.41.154.179] on 2006/12/12 05:01:36
 Giant House In San Francisco 1896-1907
#647 posted by metlslime [69.181.0.73] on 2006/12/15 01:01:55
http://www.cliffhouseproject.com/p...
Also check out the "maps" and "blueprints" pages.
Bonus Link: here's a aerial photo panorama of san francisco after the earthquake:
http://upload.wikimedia.org/wikipe...
 Thats A Very Big Photo
#648 posted by DaZ [80.41.154.179] on 2006/12/15 11:03:02
 Historical Note:
#649 posted by Lunaran [67.129.250.254] on 2006/12/15 11:04:14
architecture in america at that time was very much "take europe's buildings and make the windows bigger," which shows in those images pretty well.
 Q3map2 Jiggery Pokery
#650 posted by DaZ [80.41.154.179] on 2006/12/18 01:11:29
http://www.urbanterror.net/news.ph...
Pretty cool article about how a map author modded q3map2 to allow for all sorts of new mapping techniques to be used.
Nice screenshots too :)
 I Dunno.. Worth A Peek
#651 posted by pope [154.20.175.44] on 2006/12/23 00:29:19
#652 posted by Trinca [87.196.157.244] on 2006/12/23 01:18:14
 Hmm
#653 posted by BlackDog [220.235.132.40] on 2006/12/28 21:53:01
http://www.zahkunst.net/ Abandoned stuff, mostly in b+w. Pretty cool.
 Oh, Also
#654 posted by BlackDog [220.235.132.40] on 2006/12/28 21:58:56
 Thanks!
#655 posted by pjw [66.188.124.57] on 2006/12/29 10:13:55
Some good stuff there...
 Fly
#656 posted by StrangeDays [68.147.5.47] on 2006/12/29 10:22:14
 So Is This
#657 posted by Lunaran [24.159.240.226] on 2006/12/30 08:19:54
I yelled in unashamed triumph from the depths of my chest for every drop of Niagara's sweet bukkake that stung my face and trickled down my cheeks.
 Stuffs
#658 posted by pope [154.20.175.44] on 2007/01/03 01:55:41
 Nice Portfoleeoh
#659 posted by pope [154.20.175.44] on 2007/01/03 05:04:22
 Nifty Schnitzel
#660 posted by R.P.G. [65.188.147.21] on 2007/01/03 07:51:59
Indeed!
 That Cement Plant Near Berlin
#661 posted by Spirit [213.39.225.75] on 2007/01/03 12:00:54
http://www.quaddicted.com/stuff/sp...
Lots of images, single page, ~12MB. Your browser might freeze for a moment. ;)
 Bah
#662 posted by R.P.G. [65.188.147.21] on 2007/01/03 14:50:55
Silly humans polluting decaying factory with dumb graffiti. At least have the decency to paint about azathoth and the old ones.
 Heh
#663 posted by metlslime [204.15.3.5] on 2007/01/03 16:29:35
it's too bad becuase they reduce half-life-2-quality inpsiration down to kingpin-quality inpsiration.
 Kingpin...
#664 posted by R.P.G. [65.188.147.21] on 2007/01/03 17:12:51
Isn't that the game from 1997 made by Markus Fly?
 Planetcopia
#665 posted by metlslime [67.188.208.99] on 2007/01/04 00:17:58
This guys goes into a crazy amount of detail in designing these alternate Earths, and other fertile planets:
http://www.worlddreambank.org/P/PL...
(ignore the fact that when he gets to the "biology" section, these planets always seem to be inhabited by furries.)
A lot of it reminds me of my days playing SimEarth in high school. I also liked to draw imaginary land masses and coastlines and stuff, and loved the made-up maps that come with fantasy novels and console RPGs.
And since I'm working on an MMORPG, i actually got to imagine and draw maps during the early pre-production phase of the game.
Maps are cool.
 Post #666
#666 posted by Kinn [86.143.95.49] on 2007/01/05 17:57:37
postin' in a legendary thread
FOR EVIL >:{}
 #667
#667 posted by inertia [24.164.73.173] on 2007/01/05 21:18:23
EVIL++
 Ghost Houses/places
#668 posted by pope [154.20.175.44] on 2007/01/09 15:48:51
 San Francisco Armory
#669 posted by Lunaran [24.159.240.226] on 2007/01/10 12:08:07
 Heh...
#670 posted by metlslime [204.15.3.5] on 2007/01/10 13:41:07
http://www.sfarmory.com/about.php
So apparently it was bought by a porn company, no doubt because it's full of dungeons and stuff.
If they open it up for tours, maybe I'll go there sometime.
 Lol
#671 posted by necros [74.111.254.57] on 2007/01/14 15:36:08
http://sleepycity.net/view.php?ima...
thanks for the link, blackdog. this site is amazing
 More Free Photoreference
#672 posted by BlackDog [220.235.132.40] on 2007/01/15 17:16:38
http://textures.vertx.ca/
A few hundred pretty decent refs.
 And Another
#673 posted by BlackDog [220.235.132.40] on 2007/01/15 19:39:33
http://www.confluence.org/
Pictures taken from literally every corner of the earth - the idea is to have photos from every point where longitude and latitude degree lines meet (that is on land).
Who the hell comes up with this stuff?
 Yet Another Moebius Link
#674 posted by biff_debris [24.159.178.203] on 2007/01/16 00:56:39
I know I'm a one-trick pony in here, but this is some cool panoramic stuff I've never seen before: http://www.artfutura.org/02/moebiu...
 Biff:
#675 posted by metlslime [204.15.3.5] on 2007/01/17 20:24:14
are there any good moebius art books? I've looked on Amazon etc. and they seem only to have comic books... I was hoping for a large coffee-table style art book... or even something smaller, if it has enough art in it.
 Metl
#676 posted by biff_debris [24.159.178.203] on 2007/01/17 23:58:43
I've got one of them, entitled CHAOS -- it is really nice, covering a lot of his early output and two of his more recent series: Wonders of the Universe and Stories Inside Something -- the latter which led to his more abstract art. What's more, its got a look inside of some of his sketchbooks, which I really dig.
I'm sure there are more, but God knows where...
 Thanks...
#677 posted by metlslime [204.15.3.5] on 2007/01/18 00:46:29
I'll check out Chaos.
 Moebius...
#678 posted by Bal [82.124.159.81] on 2007/01/18 09:54:55
There are some other unofficial artbooks lying around I think, but best solution is still to buy all his comics weee!
 Weeee
#679 posted by Lunaran [24.159.240.226] on 2007/01/18 18:31:21
ee
 Photos
#680 posted by BlackDog [58.7.188.41] on 2007/01/18 21:50:13
http://questier.com/Photos/
Lots, and of cool places. Check out Syria 05 for some amazing ruins.
 B_D
#681 posted by biff_debris [24.159.178.203] on 2007/01/19 02:13:32
Ooh, really nice stuff -- I can't resist hi-def pics of desert ruins =D
 Wierd Soviet Buildings
#682 posted by metlslime [204.15.3.5] on 2007/01/19 07:20:11
http://www.pingmag.jp/2006/09/13/f...
These are awesome; I wish there were more/bigger pictures.
 Continuing The Theme...
#683 posted by metlslime [69.181.182.38] on 2007/01/19 11:48:21
So, 1960s futiristic architecture... I want to find more real-life examples. What I have so far:
The Space Needle in Seattle:
http://www.vanderbilt.edu/commodor...
Pacific Science Center in Seattle:
http://upload.wikimedia.org/wikipe...
Space Mountain in Disneyland:
http://disney.rocket9.net/images/D...
BONUS LINK: Space Mountain concept art:
http://stetson.edu/library/Special...
Habitat 67 in Montreal:
http://expo67.ncf.ca/expo_habitat_...
More pictures from Expo 67:
http://www.space1999.net/~sorellar...
http://www.space1999.net/~sorellar...
That's all for now.
 Phaeno_Museum Zaha Hadid
#684 posted by jiri_b [84.191.129.120] on 2007/01/19 13:15:21
If you like modern architecture, have a look at this building, a new sience museum in wolfsburg (home of volkswagen), by the great architect Zaha Hadid.
http://www.hiepler-brunier.de/phae...
 Oh Wow That Museum Looks Awesome
#685 posted by czg [213.115.252.84] on 2007/01/19 14:50:10
Why are crazy designs like that usually reserved for museums and art galleries?
 Czg
#686 posted by JPL [213.30.139.243] on 2007/01/19 15:25:40
Because it's too expensive for common mortal we are, and also because such architecture is not good for real life all days usage...
 I Like This Blog
#687 posted by Spirit [213.39.219.84] on 2007/01/19 17:15:41
http://pruned.blogspot.com
Haven't really understood the purpose yet. But there are interesting things (some rather NWS). Inspiring? For sure!
 Czg:
#688 posted by metlslime [204.15.3.5] on 2007/01/19 21:06:00
 National Olympic Stadium In Tokyo
#689 posted by metlslime [204.15.3.5] on 2007/01/19 21:53:00
This one is confusing. I have a photo if this in a book I have at home and it looks really cool with a huge suspension roof and everything sort of curved and stuff. But all my google searches turned up a boring open air soccer stadium.
Turns out they must have removed the roof, though I've seen no mention of it anywhere. The wikipedia entry is notable silent on the fact that there used to be a roof, and that the roof was the fucking NOTABLE part of the building.
Anyway, here's a page with photos of the original structures:
http://www.columbia.edu/cu/gsapp/B...
And here's a google maps image of the same site -- notice the roof is missing on the big one, and all new on the small one:
http://maps.google.com/maps?om=1&a...
And here are some typical photos: (where's the roof???)
http://www.fussballtempel.net/afc/...
Wikipedia page: (not very informative)
http://en.wikipedia.org/wiki/Olymp...
----
Totally unrelated, here's a cool stadium in montreal built for the 76 olympics:
http://www.columbia.edu/cu/gsapp/B...
 Olympic Stadium Cont
#690 posted by metlslime [204.15.3.5] on 2007/01/19 21:57:40
Here's a page with good color photos of the stadium with roof from various angles...
http://www.archiplanet.org/wiki/Ol...
#691 posted by gibbie [82.161.62.98] on 2007/01/19 22:04:52
Very interesting metlslime, thanks for posting.
 Wow
#692 posted by HeadThump [4.136.111.73] on 2007/01/19 22:32:22
when someone actually gets paid for something like that
http://www.hohpe.com/Gregor/Travel...
I'm reminded of the Bloom County strip where an idea for a protective shield is built around the Earth using 40 billion dollar bills laid end to end is pitched to Congressmen, and a head line caption reads: They Bought It!
 Strike The First 'is'
#693 posted by HeadThump [4.136.111.73] on 2007/01/19 22:33:40
can't proofread for shit
 Metlslime...
#694 posted by Bal [90.2.40.139] on 2007/01/19 23:40:56
Wrong area on the map, it's a bit under than the stadium, right under Yoyogi park, kick ass place to spend your sunday afternoon (various animations every weekend, lots of amateur musicians and stuff).
http://maps.google.com/maps?om=1&a...
My camera was out of battery when we got to it though... =(
 Bal:
#695 posted by metlslime [204.15.3.5] on 2007/01/20 01:03:33
ah, that explains it... but considering how many photos of an open-air stadium when searching for "olympic stadium tokyo" i wonder... what is that other stadium that everyone seems to think is the olympic stadium?
Wikipedia's page is completely off the mark in this case, it seems.
 Metlslime
#696 posted by Bal [90.2.40.139] on 2007/01/20 01:13:10
it's the Yoyogi National Gymnasium it seems, it was also built for the Olympics, so not surprising it can be confused.
Wikipedia has it right: http://en.wikipedia.org/wiki/Yoyog...
 Metl
#697 posted by biff_debris [24.159.178.203] on 2007/01/20 18:02:35
Would that be "Contemporary Japanese Architecture", by Botond Bognar (one of the coolest names evar), by chance? If so urok 'cause I got the same one =D
 Biff:
#698 posted by metlslime [69.181.182.38] on 2007/01/20 22:36:45
actually it's "Annotated Architecture" by Neil Stevenson (no, not the Snow Crash guy, that's Stephenson.)
And apparently Neil didn't do his research, becuase as Bal says, it's actually called Yoyogi National Gymnasium or something like that.
 Hah
#699 posted by biff_debris [24.159.178.203] on 2007/01/21 02:42:11
I do have Stephenson's Cryptonomicon -- need to get further into that one.
 More Architecture And Design Blogs
#700 posted by Spirit [80.171.20.44] on 2007/01/23 09:37:36
 Miniature Buildings In Park In Austria
#701 posted by metlslime [204.15.3.5] on 2007/01/24 01:19:11
http://knuttz.net/hosted_pages/Min...
It's a lot of buildings we've seen before, but the pictures show a good aerial view and there is a nice variety of architectural styles. (3 pages of images)
 Melslime
#702 posted by JPL [213.30.139.243] on 2007/01/24 07:51:02
Indeed, nice photos of various famous site of the world..
 Hehe...
#703 posted by Bal [81.249.9.86] on 2007/01/24 12:52:10
There's something like that not far from where I live, it's only silly french buildings though... =(
It's a shame they don't have the names of the buildings, some of those are nice and I'd be interested into looking into them a bit more.
 The Big Disney Castle...
#704 posted by than [220.47.251.83] on 2007/01/24 16:42:28
 (reminds Than Of A Painkiller Level)
#705 posted by czg [213.115.252.84] on 2007/01/24 18:14:36
fairly certain that's the Blue Mosque in Istanbul.
Don't know about the rest though...
 Than...
#706 posted by metlslime [204.15.3.5] on 2007/01/24 20:25:49
#2 is the Sultan Ahmed Mosque or "Blue Mosque" in Turkey:
http://en.wikipedia.org/wiki/Sulta...
 Buildings
#707 posted by jiri_b [84.191.195.70] on 2007/01/25 03:47:44
#1 Castle Chenonceau at the river Loire (France)
http://www.chenonceau.com/media/fr...
#3 Einstein Tower, Potsdam (near Berlin, Germany)
http://www.aip.de/einsteinturm/
#4 looks like a building in Sanaa, the Capital of Jemen
http://de.wikipedia.org/wiki/Sana'...
- the other ?
 Strange
#708 posted by jiri_b [84.191.162.160] on 2007/01/25 05:47:23
 Than....
#709 posted by jiri_b [84.191.162.117] on 2007/01/25 17:03:24
#4 is not in Sanaa, it is in the
Wadi Dhar in Yemen and it is named
Dar al-Hajar (the Rock Palace)
http://www.flat3.co.uk/yemen/pages...
http://www.pervan.de/reiseberichte...
scroll down at this site, there you can start a slideshow, with very impressive images of Yemen!
 WELL
#710 posted by Lunaran [24.159.240.226] on 2007/01/25 18:44:40
wadi freakin dhar
 Live In Yemen Seems To Be No Fun
#711 posted by jiri_b [84.191.162.117] on 2007/01/25 19:03:59
nobody laughing, everyone on drugs, but nice architecture.
~~~~
found #6
Laxey Wheel
http://en.wikipedia.org/wiki/Laxey...
http://www.geschichte.uni-osnabrue...
 Know Number 8?
#712 posted by Lunaran [24.159.240.226] on 2007/01/25 20:29:07
it looks early eastern roman empire.
 #8 = Castel Del Monte
#713 posted by jiri_b [84.191.203.175] on 2007/01/25 22:13:09
 Submitted For Your Approval
#714 posted by Lunaran [24.159.240.226] on 2007/01/28 00:06:16
The time is here. The place is now. The journey, every episode of the twilight zone ever.
http://www.yourtvlinks.com/the-twi...
 Blue Mosque
#715 posted by bear [80.217.112.194] on 2007/01/28 02:03:09
hmm.. think I've missed that one until now and yet it was sitting next to Hagia Sophia all the time! With both of those next to each other it seems like a really fantastic place to visit.
#716 posted by tron [59.167.110.174] on 2007/01/28 15:29:12
http://www.deadmalls.com/malls/lan...
http://www.deadmalls.com/malls/dix...
You might have to dig through a lot of text to find them, but this site http://www.deadmalls.com/ has a ton of pictures of dead/dying/demolished shopping malls along with their backstories.
 BEST TZ EP. EVAR.
#717 posted by biff_debris [24.159.178.203] on 2007/01/29 01:00:52
http://www.dailymotion.com/video/x...
You may notice it was redone for the Twilight Zone feature film (by Joe Dante, no less), but not nearly as good.
 Turkey Cinemascope
#718 posted by Lunaran [24.159.240.226] on 2007/01/29 14:37:24
 Thanks For The Link Lunaran
#719 posted by Mike Woodham [81.151.255.48] on 2007/01/29 23:14:37
I've spent a lot of time in Istanbul and travelled throughout Turkey but I never captured it quite like this: wonderful photography and outstanding presentation.
#720 posted by Spirit [213.39.204.222] on 2007/01/30 12:44:22
http://archibase.net/archinews/141...
Gukanjima is an island near the westernmost shore of Japan.
It is an island built upon a reef in the early 19th century because of a coal mine in the reefs and quickly became a densely populated island 1 km in diameter and 5300 people living packed together, working the mines.
 Spirit...
#721 posted by Bal [81.249.98.50] on 2007/01/30 22:33:22
Someone posted about Gunkanjima a while back, this site has more photos I think:
http://www14.big.or.jp/~kawamura/m...
Great place, wish I could visit it.
 NY And DC After Greenland Melts
#722 posted by Lunaran [70.226.151.179] on 2007/01/31 08:05:45
 Turkey Stuff
#723 posted by pope [154.20.164.142] on 2007/01/31 14:27:59
GODDAMNIT 3000euros per print
sigh. So much for being able to appreciate something nice in my own home.
 Slovakian House
#724 posted by Lunaran [70.226.151.179] on 2007/02/01 18:21:09
This is what the doom3 engine would do to a nice house:
http://dusky.sk/halbot/?id=2996
 Well
#725 posted by tron [59.167.117.6] on 2007/02/01 23:32:51
At least it's shiny.
 Gunkajima
#726 posted by biff_debris [24.159.178.203] on 2007/02/02 00:28:00
Dunno if this has been linked before, but I found it in the latest Rue Morgue mag -- wicked stuff:
http://www.uer.ca/locations/show.a...
 He
#727 posted by pope [154.20.179.188] on 2007/02/04 06:01:14
that reminds me of my first day with worldcraft.
http://halbot.haluze.sk/images/200...
 That House Looks Like Heresp4!
#728 posted by mwh [84.71.128.96] on 2007/02/05 11:45:18
well almost.
 Architectural Designs, "masterplanning"
#729 posted by Spirit [80.171.96.25] on 2007/02/09 11:19:04
 You Know Those Giant Bucket Excavators I Keep Fapping About
#730 posted by czg [213.115.252.84] on 2007/02/09 16:04:37
 Oh, More Cool Galleries From Same Site:
#731 posted by czg [213.115.252.84] on 2007/02/09 16:14:36
 YONG OFOOOK
#732 posted by pope [154.20.179.188] on 2007/02/11 23:26:53
 Big Boats, Cranes...
#733 posted by metlslime [204.15.3.5] on 2007/02/14 03:33:47
This appears to be one giant crane being dismantled by other giant cranes: http://www.varvshistoria.se/kranen...
And then at the end, they put it on a big boat, like these:
http://static.iftk.com.br/mt/2007/...
#734 posted by Lunaran [70.226.164.220] on 2007/02/14 05:50:53
I like how pieces of the Kockums crane are delivered by the Fagioli trucks.
 Actually
#735 posted by Lunaran [70.226.164.220] on 2007/02/14 05:55:23
the big boat in that first series IS pictured a few times in the second one - you can see the name Mighty Servant 3 on both.
 Those Crane Photos
#736 posted by czg [213.115.252.84] on 2007/02/14 11:49:03
Wow.
 Nice...
#737 posted by Bal [81.249.96.1] on 2007/02/14 11:50:15
There is some serious crane-fetishism going on on func... /me saves all the images.
 Hehe
#738 posted by aguirRe [213.101.70.226] on 2007/02/14 13:14:01
That's my hometown where the Kockums crane used to be ...
 BIG STOMPY ROBOT YEH
#739 posted by Lunaran [70.226.164.220] on 2007/02/14 18:24:48
 And A Wierd Creature Gallery
#740 posted by Lunaran [70.226.164.220] on 2007/02/16 18:19:01
 The Skellewags
#741 posted by Lunaran [70.226.164.220] on 2007/02/16 21:59:47
 Yeah,
#742 posted by metlslime [204.15.3.5] on 2007/02/17 00:03:22
that is really cool.
Now to edit them out to get some good concrete textures :)
 Skellewags
#743 posted by inertia [134.53.176.37] on 2007/02/18 06:27:14
Reminds me pleasantly of The Neverhood.
 Castles O' Scotland
#744 posted by pope [154.20.229.107] on 2007/02/19 13:23:46
 Awesome, Pope.
#745 posted by biff_debris [24.159.178.203] on 2007/02/19 20:58:57
Those castles look like they're made out of banana walnut brownies.
 What The Fuck?
#746 posted by Lunaran [70.226.164.220] on 2007/02/20 01:15:57
 Goodness, More Chernobyl Pictures
#747 posted by Shallow [89.145.215.237] on 2007/02/20 12:10:22
After porn and poorly spelt forums postings, pictures of the abandoned modern ruins in Chernobyl are the most common thing on the internet.
http://www.flickr.com/photos/mrbif...
Ignore the first few pictures which are of an entirely unrelated party. (As the name suggests the gallery belongs to one Mr Biffo, who will be known to some UK bods as 'the Digitiser bloke' and to more as 'that Edge column bloke.' The weirdness of the first few pics makes perfect sense once you know it's Biffo.)
 Blocky Void Islands
#748 posted by Spirit [213.39.158.189] on 2007/02/21 10:07:20
 Spirit
#749 posted by JPL [213.30.139.243] on 2007/02/21 10:09:59
i hope you will not use the same colors !
 The Painted Houses Of Ramenskoye
#750 posted by Lunaran [70.226.164.220] on 2007/02/21 16:26:22
http://sturman.livejournal.com/271...
I just scrolled past a post somewhere up there that said heresp4 and it looked like it said herpes4. that's kind of unfortunate.
 Spirit:
#751 posted by metlslime [204.15.3.5] on 2007/02/21 20:23:43
i think those islands are resting on smooth water, not floating in void.
reminds me of a sauerbraten map: http://sauerbraten.org/new/screens...
 He He He
#752 posted by JPL [213.30.139.243] on 2007/02/22 08:44:38
It's like playing Quake in "legoland" !
 Can't Believe This Is "new"
#753 posted by Spirit [213.39.146.131] on 2007/02/25 17:36:04
http://vanishingpoint.ca
sewers, drains, power generators, underground, cool stuff!
 Lost Cities
#754 posted by metlslime [204.15.3.5] on 2007/02/27 23:47:13
 Village
#755 posted by pope [154.20.171.226] on 2007/03/04 23:09:11
 Labyrinth (1986 Movie)
#756 posted by STALEPIE [24.98.201.149] on 2007/03/08 08:19:42
HELLO. First post here. Couldn't help but come after playing ant.bsp! I still love Q1 and have just now been looking into how to build maps. One of my first ideas was for a labyrinth... I thought, wouldn't it be cool if a SP map looked like this??
http://www.astrolog.org/labyrnth/s...
then I realized how fast the strafing and running is in Q1, and you almost never see tight corridors. So I can't decide, but if I knew of other maps like it (surely there's been a lot of mazes for the Quake series, DOOM, etc?) maybe I can see how it works. The Doom games had more maze-like levels... but i'm mostly interested in Q1.
 Stalepie:
#757 posted by metlslime [71.202.113.29] on 2007/03/08 08:46:06
I'd caution you about trying to build a maze in quake. For one thing, well-designed maps have a good sense of place and make navigation fairly easy. Mazes are intended to confuse and make navigation hard, usually. Getting lost in quake is generally not fun. Second, "maze" levels are generally boring because everything looks very similar, and feels very copied-and-pasted.
I'm not saying it couldn't be done well, but it would be a challenge.
Ways I would do it well: 1. make only a small portion of your map a true "maze." 2. Have obvious landmarks like towers rising above the walls. 3. Have fewer dead-ends and more loops and multiple valid routes to the goal. 4. Try to have unique details in each hallway and intersection, such as decorations and debris, and texture and lighting variation, so that people can recognize various parts of the maze.
#758 posted by metlslime [71.202.113.29] on 2007/03/08 08:47:33
5. Get Jennifer Connolly involved somehow.
 Re: Stalepie:
#759 posted by STALEPIE [24.98.201.149] on 2007/03/08 09:32:37
This was my problem. I realized that putting up posters of Connolly (i.e. Hitler in Wolf3D) would make her look too pixelly (ugly). i hate glquake. looks like n64 graphics.
 And
#760 posted by STALEPIE [24.98.201.149] on 2007/03/08 09:34:28
I think you're right about the problems with mazes in Quake. Better work on a tower of some kind instead.
 Sorry For 3rd Post In A Row
#761 posted by STALEPIE [24.98.201.149] on 2007/03/08 09:49:47
Actually, perhaps what I could do is make a tower level (by which I mean a stone tower that you scale from outside, round and round, jumping on slabs that slide in and out of the wall, trying not to fall) and down below, circling the tower, is a vast Labyrinth-the-movie-like maze. Depends how big Q1 maps can be. I'm a total newbie here and it's the year 2007 :( Um, the maze would not be something you're supposed to enter, except if you're doing bad and need to get extra health and ammo, perhaps. But the further you go into it, the harder the enemies get, kind of in a mathematical way, step by step, until you're just faced with a ridiculous amount of those big white abominable snowmen guys, and anyone who tries to make their way through that is a total fool. It's like "what're you doing, turn back, ya schmuck!" Anyway, what's better to use... WorldCraft 1.6, WorldCraft 3.3 (with Quake settings), QEradiant, or what? I found the WC Tutorial at planetquake, so I'm trying that. bye.
 I'll Be Completely Honest Here.
#762 posted by czg [213.115.252.84] on 2007/03/08 11:16:11
This is that kind of idea that sounds completely awesome in your head, but when you try to start making it you realise all the limitations of the engine and also that this isn't actually very fun to play, and then it will either never be finished or it will be finished and it will be rather terrible.
 Czg00
#763 posted by STALEPIE [24.98.201.149] on 2007/03/08 13:00:45
Was just browsing your site and tried czg00. Pretty short and I know, but i saw the screenshot with the tower, so i tried it, and that's a lot like the kind of level I wanted to do! probably better than my ideas, actually. heh. oh well, i'll see if i ever finish anything...
 Mexx9 ?
#764 posted by nitin [124.191.216.47] on 2007/03/08 13:05:39
didnt that have a very very nice tower type level ?
 Ooh Yes Definitely
#765 posted by czg [213.115.252.84] on 2007/03/08 13:52:28
But you couldn't walk around on the outside of the tower in mexx9.
Also in Prince of Persia: The two thrones, the last level is climbing around on scaffolding at the top of the tower of Babylon.
Let's discuss towers in games!
The Adventures of Lolo!
 Hmm
#766 posted by STALEPIE [24.98.201.149] on 2007/03/08 15:21:04
Well, the coolest tower game I'm aware of is Tower Toppler (DOS). There was also some cool levels like that in Pandemonium and Castlevania Bloodlines.
 Ys, Too
#767 posted by STALEPIE [24.98.201.149] on 2007/03/08 18:05:58
#768 posted by STALEPIE [24.98.201.149] on 2007/03/08 19:33:20
anybody here played Ys? Somebody should make a multiplayer deathmatch version of Ys. that would be k-rad to the max.
#769 posted by STALEPIE [24.98.201.149] on 2007/03/08 23:43:50
 Towers Are The New Pipes
#770 posted by negke [82.83.58.100] on 2007/03/09 10:04:23
 Tower Games?
#771 posted by BlackDog [58.7.152.71] on 2007/03/09 18:42:48
Rampage. Thank you.
 You Know What Else Is A Tower?
#772 posted by metlslime [204.15.3.5] on 2007/03/09 20:09:03
the Sears Tower.
 Hangman
#773 posted by inertia [134.53.176.37] on 2007/03/09 20:13:57
Leaning _____
#774 posted by STALEPIE [24.98.201.149] on 2007/03/12 11:53:44
http://www.chairmanfilms.com/ACO_a...
I'm not saying you should build a whole, friggin' LEVEL around it. I'm just saying you could have a few of those in the background of a Q2 map and it might work.
 Towers
#775 posted by than [221.244.26.90] on 2007/03/14 06:10:27
go and play Nebulus
 QRally
#776 posted by bob [81.129.32.47] on 2007/03/14 23:01:58
Hi, I am after some source code for QRally or Quake Rally. Has anyone got them on a dusty harddrive? Cheers
 That HalfLife 2 Game Had A Neat Tower In It.
#777 posted by biff_debris [24.159.178.203] on 2007/03/15 11:05:25
They called it a Citadel, but everyone knows those are shorter and more crenelated.
 Meh.
#778 posted by Text_Fish [82.32.1.90] on 2007/03/15 13:29:34
The inside of the tower was quite disappointing though.
 As Im Sure Others Here Do
#779 posted by pope [154.20.171.226] on 2007/03/19 12:56:59
when I get bored i sometimes read up on famous pieces of architecture/landmarks/and monuments of grand proportions.
http://en.wikipedia.org/wiki/Ca'_d...
hell yeah
http://en.wikipedia.org/wiki/Hands...
I don't care what it represents or that it was cast from Hussein's own arms, it's rather impressive (stainless steel :o)
http://en.wikipedia.org/wiki/Mount...
yeah it's not architecture so what. Can one not be inspired by a legendary place such as this?
http://en.wikipedia.org/wiki/Hoysa...
I think other images of the Hoysala temple have been posted, but imho reading up on these places just makes them even more interesting.
fuck while you're at it just check ALL the shiva temples
http://en.wikipedia.org/wiki/Categ...
#780 posted by Kell [80.192.18.72] on 2007/03/21 00:35:49
Axel Torvenius
gothy freelance artist/illustrator, skilled in a range of media and styles
homepage: http://www.torvenius.com/
older portfolio, which includes a 'summon your own demon' flash game: http://www.conceptdesign.tk/
Also, while I'm about it, here's John Coulthart. Also gothy, also highly skilled in a range of media. Friend of Alan Moore, and creator of what I consider the best visual depiction of Cthulhu.
http://www.johncoulthart.com/
 Woo
#781 posted by metlslime [204.15.3.5] on 2007/03/21 03:19:08
"summon a demon" is really cool.
Cool artwork in general.
 Yeah
#782 posted by JPL [213.30.139.243] on 2007/03/21 08:05:48
"summon a demon" is really really cool !
 Navigation On That Last Site
#783 posted by Lunaran [70.226.144.214] on 2007/03/21 09:19:41
is annoying as hell. My first thought when clicking a link should not be "gee I wonder what this does."
Summon a demon is nice and creepy. You could create a whole game menagerie with the 'random' button.
 Stuff On Fire, Exploding, Etc
#784 posted by BlackDog [58.7.246.76] on 2007/03/31 03:49:28
http://tesladownunder.com/Pulse_Po...
Basically, this is an Australian guy with a camera and an insatiable curiosity about what happens when you put a bunch of electricity through things.
 99 Ruums
#785 posted by pope [154.20.171.226] on 2007/03/31 12:24:22
http://99rooms.terracontent.de/99r...
old, but i don't think its been put up here since it predates this 'ere thread afaik.
 Architectural Concept Art!
#786 posted by Lunaran [76.204.89.249] on 2007/03/31 17:04:48
http://grnr.com/
X2 and Constantine. Hells yeah.
That's more than one hell.
 You Know What?
#787 posted by Lunaran [76.204.89.249] on 2007/03/31 17:09:00
 SP00GE.
#788 posted by biff_debris [24.159.178.203] on 2007/04/03 03:07:14
You rock Lun -- as do all of those guys.
 Chinese Glass Artist
#789 posted by Lunaran [76.204.89.249] on 2007/04/05 23:24:11
 Doh
#790 posted by JPL [213.30.139.243] on 2007/04/06 09:25:28
it's zombieland :P
 OOOH.
#791 posted by biff_debris [24.159.178.203] on 2007/04/06 11:41:51
That reminds me of that movie The Cell where the horse was split up into slides =D
 Cool Engines
#792 posted by Lunaran [76.204.89.249] on 2007/04/06 13:46:52
bambuz posted these but I'm taking credit
http://www.flightglobal.com/imagea...
good for overdetailed doom3 jiggery.
 Tunnelium
#793 posted by Vondur [89.175.96.234] on 2007/04/09 16:14:44
 KPYTO!
#794 posted by Lunaran [76.204.89.249] on 2007/04/09 17:07:23
what's that big round thing they're standing on? makes me think Blade Runner. does the translation say?
 Lun
#795 posted by Spirit [213.39.169.234] on 2007/04/09 17:41:09
 Loon
#796 posted by Vondur [89.175.96.234] on 2007/04/10 09:45:43
that's:
header, tunnel(ing) shield, shield, tunneler, tunneling machine
 Hah.
#797 posted by biff_debris [24.159.178.203] on 2007/04/11 02:06:42
That thing reminded me of the Millennium Falcon, actually =D
 Yeah
#798 posted by megaman [84.63.3.255] on 2007/04/11 16:35:20
 More
#799 posted by megaman [84.63.3.255] on 2007/04/11 16:36:08
nice stuff in that guys photos btw
 This Is For Vondur
#800 posted by czg [213.115.252.84] on 2007/04/18 11:01:10
 Czg
#801 posted by Vondur [89.175.96.234] on 2007/04/18 15:50:44
thanks! i have a cd of Alan Lamb ( http://www.discogs.com/release/176... ). He uses the sound of electro poles in his album, sounds almost the same as on video, but with additional treatments.
 Living Utilities!
#802 posted by CETME [74.76.48.223] on 2007/04/19 01:25:20
That's pretty wild! I've experienced something similar - in Land Surveying we use magnetic locators a lot (e.g. http://www.schonstedt.com/index.cf... ) - kind of advanced metal detectors for ferrous metals - we use them to find old monumentation for parcels.
When they are used over buried utility lines or under power lines you can hear a strange, creepy modulation much like in the youtube link - but the power line "hum" imposes itself over the standard detector beep/whine. It also works on underground telephone and IT cables, but to a lesser extent - and mass transmission lines give the best (and creepiest) effect.
Next time I hear it I'll try to get audio and post it. Neat links, though!
 Japanese Sewers
#803 posted by tron [121.45.238.10] on 2007/04/21 17:26:29
 G-cans...
#804 posted by metlslime [71.202.113.29] on 2007/04/22 09:02:14
thanks for reposting that, I had lost those pictures when my hard drive died.
 Awesome Awesome Site
#805 posted by Lunaran [76.201.146.79] on 2007/04/23 22:57:07
http://www.forbidden-places.be/
One problem - their galleries are all flash and thus you can't save any images. :/
 Lunaran:
#806 posted by metlslime [204.15.3.5] on 2007/04/23 23:14:50
isn't there some program out there to rip images out of flash files?
 Hmm.
#807 posted by Text_Fish [82.32.1.90] on 2007/04/23 23:27:04
English URL, French(?) content. Weird.
Print Screen's pretty good for taking images from flash/right-click-disabled sites.
 Oh It's Got Both English And French(?).
#808 posted by Text_Fish [82.32.1.90] on 2007/04/23 23:28:13
Dur me.
 Metlslime/lun
#809 posted by than [221.244.26.90] on 2007/04/24 13:00:55
you could always just grab xnview and set up the screengrabber to take shots when you press a key. Pretty easy, though you'll end up with unwanted parts of windows etc.
 Concept Art...
#810 posted by metlslime [71.202.113.29] on 2007/04/26 10:10:27
apparently includes Quake 4 concepts:
http://www.autodestruct.com/concep...
 Yeah...
#811 posted by pope [154.20.171.226] on 2007/04/27 21:01:54
 Re: Flash Image Leeching
#812 posted by pope [154.20.171.226] on 2007/04/27 21:04:06
try out GadWin Printscreen. You can set it up so when you hit printscreen you just drag out a box shape on your screen and it will capture that to a folder for you.
http://www.gadwin.com/printscreen/ oh yeah, its all free! and works fantastic for all sorts of things.
 Paul Richards
#813 posted by Lunaran [76.201.159.177] on 2007/04/27 23:38:28
is an awesome dude and I saw him this week. He's in Austin now doing far better work.
One of my favorites of his (from his oceans-of-disturbed-beatin'-off-ma... page):
http://www.autodestruct.com/images...
 Uh
#814 posted by Lunaran [76.201.159.177] on 2007/04/27 23:39:12
beatin' off material.
 Lemme Make Up For That
#815 posted by Lunaran [76.201.159.177] on 2007/04/27 23:48:10
 Boob Helmets Rock
#816 posted by pjw [66.168.26.186] on 2007/04/28 19:53:40
Truly.
 Verily
#817 posted by Lunaran [76.201.159.177] on 2007/04/28 20:07:06
 Is That The "let's Flood Half Of China"-dam?
#818 posted by bear [80.217.112.226] on 2007/04/30 22:32:47
.
 Clouds
#819 posted by pope [154.20.171.226] on 2007/05/01 07:11:44
 Clouds
#820 posted by Mike Woodham [86.147.201.246] on 2007/05/01 12:02:37
If you look carefully at the third picture, I think you can see Dorothy and Toto!
I feel a song coming on...
 "Photos" Of Post-apoc Tokyo
#821 posted by Lunaran [76.201.159.177] on 2007/05/12 20:33:22
 Er
#822 posted by inertia [24.164.73.173] on 2007/05/12 21:37:27
500 INTERNAL SERVER PETIT HOMEPAGE SERVICE
 Wtf
#823 posted by Lunaran [76.201.159.177] on 2007/05/12 21:44:09
try this
http://hisaharu-motoda.petit.cc/mu...
click on the links below the picture and the other links
 Tokyo VR
#824 posted by metlslime [71.202.113.29] on 2007/05/14 10:05:56
Speedy posted this in #tf.
http://tokyo-vr.com/
Click around and you can get some 360 quicktime panoramas of various places in tokyo, some in cool underground tunnels.
 Cool Lego Models
#825 posted by metlslime [71.202.113.29] on 2007/05/16 10:20:58
 Next Speedmap Theme
#826 posted by than [221.244.26.90] on 2007/05/16 13:06:48
make a map based on a lego model :)
You'd get a selection of pictures to start off with and mappers would be free to choose a model to base their map on from those pics. Either that or just look for a cool model themselves. Pics of the lego version must be supplied in the speedmap zip or as a texture in the map.
Love that castle, btw.
 That Spaceship Is Hot
#827 posted by Lunaran [76.204.94.31] on 2007/05/17 04:08:53
I love finding stuff like that on brickshelf and saying as I scroll down the page "oh that's cool I like how he's got the different hull pieces fitted together HOLY SHIT IT HAS AN INTERIOR?!"
 Boat Boner And Industrial Decay Boner In One Great Package
#828 posted by Lunaran [76.204.94.31] on 2007/05/18 02:01:43
 Shipbreaking
#829 posted by metlslime [204.15.3.5] on 2007/05/18 02:42:00
 Fthagn!
#830 posted by pope [154.20.171.226] on 2007/05/20 19:16:46
interesting character designs (and their mobility) http://www.stephanehalleux.com/
bonus chtulhu babies http://www.flickr.com/photos/bugma...
 Bleh
#831 posted by pope [154.20.171.226] on 2007/05/20 19:18:37
http://www.rc-astro.com/mostviewed...
for you space fags.
stars and all that shit
 Bleh
#832 posted by pope [154.20.171.226] on 2007/05/20 19:18:39
http://www.rc-astro.com/mostviewed...
for you space fags.
stars and all that shit
 Oh Hey
#833 posted by pope [154.20.171.226] on 2007/05/20 21:14:12
http://www.flickr.com/photos/20792...
something good actually comes from Portugal
 WoW
#834 posted by JPL [213.30.139.243] on 2007/05/21 08:48:39
Russel Croman Astrophotography set should be re-used to create some skybox: the photos are awesome !
 Strange Architecture
#835 posted by negke [82.82.164.27] on 2007/05/23 19:37:42
dunno if this has been posted already: http://m3mary.com/strange/strange7...
some pretty cool buildings
 Seems Like Some Photoshopery Too:
#836 posted by bear [80.217.113.193] on 2007/05/24 14:28:48
 Hahaha.
#837 posted by Text_Fish [82.32.1.90] on 2007/05/24 21:54:53
That second one is 'James Bond Island' in Thailand.
http://www.onlinethaitravel.com/im...
This is the most blatant and shoddy photoshop. I assume it's a joke:
http://m3mary.com/strange/lava_lam...
 Yeah
#838 posted by negke [82.82.167.118] on 2007/05/24 22:54:04
some may have been photoshopped, but they are still good for inspiration.
 Wasn't That A Worth1000 Contest A While Back?
#839 posted by Lunaran [76.201.159.159] on 2007/05/25 16:05:44
I seem to recall the phong nga one with a different watermark ...
 I Only Say That
#840 posted by Lunaran [76.201.159.159] on 2007/05/25 16:06:03
because it means they exist in higher res somewhere :)
 Some Russian Signage I Collected
#841 posted by Lunaran [76.201.154.199] on 2007/05/31 08:31:35
http://www.lunaran.com/pics/octopo...
No idea what they say, but 'octoporno' is caution. (ps it's not really 'octoporno')
 Now I Do Courtesy Of Vaughn
#842 posted by Lunaran [76.201.154.199] on 2007/05/31 08:47:43
1. no smoking
2. zone
3. strictly prohibited to enter during the work of the machine
4. Caution: 360V
5. CIVIL DEFENCE: The complex of measures for protection of population, wealth and culture values on the Russian Federation territory i case of the danger caused by the war actions
<Vondur> something like that (b0rked translation but hope u got the idea)
6. Spare parts for the correction module
7. alot of "Responsible for the machine: name"
8. Shower only for the workers of the trolleybus park. Show your pass.
9. Dacha N1. Responsible Tarasov
10. Zone for conservation and reconservation
11. Zone for documents packing and unpacking
12. To Finland railway station
13. Keep your work place tidy.
14. Potable water
15. Shelter
16. LAboratory. Unauthorized persons not admitted
 More Like
#843 posted by Vigil [91.152.72.143] on 2007/05/31 10:56:29
Octoporno!
360 tentacles
 Random Model Inspiration D3/Prey-ish Style:
#844 posted by Shambler [82.38.196.180] on 2007/06/04 17:07:42
 TIAMAT
#845 posted by inertia [24.164.73.173] on 2007/06/05 00:59:57
anyone else think of the sealab2021 episode with the stimutacs? :D
 Riiiiiiiiiiiiide The Stimutax
#846 posted by pope [154.20.171.226] on 2007/06/06 08:16:53
 Santorini
#847 posted by pope [154.20.171.226] on 2007/06/06 08:21:02
 Submitting This
#848 posted by czg [83.253.252.143] on 2007/06/09 21:28:39
 Modern Military Ruins Of San Francisco
#849 posted by metlslime [204.15.3.5] on 2007/06/12 21:55:31
http://www.flickr.com/photos/telst...
I've only been to a few of these places. There are also a lot of them in Puget Sound up in Washington State, and probably many other places along the west coast of the US.
 C'est Derelicte!
#850 posted by pope [154.20.171.226] on 2007/06/13 04:35:47
http://www.derelictlondon.com/
i thought this had been run through here, but a search tells me no. So here it is, shitty site layout, but some gems inside.
 Mugato Invades
#851 posted by pope [154.20.171.226] on 2007/06/13 06:49:38
http://home.f01.itscom.net/spiral/...
more i didnt see posted already.
japanese derelict stuff
 All Aboard
#852 posted by pope [154.20.171.226] on 2007/06/13 07:32:19
 Raging Boat Boner
#853 posted by pope [154.20.171.226] on 2007/06/13 08:29:42
 Uh Hunh
#854 posted by pope [154.20.171.226] on 2007/06/13 09:53:54
 Austrian Visit
#855 posted by pope [154.20.171.226] on 2007/06/13 11:01:18
 Can't Stop, Won't Stop
#856 posted by pope [154.20.171.226] on 2007/06/13 11:37:42
 RED HOT LIBRARY SMUT XXX (no Young Girls)
#857 posted by pope [154.20.171.226] on 2007/06/13 11:56:54
 ..
#858 posted by PuLSaR [62.183.3.106] on 2007/06/14 12:13:32
those hot libraries are really cool. i should have seen this page before! very inspiring for arcane project.
 Vulcan Foundry
#859 posted by metlslime [71.202.113.29] on 2007/06/20 12:05:55
 Uncle Sam's Photos
#860 posted by metlslime [71.202.113.29] on 2007/06/23 10:18:26
Pictures of the Yucca Mountain Project (construction of a nuclear waste storage site): http://www.ocrwm.doe.gov/info_libr...
My favorite pic: http://www.ocrwm.doe.gov/info_libr...
Found on this site, which collects links to US Government websites that contain public domain photos: http://www.unclesamsphotos.com/
 That Is
#861 posted by DaZ [80.41.154.86] on 2007/06/23 15:24:20
a really cool door =)
Thanks for sharing.
 Nice
#862 posted by Bal [81.249.97.132] on 2007/06/23 19:02:54
Great pics metl.
DaZ, that's not a door, it's a tunneling machine, use the same type to make subway tunnels and stuff.
 You Are Wrong
#863 posted by Spirit [80.171.7.44] on 2007/06/23 19:23:22
Can't you see it's a gigantic donut?
 Interesting Pics Of Demons From Old Books
#864 posted by than [221.244.26.90] on 2007/06/24 06:15:08
http://fantastic.library.cornell.e... (found on drawn blog)
I'd love to see a game with graphics in the style of these pics - there is something very haunting and horrible about them that I love.
 Excellent Stuff.
#865 posted by biff_debris [71.88.203.178] on 2007/06/24 07:26:17
Yeah, those old woodcuts and lithographs rock so hard.
 From One Of Pope's Posts:
#866 posted by bear [80.217.113.193] on 2007/06/24 09:54:56
Wish more abandoned places had as large amounts of pink as this Japanese place:
http://home.f01.itscom.net/spiral/...
 You All Hate My Posts
#867 posted by pope [154.20.171.226] on 2007/06/29 07:49:27
 I Don't Mind Your Posts...
#868 posted by pjw [67.129.250.254] on 2007/06/29 17:17:28
In fact, that one is kind of awesome.
I just hate you.
 Okay Anyone Near London Village...
#869 posted by Shambler [82.38.196.180] on 2007/07/02 12:33:12
Do go to see Anthony Gormley's "Blind Light" exhibition. Very good, one of the best art exhibitions I've been to. It's exploring the space around and within the human form through a wide variety of mostly sculptural work, some of it harsh and metallic. I thought a lot of it was great on many levels.
Relevant to this thread, my favourite piece was "Space Station", a massively imposing 27 ton construct of perforated blocks chaotically joined and perched at an esoteric angle that does indeed evoke the atmosphere implied in it's name.
http://www.benhanbury.com/2007/06/...
http://i48.photobucket.com/albums/...
It was well lit from an adjacent exhibit, and I found it particularly rewarding exploring the dark side of the piece and finding all the random "passages" through it.
I defy anyone to go there, look at it in detail, and go back home and NOT open Radiant/whatever!
 Yay
#870 posted by DaZ [80.41.154.86] on 2007/07/02 14:46:30
Metal lego's!
Dunno, looks a bit random to me, but interesting none the less.
Also (sadly), I did not get the urge to open a level editor after looking at this :(
#871 posted by wrath [213.112.29.187] on 2007/07/02 16:51:12
I defy anyone to go there, look at it in detail, and go back home and NOT open Radiant/whatever!
Did you?
 Oh Sorry...
#872 posted by Shambler [82.38.196.180] on 2007/07/02 18:09:29
I meant looking at it in reality. The pictures are like, nothing, compared to wandering around it.
Wrath: I got the urge for YOU GUYS to make some map with a similar theme :D
 Nice Digital Art Pix
#873 posted by JPL [213.30.139.243] on 2007/07/03 08:39:39
 Shambler
#874 posted by Vondur [89.175.96.234] on 2007/07/03 10:00:33
go map
 Lots Of Vintage Mag Covers
#875 posted by Spirit [80.171.82.109] on 2007/07/04 17:37:29
http://www.philsp.com/homeville/FM...
Weird navigation but you'll get to them.
 Da Plane Boss!
#876 posted by pope [154.20.171.226] on 2007/07/07 03:05:27
 Good Enough That You Might Lose Your Virginity
#877 posted by pope [154.20.171.226] on 2007/07/11 06:23:41
 That's A Cool Site.
#878 posted by pjw [66.168.26.186] on 2007/07/12 05:09:02
For a bunch of reasons.
Bookmarked.
 He He
#879 posted by HeadThump [4.136.90.14] on 2007/07/15 03:27:00
lost mine on top of the hood of a Mustang.
Some interesting design here:
http://www.designbuild-network.com...
 Dubai
#880 posted by Shallow [85.211.142.85] on 2007/07/15 11:20:35
...is like a hive of utterly mental construction projects these days, that hotel is just one of them.
http://www.funonthenet.in/content/...
 Competition For Method
#881 posted by Lunaran [76.210.72.189] on 2007/07/16 02:41:56
 Yet Another Urban Exploration Site
#882 posted by metlslime [204.15.3.5] on 2007/07/26 22:05:52
 Mines, Caverns, Underground Rock Formations
#883 posted by negke [82.82.167.193] on 2007/07/27 12:53:41
 Explore The Cathedral
#884 posted by pope [154.20.146.75] on 2007/07/30 08:58:08
http://www.thecathedral.freesurf.f...
flash site, pretty pics, nice atmosphere...
stop hating me
 Pope
#885 posted by JPL [213.30.139.243] on 2007/07/30 10:29:08
Quite cool indeed... and what news from the brush work project ? :P
#886 posted by Kristi [82.117.136.34] on 2007/07/30 19:08:23
Hi, I have a new textures site:
http://textures.z7server.com/
Titti
 Russia - 100 Yrs Ago
#887 posted by pope [154.20.146.75] on 2007/07/31 09:30:24
 Abandoned Island
#888 posted by pope [75.153.83.12] on 2007/08/02 10:46:11
 Enjoy Wasting Some Hours
#889 posted by Spirit [80.171.84.195] on 2007/08/06 10:54:59
Be warned, massive Comic Sans Serif usage and terrible site design ahead:
http://www.childrensbooksonline.or...
 The Weird Rocks Of Turkey
#890 posted by Lunaran [76.208.69.54] on 2007/08/06 15:33:23
 Ice And Penguins
#891 posted by Lunaran [76.208.69.54] on 2007/08/08 02:11:41
 Oh, And
#892 posted by Lunaran [76.208.69.54] on 2007/08/08 02:12:17
seal pictures suitable for i can haz bucket macros
 Urban Explorer Interview
#893 posted by metlslime [204.15.3.5] on 2007/08/28 21:38:32
Interview with urban explorer, contains many cool photographs:
http://bldgblog.blogspot.com/2007/...
 Actually Found By Cardo
#894 posted by Lunaran [76.210.61.69] on 2007/08/31 01:54:50
 G-Cans
#895 posted by metlslime [204.15.3.5] on 2007/09/04 20:34:43
We've seen it before, but here is a site with some different photos of the same underground flood control system under tokyo, and some related tunnels:
http://www.bigempire.com/sake/g-ca...
 Launching Gantry And Bridge Highway Construction Pictures
#896 posted by metlslime [71.202.113.29] on 2007/09/05 08:30:57
 Wtf Gifs
#897 posted by Lunaran [76.210.69.146] on 2007/09/05 12:08:18
that second one is that early room in doom3 with the crane, all over.
 Another Hotel
#898 posted by Shallow [89.145.215.237] on 2007/09/14 11:37:44
It looks like something from an old Gerry Anderson show.
http://www.thecoolhunter.net/trave...
 Mo Crazy Lego Mofoez
#899 posted by Lunaran [75.134.23.155] on 2007/09/19 05:55:10
 KINKY LESBIAN LIBRARIES TRIPLE X ACTION!!
#900 posted by Pope [154.5.186.38] on 2007/09/19 07:17:43
#901 posted by Zwiffle [67.53.148.10] on 2007/09/19 20:22:22
Dear Lord, Pope! What a fucking fantastic find. Those are brilliant.
 WARNING FLASH PHOTOGRAPHY PORTFOLIO
#902 posted by pope [154.5.186.38] on 2007/09/21 11:05:07
http://www.willpearson.co.uk/
why do photographers do this?
 Wow
#903 posted by JPL [213.30.139.243] on 2007/09/21 11:29:58
why do photographers do this?
I don't know why this photographer loves 360 degres photos, but in anyway there are nice shots from London !
 Silo Fever
#904 posted by pope [154.5.186.38] on 2007/09/24 03:37:02
 Great Library Pics!!
#905 posted by pjw [66.168.26.186] on 2007/09/24 04:39:22
Holy shit.
My inner bibliophile got an instant massive hard on at the first pic.
Which then exploded as I continued scrolling.
Ow.
 Island Porn
#906 posted by pope [154.5.186.38] on 2007/10/02 11:37:57
 Phwoar.
#907 posted by Text_Fish [82.32.1.90] on 2007/10/02 17:32:11
 Lots Of Old And B-movie Movie Posters
#908 posted by Spirit [213.39.169.197] on 2007/10/05 11:54:05
 Architecture
#909 posted by pope [154.5.186.38] on 2007/10/07 09:03:13
 Holy Cow
#910 posted by Lunaran [68.190.88.207] on 2007/10/08 03:21:47
 More Iakov Chernikov
#911 posted by Lunaran [71.90.129.120] on 2007/10/09 14:52:55
that book:
http://www.icif.ru/Engl/cyc/101/pa...
him:
http://www.icif.ru/
apparently his books are called "cycles" so click on that
 Nice
#912 posted by starbuck [129.215.59.82] on 2007/10/10 18:04:07
 The Mapping World
#913 posted by pope [154.5.186.38] on 2007/10/15 03:58:05
Needs more hardcore boat lifts
http://farm3.static.flickr.com/222...
Big Chute Marine Railway - Ontario, Canada
http://www.flickr.com/photo_zoom.g...
Strepy-Thieu Boat Lift, hainaut, belgium
http://farm3.static.flickr.com/229...
niederfinow boat lift, brandenburg, germany
And the best for last...
http://www.youtube.com/watch?v=sjq...
Falkirk Wheel in Scotland
 Catacombs Under Paris
#914 posted by PuLSaR [80.80.111.200] on 2007/10/24 18:07:26
 Link Says Access Denied^^^
#915 posted by RickyT23 [217.44.37.26] on 2007/10/24 18:19:12
 Well
#916 posted by PuLSaR [80.80.111.200] on 2007/10/24 18:58:03
 Holy Shit!
#917 posted by RickyT23 [217.44.37.26] on 2007/10/25 15:26:59
Ive never seen anything like that! Is that place open to the public? I'd say obviously its real, how old do you think those skeletons are?
 RickyT23
#918 posted by JPL [82.234.167.238] on 2007/10/25 19:54:47
Middle Age I think... but I'm not sure...
 *Saves Up*
#919 posted by Text_Fish [82.32.1.90] on 2007/10/27 01:06:29
 French Blade Runner
#920 posted by jiri_b [84.191.138.27] on 2007/10/27 04:20:56
 Seen It
#921 posted by nitin [124.168.101.147] on 2007/10/27 04:28:52
looks cool in parts.
 Yeah...
#922 posted by Bal [90.35.62.144] on 2007/10/27 09:11:10
Nowhere near as good as Blade Runner though.
 Is It ...
#923 posted by metlslime [71.202.113.29] on 2007/10/27 10:36:05
really a french blade runner, or is it a different movie that happens to be comparable to blade runner?
 Metl
#924 posted by nitin [124.168.101.147] on 2007/10/27 10:58:12
its just a futuristic noir with a really bad story but with some cool black and white visuals.
 Yeah...
#925 posted by Bal [90.35.62.144] on 2007/10/27 11:20:39
What nitin said, the script is really poor, and the black&white rendering was slapped onto it towards the end of production cause they didn't quite figure out how to do what they wanted, and it ended up hiding 80% of the awesome facial animation work that was done for it.
Some of the settings are quite nice, especially if you know Paris, and I guess the style is original enough to make it worth seeing, but it's definetely not a great movie.
 Classical Architecture
#926 posted by Lunaran [24.158.1.74] on 2007/10/31 20:33:42
http://www.classicist.org/handbook...
Very specific diagrams and measurements on the Doric, Ionic, Corinthian, and Tuscan styles of classical architecture, which are recycled a hell of a lot throughout history.
probably too academic (and not on a Quake scale) for most but it's damned handy for me at the moment.
 At The Complete Opposite End Of The Timeline
#927 posted by Lunaran [71.90.129.198] on 2007/11/01 05:06:03
 This Might Be Stretching The Thread A Bit:
#928 posted by metlslime [71.202.113.29] on 2007/11/07 23:43:27
1968 French nuclear test (four photos)
http://flickr.com/photos/7969902@N...
 Lots Of Photos Of Modern Cargo/supply Ships
#929 posted by czg [213.115.252.84] on 2007/11/12 14:11:51
 Vondur Posted This In #tf:
#930 posted by metlslime [71.202.113.29] on 2007/11/14 09:30:48
 Architecture Paintings
#931 posted by jiri_b [84.191.155.33] on 2007/11/15 18:33:57
 Jiri_b:
#932 posted by metlslime [71.202.113.29] on 2007/11/15 22:35:26
very cool
 Mondo Spider
#933 posted by bambuz [80.221.169.201] on 2007/11/17 02:27:32
 I Haven't Seen It
#934 posted by megaman [84.63.91.251] on 2007/11/17 22:16:11
but i have seen better walkers. there's this (norwegian?) forest walking machine that walks really awesome and smooth
 You Might Mean
#935 posted by bambuz [80.221.169.201] on 2007/11/18 01:11:34
the finnish mecant. http://automation.tkk.fi/MECANT
It can be seen in the scifi-movie "Lipton Cockton in the Shadows of Sodoma" as well. The director said when they were filming that scene, everybody had to wear hearing protection since the noise from the machine was so horrible.
 Naah`Im Sorry Like But The First One Was Much Better!!!
#936 posted by RickyT23 [90.199.193.252] on 2007/11/18 01:37:04
 Hm
#937 posted by ijed [190.20.125.62] on 2007/11/18 01:54:50
http://www.youtube.com/watch?v=40d...
Is the mondo spider, does look a bit jerky, but faster than I expected as well.
Couldn't find video of the MECANT.
 Mondo
#938 posted by Text_Fish [82.32.1.90] on 2007/11/18 12:25:14
looks a lot more flui9d and lifelike in this video: http://uk.youtube.com/watch?v=8hfl...
 Yeah
#939 posted by ijed [190.20.122.241] on 2007/11/18 16:26:16
Even though it sounds like it's gonna explode.
Very nice piece of machinery; flashbacks from the terminator films.
 I Don't Know If This Was Mentioned Earlier
#940 posted by bambuz [80.221.169.201] on 2007/11/24 20:16:48
 Hmm
#941 posted by Bal [81.249.96.205] on 2007/11/26 19:50:40
I posted some new photoalbums on my site, maybe some of them could contain some ok reference material. Most interesting is Pierrefonds Castle:
http://www.born-robotic.net/photos...
But there's some ok stuff from Honfleur and La Rochelle here too:
http://www.born-robotic.net/photos...
http://www.born-robotic.net/photos...
Bambuz, that scifi poster collection is awesome.
 Bal
#942 posted by JPL [82.234.167.238] on 2007/11/26 20:03:57
Nice photos indeed ;)
 Models Perfect For TF2
#943 posted by Zwiffle [67.53.148.10] on 2007/11/26 20:14:59
 The Exoskeleton
#944 posted by bambuz [80.221.169.201] on 2007/11/26 23:39:00
 Bamb
#945 posted by megaman [84.63.26.57] on 2007/11/28 18:03:13
 Megaman
#946 posted by JPL [82.234.167.238] on 2007/11/28 21:18:09
This a stroggified beatle !!!
 Magic Highway U.S.A.
#947 posted by metlslime [67.180.79.169] on 2007/12/17 21:21:13
 Germany From The Air
#948 posted by megaman [84.63.17.161] on 2007/12/19 17:12:53
 Magic Highway
#949 posted by bear [213.89.237.7] on 2007/12/26 14:41:52
A real gem!
It's really striking how the vision focuses on what could be possible while completely ignoring the cost of realization.
 Yeah And
#950 posted by bambuz [88.193.31.200] on 2007/12/26 17:39:37
how horrible and cold it would feel in everyday life with the vast barren areas. No real possibility for walking or bicycling either. Effortless shopping - makes you fat too.
Of course it's natural to realize what problems are created only after you have created systems resembling that, and operated them for decades.
 I-netgrafx
#951 posted by klzotr [124.170.247.100] on 2008/01/01 06:07:26
 Inspiration And Reference
#952 posted by RickyT23 [81.132.175.238] on 2008/01/07 11:25:26
I need some!!!
I haven't made much since The Hand That Feeds You, dont really know what to do!!
Anyone wanna callaborate?
Or what would be a cool idea?
:-P
#953 posted by nitin [210.84.3.254] on 2008/01/07 13:08:39
non base map perhaps? chnage of style might be what you need for inspiration
 Try...
#954 posted by metlslime [70.232.148.93] on 2008/01/08 02:31:12
reading the previous 951 posts :)
 Cheers
#955 posted by bambuz [88.195.25.59] on 2008/01/08 13:27:24
 Thanks Dude!
#956 posted by RickyT23 [81.132.175.238] on 2008/01/09 10:46:55
Thats inspired me to sack off mapping in Q1, go and buy a better PC and start mapping in Q4/D3...
...all I need now is about £6-700...
:-(
 Err...
#957 posted by distrans [149.144.189.66] on 2008/01/10 05:52:13
 Omg
#958 posted by megaman [84.63.78.15] on 2008/01/11 17:38:43
what game is that from again? i think those symbols were your lifes left, or something. Duke Nukem 2?
 Pffffffrrrb
#959 posted by Spirit [213.39.187.13] on 2008/01/11 18:02:31
That was the sound of Obi-Wan Kenobi farting in his ethereal grave.
 Ydnar - Impressive Portfolio
#960 posted by jiri_b [84.191.191.104] on 2008/01/11 19:11:02
 Ugh
#961 posted by Kinn [81.159.127.69] on 2008/01/13 12:54:56
that whole site made my skin crawl
 Nunuk And Bal Would Cream For This Guy
#962 posted by Lunaran [24.158.1.74] on 2008/01/14 21:46:09
http://gric.at/artificialspaces/
and so did I
new quake3 map starting tonight
 Textures
#963 posted by JPL [213.30.139.243] on 2008/01/17 13:25:57
Maybe already posted: http://www.davegh.com/blade/davegh... however full of cool textures that could be used ...
BTW: I'm looking for a cool tutorial for blood splashes create onto wall / ground textures. Any idea where I could find some ?
 JPL
#964 posted by ijed [216.241.20.2] on 2008/01/17 13:56:16
I can send a few that I made over tonight (I'm at work) to show you how I did it - they're nothing special or fancy but might give you some ideas. Also answered on the other thread.
 Space-stuff
#965 posted by jiri_b [84.191.169.252] on 2008/01/18 03:46:16
 The Japanese Men
#966 posted by bambuz [88.195.25.59] on 2008/01/18 15:34:29
Must be under huge pressures. Not only do they have to work long days, their beautiful women are constantly threatened by western men and space aliens. And lately, even...
http://world.honda.com/ASIMO/new/
Yes. Did you ever think why your cute spouse insisted on getting a household robot? Men, leave work early and spend some more time with your loved ones!
#967 posted by Trinca [89.180.68.187] on 2008/01/19 18:27:33
RickyT23 make a mediaval map this time :) and ID1 please!!!
 Book: Persuasive Games
#968 posted by inertia [134.53.120.119] on 2008/01/25 21:24:04
http://mitpress.mit.edu/catalog/it...
"Bogost creates and writes about serious games, seemingly simple diversions that deliver educational political and advertising content alongside entertainment. In Persuasive Games, he offers an academic but accessible introduction to their potential, and it is very meaty reading for anybody interested in where the interactive arts meet real-world topics."
-- Scott Colbourne, The Globe and The Mail
 Interia:
#969 posted by metlslime [70.232.148.93] on 2008/01/25 21:31:07
cool, but why this thread?
 Meltslime:
#970 posted by inertia [134.53.120.119] on 2008/01/25 22:31:32
y not?
 Pretty Sweet Fantasy Type Stuff Come To Life!
#971 posted by Blitz [69.25.132.5] on 2008/01/29 00:46:33
 Aww
#972 posted by Spirit [213.39.158.213] on 2008/02/04 12:55:53
They are breaking down(?) that awesome cement plant I visited autumn 2006. If you like industrial ruins and graffiti, here are a lot of pics: http://www.geocaching.com/seek/gal...
My pics of it are somewhere above.
 Lun:
#973 posted by bear [213.89.235.176] on 2008/02/08 11:04:48
The artificial spaces video: the spheres, metropolis and artificial space parts were bloody awesome thanks for posting!
 Once Again Nature Screws With My Mind
#974 posted by bear [127.255.255.255] on 2008/02/25 00:57:02
 Whaobear
#975 posted by biff_debris. [24.159.177.80] on 2008/02/25 03:02:58
That skull in the worms is just too beautiful.
I would've never thought I'd ever say that.
 High Detail Sci-fi Art Renders
#976 posted by Lunaran [75.134.21.56] on 2008/02/26 04:54:28
http://www.stefan-morrell.com/
half of 'em look like rooms in quake4
 Thats Really Great Stuff!
#977 posted by DaZ [84.208.229.31] on 2008/02/26 15:17:27
Shame you cant save the images...Grr and im too lazy to PrtScr :)
#978 posted by czg [127.255.255.255] on 2008/02/26 17:44:51
 Czg - Lunaran
#979 posted by RickyT23 [86.137.233.151] on 2008/02/26 18:39:31
Both very interesting!! Lunarans discovery just looks cool, but that stuff that czg found is kinda like WTF!?!! On a closer inspection tho it is pretty cool.
 Czg:
#980 posted by metlslime [64.175.155.252] on 2008/02/26 21:32:25
nice. Too bad the images are so small.
 Oh...
#981 posted by metlslime [64.175.155.252] on 2008/02/26 21:35:11
and lunaran's post is much cooler now that i'm on a browser that supports flash.
 DaZ
#982 posted by biff_debris. [24.159.177.80] on 2008/02/27 12:05:23
Click the "I" tab at the bottom of the screen, then select "view fullsize". The pic opens up in a new browser window. Whee!
 Thanks Mate!
#983 posted by DaZ [84.208.229.31] on 2008/02/27 18:25:24
 Sorry If It's Already Been Posted But... Submarine Base
#984 posted by thanatwork [127.255.255.255] on 2008/03/04 11:47:58
http://englishrussia.com/?p=1794
a few pretty fucking cool pics in there
 Whao.
#985 posted by biff_debris. [24.159.177.80] on 2008/03/04 12:10:41
I agree.
 Pixel Art
#986 posted by metlslime [98.210.181.179] on 2008/03/06 11:03:21
random guy with cool pixel art:
http://www.foolstown.com/pix/
 A Few Shots Of Brutalist Architecture
#987 posted by bambuz [91.152.87.250] on 2008/03/19 01:59:56
 Mmf.
#988 posted by biff_debris. [24.159.177.80] on 2008/03/22 02:43:36
Rough-hewn awesomeness, bam =D
#989 posted by Kell [80.192.19.108] on 2008/03/22 03:02:12
how are either of those rough hewn?
 Bad Choice Of Words?
#990 posted by biff_debris. [24.159.177.80] on 2008/03/23 05:55:22
Go play my base pack map, Kell.
 Alien Life
#991 posted by bambuz [91.152.87.250] on 2008/03/25 03:06:31
 Haha
#992 posted by DaZ [80.41.131.206] on 2008/03/25 19:44:59
whats that little bastard got to cheer about, he looks the the bastard child of a hula dancer and a orange elephant! :)
#993 posted by bambuz [127.255.255.255] on 2008/03/25 20:42:42
In April 1998, an aggressive creature named Tyson smashed through the quarter-inch-thick glass wall of his cell. He was soon subdued by nervous attendants and moved to a more secure facility in Great Yarmouth.
So that little bastard has one of the fastest punches in nature. Plus it can see and differentiate circularly polarized light, even clockwise and anticlockwise. You can't do either of those. Among many other things.
 Looks Like Dougle
#994 posted by RickyT23 [86.137.233.151] on 2008/03/26 10:25:57
from the Magic Roundabout...
 A First Hand Account
#995 posted by bambuz [127.255.255.255] on 2008/04/08 12:21:25
on encountering bigger-than-man Humboldt squids.
http://www.deeperblue.net/article....
Strange things exist in the sea.
 Nice
#996 posted by bambuz [91.152.87.250] on 2008/04/11 03:41:56
#997 posted by Scampie [24.158.1.74] on 2008/04/11 05:26:28
I think I can see a CyberDemon :o
 That's Going Straight On A Gui
#998 posted by Kinn [81.159.127.69] on 2008/04/11 20:47:24
(in my map that may or may not ever be finished)
 Scampie
#999 posted by than [127.255.255.255] on 2008/04/12 17:08:12
I thought I saw the chinese flag!
Better double check.
 Illustrations
#1000 posted by jiri_b [91.37.131.189] on 2008/04/16 01:23:23
 Stills From Some Anime:
#1001 posted by metlslime [98.210.181.179] on 2008/04/22 07:58:18
 Woot
#1002 posted by Blitz [67.168.57.20] on 2008/04/22 09:27:56
Awesome stuff!
 Tekkon Kinkreet.
#1003 posted by Bal [82.234.123.21] on 2008/04/22 11:26:20
Awesome movie.
I have both those artbooks, with all the scenery sketches and paintings, amazing work, and very inspirational, 100+ pages of that kind of art in both of them.
 More...
#1004 posted by Bal [82.234.123.21] on 2008/04/22 11:37:24
The second artbook is full of sketches like this: http://born-robotic.net/stuff/tekk...
Which are also amazing.
 Both
#1005 posted by bambuz [130.233.228.9] on 2008/04/22 15:50:07
extreme talent, extreme ambition. And diligence.
I don't know that movie but some anime things really go the extra mile in detail, something that is practically never seen in "for kids" western animation.
 Well...
#1006 posted by Bal [82.234.123.21] on 2008/04/22 16:00:26
In the 'west', Pixar definitely go that extra mile too.
 I Don't Like Pixar Too Much Though I Should Watch It More
#1007 posted by bambuz [193.167.3.14] on 2008/04/22 17:20:08
Best western animation to me is probably the forties Donald Ducks etc. They're comedy but anyway you can feel identify with Donald so much in his hardships.
Bugs Bunny etc are cheap and nonsensical instead...
 Have You Seen
#1008 posted by RickyT23 [86.139.123.104] on 2008/04/22 17:33:01
Ratatouille (sp?)
That movie almost made me cry.
 Well...
#1009 posted by Bal [82.234.123.21] on 2008/04/22 17:40:05
Even if you don't enjoy Pixar movies, you can't deny their creative process is very in depth, the ammount of research and concept art they make for each movie is amazing. Everyone of the "The Art of..." artbooks released for each Pixar movie is great.
And yeah, Ratatouille is great, can't wait for Wall-E.
 Ratatouille...
#1010 posted by JPL [82.234.167.238] on 2008/04/22 21:22:59
...is a great movie, as it speaks very well of French cuisine :D Yummy !!
#1011 posted by gone [91.122.6.252] on 2008/04/28 04:10:10
 Excellent Stuff Speeds
#1012 posted by bambuz [91.152.87.250] on 2008/04/28 13:23:44
when will there be a postapocalyptic grand artsy adventure game? and I don't mean Fallout.
Maybe the assets are just too demanding.
I just absolutely love that concrete isogrid building.
 O_o
#1013 posted by bear [213.89.234.229] on 2008/04/29 21:21:04
 At Last Someone Did This
#1014 posted by bambuz [91.152.87.250] on 2008/05/02 12:20:30
 There Are More
#1015 posted by bambuz [91.152.87.250] on 2008/05/02 12:25:09
 GREASE
#1016 posted by oily pope [154.5.186.38] on 2008/05/03 02:10:51
 Shambler Remake
#1017 posted by Bal [82.234.123.21] on 2008/05/06 09:23:33
Best shambler remake ever:
http://iheartwells.com/Gallery/Per...
(Posted by Sectaurs on polycount.)
 LOL
#1018 posted by biff_debris. [24.159.177.80] on 2008/05/06 12:18:23
That looks like if Shambler and Eric Cartman had a baby. And more Tekkon Kinkreet, Bal =D
 But
#1019 posted by bambuz [91.152.87.250] on 2008/05/06 13:22:50
no paws! Or hands. What u call em?
#1020 posted by gone [89.110.51.220] on 2008/05/06 13:29:19
claws?
 That Looks Funny!
#1021 posted by RickyT23 [90.199.193.205] on 2008/05/06 14:09:43
Like something out of Serious Sam!
#1022 posted by lazy_bum [87.206.143.32] on 2008/05/06 17:34:06
LOL! This is part of same game or something?
 New Fallout 3 Concepts
#1023 posted by gone [78.37.150.152] on 2008/05/16 01:01:16
 I Feel
#1024 posted by bambuz [193.167.7.21] on 2008/05/16 11:42:49
that kind of style would be extremely hard to do with 3d graphics. Since modeling's mostly limited to the axis of more cheese or less cheese, especially when animated. Ok, kidding slightly with the last sentence.
 Sometimes Reality
#1025 posted by bambuz [193.167.3.19] on 2008/05/16 15:36:46
is beyond concept art.
http://airpower.callihan.cc/images...
Check out that absolutely huge spinner. It's like a caricature. Nobody would have the guts to make such in a movie
 NSFW
#1026 posted by bambuz [193.167.3.19] on 2008/05/16 16:05:35
 Dawww
#1027 posted by Kinn [86.156.76.15] on 2008/05/16 20:42:38
they look like little sweeties :3
 This Reminds Me Of Cthulhu
#1028 posted by megaman [92.72.11.82] on 2008/05/17 19:55:23
 Nice Thread On SA:
#1029 posted by Kinn [86.156.76.15] on 2008/05/18 19:30:09
 Kinn
#1030 posted by bambuz [130.233.243.229] on 2008/05/18 20:11:32
 Lol
#1031 posted by Kinn [86.156.76.15] on 2008/05/18 20:24:24
it proudly glistens like a resplendant beacon of manliness.
 Tech Details
#1032 posted by bambuz [91.152.87.250] on 2008/05/20 22:29:16
 Age Of Conan Ctf Level
#1033 posted by DaZ [80.41.169.50] on 2008/05/31 12:30:52
http://www.mrlycon.com/index.php?s...
Spotted this after Metl linked to the guys site for some GTK article.
#1034 posted by gone [91.122.60.122] on 2008/06/01 16:57:41
 Wow
#1035 posted by than [220.47.251.83] on 2008/06/06 17:36:13
nice model: http://www.gameartisans.org/contes...
seems like he was inspired by the Q1 Ogre!
 Yeah...
#1036 posted by Bal [82.234.123.21] on 2008/06/06 17:49:34
He did one awesome model, lots of other nice stuff worth checking out in this year Dominance War finalists:
http://www.gameartisans.org/domina...
 Soviet Flying Bedstead
#1037 posted by bambuz [130.233.243.229] on 2008/06/06 17:54:13
 People Cooler Than Me Have Seen This Already
#1038 posted by Lunaran [75.134.21.66] on 2008/06/10 16:12:46
people cooler than me can suck my dick
http://www.cgunit.net/
 Take Your Pants Off.
#1039 posted by Bal [82.234.123.21] on 2008/06/10 16:27:47
Yes that blog is cool.
#1040 posted by gone [78.37.153.155] on 2008/06/10 21:50:47
is it just me, or most of the art is charachter-centered, while finding inspirational environment art is much harder
 True...
#1041 posted by metlslime [64.175.155.252] on 2008/06/10 22:34:16
plus, it's mostly chicks aged 18-24, and a smattering of weird monster characters...
few artists seem interested in painting men, old women, or children (unless they are disturbed and-or sexualized girls.)
These guys do have a lot of talent, though.
 Chicks And Monsters
#1042 posted by biff_debris. [24.159.177.80] on 2008/06/11 00:11:07
Are the bestest things to draw, metl -- EVERYONE knows that
Excellent stuff, Lunarol.
 Oooooooh - Bengal Doing Spiderman
#1043 posted by bear [213.89.241.100] on 2008/06/11 12:37:10
not that I really care about spiderman but bengal is cool.
 The Architecture Of Alfred Hitchcock
#1044 posted by Lunaran [75.134.21.66] on 2008/06/12 12:44:38
stars = suspense, windows = voyeurism
http://www.we-make-money-not-art.c...
I get it!
 Stairs
#1045 posted by Lunaran [75.134.21.66] on 2008/06/12 12:45:05
stairs dammit, stairs
 If Stairs Are Suspense
#1046 posted by bambuz [91.152.87.250] on 2008/06/13 21:22:31
then a ceiling fan is horror.
And couple em, you've got twin peaks. A girl told me she remembers only that from watching it as kid and it was a strong experience.
 I Love Stairs.
#1047 posted by biff_debris. [24.159.177.80] on 2008/06/14 02:59:34
Staris are like one of my fave tings to map in maps. I really have no idea, why -- but I always find them appealing in games, and even in architecture.
 Beyond Gritty
#1048 posted by bambuz [91.152.87.250] on 2008/06/15 23:38:49
 Not Quakey In Any Way:
#1049 posted by Lunaran [75.134.21.110] on 2008/07/07 15:57:42
 Looks Like
#1050 posted by ijed [216.241.20.2] on 2008/07/07 16:18:54
The Buenos Aires Italian Qaurter. When the immigrants came off the ships they had no paint for their houses, so bought it on the docks. The paint was all for ships, so the colours were from all over the spectrum.
 I Dunno What I Like More,
#1051 posted by Lunaran [24.158.1.74] on 2008/07/07 18:00:56
that every house in that shot is a different color, or that every house in greece is whitewashed with a blue roof:
http://commons.wikimedia.org/wiki/...
So Mediterranean.
 Ijed
#1052 posted by nitin [124.168.70.248] on 2008/07/08 10:33:43
you're thinking of Camino street in Boca. What you say is right back then, now only one street (the tourist street) has house like that.
 Fair Enough
#1053 posted by ijed [190.20.108.14] on 2008/07/08 13:52:19
I was there less than a day.
 Yay, Precarious Heights.
#1054 posted by pjw [67.129.250.254] on 2008/07/08 18:42:38
 Truss Reference
#1055 posted by bambuz [91.152.79.40] on 2008/07/08 23:14:48
 Warren Spector Master Class
#1056 posted by ericw [99.236.145.200] on 2008/07/10 06:33:43
These are some great (and long.. over 2 hours each!) videos of Warren Spector interviewing a bunch of game industry people for a master class at U Texas.
info: http://junctionpoint.wordpress.com...
mirror of videos: http://www.ninjadodo.net/temp/spec...
I watched Hal Barwood, Richard Garriott, and Tim Willits which were all quite interesting. Willits kept calling Quake a "mess", and seemed to like Q2 more.
 Into The Pixel 2008 Winners
#1057 posted by DaZ [80.41.163.137] on 2008/07/11 01:13:41
http://www.intothepixel.com/artwor...
Some great artwork by game developers, very nice to look at!
Sneak peak of a possible theme in HL2 ep3 (could perhaps be seen as a spoiler).
 Tim Willits Was Only Interesting Due To....
#1058 posted by Scampie [24.158.1.74] on 2008/07/11 04:32:44
it showing how fucking retarded he really is.
 Watch Seamus Blackley
#1059 posted by Lunaran [75.135.75.200] on 2008/07/12 06:24:52
It's awesome. He's awesome.
 I Drive
#1060 posted by bambuz [193.167.6.168] on 2008/07/14 17:52:50
 Which Shooters
#1061 posted by bambuz [193.167.6.168] on 2008/07/14 18:13:31
Have a sixties military laboratory environment?
http://history.nasa.gov/SP-4308/p1...
 The Awesome
#1062 posted by Spirit [80.171.28.68] on 2008/07/14 18:35:40
No-One Lives Forever
I guess.
 Parts Of Half-Life
#1063 posted by HeadThump [4.136.111.17] on 2008/07/14 20:50:40
seem a bit 60's techno retro. I only recall a few labs in No One Lives Forever (btw, it was awesome), a sub base in the second, a chemical lab in the first, but neither had much technical detail. Most of the places were groovy instead, like the club in West Berlin, the shag carpet and corkscrew stairs in one villain's hidden private quarters -- good stuff.
 Fly Like An Angel
#1064 posted by bambuz [193.167.7.11] on 2008/07/15 14:57:20
 Welcome To Mike Tyson's House Of Gaudy Excess
#1065 posted by Lunaran [75.135.75.200] on 2008/07/20 18:41:22
#1066 posted by HeadThump [4.136.90.164] on 2008/07/21 08:36:08
 Love
#1067 posted by inertia [24.164.67.55] on 2008/07/21 23:43:43
#1068 posted by Zwiffle [66.170.5.18] on 2008/07/22 00:30:55
Neat. I love the idea of procedurally created things, because they can come up with content you may never have thought of or just provide a feeling of 'randomness' within limits. I'm a big fan of controlled chaos, and procedurally generated stuff fits in so snuggly with that.
Cool find.
 Cool....
#1069 posted by metlslime [64.175.155.252] on 2008/07/22 01:27:09
i've wanted to make a game with proceduraly generated worlds for a while. Partly because it's a cool artistic/programming blend, and partly because 1-man teams can't rely on lots of content creation.
 Furthermore...
#1070 posted by inertia [24.164.67.55] on 2008/07/22 02:12:57
As game worlds require increasingly more content, teams using procedural generation can (arguably) always be smaller than teams that do everything "b hand" as it were.
I'm curious, where is the boundary between procedural generation and just really good tools?
 *"by Hand"
#1071 posted by inertia [24.164.67.55] on 2008/07/22 02:13:16
 Inertia:
#1072 posted by metlslime [64.175.155.252] on 2008/07/22 02:58:42
that's what i was going to say -- the ideal tools from an efficiency standpoint are probably using some procedural generation layered on top of designed content.
 Looking Back On The Futuristic Technology Of Tomorrow At Kennedy Space
#1073 posted by megaman [92.73.87.122] on 2008/07/22 14:29:04
 Nice Weather Over Here Today. Some Interesting Buildings:
#1074 posted by RickyT23 [86.139.123.230] on 2008/07/25 16:53:49
http://www.stevebulman.f9.co.uk/cu...
http://farm3.static.flickr.com/206...
http://www.english-lakes.com/image...
http://www.visitcumbria.com/pen/pe...
http://www.visitcumbria.com/pen/pe...
http://www.english-lakes.com/image...
http://images.google.co.uk/imgres?...
This is where I dwell. See the last link - there is an aerial photo showing the bulk of the town:
http://www.visitcumbria.com/pen/pe...
Well there is a group of tress n bushes just left of the middle of the photo. I am just behind those trees right now!!!
I was up near "the beacon" monument just half an hour ago, scrabbling around on my own in the bushes.....
#1075 posted by metlslime [98.210.181.179] on 2008/07/27 11:08:27
 Lovin' Those Greebles
#1076 posted by RickyT23 [90.199.193.191] on 2008/07/27 14:36:51
We need more Greebles!!!
Note to self: Put lots of greebles in next map! Like the "superpipes" tex from Doom3!
 Nurnies Vs. Greebles
#1077 posted by Lunaran [75.135.75.200] on 2008/07/27 20:05:09
Round 1
Fight!
 I Vote For:
#1078 posted by Scampie [24.158.1.74] on 2008/07/28 07:34:22
Nurbles
#1079 posted by Trinca [89.180.98.229] on 2008/07/29 23:22:48
Portuguese art!!!
http://www.mosteirojeronimos.pt/in...
someone make it :) it even got the plans ;)
#1080 posted by Trinca [89.180.98.229] on 2008/07/29 23:25:01
 Large Hadron Collider
#1081 posted by Jago [88.195.214.20] on 2008/08/02 16:45:44
 I Get Hadron Just Looking At That Thing
#1082 posted by metlslime [98.210.181.179] on 2008/08/02 21:51:50
 But Are You Enough Of A Nerd To Wear This
#1083 posted by Lunaran [75.135.75.200] on 2008/08/02 23:01:05
#1084 posted by RickyT23 [90.199.193.191] on 2008/08/03 00:32:53
rofl
 Particle Accelerators
#1085 posted by DaZ [80.41.133.218] on 2008/08/03 09:34:09
 Awesome
#1086 posted by rj [82.4.228.100] on 2008/08/03 11:53:08
i love the amount of HL related comments :p
some of the shots remind me of terminator 3 too
 Never Was Penned A More Accurate Treatise On Modern Architecture
#1087 posted by Lunaran [97.87.13.222] on 2008/08/06 05:32:55
 Hey, This One's About Video Games!
#1088 posted by Lunaran [97.87.13.222] on 2008/08/06 05:35:46
 Shit My Pants That's Good Stuff
#1089 posted by HeadThump [4.136.90.95] on 2008/08/06 06:54:55
 Yeah
#1090 posted by ijed [216.241.20.2] on 2008/08/06 15:23:49
 Whao.
#1091 posted by biff_debris. [24.151.191.18] on 2008/08/07 03:50:56
Yeah, nice find Lun. And the links are awesome, too!
 Hadron Shenanigans
#1092 posted by Mr Fribbles [121.44.227.234] on 2008/08/09 05:41:56
 By Hadron Shenanigans
#1093 posted by HeadThump [4.136.90.177] on 2008/08/09 08:35:04
I thought you mean the earth turning into molted slag, but that video was far worse (though I still liked it).
I know, the researchers will tell you the same class of particles being investigated routinely bombard the earth so you could sleep peacefully on your pillow tonight, unless you read this . . http://www.dallasfed.org/news/spee...
 Oops, Borrowed That 't'
#1094 posted by HeadThump [4.136.90.177] on 2008/08/09 08:37:15
for a round of golf tomorrow morning. te-hee
 Oh MAN Lol
#1095 posted by Tronyn [24.78.41.15] on 2008/08/13 13:58:50
that "one about video games" is so awesome
I remember one (similarly sarcastic and hilarious) night manager talking about "strategic soul-crushing" when I worked at a fast food place in 2000/1.
btw Lunaran, you have a damn awesome attitude.
The games industry has almost no interest for me anymore. I really look back fondly on the days when playing computer games at all made you a social outcast. Now a massive economy is based on various internet social networks, and they actually make games like The Sims, in fact most games are based on some other pop culture shit, games are exactly like movies now. Not only are the days of 10 nerds brainstorming in a bar and making an awesome game gone, but the days of ANYONE making an awesome game (by my taste) are also gone.
I think my entire life is me frantically fleeing the influence over culture that the average person has. As George Carlin said, "Think about how stupid the average person is, and then realize that half of em are stupider than that."
 To Be Fair
#1096 posted by Jago [88.195.214.20] on 2008/08/13 14:34:39
There are still a lot of very good games being made, although I obviously have to agree that the industry as a whole has been moving in the wrong direction (from my POV) for some time now.
Metal Gear Solid 4, Unreal Tournament 3, Gears of War, World of Warcraft, Stalker, Oblivion are just a few of the games I consider to be true gems of the past few years. That being sad, the noise to signal ratio of good games to shit games has been increasing at a sad pace.
 Hmm
#1097 posted by nonentity [87.194.146.225] on 2008/08/13 14:39:42
World of Warcraft is only a good game in the same way crack cocaine is a good way to release and relax.
 Tronyn
#1098 posted by Lunaran [24.158.1.74] on 2008/08/13 18:19:24
if you like me you'll love Daniel Clowes
http://www.wired.com/news/images/f...
 I Enjoyed That Link
#1099 posted by Tronyn [24.78.41.15] on 2008/08/14 19:11:57
I think what I like about your attitude is that you're in the industry, but you're anti-commercial
but,you're anti-commercial, without being pro-pretentious-asshole-
-little-whiny-fag-artsy-bitch
you're anti-that too,as is well called for.
cheers, as they say in the land of poisonous snakes and kangaroos.
#1100 posted by Scampie [24.158.1.74] on 2008/08/15 20:25:22
but,you're anti-commercial, without being pro-pretentious-asshole-
-little-whiny-fag-artsy-bitch
You don't know him in real life. :)
 Modern Materials
#1101 posted by bambuz [91.152.66.83] on 2008/08/16 14:20:39
we are entering the future, just look at bicycles...
http://accel92.mettre-put-idata.ov...
 And More
#1102 posted by bambuz [91.152.66.83] on 2008/08/16 14:23:00
 Scampie
#1103 posted by Tronyn [24.78.41.15] on 2008/08/16 14:52:48
lol
 Dear Mr. Fribbles
#1104 posted by Scampie [24.158.1.74] on 2008/08/17 16:00:10
Play less Engineer. Seriously. It's mindboggling. Go play Soldier or something fun!
 Er
#1105 posted by Scampie [24.158.1.74] on 2008/08/17 16:30:20
I thought this was General Abuse... doh.
#1106 posted by wrath [213.112.29.182] on 2008/08/17 20:55:46
Bradley was a Pussy.
Wait, wrong thread.
 Rich People's Rooftops
#1107 posted by Spirit [213.39.214.65] on 2008/08/19 10:14:11
I want to live there
http://www.flickr.com/photos/jwill...
Check out the full set, pretty awesome.
 Nice
#1108 posted by bambuz [193.167.6.174] on 2008/08/19 14:33:31
Cool if it wasn't Flickr which makes me not bother...
 Yeah That Flickr Is Such A Poorly Designed Useless Site
#1109 posted by Lunaran [97.87.13.222] on 2008/08/19 15:43:04
 All The Pictures You Want
#1110 posted by Lunaran [97.87.13.222] on 2008/08/20 16:04:57
 Georgian War Photos
#1111 posted by megaman [193.167.41.43] on 2008/08/21 08:27:36
http://www.navoine.ru/forum/viewto...
very slow and instable, but nice stalker like pictures.
 Wow...
#1112 posted by metlslime [98.210.181.179] on 2008/08/21 09:27:49
that's pretty gruesome
 Those Are
#1113 posted by Text_Fish [82.32.29.116] on 2008/08/21 11:24:53
quite harrowing. A warning to people of faint disposition may be appropriate with a link like that.
However, it's good to see Nike sponsoring the boys, and Christian Bale doing his bit for the war effort.
http://img389.imageshack.us/img389...
http://img522.imageshack.us/img522...
 Nice Photos, Disturbing Subject Matter
#1114 posted by Tronyn [24.78.41.15] on 2008/08/21 13:47:37
I like how Russia's like "Don't worry, we're following all the laws, we're making a truce, we're about to pull out, we're on our way out, we're not even there anymore" as their soldiers fortify their positions and reinforce their presence.
not blaming the whole thing on them, but Russia seems increasingly sinister these days. About five years ago I had a Russian history professor who said "Every year the gap between Putin and a dictator grows smaller," and that was before plenty of the shit Russia has done since then.
 Tronyn
#1115 posted by megaman [62.216.113.32] on 2008/08/21 18:09:14
it's both sides pumping out propaganda.
 At Least Ew Zealand Rocks
#1116 posted by HeadThump [4.136.90.72] on 2008/08/22 04:59:24
 Hah
#1117 posted by Mr Fribbles [59.167.141.66] on 2008/08/22 17:07:31
Russia is VONDUR, and is therefore awesome.
Russia is also this which is also awesome:
http://www.iheartchaos.com/2008/07...
There is no propaganda, there is only... VONDUR.
 Wow
#1118 posted by Zwiffle [66.170.5.18] on 2008/08/22 17:42:52
That was indeed awesome.
 Holy Shit
#1119 posted by Tronyn [24.78.41.15] on 2008/08/22 23:11:12
that is one of the best links ever posted on this board. Every frame of it ruled.
 Heh
#1120 posted by nitin [124.168.84.232] on 2008/08/23 02:41:08
that's as good as the chainsaw maid video someone else posted.
 Hehe
#1121 posted by Vondur [80.87.145.19] on 2008/08/24 17:11:45
yea this is a nice video :)
 Place Sounds Tronynesque
#1122 posted by HeadThump [4.136.111.19] on 2008/08/25 07:44:20
 Stuff You Probably Know About: Coolhunter
#1123 posted by Lunaran [97.87.13.222] on 2008/08/25 15:30:02
http://www.thecoolhunter.net/
SEE:
Architects who design residences like steel-and-glass skyscrapers, only tiny!
FEEL:
The pain of residents with no privacy and massive electric bills!
 Re: Mayan Underworld
#1124 posted by Tronyn [24.78.41.15] on 2008/08/29 05:53:14
Well, even though it IS a "Portal of Souls" as in The Night Journey, the style might not be so much my style - if a similar underwater maze partially submerged was found in Europe, that might be more like it. I've never really done Mayan or even Egyptian stuff, which seems like a more simple architectural style than (Medieval) Arabian or European - but of course in any Quake map there's a good deal of "make up whatever the hell you want." I do admit to the underground mazes tendency though - lol, just wait for Arcanum.
Re: Lunaran link
I still don't understand why there aren't "stylistic" buildings that are just totally reactionary. I guess every huge company just has to go with the modernism/futurism style in order to seem cutting-edge.
 Holy Shit
#1125 posted by Lunaran [97.87.13.222] on 2008/09/04 05:53:29
 Holy Shit Indeed
#1126 posted by pjw [24.180.186.92] on 2008/09/04 07:21:09
Those pics remind me of Kowloon Walled City on a ridiculously grand scale. http://en.wikipedia.org/wiki/Kowlo... Obviously the density is much, much less, considering KWC had 50,000 inhabitants on 0.026 km² before it was razed, but there's something just... busy feeling about those pics that gives that same vibe. Lots of people in a (relatively) small area...
More cool KWC pics + info here: http://www.doobybrain.com/2007/08/...
I highly recommend the book.
 Man WTF
#1127 posted by mwh [118.93.57.65] on 2008/09/04 11:55:49
I had no idea about Kowloon Walled City! Sounds like something from a SF book...
 Kowloon
#1128 posted by necros [99.227.108.217] on 2008/09/06 06:41:47
looks completely badass. o.o
 Tetrapods
#1129 posted by Lunaran [97.87.13.222] on 2008/09/08 14:30:14
Try to forget that I'm linking to a site called 'pink tentacle.'
http://www.pinktentacle.com/2008/0...
 Yeah...
#1130 posted by Bal [81.249.101.141] on 2008/09/08 21:00:48
I love tetrapods, too bad they are actually useless... =\
#1131 posted by metlslime [64.175.155.252] on 2008/09/08 22:34:05
too bad they are actually useless
That's what they said about crates...
#1132 posted by Scampie [24.158.1.74] on 2008/09/09 00:02:38
and triangular lights
 RC Plane With Camera Flying Over New York
#1133 posted by kungfu panda [130.233.243.229] on 2008/09/12 14:12:16
Ok, it's not great but brings some nice ideas perhaps...
http://www.youtube.com/watch?v=Npa...
 Truth Vs Fiction Part Xxi
#1134 posted by kyng fyy [130.233.243.229] on 2008/09/12 16:32:39
http://www.nurflugel.com/Nurflugel...
Lessee.
A masculine huge-jawed hero testpilot and his comic sidekick small mechanic guy test fly a german war booty aircraft.
A woman is involved too.
http://www.nurflugel.com/Nurflugel...
But the real beauty is the aircraft, perhaps the best looking ever constructed in the history of aviation.
http://www.nurflugel.com/Nurflugel...
 Oh Forgot
#1135 posted by pändä [130.233.243.229] on 2008/09/12 16:37:21
 Today's Post/modernist Architecture Link
#1136 posted by Lunaran [97.87.13.222] on 2008/09/21 17:00:22
 And
#1137 posted by Lunaran [97.87.13.222] on 2008/09/21 17:18:02
at the other end of the timeline, Opacity hasn't been killed in the collapse of an old insane asylum yet and now has 100+ albums:
http://www.opacity.us/
 Re: Coolhunter
#1138 posted by [Jimbo] [69.120.97.224] on 2008/09/24 21:11:29
This bank:
http://www.thecoolhunter.net/desig...
It's like walking around in an ipod
#1139 posted by Zwiffle [66.170.5.18] on 2008/09/24 22:53:11
That bank is SO not going to go bankrupt. It probably has its own time travel device built into it to prevent such catastrophes.
Also, to get an account there the bouncer has to think you're cool enough.
 Lovin It
#1140 posted by pope [154.5.188.103] on 2008/09/25 09:49:55
 Plastic Bank
#1141 posted by bambuz [91.152.66.83] on 2008/09/25 20:56:28
Shit won't stick on it.
Sadly, what happens when that surface is tarnished? You can't change any panels or grind out or anything, since it's monolithic.
And it also probably turns yellow with time.
Plastic summer cottages were marketed in Finland in the sixties. You don't see any around...
http://www.kiasma.fi/site/pop/pop....
But there were different ones...
 Hmmmm.
#1142 posted by Text_Fish [82.32.29.116] on 2008/09/26 00:53:50
*Melts his way in to the safe.* Muahahaha.
 Cat Tracks!
#1143 posted by pope [154.5.188.103] on 2008/09/28 03:25:30
 List Of Rotary Steam Engines
#1144 posted by bambuz [91.152.66.83] on 2008/09/28 20:03:00
Lotsa great inventions here... except that most of them didn't work out too well.
http://www.dself.dsl.pipex.com/MUS...
 Have No Fear
#1145 posted by bamby [91.152.66.83] on 2008/09/29 13:10:23
http://www.youtube.com/watch?v=rM_...
The future is here. Hovering rocket vehicles popping all over USA. Showdown in November.
Soon, space travel will not be the same as it used to be.
 Random Suggestion
#1146 posted by Tronyn [24.78.41.15] on 2008/10/07 20:57:37
suggestion for someone else to make for Q1SP, maybe speedmapping session:
Pyramids in Antarctica (as in, they were built so long ago that it was tropic there at the time), as in Lovecraft's AtMoM, or even (maybe) in the Bob Dylan song Isis.
 In The Bob Dylan Song Isis.
#1147 posted by HeadThump [4.136.90.161] on 2008/10/07 23:37:24
One of his best
 Stuff You Probably Know About II
#1148 posted by Lunaran [97.87.13.222] on 2008/10/08 01:14:09
 Holy Shit
#1149 posted by pjw [68.114.222.44] on 2008/10/08 07:03:46
Some of those pics are really great!
 Great Link
#1150 posted by nitin [124.168.81.195] on 2008/10/08 10:20:35
I'm now inspired to go travelling again right now!
amazing pics.
 Home Sweet Home
#1151 posted by pope [154.5.188.103] on 2008/10/10 01:46:09
 Site Of The Guy Whose Pics Lun Linked To
#1152 posted by nitin [124.168.81.195] on 2008/10/10 13:21:20
heaps more photos here, sorted by country.
http://www.yannarthusbertrand2.org...
 Shop Till You Drop
#1153 posted by pope [154.5.188.103] on 2008/10/11 00:03:25
 A Few Futuristic Transportation Themes
#1154 posted by bambuz [91.152.86.10] on 2008/10/11 04:16:35
Rollercoasters are the way of the future - you can do tight turns with high speed since the track can be tilted.
http://www.brusa.biz/news/news.php...
There's been a huge number of fascinating concepts for mass transit but something always comes in the way:
http://faculty.washington.edu/jbs/...
Here's a more general history with a huge number of cases http://faculty.washington.edu/jbs/...
 Addendum
#1155 posted by bambuz [91.152.86.10] on 2008/10/11 04:37:40
 Finely Lacquered Hardwood Crateware
#1156 posted by Lunaran [97.87.13.222] on 2008/10/11 08:33:45
#1157 posted by Zwiffle [24.183.101.72] on 2008/10/11 09:14:05
That does not inspire me. That makes me suicidal.
 Wuppertal Schwebebahn
#1158 posted by jiri_b [91.37.133.58] on 2008/10/11 15:55:55
 Now Zwiffle,
#1159 posted by HeadThump [4.136.90.110] on 2008/10/11 18:22:21
as the computer game industry grows, more specialized niches will spring up, and virtual crate designers are bound to be high in demand (ever seen a FPS without one?).
Of course, gazebos are my thing.
#1160 posted by Lunaran [97.87.13.222] on 2008/10/13 14:43:32
 Hard-ons
#1161 posted by pope [154.5.188.103] on 2008/10/13 22:02:17
from teh 31st century!
 Frank Frazetta
#1162 posted by pjw [68.114.222.44] on 2008/10/16 04:12:09
is the man. He's always been one of my favorites, and is often imitated, but few artists have the sheer talent and style to get away with it.
More here:
http://www.artshakes.com/GalleryDe...
 Also
#1163 posted by pjw [68.114.222.44] on 2008/10/16 06:29:53
apologies if this has been posted here before, but I hadn't seen a lot of these:
http://villageofjoy.com/50-strange...
Be sure to go on to part two.
#1164 posted by Zwiffle [24.183.101.72] on 2008/10/16 06:49:59
Not sure if it was mentioned in your link, but I heard Frazetta lost his right arm (his drawing arm) to a stroke or somesuch, and re-learned to draw with his left arm.
Fucking gosu. Props. Mad props.
 Nice...
#1165 posted by metlslime [24.130.121.165] on 2008/10/16 11:01:43
seen about half of those.
but WTF... they listed Agbar Tower twice! (ones as "Torre Agbar")
 Stefan Hoenerloh
#1166 posted by Spirit [213.39.174.35] on 2008/10/17 10:33:53
I saw a poster of some picture of this guy yesterday because there will be an exhibition in Hamburg. Thought "BANG! Inspiration!".
http://www.hoenerloh.de/startframe... (a bump actually, it was posted just a few hundred posts ago. But it's so level designish.)
#1167 posted by negke [82.82.175.28] on 2008/10/17 10:52:28
That's pretty cool
#1168 posted by Willem [75.177.185.17] on 2008/10/17 11:20:36
Yeah, I've seen those before. They just SCREAM Quake level to me. So nice.
 Yeah...
#1169 posted by Bal [82.234.123.21] on 2008/10/17 11:31:38
Those are very nice, thanks for the link.
 Those Are Awesome But
#1170 posted by Lunaran [75.135.73.11] on 2008/10/17 16:06:53
#1171 posted by Lunaran [75.135.73.11] on 2008/10/17 16:20:40
 Who Needs English Anyways
#1172 posted by pope [154.5.188.103] on 2008/10/24 08:34:26
 Nice Photos But...
#1173 posted by metlslime [67.180.230.20] on 2008/10/24 09:29:54
NOTE TO PHOTOGRAPHERS: step away from the high-pass filter. Your fake HDR does not impress us.
 That's Not Fair
#1174 posted by ijed [216.241.20.2] on 2008/10/24 14:23:04
It depresses me, at least.
 Icebergs
#1175 posted by pope [154.5.186.97] on 2008/10/26 20:24:37
 Strange But Nice
#1176 posted by jiri_b [91.37.170.202] on 2008/10/30 06:02:36
 Vondur Just Posted This
#1177 posted by Spirit [80.171.9.126] on 2008/10/31 15:38:16
 Michigan Central Station
#1178 posted by Preach [81.153.27.151] on 2008/11/04 15:16:24
#1179 posted by RickyT23 [86.139.126.162] on 2008/11/04 15:46:19
that already looks like CGI!
 That's Because
#1180 posted by megaman [92.73.95.10] on 2008/11/05 02:02:50
it's shitty fake 'hdr'
 Preach
#1181 posted by JPL [82.234.167.238] on 2008/11/05 09:19:45
Oh, nice arches and curves everywhere inside the station... very cool place that gives me plenty of idea for my next map :D
 The Sixties
#1182 posted by bambuz [91.152.86.10] on 2008/11/06 22:32:37
Somehow that was the apex of cool technology.
http://upload.wikimedia.org/wikipe...
Inflatable space radio reflectors, Echo and Pageos. Brighter than most stars viewed from Earth's surface.
 Oh Forgot Link
#1183 posted by bambuz [91.152.86.10] on 2008/11/06 22:33:03
 Nice Concept Pics
#1184 posted by DaZ [80.41.170.222] on 2008/11/08 14:34:44
 It's Fake HDR!
#1185 posted by pope [154.5.186.97] on 2008/11/11 23:03:56
we all already know this with our own eyes. Why must somebody inevitably always, always, always make a point of mentioning in the post after that something is phoney photoshopped HDR like effects? We get it, comment on the actual pictures themselves if you're gonna.
and to contribute some pictures that are unrelated to my whining.
http://hellofrancis.blogspot.com/2...
a little bit bright for our FPS tastes, but the idea is there.
 To The Whiener
#1186 posted by megaman [92.73.91.246] on 2008/11/12 02:57:39
How many times have we complained about bloom? :)
 Hey Everyone
#1187 posted by Grantz [68.74.31.4] on 2008/11/12 20:39:01
My HDRs are far from fake its nice talking shit behind peoples backs if you have some constructive crit to give then give it
 Grantz
#1188 posted by Spirit [213.39.214.18] on 2008/11/12 22:05:16
your HDRs are fake behind my back i feel totally good saying this and not making a point the third one linked is particularly fugly sorry but i miss any contrast there it is still a nice picture the first has some serious glow around the building which screams i edited too much hello somebody
 Some Old, Some New
#1189 posted by pope [154.5.186.97] on 2008/11/12 22:37:16
 Reckon
#1190 posted by ijed [216.241.20.2] on 2008/11/13 13:33:02
The same link was posted a week or two ago.
 How Bout This One:
#1191 posted by RickyT23 [81.132.88.108] on 2008/11/13 16:52:42
 No Reason To Get Excited
#1192 posted by bambuz [91.152.87.169] on 2008/11/15 01:25:09
It's just a completely regular pump action shotgun.
 Hoehnerloh
#1193 posted by gb [89.27.214.160] on 2008/11/17 21:44:54
Very depressing. Some look like certain areas in Berlin to me.
Built on lies, delusion, and fake grandeur, and sadness after failure.
*shudder*
 Bloodthirsty Heathen War Machines
#1194 posted by gb [89.27.237.22] on 2008/11/17 23:13:28
http://members.iinet.net.au/~rmine...
http://www.middelaldercentret.dk/P...
Dunno if ijed or someone else posted this already.
Notice the harbour defense one - yes, they're pulling on the trigger rope in that pic!
#1195 posted by gb [89.27.224.89] on 2008/11/19 01:54:07
 Rome Pictures
#1196 posted by sock [92.249.164.198] on 2008/11/23 15:35:18
Link to 5 photo albums:
http://www.simonoc.com/pages/photo...
http://www.simonoc.com/pages/photo...
http://www.simonoc.com/pages/photo...
http://www.simonoc.com/pages/photo...
http://www.simonoc.com/pages/photo...
Main Index Page: http://www.simonoc.com/pages/mater...
Back in August I went on holiday to Rome and took a crazy amount of pictures (about 2000) which were not really organized into any special order. Over the last couple of months I have been trying to group them into relevant topics and gradually realeasing them on my website. The last set above took the most time to compile because it is a series of pictures I took for architecture reference / inspiration reasons and I wanted to explain why I liked them in the first place. Most of the pages (on the last picture set only) contain links to additional relevant images so the initial index of pictures is just a header to more.
Hope you enjoy the pictures and if anyone finds them useful I would love to see what they create from seeing them. Also if anyone finds any spelling or grammer mistakes please mail me because I would like to correct them.
Sims
 License
#1197 posted by megaman [92.73.91.242] on 2008/11/23 19:46:47
All use of my digital work is covered by
you release all your digital work under CC?
nice. Nice reference shots, too.
 License
#1198 posted by sock [92.249.164.198] on 2008/11/23 20:41:35
Egyptian textures are GPL2 - http://www.gnu.org/licenses/gpl-2....
Everything else - http://creativecommons.org/license...
Egyptian stuff was switched over to help out a GPL mod for Q3 so the mappers had more textures to use.
 A Bit Generic Maybe
#1199 posted by megaman [92.73.86.206] on 2008/11/30 03:12:10
 That's
#1200 posted by megaman [92.73.86.206] on 2008/11/30 03:12:32
florence and san francisco
 Trinkets In The Curio Shop Of Earth
#1201 posted by HeadThump [4.136.90.190] on 2008/12/03 06:56:09
 Real Space Grit
#1202 posted by bamb [130.233.248.202] on 2008/12/03 12:51:18
 Charming
#1203 posted by pope [154.20.168.147] on 2008/12/06 04:17:13
 In English Russia,
#1204 posted by onetruepurple [83.30.34.148] on 2008/12/06 13:18:00
wood windows you!!!
 Just Got Off The Phone Two Minutes Ago With Ma
#1205 posted by HeadThump [4.136.90.40] on 2008/12/06 19:16:59
and I complained to her about her recommendation of the movie 'Stepbrothers', and she said, 'funny is in the eye of the beholder' and I countered, 'well, ma, there is a reason Chris Rock gets HBO specials and Yakov Smirnoff has disappeared into obscurity.'
 HeadThump
#1206 posted by ijed [190.20.108.125] on 2008/12/07 20:51:39
Your posts are gold.
 Thanks!!
#1207 posted by HeadThump [4.136.90.139] on 2008/12/07 23:27:51
I only wished I had the free time to contribute much more than I do, but what I do to keep the heat on and food on the table can be fun at times
too, so I shouldn't complain.
 Pope
#1208 posted by mwh [118.92.189.105] on 2008/12/08 03:39:21
Nice pics, but now I have HDR-rage.
 Hmm
#1209 posted by nonentity [87.194.146.225] on 2008/12/08 11:51:07
Is that like 'It's Not Q1'-rage?
#1210 posted by starbuck [94.193.240.185] on 2008/12/12 05:40:03
'well, ma, there is a reason Chris Rock gets HBO specials and Yakov Smirnoff has disappeared into obscurity.'
The fall of the soviet union?
 Hmm
#1211 posted by HeadThump [4.136.90.183] on 2008/12/12 05:49:18
My instincts say 'no, that's not it', but let me take a few shots and give a proper mulling over before any conclusion is reached.
 He Went Into Vodka Production Instead?
#1212 posted by ijed [190.20.89.223] on 2008/12/12 12:06:20
 Hmm
#1213 posted by nonentity [87.194.146.225] on 2008/12/12 14:54:00
No, he retired to live in his iceberg of solitude, like all Russians
 Closeups Of The Brown Medusa
#1214 posted by [91.152.87.169] on 2008/12/13 03:34:44
#1215 posted by metlslime [67.180.230.20] on 2008/12/15 12:05:37
#1216 posted by jiri_b [91.37.131.212] on 2008/12/15 22:14:52
 Great Stuff Here
#1217 posted by DaZ [80.41.177.23] on 2008/12/19 02:18:28
 Nice
#1218 posted by ijed [190.20.91.238] on 2008/12/20 01:40:36
#1219 posted by hello [68.115.32.96] on 2008/12/20 03:12:44
#1220 posted by jiri_b [91.37.165.136] on 2008/12/20 22:09:59
wow ! the city_engine is really amazing !
 Happy Holidays
#1221 posted by pope [154.20.129.181] on 2008/12/21 05:23:40
 Tasty
#1222 posted by ijed [190.20.93.1] on 2008/12/21 14:10:11
 First- And Second-order Logics, Genocide And Esionage!
#1223 posted by inertia [75.179.151.231] on 2008/12/27 07:13:25
 Abstract 3d Art
#1224 posted by Spirit [213.39.174.187] on 2008/12/29 22:34:29
#1225 posted by rudl [85.126.193.66] on 2008/12/30 12:08:30
#1226 posted by rudl [85.126.193.66] on 2008/12/30 20:13:16
 Fantastic Industrial Stuff
#1227 posted by DaZ [80.41.177.23] on 2008/12/31 07:37:52
http://www.28dayslater.co.uk/forum...
Check out the entire forum, its the best uk urban exploration site apparently, I had not heard of it until now and there is tons of good stuff in there,
#1228 posted by megaman [92.73.89.225] on 2009/01/01 16:25:43
 Cardboard Caves
#1229 posted by hi [68.115.32.96] on 2009/01/05 21:03:21
#1230 posted by [24.199.192.130] on 2009/01/06 17:27:34
Not really level related, but still pretty awesome:
http://www.zenvironments.com/
HEADSHOT!
#1231 posted by Willem [24.199.192.130] on 2009/01/06 17:28:38
That was me, sorry. I was logged out for some reason. Thanks Chrome!
 Mmmmmm - Ice Cream!
#1232 posted by RickyT23 [81.157.18.236] on 2009/01/06 17:44:01
I gots to get me some of that Ice Cream.....
 The Cardboard Caves
#1233 posted by pjw [68.114.222.44] on 2009/01/07 04:04:04
...are pretty cool! Any backstory?
I poked around and found these:
http://www.stuff.co.nz/AAMB0/aamsz...
http://www.fiveoclockbot.com/blog/...
but they don't seem to be the same thing?
 --> Post #1230
#1234 posted by jiri_b [91.37.165.137] on 2009/01/08 07:13:29
not really good ! (or new)
lot of this so called "web-artists" steal their
stuff from real artists.
in this case from robert longo.
--> link:
http://www.robertlongo.com/work/vi...
#1235 posted by Scampie [67.129.250.254] on 2009/01/08 07:55:59
I see no 'colorful exploding heads' drawn by robert longo.
 Or Ice Cream?!?!
#1236 posted by RickyT23 [81.157.18.236] on 2009/01/08 10:09:05
 Real Human Mutants
#1237 posted by bamby [91.152.89.203] on 2009/01/09 00:26:40
 I Remember
#1238 posted by HeadThump [4.136.90.222] on 2009/01/09 04:16:59
a segment on 60 Minutes about the aftermath of a nuclear accident in the old USSR back in the 60s. They showed a fetus preserved in a jar that had been born a cyclops. Doesn't get more fucked up than that.
 I Saw
#1239 posted by nitin [124.168.67.114] on 2009/01/09 04:43:51
some of the agent orange affected foetuses and people in vietnam last year, it can definitely get more fucked up than that.
#1240 posted by Zwiffle [24.183.101.72] on 2009/01/09 06:15:46
I've seen the result of the effects of being exposed to the most dangerous substance known to man. The person in question was unfortunately exposed for 10+ years. He is the most deformed individual I personally have ever seen.
His name is czg and he was exposed to Quake.
/keke \o\ '-'
#1241 posted by HeadThump [4.136.90.222] on 2009/01/09 06:52:13
I've seen reports on Agent Orange where their were cases of organ inversion and external organ growth. That is very fucked up, as well as the circumstances where that occurred.
I recall with the cyclops having a hard time getting my head around the idea that it was real. Up to the point late in in the gestation period, it was alive as you or I with that one eye.
ZWIF FTW
 Two-Headed Mutant
#1242 posted by starbuck [94.193.240.185] on 2009/01/09 18:43:43
I can hear as you tap on your jar
I am listening to hear where you are
 HT Wait
#1243 posted by bamby [130.233.243.229] on 2009/01/09 19:22:16
Aren't you a republican? Aren't agent orange stories just leftist lies? Dioxine doesn't do anything. Neither does mercury or radiation, they're just environmentalist myths...
http://en.wikipedia.org/wiki/Minam...
 I Hate To Shatter,
#1244 posted by HeadThump [4.136.90.25] on 2009/01/09 19:53:31
your poorly conceived misconceptions, Bambs,
I haven't voted for a single Republican since 2000, and I regard the top of that ballot an epic mistake.
I pretty much vote a straight Libertarian ticket when I even bother to vote these days.
Besides if I was a Republican, what would it matter. Who started the Vietnam War, who escalated the Vietnam War, and who ended it (though
later than necessary)? Hint, it goes D D R by party affiliation.
 People For The World
#1245 posted by i dont vote so i can blame other [68.115.32.96] on 2009/01/09 20:21:19
 Not The Shubby We Know
#1246 posted by grahf [76.104.21.196] on 2009/01/13 07:14:41
Stumbling through a fantasy art site, I found this:
http://www.pen-paper.net/artgaller...
Does anybody know anything about the Cthulhu RPG's, and what description this picture might have been based off of? Or is it just random... I certainly don't remember HPL ever actually describing Shub.
 Shub...
#1247 posted by metlslime [67.180.230.20] on 2009/01/13 11:45:48
he did describe shub in some story... she looked like a wide, squat tree with lots of ropey, flailing branches... so actually, id software didn't completely miss the mark.
 I Think I Remember
#1248 posted by megaman [92.73.102.178] on 2009/01/13 13:57:02
That's from a rpgish Chtulhu based board game. Can't remember the name :(. And I'm pretty sure it's NOT shub. shub had a redish picture that looked remotely like the shub we know.
 Urban Exploring
#1249 posted by Bart [82.171.52.237] on 2009/01/13 22:36:22
Many places, over 150!
All abandoned....
pools, factories, castles....
www.urban-travel.org
 As I Remember
#1250 posted by ijed [216.241.20.2] on 2009/01/15 19:13:11
It was on eof the Mythos authors who described Shub - Ramsey? Something about a wax museum in the name, but I'm translating there.
That looks like a Dhole not AFAIK a Drole is a Quoth invention.
 This Is Cool
#1251 posted by necros [99.227.108.217] on 2009/01/16 23:59:18
 Nah Thats Just Gash
#1252 posted by RickyT23 [82.20.37.149] on 2009/01/17 05:28:52
I mean why bother?!?!
(jk)
Have you been on that ride Necros?
 Funny
#1253 posted by grahf [76.104.21.196] on 2009/01/17 07:31:24
Necros, that reminds me a lot of certain parts of your maps, perhaps your older ones, or the coagula-style map.
#1254 posted by necros [99.227.108.217] on 2009/01/17 07:34:39
i love huge heights like that. :)
 Underground Alien Colony
#1255 posted by [91.152.89.203] on 2009/02/04 04:43:56
 Russian Supersonic Grit
#1256 posted by bambuz [130.233.249.111] on 2009/02/12 17:57:47
 Nice...
#1257 posted by metlslime [64.175.155.252] on 2009/02/12 22:57:47
i've been looking at a lot of old cockpit pictures recently; these are cool.
 Holy Shit
#1258 posted by necros [99.227.108.217] on 2009/02/14 22:00:28
the ant colony is crazy o.0
 The Awesomity
#1259 posted by bambuz [91.152.89.203] on 2009/02/17 00:55:37
#1260 posted by RickyT23 [82.3.70.106] on 2009/02/17 01:18:40
lol have you seen Man on the Moon where he reads The Great Gatsby?
 Inspiration
#1261 posted by bambuz [91.152.89.203] on 2009/02/26 14:38:26
for some wtf moments in game environments.
http://seedmagazine.com/Saved_By_S...
 Missile Defence Site Ruins
#1262 posted by bambuz [91.152.89.203] on 2009/03/03 23:02:54
 Timbrel Vault
#1263 posted by bambuz [91.152.89.203] on 2009/03/10 22:45:19
http://www.lowtechmagazine.com/200...
The result defies common sense, because a timbrel vault is very thin compared to a Roman vault, while at the same time it is capable of bearing much higher loads.
#1264 posted by starbuck [129.215.59.66] on 2009/03/11 15:06:28
wow, some beautiful stuff there, thanks.
 YAY
#1265 posted by bambuz [91.152.89.203] on 2009/03/14 18:11:03
Detroit is such a dynamic flashy place
http://www.time.com/time/photogall...
 National Ignition Facility
#1266 posted by metlslime [24.130.223.174] on 2009/05/10 10:44:50
The story is kind of cool (another attempt at a net-positive fusion reaction) but the photos are pretty sweet:
http://www.wired.com/science/disco...
#1267 posted by hello [96.42.46.223] on 2009/05/14 04:47:53
#1268 posted by Willem [24.163.61.78] on 2009/05/14 11:29:29
Honestly, this might be a decent way to spark up speed mapping again. Or, turtle maps at the very least. Post a picture and let the picture be the theme. That picture conjured up a bunch of stuff in my head when I looked at it...
#1269 posted by metlslime [24.130.223.174] on 2009/05/16 22:30:53
 Nice
#1270 posted by ijed [190.20.79.121] on 2009/05/17 00:23:02
 Some Of The Others Shots Ont Hat Site Look Sweet Too
#1271 posted by nitin [124.168.95.197] on 2009/05/17 03:28:29
#1272 posted by negke [88.70.61.67] on 2009/05/17 10:43:46
 Frightening
#1273 posted by megaman [94.221.96.99] on 2009/05/21 13:18:48
#1274 posted by hey [96.42.46.223] on 2009/05/24 18:41:17
 Thats Pretty Cool
#1275 posted by nitin [124.168.95.197] on 2009/05/25 01:52:57
 I'll
#1276 posted by ijed [190.20.109.215] on 2009/05/25 05:44:28
Post some pictures of the salt flats and stuff, probably tommorow.
It looks like ice but it's not, reflections being the only thing outside of the Q1 scope, for now at least.
 Ijed
#1277 posted by nitin [124.168.95.197] on 2009/05/25 07:46:02
from where? bolivia?
 Ive Seen The Images Of Those Before
#1278 posted by meTch [64.148.35.77] on 2009/05/25 13:09:45
its quite odd looking first time seeing
 San Pedro
#1279 posted by ijed [190.20.109.215] on 2009/05/25 13:54:15
The Chilean desert, basically.
#1280 posted by :o [96.42.46.223] on 2009/05/27 20:06:13
#1281 posted by [96.42.46.223] on 2009/05/29 23:01:11
 Interiormapping
#1282 posted by jiri_b [94.222.240.116] on 2009/05/30 01:59:21
 Woah!
#1283 posted by necros [99.227.133.158] on 2009/06/03 02:26:40
that's crazy if it works as advertised :o
#1284 posted by [96.42.46.223] on 2009/06/05 23:46:41
 Architecture
#1285 posted by megaman [94.221.101.135] on 2009/06/15 14:42:28
#1286 posted by [24.177.123.176] on 2009/06/16 04:27:03
#1287 posted by metlslime [173.11.92.50] on 2009/06/16 06:46:35
#1288 posted by necros [99.227.133.158] on 2009/06/19 03:37:24
 Shots From The Top Of The Mountain Behind Look Even Awesomer IMHO
#1289 posted by nitin [124.168.32.107] on 2009/06/19 04:17:17
 Reservoir Riders
#1290 posted by bamby [82.130.33.108] on 2009/06/26 13:16:28
 NICE
#1291 posted by inertia [75.179.159.179] on 2009/06/26 18:23:40
That's all I have to say about that.
#1292 posted by Willem [24.199.192.130] on 2009/06/26 18:30:21
A big hole with slanted sides. Inspiring! :)
 A MoNster!!!
#1293 posted by RickyT23 [86.26.252.180] on 2009/06/28 15:43:40
 <h1>Hacked
#1294 posted by <h1>Hacked [78.167.161.136] on 2009/06/29 08:58:35
<h1>Hacked By
#1295 posted by vamp1re [67.244.114.117] on 2009/06/29 14:42:34
#1296 posted by starbuck [94.193.240.185] on 2009/06/29 21:45:36
great links, thanks.
The spaceinvading.com architecture blog looks especially nice. Some sexy stuff there.
 Tron Much?
#1297 posted by meTch [64.148.17.227] on 2009/06/30 20:20:42
 Sweet Links Vamp1re
#1298 posted by rudl [78.104.24.63] on 2009/07/05 14:30:52
unfortunately no floor plans.
#1299 posted by megaman [94.221.122.8] on 2009/07/06 11:29:53
 Nice
#1300 posted by JPL [213.30.139.243] on 2009/07/06 12:18:06
Very very nice !!
 Tokyo View
#1301 posted by megaman [94.221.122.8] on 2009/07/06 19:51:07
 Too Much...
#1302 posted by JPL [82.234.167.238] on 2009/07/06 21:02:34
... smog ;)
 I Still See
#1303 posted by meTch [64.148.17.227] on 2009/07/07 04:12:20
Tron for some reason, i think its stuck in my head :S
#1304 posted by meTch [64.148.17.227] on 2009/07/07 16:40:17
 Speaking Of TRON...
#1305 posted by biff_debris. [24.158.194.52] on 2009/07/08 03:47:01
 :D SWEET
#1306 posted by meTch [64.148.17.227] on 2009/07/08 16:19:45
...
#1307 posted by megaman [94.221.98.65] on 2009/07/11 12:31:33
 Valve's Development Method
#1308 posted by inertia [71.67.135.194] on 2009/08/21 09:06:14
http://www.gamasutra.com/features/...
(thanks HN)
Fortunately, the game had some things in it we liked. We set up a small group of people to take every silly idea, every cool trick, everything interesting that existed in any kind of working state somewhere in the game and put them into a single prototype level. When the level started to get fun, they added more variations of the fun things. If an idea wasn’t fun, they cut it. When they needed a software feature, they simplified it until it was something that could be written in a few days. They all worked together on this one small level for a month while the rest of us basically did nothing. When they were done, we all played it. It was great. It was Die Hard meets Evil Dead. It was the vision. It was going to be our game. It was huge and scary and going to take a lot of work, but after seeing it we weren’t going to be satisfied with anything less. All that we needed to do was to create about 100 more levels that were just as fun. No problem.
 Rather
#1309 posted by onetruepurple [83.21.176.206] on 2009/08/21 11:27:21
"RemakeQuake's Development Method"
 Yup
#1310 posted by ijed [216.241.20.2] on 2009/08/21 15:31:11
 Amazing
#1311 posted by Spirit [213.39.196.158] on 2009/08/24 19:50:08
 :O
#1312 posted by meTch [64.148.8.2] on 2009/08/25 00:51:43
 <- Blue For Ice
#1313 posted by necros [99.227.133.158] on 2009/08/27 02:24:06
http://lumajs.googlepages.com/ocea...
would be cool to make a map where you fight your way into an iceberg (not vondur's...) and there's lot of ice tunnels and air pockets and then you discover a tech base inside or something so it's frozen base + leaks.
someone do that. i command you.
 Why BSP Is Being Phased Out
#1314 posted by inertia [75.179.154.192] on 2009/09/01 03:01:58
#1315 posted by Willem [24.199.192.130] on 2009/09/03 19:13:17
 Oh Nice Find Willem
#1316 posted by Zwiffle [66.170.5.18] on 2009/09/03 20:44:15
Do want.
 Needs More Colour Variation
#1317 posted by megaman [94.221.117.240] on 2009/09/03 22:58:55
 This Is So Damn Cool
#1318 posted by Spirit [213.39.169.174] on 2009/09/04 11:20:17
concept for a Sci-fi ice world setting, where mecha robots roam free
http://img198.imageshack.us/img198...
from http://www.pandemoniumart.net/2009...
 Now That Looks Amazing!!
#1319 posted by nitin [210.84.54.147] on 2009/09/04 13:33:38
is that seriously one guy's work? reminds of some of the cambodian ruins outside of angkor wat in the jungle.
great find willem.
 RE: Willem
#1320 posted by Jago [194.86.38.38] on 2009/09/04 15:09:01
Personally, I find stuff like this a bit depressing. I mean sure it look very good and all that, but seriously, how the fuck am I supposed to compete with visuals like http://img530.imageshack.us/img530... as a fellow mapper?
I want to be a level designer, not an environment artist, but I still want my maps to look good. I just neither have a few chinese artists on my payroll, nor the extraordinary talent of a few people out there who can not only make good gameplay but also make it look stunning as well and to top that off, they can do both at a ridiculously fast development pace.
#1321 posted by Willem [24.199.192.130] on 2009/09/04 15:21:12
It's a rare individual who can do that sort of thing as a one man show. We produce levels here that look that good on a regular basis, but it's generally a team effort. I do the shell layout, someone meshes it, I go over it again as a second visual pass, an artist adds ambient effects, etc. That's the normal path of progression.
Those shots I posted look amazing but that's not a level yet. It's a screen shot maker.
 The Best Levels In The Industry
#1322 posted by ijed [216.241.20.2] on 2009/09/04 15:37:05
Are always built by more than one person.
 That
#1323 posted by ijed [216.241.20.2] on 2009/09/04 15:37:55
Makes no sense.
Need more coffee.
 In Praise Of The Sci-Fi Corridoor
#1324 posted by metlslime [173.11.92.50] on 2009/09/04 22:08:36
http://www.denofgeek.com/movies/31...
Great subject matter, but i wish the article was 10x longer and had 10x more pictures... and the pictures should be bigger... and more info about designers and stuff...
Basically i wish the blog format didn't suck so much. But I guess business is business.
 Hello
#1325 posted by anomonus [86.154.71.240] on 2009/09/06 15:19:08
cool websit i love it
 Hello
#1326 posted by anomonus [86.154.71.240] on 2009/09/06 15:19:16
cool websit i love it
 Omnomnomonous
#1327 posted by Zwiffle [67.53.156.12] on 2009/09/06 17:16:43
nom nom nom om nom
 What Are You Eating?
#1328 posted by ijed [190.20.123.182] on 2009/09/06 17:18:19
 Photorealistic Portrait
#1329 posted by inertia [75.179.154.192] on 2009/09/07 18:05:41
 Whao
#1330 posted by Zwiffle [67.53.156.12] on 2009/09/07 19:25:07
Nice find indeed, but I'm still having a hard time believing that all of the other images weren't reverse-engineered from a photo, it's that good.
 Saudi Arabia Seaplane
#1331 posted by metlslime [98.248.107.212] on 2009/09/08 07:18:06
 Giant Crystal Cave
#1332 posted by metlslime [98.248.107.212] on 2009/09/10 08:58:32
 Holy Crap, That Is Scary
#1333 posted by Spirit [80.171.9.27] on 2009/09/23 11:47:39
 Holy Shit
#1334 posted by nitin [124.168.115.33] on 2009/09/23 12:17:42
miss the news for one day and you miss out on your neighbouring state impersonating Mars.
#1335 posted by Zwiffle [66.170.5.18] on 2009/09/23 17:04:10
Spirit first link gave me a malformed video ID error
The rest are fuckin' top notch
#1336 posted by Zwiffle [66.170.5.18] on 2009/09/23 17:04:10
Spirit first link gave me a malformed video ID error
The rest are fuckin' top notch
 Meh
#1337 posted by Spirit [80.171.9.27] on 2009/09/23 18:01:27
 Math For The Quake Mod Player.
#1338 posted by Killer [75.105.0.38] on 2009/09/26 20:23:05
Darkplaces mod + Quoth = AWESOME + AWESOME = GODLIKE!
 DP = MOD?
#1339 posted by RickyT23 [86.0.117.158] on 2009/09/26 20:41:49
DP is an engine.
Also I can never get the reflective and realistic water to work in Darkplaces..........
#1340 posted by Shelly [208.57.254.208] on 2009/10/01 19:48:20
hey does any one know any goodplaces to rent a jumper
 Http://lmgtfy.com/?q=rent+a+jumper
#1341 posted by ijed [216.241.20.2] on 2009/10/01 20:33:12
 Bah
#1342 posted by ijed [216.241.20.2] on 2009/10/01 20:33:23
 Oooh.
#1343 posted by Text_Fish [82.46.2.175] on 2009/10/19 19:13:17
 Yeah Man
#1344 posted by RickyT23 [86.31.48.96] on 2009/10/19 20:33:17
I only ever been to Syke once, and its amazing. Love to go back some day and actually climb some mountains :DDD
 Math For The Quake Mod Player
#1345 posted by stevenaaus [110.20.29.12] on 2009/10/23 12:54:47
DP used to include a mod too, which i *suppose* could be run alongside Quoth, but don't know what he's talking about really.
Like his math though ;>
 Re : Willem+Jago
#1346 posted by sock [92.249.164.198] on 2009/10/28 22:13:59
http://boards.polycount.net/showth...
That is mostly default crysis assets, there are some new objects I don't recognise (mostly stone ruins) but overall that is out of the box stuff. The quality of the props that the crysis artists made were unbelievable, plus add in some cool engine lighting system and voila you have amazing looking stuff.
Now actually moving around that as a working level that does not need deep blue computing power and AI fighting across all those props is something else. :P
 Quake Fanart
#1347 posted by Preach [94.192.82.29] on 2009/11/02 23:34:36
#1348 posted by necros [99.227.133.158] on 2009/11/03 03:20:35
those look really good. the knights especially look quite evil and the scrag translates the direction of the original model quite well. the fiend looks like it's smiling though, but i suppose it's happy as it's probably going to eat you alive. (there's also the death knight and vore too, equally as good)
i think what i like about these is they are very faithful to the original look. (or they just align very well with my imagination for the original models :P )
 Yep
#1349 posted by ijed [190.20.113.35] on 2009/11/03 03:43:57
The characterisation was very strong in the originals. Those scant verts were very well used alongside the animation to give the creatures personality.
Nowadays it tends to be 'meshsmooth'll fix it' but a really good low poly mesh can capture the imagination without the need for hirez.
The work is very crisp and suggests motion; I like the strong lines. Even if some of the characterisations look a bit twee - for example the Shambler looks like a deformed kitten, to me.
Excellent all the same, especially the Ogre and Knight(s).
#1350 posted by necros [99.227.133.158] on 2009/11/03 04:38:13
yeah, i'd say the shambler is the weakest looking one of the bunch. i think that's mostly due to the fact that there isn't really much to see in that image. just a giant fur head, teeth and a bit of a claw. (otoh, that's pretty much what the shambler is, so...)
i'd say the shambler is probably the most difficult to translate from it's original model. it is more vague than the other models and it's look is not immediately obvious.
in fact, while i always thought the shambler was covered in fur, it's possible to interpret the texture as wrinkled skin as well. (and if it is fur, than it's actual form is hidden and we don't actually have any idea what the shape of the actual shambler's body is like under the fur).
things like the ogre and zombie are probably easiest as zombies are really just dead humans and ogres are just malformed/grotesque humans. both have an easy point of reference.
#1351 posted by Spirit [213.39.223.164] on 2009/11/03 08:43:25
Yes, those are amazing. There are a couple more, bottom of http://catwell.deviantart.com/gall... currently.
 Wow
#1352 posted by starbuck [212.159.117.218] on 2009/11/06 00:15:07
that dude should go make some skins
 Long Read, So Far I Only Looked At The Images
#1353 posted by Spirit [80.171.96.121] on 2009/11/09 21:17:59
The Kawaiik dude posted some game concept:
http://www.itchstudios.com/psg/reb...
 Oh Dear
#1354 posted by Vigil [89.27.18.174] on 2009/11/09 21:34:47
Chibi UFO.
I guess a good time to go play some more UFO: Enemy Unknown though.
#1355 posted by necros [99.227.133.158] on 2009/11/10 08:37:58
found this:
http://naburus.deviantart.com/art/...
there's a shambler and rotfish, but the vore is the strongest image, i think.
#1356 posted by metlslime [98.248.107.212] on 2009/11/10 09:30:34
he also has an enforcer which is sort of interesting...
 3D Mandelbrot
#1357 posted by inertia [71.72.191.50] on 2009/11/12 13:10:36
#1358 posted by Willem [24.163.61.78] on 2009/11/12 13:31:20
OK, that's crazy awesome!
#1359 posted by Spirit [80.171.1.47] on 2009/11/12 18:46:48
Yes, truly amazing images. Don't miss page 2.
 Inert:
#1360 posted by bear [130.242.7.250] on 2009/11/13 04:16:37
bah, I was just going to post that!
I would like to see a fancy building with that kind of fractal decorations everywhere, it would make rococo cry.
 Postcards From The Hebrides…
#1361 posted by sock [92.249.164.198] on 2009/11/13 13:58:14
A new benchmark in user created source content
http://www.littlelostpoly.co.uk/de...
 Interesting
#1362 posted by Vigil [89.27.18.174] on 2009/11/13 15:00:46
As postcards, those are horribly underexposed and too uniform and boring in color. As in-game shots, pretty gorgeous.
 Nice
#1363 posted by Bal [194.2.155.16] on 2009/11/13 15:08:40
The original Dear Esther was kind of interesting, these new shots look gorgeous, should just stick this in L4D... :D
 Polygonal Halloween Costume
#1364 posted by inertia [69.135.208.27] on 2009/11/19 19:34:08
 Movie Ui Design
#1365 posted by DaZ [80.41.153.92] on 2009/12/01 14:49:12
 Large Graphs
#1366 posted by Spirit [80.171.40.229] on 2009/12/06 22:09:18
 Where's Your Orlyonoks Now?
#1367 posted by bamby [82.181.220.196] on 2009/12/07 03:26:40
 Wtf...
#1368 posted by Bal [194.2.155.16] on 2009/12/07 11:32:03
Is that?
 Ekranoplan
#1369 posted by Jago [194.86.38.38] on 2009/12/07 11:38:14
Is essentially a fuckoff huge hovercraft.
 Actually A "ground Effect Vehicle"
#1370 posted by metlslime [98.248.107.212] on 2009/12/07 11:41:26
which is basically a plane that flies so close to the surface that it gets extra lift from the air being pushed back up from the ground (or water.)
 Gorgeous Math
#1371 posted by Spirit [213.39.225.71] on 2009/12/07 15:45:47
#1372 posted by Zwiffle [66.170.5.18] on 2009/12/07 16:11:18
Math is pretty.
I'm still going over calculus =/
 Heh
#1373 posted by DaZ [80.41.139.26] on 2009/12/07 17:43:35
Does http://pics.livejournal.com/igor11... remind you of firefly at all? =)
 Happy
#1374 posted by morgan [68.38.151.162] on 2009/12/09 01:06:52
hi am am happy
 Fuck Ya All
#1375 posted by what the fuck [70.240.184.85] on 2009/12/11 16:56:41
son of babith, fucker... i dios...
 Good Night
#1376 posted by Spirit [213.39.223.4] on 2009/12/20 00:51:04
 Dude
#1377 posted by necros [99.227.133.158] on 2009/12/20 02:56:04
if i had 22gb to spare, i'd totally get that. :S
 I Typed 'half Life 2 Stairs' And Got This, Lol
#1378 posted by necros [99.227.133.158] on 2009/12/26 22:58:21
http://wvs.topleftpixel.com/05/10/...
click 'archive' at the top and look in the list for the architecture section for more stuff
 Cambodia
#1379 posted by Jago [84.249.95.211] on 2009/12/29 19:20:10
 Nice Finds
#1380 posted by JPL [82.234.167.238] on 2009/12/29 21:45:57
shot 1 and 2 reminds me some Tomb Raider maps... looks cool !
 Yeah...
#1381 posted by metlslime [173.11.92.50] on 2009/12/29 21:55:01
those ruins are always cool, especially with the giant trees growing on them.
#1382 posted by necros [99.227.133.158] on 2009/12/29 22:01:23
i've wanted to do an angkor wat map for a while but i can never do the vegetation justice. :S
 JPL
#1383 posted by Jago [84.249.95.211] on 2009/12/29 22:39:19
This is because that place was actually used to shoot some scenes for the Tomb Raider movie.
 I Have Loads Of Cambodia Shots
#1384 posted by nitin [210.84.0.54] on 2009/12/30 05:06:59
including some lesser seen wats, one of which has much more foliage than Ta Prohm. Also have plenty of shots of the Shining hotel from pic 4.
Will put them up when I eventually sort out my japan photos and combine them with my sth america ones. Need to look into some free hosting too as there's a lot of photos.
 Jago
#1385 posted by JPL [213.30.181.94] on 2009/12/30 08:16:39
I was refering to Tomb Raider 2, not the movie :P
Anyway, thanks for the info ;)
 Bergensbanen
#1386 posted by megaman [94.221.118.121] on 2010/01/05 23:40:14
let me emphasize once more how awesome this is.
http://image.gd/image,tags,1,0fe36...
http://image.gd/image,tags,1,03380...
http://image.gd/image,tags,1,529f4...
http://image.gd/image,tags,1,61bfc...
These are from about 5 minutes worth of watching
Get it here http://nrkbeta.no/2009/12/18/berge...
 Ohh
#1387 posted by necros [99.227.133.158] on 2010/01/06 01:36:24
thanks for reminding me! i picked up a new hdd yesterday, so i have plenty of space spare now. :)
 British Landscapes
#1388 posted by jiri_b [88.75.158.173] on 2010/01/14 00:55:06
 Holy Shit
#1389 posted by Jago [84.249.95.211] on 2010/01/21 06:15:58
http://chistoprudov.livejournal.co...
Make you feel cold just by looking at it
#1390 posted by Zwiffle [97.87.57.94] on 2010/01/21 06:49:58
That's a pretty good snow-themed TF2 resource as well (hint hint, cardo, hint)
 Spaceships!
#1391 posted by DaZ [89.243.149.66] on 2010/01/21 17:21:46
And, err, some sci-fi things!
Things!
http://conceptships.blogspot.com/
 Oh Yeah...
#1392 posted by metlslime [173.11.92.50] on 2010/01/21 23:26:09
just found that blog a couple days ago, it's pretty cool.
 Le Roi Et L'oiseau
#1393 posted by Blitz [98.232.102.255] on 2010/01/28 04:55:01
I was just watching Le Roi et l'oiseau on youtube and it has some really nice exaggerated castle designs
http://www.youtube.com/watch?v=2Sg...
#1394 posted by necros [99.227.131.204] on 2010/01/28 05:06:06
i forgot how smooth the old animations used to be. that looks like 60fps there.
 Nice...
#1395 posted by metlslime [98.248.107.212] on 2010/01/28 11:00:46
just watched that whole movie. Love the illustration style, the colors, the lighting, the composition, etc. Feels very mid-twentieth-century, sort of reminicent of Salvador Dali, the Jetsons, etc.
 I Cant Recall
#1396 posted by meTch [64.148.48.167] on 2010/01/29 04:13:44
does anyone know what the dome like structures are that were designed to alert the mainlands of sea battles (or was it to other way around?) i want to say they are in maybe southern Europe perhaps?
if someone could help me recall and maybe include images that would be great, google is no help when you cant remember the names of things :/
 Metch
#1397 posted by Blitz [98.232.102.255] on 2010/01/29 04:22:13
 Hmm No
#1398 posted by meTch [64.148.48.167] on 2010/01/29 05:14:35
i don't think they were turrets of any kind, perhaps i explained it wrong. they are dome shaped and meant for bouncing sound waves (i think i forgot that crucial part in the initial post :S) they're kind of satellite dish looking, but are not satellites like the radio signal space thing in Puerto Rico. there like sideways, err maybe to be described as north or west hemisphere?
those things are interesting though, remind me of that paplon (or whatever, butterfly in french) movie
 MeTch
#1399 posted by Text_Fish [94.169.113.195] on 2010/01/29 11:05:13
 Ya Those Are Them !
#1400 posted by meTch [64.148.48.167] on 2010/01/29 12:46:58
thanks guys :D
 Someone Posted This At DW
#1401 posted by neg [88.70.62.168] on 2010/02/01 15:48:46
 Wow
#1402 posted by rudl [84.112.184.94] on 2010/02/03 00:45:42
very impressive
 I Made A Tree With Blender
#1403 posted by rudl [84.112.184.94] on 2010/02/03 00:46:08
#1404 posted by Spirit [213.39.223.29] on 2010/02/03 09:19:20
valve sure knows how to play their fanboys
and their fanboys are talented like hell
http://www.teamfortress.com/post.p...
 Re 1401
#1405 posted by necros [99.227.131.204] on 2010/02/04 02:23:13
he better hope he didn't miss anything up near the top. :S
#1406 posted by [88.117.108.175] on 2010/02/04 12:26:17
#1407 posted by Spirit [213.39.219.63] on 2010/02/09 17:46:41
The blog itself seems like something for the BIFFmassa but this should be for everyone:
S. Petersen's Field Guide To Cthulhu Monsters, 1988
http://monsterbrains.blogspot.com/...
http://monsterbrains.blogspot.com/...
 Omg
#1408 posted by Zwiffle [66.170.5.18] on 2010/02/09 18:18:45
AWESOME find!
 So Wrong
#1409 posted by sock [78.131.32.151] on 2010/02/09 18:30:19
Unless that guys is the actual author of that book, publishing copyrighted material on blogsites is wrong. Yes the images are amazing and yes I am sure people want to see them but nevertheless they are copyright material. I am sure friends share this kind of stuff on the internet but a blog sites are the wrong place to do it.
#1410 posted by Spirit [213.39.219.63] on 2010/02/09 18:47:43
It is out of print. Personally I do not have much sympathy for copyrighted material that is not even available for purchase anymore. If something like this keeps "collectors" from paying/receiving disgusting amounts of money for an original, then I would be glad.
#1411 posted by Zwiffle [66.170.5.18] on 2010/02/09 18:57:45
I pretty much agree - if it were still in print this would not stop me from purchasing a copy for myself. All it really does is allow people to see the material that they otherwise would not have access to because of the lack of availability. It's not as if we stole a book that was readily available to the masses.
 Ps:
#1412 posted by Zwiffle [66.170.5.18] on 2010/02/09 18:59:42
- this would not stop me from purchasing a copy for myself, it would make me more likely to purchase one for myself. The book looks good enough that I would want to own a copy.
For example, here at work we have a copy of The Art of H.P. Lovecraft's Cthulhu Mythos - I can have access to it anytime I want, but I still own my own copy because it was such an awesome book.
#1413 posted by Willem [24.199.192.130] on 2010/02/11 18:58:39
Cool photos here...
http://www.oboylephoto.com/ruins/i...
Specifically, click on Bannerman's Island. I swear there's a Quake level there.
#1414 posted by Zwiffle [66.170.5.18] on 2010/02/11 19:23:44
Nice find!
#1415 posted by Drew [70.49.71.231] on 2010/02/14 05:56:27
yeah, holy fuck.
if glassman could make that map, I'd shit my pants.
especially if it had swimming fiends.
#1416 posted by Drew [70.49.71.231] on 2010/02/14 05:59:48
has anyone seen the 'real themes' thing going on over at planetphillip? pretty cool
http://www.planetphillip.com/posts...
 ...
#1417 posted by Aeron [76.251.253.199] on 2010/02/17 05:08:07
I run www.monsterbrains.blogspot.com and want it to be known that "S. Petersen's Field Guide To Cthulhu Monsters, 1988" has been out of print for 22 years. Because of that fact I felt more than comfortable posting the majority of that book on the blog. It is better to be seen than not. However I do have an open invitation on the blog for any copyright holders of any works posted on the blog to contact me if materials posted are against their wishes.
#1418 posted by necros [99.227.131.204] on 2010/02/17 05:19:58
i think it was great that you shared such a rare and difficult to obtain work. this is completely different than if the book was only a couple of years old and still easily available in bookstores.
 Yeah
#1419 posted by ijed [216.241.20.2] on 2010/02/17 21:20:44
Thanks.
I got some weird blocking on some of the images though - might just have been my firewall but was unable to view some of them. Specifically I wanted to grab all the jpegs for backup.
Do you have a zipped archive uploaded anywhere?
Can understand if that's not in your interest to provide, just thought I'd ask.
 Trying Again
#1420 posted by ijed [216.241.20.2] on 2010/02/17 21:27:28
It seems the same images appear only partially - maybe half of them.
 Maybe Not Good For Quake
#1421 posted by Drew [132.205.242.125] on 2010/02/18 22:46:43
 Drew...
#1422 posted by JPL [213.30.158.194] on 2010/02/19 07:52:21
... just missing textures :P
 Random Cgsociety
#1423 posted by Spirit [213.39.158.42] on 2010/02/22 13:40:11
 Those Are Great!
#1424 posted by Drew [70.49.71.231] on 2010/02/22 16:20:32
especially the 1st one, jesus!
 The First One....
#1425 posted by mwh [118.93.48.144] on 2010/02/23 10:30:23
... the Jesse Van Dijk who made the runner's delight episode? Seems like it. Small world...
#1426 posted by Spirit [213.39.187.81] on 2010/02/23 14:19:14
Woah, nice catch! Yes, that is him.
Now, how do we get him (and fs-razor and who else is an uber-artist in the (ex-)Quake-scene) to make some Quake speedpaintings as concept art for mappery...
 Some Abandoned Stuff
#1427 posted by Vondur [91.77.235.105] on 2010/03/08 11:03:44
#1428 posted by metlslime [69.181.147.51] on 2010/03/10 11:42:35
#1429 posted by megaman [88.134.172.72] on 2010/03/12 14:48:25
#1430 posted by megaman [88.134.172.72] on 2010/03/12 14:58:19
 Megaman
#1431 posted by JPL [82.234.167.238] on 2010/03/12 19:02:06
Nice bunch of shots from US Navy !
#1432 posted by metlslime [173.11.92.50] on 2010/03/16 05:05:29
#1433 posted by Zwiffle [97.87.57.94] on 2010/03/16 05:32:54
uwrf is right.
 That Looks Like
#1434 posted by ijed [216.241.20.2] on 2010/03/16 13:06:39
My home town. Don't think it is though.
 Creature Blog
#1435 posted by Zwiffle [66.170.5.18] on 2010/03/16 17:29:31
RPG-based creatures, but some cool illustrations
http://rpg-creatures.blogspot.com/
 Nice
#1436 posted by ijed [216.241.20.2] on 2010/03/16 18:12:20
This one
http://www.cloister.se/bilder/Lamm...
Reminds me of the Ghast description some. The Fiend's original inspiration.
 Scroll Down
#1437 posted by Zwiffle [66.170.5.18] on 2010/03/16 22:57:33
Some Quake re-designs but a guy on conceptart, scroll down or Search for "quake" or something
http://conceptart.org/forums/showt...
 They're Great
#1438 posted by ijed [190.20.81.89] on 2010/03/16 23:33:36
Although - the Fiend has a cock now?
#1439 posted by Zwiffle [66.170.5.18] on 2010/03/17 00:03:01
The fiend's always had a cock.
It was eyes he didn't have.
 Of Course He Has Eyes
#1440 posted by ijed [190.20.81.89] on 2010/03/17 01:29:09
And if he's got a cock then he gets an extra one, with a racial epithet.
 Actually
#1441 posted by Drew [65.94.244.197] on 2010/03/17 01:50:55
Now that I think of it, the shambler should have a cock. I mean, He's a 12 foot tall yeti. And the yeti are known for their extravagantly large penises, am I right?
It would definitely make the dude more intimidating.
#1442 posted by necros [99.227.131.204] on 2010/03/18 21:12:48
It would definitely make the dude more intimidating.
cause it would be at head height for the quake guy? o.0
 Now
#1443 posted by Zwiffle [97.87.57.94] on 2010/03/19 00:38:27
I'm sure this has had to have been posted before, but whatever:
http://www.creaturespot.com/
 Zwiffle
#1444 posted by ijed [190.20.98.208] on 2010/03/19 04:43:06
Keep going with the posts.
 The Other Stuff As Well
#1445 posted by ijed [190.20.98.208] on 2010/03/19 04:44:55
Everyone is posting clever stuff that's worth thinking about recently.
Or maybe just my impression and I've been stupid-er for years.
 India
#1446 posted by starbuck [212.159.117.218] on 2010/03/21 18:07:15
http://www.smashingmagazine.com/20...
loved those Quake monster concept re-designs posted in #1437 - some are really different but there's a load of good ideas, especially liking the knights and the ogre.
 I'm Sure You All Know About This
#1447 posted by Zwiffle [66.170.5.18] on 2010/03/31 20:18:55
http://www.trekearth.com/
Spent a good half hour going through the Cantabria region of Spain - so many awesome pics.
#1448 posted by Zwiffle [66.170.5.18] on 2010/04/05 16:56:57
The latest MtG expansion, Rise of the Eldrazi, has a lot of cool Cthulhuish creatures and some really awesome labyrinth/dungeon designs.
http://www.wizards.com/Magic/Magaz...
 Oh Cool
#1449 posted by grahf [74.127.72.175] on 2010/04/07 04:36:40
Somebody else on this board likes magic, heh.
Check this out, some of the same pictures, but uber high res:
http://www.5colorcontrol.com/image...
Also worth noting is my favorite magic artist, Mark Tedin: http://marktedin.com/home.html
I find some of his concept art very "Quakey" - large scale, polygonal, cyclopean, with good textural detail.
 Cardington Airship Sheds
#1450 posted by bamby [82.181.220.196] on 2010/04/13 15:07:04
 Industry/atmosphere
#1451 posted by megaman [88.134.172.72] on 2010/04/15 14:11:42
 Has Everyone In The World Seen This Already?
#1452 posted by Drew [174.89.233.146] on 2010/04/17 04:13:09
 Disturbingly Awesome
#1453 posted by DaZ [78.146.173.218] on 2010/04/17 04:19:35
#1454 posted by necros [99.227.131.204] on 2010/04/17 06:43:23
it's disturbing that that doesn't disturb me.
i remember thinking the bone pipe organ in goonies was the coolest thing.
#1455 posted by Trinca [85.138.43.32] on 2010/04/17 09:32:21
Art isn´t Disturbingly!
 Necropolis...
#1456 posted by JPL [82.234.167.238] on 2010/04/17 12:11:31
... is back :D
#1457 posted by Trinca [85.138.43.32] on 2010/04/17 16:36:32
:) i donate my bones to art like this :p
#1458 posted by Zwiffle [97.87.57.94] on 2010/04/17 17:44:55
Donation not accepted :D
with extreme prejudice >:(
 Reactors
#1459 posted by Spirit [213.39.196.123] on 2010/04/19 18:37:22
 Dude...
#1460 posted by necros [99.227.131.204] on 2010/04/19 21:38:33
i'm totally doing that first shot.
 Yeah
#1461 posted by DaZ [89.242.103.242] on 2010/04/20 10:47:10
Nice find!
 Art By Tony Diterlizzi
#1462 posted by AEnoch [216.41.199.61] on 2010/04/22 10:50:36
 Nice
#1463 posted by ijed [190.20.113.243] on 2010/04/22 13:48:07
Love stuff like that.
#1464 posted by Spirit [213.39.223.156] on 2010/04/26 21:20:57
very evil art by the Unspeakable Vault maker: http://www.goominet.com/lovecraft/...
#1465 posted by Zwiffle [184.60.27.118] on 2010/04/26 21:33:15
Oh fffffffffffuck! Awesome find Spirit!
 Thanks
#1466 posted by ijed [190.20.72.126] on 2010/04/27 00:40:28
I came across that before but couldn't remember it's name.
#1467 posted by megaman [88.134.172.72] on 2010/05/03 10:33:32
 Space Employment Ads From The Sixties
#1468 posted by bby [82.181.220.196] on 2010/05/05 04:21:41
 Empire Exhibition, Scotland 1938
#1469 posted by bamby [82.181.220.196] on 2010/05/12 01:33:05
http://www.empireexhibition1938.co...
This time's architecture was the best. Disregard the circus stuff but look at the actual buildings.
After this came the war and the British Empire crumbled.
#1470 posted by megaman [88.134.172.72] on 2010/05/12 12:11:21
 Nice...
#1471 posted by metlslime [159.153.4.50] on 2010/05/12 20:41:11
third shot is especially otherworldly.
 Heh
#1472 posted by grahf [74.127.72.175] on 2010/05/12 21:35:03
reminds me a little bit of Bal's "Malfunctioning Nanoconstructor" Q3DM space map.
 Grahf
#1473 posted by Bal [90.2.105.254] on 2010/05/12 22:18:25
Hehe, yeah I thought the same, nice images. :)
 Some Sort Of Truck Loading Warehouse:
#1474 posted by metlslime [67.188.81.46] on 2010/05/13 09:50:39
 Neogothic Photo Stuff
#1475 posted by sock [173.183.119.28] on 2010/05/29 16:26:34
The Buda Reformed Church
URL : http://www.simonoc.com/pages/photo...
IMG : http://www.simonoc.com//images/pho...
I always try to take a ton of pictures of places I visit and this is one church I have loved since the first time I saw it 2 years ago. A beautiful church with an unusual floor plan crowned with vibrant coloured tiles and various architectural symmetry lines. I have been wanting to create a photo album for this church for some time, but only recently got all the background information I needed.
The Great Market Hall
URL : http://www.simonoc.com/pages/photo...
IMG : http://www.simonoc.com//images/pho...
Carrying on with my fascination of Neogothic Hungarian architecture is the Great Market Hall. Even thou it has been repaired recently it still looks awesome with richly coloured brick patterns and classic Zsolnay tiles.
St. Elizabeth Church
URL : http://www.simonoc.com/pages/photo...
IMG : http://www.simonoc.com//images/pho...
Here is another hidden treasure of Budapest which I found while wandering around the streets looking lost. What surprised me the most about this church is that it was built by Imre Steindl who is more famously known for building the Hungarian Parliament.
#1476 posted by Zwiffle [97.87.57.94] on 2010/05/29 17:33:41
Wow that's so Quake, it's like they took those buildings right from the game.
 Hmm
#1477 posted by nonentity [188.223.82.21] on 2010/05/30 18:59:23
 More Stuff
#1478 posted by sock [173.183.119.28] on 2010/06/01 04:21:08
Berlin Aquadom
URL : http://www.simonoc.com/pages/photo...
IMG : http://www.simonoc.com//images/pho...
A tranquil home for 2600 fish and 56 species swimming around in over 900,000 litres of seawater. The feeding of the fish and the cleaning of the fish tank is performed daily by a pair of full-time divers.
Pergamon Museum
URL : http://www.simonoc.com/pages/photo...
IMG : http://www.simonoc.com//images/pho...
The Islamic Art Museum is housed in the upper part of the Pergamon Museum and contains a wealth of fabric and ceramic exhibitions including the famous Mshatta facade. The ceramic pray altars were a breathtaking sight of beauty constructed from uniquely designed glazed tiles perfectly locked together.
The Hungarian Parliament Building
URL : http://www.simonoc.com/pages/photo...
IMG : http://www.simonoc.com//images/pho...
This magnificent landmark is the crowning jewel in the architectural landscape of the city of Budapest with a symmetrical Neogothic facade, a sea of windows on all sides and a towering dome in the middle. (Plus it is free to get inside if you are from the EU)
#1479 posted by Zwiffle [97.87.57.94] on 2010/06/01 06:42:31
That Berlin Aquadom is sooooooo damn cool. Anymore stuff just like it?
The others are good too, but that Aquadom just fits with a project I'm working on.
 Abandoned Czech? Buildings
#1480 posted by megaman [88.134.172.72] on 2010/06/01 14:42:36
 Military Aviation Equipment Porn
#1481 posted by bamby [82.181.220.196] on 2010/06/02 00:50:28
http://www.rochesteravionicarchive...
The old stuff is best as nowadays everything's solid state.
 Zwiffle
#1482 posted by sock [173.183.119.28] on 2010/06/03 16:40:51
I found the Aquadom a long time ago on the web and was planning a trip to see it for ages. I don't often bother much with modern buildings, nothing new seems to have any architectural soul for me.
I found this last night and made me laugh ...
Personal gardening taken too far? :P
http://www.simonoc.com/images/phot...
 Now Thats Commitment
#1483 posted by meTch [64.148.5.93] on 2010/06/04 02:40:00
surprised the lightning did not toast it when it was still a twig in the dirt:O
 Monster Concepts
#1484 posted by megaman [178.1.138.185] on 2010/06/04 10:49:09
 Damn....
#1485 posted by JPL [82.234.167.238] on 2010/06/04 21:47:52
... it is frightening. Poor birds...
 Random CA Art
#1486 posted by Spirit [80.171.98.200] on 2010/06/09 14:45:03
 Surrealistic Paintings By Tetsuya Ishida
#1487 posted by metlslime [159.153.4.50] on 2010/06/09 20:10:21
 Now That's Fucked Up
#1488 posted by starbuck [92.236.80.129] on 2010/06/09 21:27:00
is that an accurate depiction what japan is like nowadays?
 Stephen Gammell
#1489 posted by ericw [198.53.216.92] on 2010/06/10 22:18:50
 Yes
#1490 posted by meTch [69.183.43.193] on 2010/06/11 04:22:53
i always hated those covers, they still give me the creeps
 Not Sure Where To Post This....
#1491 posted by metlslime [159.153.4.50] on 2010/06/16 23:40:01
#1492 posted by necros [99.227.131.204] on 2010/06/17 00:23:17
bone's wife? o.o
#1493 posted by Spirit [80.171.84.118] on 2010/07/24 21:12:27
http://timmsuess.com/chernobyl-jou...
unfortunately all pics were ruined by photo editing software.
#1494 posted by Willem [24.163.61.78] on 2010/07/24 23:17:50
"unfortunately all pics were ruined by photo editing software"
Catch up gramps, we're all waiting for you. No, not towards the light, gramps, nooo!!!
#1495 posted by Spirit [80.171.84.118] on 2010/07/25 03:02:43
don't tell you don't see ecstasy candyland there.
 I Agree With Spirit
#1496 posted by SleepwalkR [85.177.90.199] on 2010/07/25 08:06:36
I'm not against processing photos in general, but in this case the result doesn't fit well with the theme.
#1497 posted by Vigil [213.243.147.121] on 2010/07/25 09:17:39
Catch up gramps, we're all waiting for you. No, not towards the light, gramps, nooo!!!
I'd rather stay in the past if photos in the future look this horrible.
#1498 posted by Willem [24.163.61.78] on 2010/07/25 11:28:23
Oh, save the tears.
Seriously, with the amount of crying you guys do around here we could supply the oceans for centuries. :)
#1499 posted by Willem [24.163.61.78] on 2010/07/25 11:33:37
#1500 posted by Vigil [213.243.147.121] on 2010/07/25 11:42:27
Seriously, with the amount of crying you guys do around here we could supply the oceans for centuries. :)
Says Willem.
 Lol
#1501 posted by onetruepurple [89.77.120.196] on 2010/07/25 11:49:21
Seriously, with the amount of crying you guys do around here we could supply the oceans for centuries. :)
oh really
#1502 posted by Willem [24.163.61.78] on 2010/07/25 12:54:32
He saved that? WOW.
 Well
#1503 posted by onetruepurple [89.77.120.196] on 2010/07/25 13:03:35
Maybe he was hoping it would have been the last time you made an ass out of your mouth!
 Wells
#1504 posted by Zwiffle [97.87.57.94] on 2010/07/25 16:09:01
A lot of photos that use HDR look amazing. Things just pop out and make the pics look that much better. Saying something like I'd rather stay in the past if photos in the future look this horrible. is just a lazy blanket statement based off a small set of photos that look bad. Sure, we all make lazy blanket statements, but it's true in this case.
 I Actually Like Them
#1505 posted by rj [86.0.165.149] on 2010/07/25 16:22:57
however i'm not going to act like a cock because people disagree with me
 They're Alright.
#1506 posted by necros [99.227.131.204] on 2010/07/25 20:00:58
i personally prefer stuff without any processing at all beyond levels tweaking. i like to see stuff the way my v1.0 eyeball sees it, i guess.
 What's Wrong With You?
#1507 posted by pjw [75.128.249.127] on 2010/07/26 02:54:16
however i'm not going to act like a cock because people disagree with me
You obviously know nothing about posting on the internet.
Also, your mom, and stuff.
 Color Cycling With HTML5
#1508 posted by jiri_b [88.75.119.253] on 2010/07/26 17:31:56
 Quite Awesome
#1509 posted by megaman [91.66.119.75] on 2010/07/27 16:51:36
 This Is Cool
#1510 posted by Zwiffle [66.170.5.18] on 2010/07/27 19:10:26
 Telstar
#1511 posted by MadFox [84.26.187.83] on 2010/07/28 05:58:03
Something of my homekitchen...
hello earth...
Hall, will you please open that cargodoor!
http://members.home.nl/gimli/tb05....
 Love Those Color Cycling Pics
#1512 posted by ericw [198.53.216.92] on 2010/08/01 06:43:41
Those make me want to play some old adventure games
 Traps And Puzzles
#1513 posted by gb [89.27.218.7] on 2010/08/06 12:50:41
http://www.1up.com/do/blogEntry?bI...
I believe it's my job to make the player feel smart for figuring something out, rather than making myself feel cool for outsmarting the player. I've played way too many games that followed the latter philosophy to make that mistake.
Something similar can be said about excessive difficulty, btw.
#1514 posted by gb [89.27.218.7] on 2010/08/06 12:55:42
and also,
Just trying to figure out how to reach a certain ledge or room was often hours of gameplay. Surprisingly, we found that this approach to design still works in 2007.
The guys from Crystal Dynamics are pretty good with this sort of stuff, the game does have developer comments for every level, sometimes several, as a bonus feature, which can probably be found on youtube. They were sometimes pretty insightful.
 Is It...
#1515 posted by MadFox [84.26.187.83] on 2010/08/10 20:45:20
 Link=> GarE Maxton
#1516 posted by MadFox [84.26.187.83] on 2010/08/10 20:49:29
 Cliff Village Walk
#1517 posted by DaZ [92.26.174.161] on 2010/08/13 21:18:09
http://www.youtube.com/watch?v=y1N...
Kind of reminds me of a level from that Might&Magic fps. Awesome scenery and its screaming for a source engine map to be made from it :)
 ......
#1518 posted by necros [99.227.131.204] on 2010/08/14 01:24:54
what the fuck, that's is insanely cool. :o
and that little settlement or whatever at the end with the stream going between the two sheer cliff walls with all the broken stone at the bottom... oh em gee!
also, i absolutely loved the cliffside village that you're talking about. dark messiah, it was.
 Headquarter/fiction-company
#1519 posted by jiri_b [188.102.43.168] on 2010/08/14 02:21:22
#1520 posted by Zwiffle [97.87.57.94] on 2010/08/14 04:00:00
Wow that is rad.
#1521 posted by Spirit [80.171.97.23] on 2010/08/16 16:31:03
Awful music but beautiful canyon images.
http://vimeo.com/13888708
 Lol
#1522 posted by megaman [91.66.119.75] on 2010/08/17 10:11:10
i switched on my sound in the middle of the movie and it made me laugh, because it really is so hilariously bad. awesome.
 Hmm
#1523 posted by nonentity [188.223.82.21] on 2010/08/20 23:22:40
 That Looks Like A BAAAAAD Idea.
#1524 posted by RickyT23 [86.142.195.34] on 2010/08/23 17:14:32
#1525 posted by meTch [99.39.169.148] on 2010/08/23 23:40:17
could be used as controlled prison islands, when one gets too full just open the floodgates to lessen the population of that island, pump the water back out, and restock.
#1526 posted by Spirit [80.171.95.111] on 2010/08/29 22:24:32
Some early RTS talk and gorgeous free tiles: http://www.lostgarden.com/2005/03/...
 High Res Photos From 2001
#1527 posted by metlslime [159.153.4.50] on 2010/09/09 01:34:37
 What?
#1528 posted by Bal [194.2.155.253] on 2010/09/09 10:08:12
Those aren't high res at all, the quality is horrible, best to check out the remastered version from the bluray:
http://www.cinemasquid.com/blu-ray...
 Oh
#1529 posted by Bal [194.2.155.253] on 2010/09/09 10:10:40
The set photos are nice though. :)
 It Was A Trick...
#1530 posted by metlslime [67.188.81.46] on 2010/09/09 10:26:55
to get you to post a better set of screen caps :)
 2001 HAL900 Screensaver
#1531 posted by jiri_b [88.75.117.127] on 2010/09/10 01:09:25
#1532 posted by jiri_b [88.75.117.127] on 2010/09/10 01:12:18
oops - one zero is missing [HAL9000] !
 All The Download Links Appear To Be Broken?
#1533 posted by necros [99.227.131.204] on 2010/09/10 05:07:44
 A Single Shot
#1534 posted by Zwiffle [184.60.27.118] on 2010/09/17 20:00:08
 Concrete/Asphalt Texture References
#1535 posted by megaman [91.66.119.75] on 2010/09/23 11:40:41
http://haukerehfeld.de/blog/2010-0...
more to come. Where do I post this for more interest?
 Moar
#1536 posted by megaman [91.66.119.75] on 2010/09/24 00:44:30
#1537 posted by Spirit [80.171.28.97] on 2010/10/01 15:58:36
 Nice One Spirit....
#1538 posted by metlslime [159.153.4.50] on 2010/10/01 19:39:05
 Yeah
#1539 posted by MadFox [84.26.187.83] on 2010/10/08 18:15:25
These guys really make me stimped with my wide eyes of remarkability compared to my poor creative attitude.
 Monsters
#1540 posted by Zwiffle [184.60.27.118] on 2010/10/13 17:32:07
Found this thread on conceptart, really diggin this guy's stuff
http://conceptart.org/forums/showt...
#1541 posted by necros [99.227.131.204] on 2010/10/17 08:11:04
 O.o
#1542 posted by jt_ [24.11.39.160] on 2010/10/18 18:45:15
That's brutal.
 Flying Lotus - Kill Your Co-Workers
#1543 posted by jiri_b [94.223.4.21] on 2010/10/19 09:23:31
 Lego 4 Dead?
#1544 posted by ijed [216.241.20.2] on 2010/10/27 00:55:54
 Mazette !!!
#1545 posted by JPL [82.234.167.238] on 2010/10/27 20:11:38
It's cool !!
 Pretty Damn Creepy
#1546 posted by Zwiffle [66.170.5.18] on 2010/11/05 21:46:17
 Reminds Me Of
#1547 posted by jt_ [24.11.39.160] on 2010/11/05 22:35:49
the Carnival map in MW2. I hate that fucking map.
 Removed
#1548 posted by megaman [94.221.106.138] on 2010/11/07 10:33:10
 Lovecraftian Creatures
#1549 posted by Zwiffle [66.170.5.18] on 2010/11/08 19:51:39
 Nice
#1550 posted by [190.22.98.217] on 2010/11/21 00:14:46
 Abandoned Frozen Ships
#1551 posted by Tronyn [205.200.245.174] on 2010/11/21 22:35:44
http://englishrussia.com/index.php...
Reminds me of this book cover, one of the cooler/creepier images I've seen, a real 'ends of the earth' feel:
http://www.amazon.co.uk/Arthur-C-C...
 Tiny Creatures On Your Skin!
#1552 posted by Zwiffle [66.170.5.18] on 2010/11/22 21:54:29
 Holy Cow!
#1553 posted by MadFox [84.26.187.83] on 2010/11/23 06:25:32
 I'd Milk That
#1554 posted by DaZ [78.147.99.57] on 2010/11/23 12:16:21
 The English
#1555 posted by bamby [82.181.208.71] on 2010/11/23 13:18:01
 HPL Commonplace Book
#1556 posted by ericw [206.75.128.68] on 2010/12/04 20:44:50
this looks awesome:
"This book consists of ideas, images, & quotations hastily jotted down for possible future use in weird fiction. Very few are actually developed plots—for the most part they are merely suggestions or random impressions designed to set the memory or imagination working. Their sources are various—dreams, things read, casual incidents, idle conceptions, & so on.
—H. P. Lovecraft"
http://www.lapetiteclaudine.com/ar...
 Wow
#1557 posted by JPL [82.234.167.238] on 2010/12/05 14:51:22
It provides a bunch of ideas for maps, speedmap themes, map contest, etc...
Good link found !
 Herge And Lovecraft
#1558 posted by Spirit [80.171.9.48] on 2010/12/12 18:40:07
 Haha
#1559 posted by necros [99.227.131.204] on 2010/12/12 19:47:27
those are great! man, i grew up with tintin... would have been awesome if herge had penned some of those... :P
 Yeah
#1560 posted by Drew [174.89.241.138] on 2010/12/13 00:46:56
I saw that 1st one somewhere, I was blown away!! I totally thought it was some crazy real book I never knew about, hahaha!
 Surreal Architectural Line Drawing
#1561 posted by grahf [98.244.76.21] on 2010/12/13 01:05:36
This is so delicious that I might actually be inspired to lay a few brushes:
http://chan.sankakustatic.com/data...
Reminds me a good bit of Piranesi, but I think it is a modern work.
 Above Website Doesn't Seem To Like External Linking
#1562 posted by grahf [98.244.76.21] on 2010/12/13 01:08:05
just load the page again after seeing "403 fobidden" and it seems to come up.
 Not For Me :(
#1563 posted by RickyT23 [86.31.208.239] on 2010/12/13 01:48:06
#1564 posted by necros [99.227.131.204] on 2010/12/13 03:04:24
copy the url manually.
and yeah, that's pretty awesome. but it would be a nightmare to compile, i suspect. :S
 Yes
#1565 posted by MadFox [84.26.187.83] on 2010/12/13 03:12:56
Escher going Piranesi, sure.
Always hate my lack of creativity seeing those pix!
 Make That Map Grahf
#1566 posted by Drew [174.89.241.138] on 2010/12/13 03:45:00
pretty intimidating idea though! I've been too blocked to even map a hallway lately!
 Like Old Fodrian
#1567 posted by grahf [98.244.76.21] on 2010/12/13 04:31:47
http://c4.sankakustatic.com/data/s...
oh, i halfway did make that map... and it didnt compile, yet...
#1568 posted by Zwiffle [97.87.57.94] on 2010/12/13 06:28:22
The drawing reeks of knave. Smells good to me.
 403 Forbidden
#1569 posted by JPL [82.227.228.57] on 2010/12/13 08:36:20
Cannot have a look at the shot... so cannot comment :/
 JPL:
#1570 posted by Drew [174.89.241.138] on 2010/12/13 08:41:46
you are a silly-billy.
 #1567
#1571 posted by onetruepurple [89.79.96.4] on 2010/12/13 18:16:22
Holy shit, that IS Fodrian.
#1572 posted by Spirit [80.171.81.247] on 2010/12/17 20:24:17
I wrote myself a "set national geographic's photo of the day as desktop wallpaper" script some time ago and it is such a pleasure.
http://images.nationalgeographic.c...
 Spirit
#1573 posted by JPL [82.234.167.238] on 2010/12/17 20:49:32
Awesome ! Where is this place ?
 Sorry, Forgot
#1574 posted by Spirit [80.171.81.247] on 2010/12/17 21:28:34
 Spirit
#1575 posted by JPL [82.234.167.238] on 2010/12/17 23:40:14
Thanks !! Really a cool place actually !!!
#1576 posted by necros [99.227.131.204] on 2010/12/18 00:29:48
those must be powerful spotlights to illuminate the whole place... i mean, look at the size of that cavern. o.0 it's mind boggling.
 I Missed Going There
#1577 posted by nitin [202.161.19.14] on 2010/12/18 06:59:25
when I was in Vietnam and I've been tempted ever since to go back just to do that bit.
 Me Too
#1578 posted by Drew [75.154.91.105] on 2010/12/20 08:12:15
I did go to Tham Lot in Thailand though, which was pretty cool - didn't seem as amazing as this though!
I'm kind of worried about how that dude's gonna get down off of that rock...
 Tron Movie In The Other Thread Reminded Me Of This
#1579 posted by bamby [82.181.208.71] on 2011/01/05 02:54:50
thing some greek guys did in their basement in 2009...
http://www.youtube.com/watch?v=myz...
Hiding simple things with generous effects can still look cool.
 Bamby
#1580 posted by JPL [82.227.229.44] on 2011/01/05 07:54:15
Awesomely Tron-ish ;)
#1581 posted by starbuck [66.87.5.123] on 2011/01/07 22:48:06
thing some greek guys did in their basement in 2009...
click click click
 Rtcw
#1582 posted by megaman [91.66.119.75] on 2011/01/20 12:13:06
 Bamb:
#1583 posted by bear [217.115.56.186] on 2011/01/20 18:22:57
didn't finish watching, it started very promising up to the motorbike and weak guitars came into the picture
 Haven't Read This Yet, Maybe Someone Else Does And Will Comment?
#1584 posted by Spirit [80.171.154.211] on 2011/01/30 18:48:09
 How Ugly Can It Get
#1585 posted by bamby [82.181.208.71] on 2011/02/01 22:07:26
If cars were stroggified:
http://upload.wikimedia.org/wikipe...
Studying US automobile design is not meant for the weak-eyed...
#1586 posted by jt_ [24.11.39.160] on 2011/02/01 23:05:43
The red.one to the left is nice.
 Cave Videos
#1587 posted by ericw [161.184.107.29] on 2011/02/03 21:32:49
http://nottinghamcavessurvey.org.u...
some of these videos are really cool. they're recording the interior of caves in nottingham with a laser scanner.
 Nice
#1588 posted by rj [82.13.31.251] on 2011/02/04 01:48:06
that is awesome. i live near the castle; it's crazy to think i've walked past/above some of those hundreds of times not knowing of their existence. cheers for posting!
 Wow
#1589 posted by necros [99.227.131.204] on 2011/02/04 03:20:04
i didn't know that kind of thing was possible. o.0
it even picked up the colours.
 Abandoned Russian Nuclear Silo
#1590 posted by Vondur [195.218.191.171] on 2011/02/15 16:13:35
 ....with A FEMALE S.T.A.L.K.E.R.
#1591 posted by RickyT23 [86.139.217.189] on 2011/02/15 16:40:20
 L4D
#1592 posted by ijed [216.241.20.2] on 2011/02/18 18:35:30
#1593 posted by Spirit [80.171.84.18] on 2011/02/20 01:35:06
Gorgeous pixel-art from the development of The Dig, warning, lots of images; http://home.comcast.net/~ervind/di...
 Stairs
#1594 posted by Vondur [91.76.68.95] on 2011/02/20 21:07:10
 Re: Stairs.
#1595 posted by onetruepurple [89.79.96.4] on 2011/02/20 21:30:10
 ...not Sure What You Mean?
#1596 posted by pjw [96.42.24.247] on 2011/02/23 03:15:42
They're just enclosed circular stairs. Albeit cool ones. Some of those pics are amazing though. I love the sheer style of the trees-into-railings.
 Yep...
#1597 posted by JPL [82.227.229.44] on 2011/02/23 11:33:36
Amazing stair boxes :)
 Stair Boxes = Source Engine.
#1598 posted by biff_debris. [75.131.46.145] on 2011/02/24 22:06:09
Elusive Combine Technology.
 Czg Posted This In Chat
#1599 posted by Zwiffle [97.87.57.94] on 2011/02/26 01:24:01
#1600 posted by metlslime [159.153.4.50] on 2011/02/26 01:41:52
nice
 That
#1601 posted by DaZ [92.26.160.214] on 2011/02/26 02:08:30
was some of the most awesome architecture/industrial photography I have e....tits!
But seriously, that's 5 pages of awesome right there!
 That's Good Stuff.
#1602 posted by pjw [96.42.24.247] on 2011/02/26 02:56:13
Bookmarked.
 Cool:
#1603 posted by RickyT23 [86.25.13.241] on 2011/02/26 06:31:45
 That
#1604 posted by biff_debris. [75.131.46.145] on 2011/02/26 10:50:52
looks like that scene in Alien before Dallas buys it.
 It's My New Wallpaper
#1605 posted by RickyT23 [86.25.13.241] on 2011/02/26 16:56:15
 What The..??
#1606 posted by necros [99.227.131.204] on 2011/02/27 02:22:02
 Is That
#1607 posted by RickyT23 [86.25.13.241] on 2011/02/27 02:49:51
a red army symbol on the ceiling?
 I KNOW!
#1608 posted by Drew [70.53.224.153] on 2011/02/27 03:01:19
What/where the fuck is that?
 Makes Me Think Of
#1609 posted by meTch [99.58.205.164] on 2011/02/27 03:49:06
 Russian UFO's!
#1610 posted by DaZ [78.147.152.167] on 2011/02/27 13:31:58
strange encounters of the communist kind.
 This post was flagged as spam.
#1611 posted by a spammer [60.166.12.98] on 2011/02/28 10:23:28
 Yeah!
#1612 posted by ericw [161.184.107.29] on 2011/02/28 10:36:18
That was one of the craziest!
there was a link in the comments on that blog (awesome find btw), apparently it's the house monument of the Bulgarian communist party:
http://www.archdaily.com/101626/fo...
 Here's More
#1613 posted by Vondur [195.218.191.171] on 2011/02/28 15:15:31
 COOL
#1614 posted by Drew [70.53.224.153] on 2011/02/28 18:25:08
that's so fucking badass.
looks way cooler in the 1st shots though.
 More Of That Neogothic Physics-defying Stuff.
#1615 posted by grahf [98.244.76.21] on 2011/02/28 19:20:11
#1616 posted by Zwiffle [66.170.5.18] on 2011/02/28 22:55:22
I'm unsure if those sankakucomplex links NSFW so I will just not click them while I'm at work.
"I will draw a huge, detailed and impossible city scape. Now... I can rest. No...wait... its missing something... ah! Yes, anime school girls within a millimeter of juicy pantie shots."
Might be petty but shit like that really takes me out of a picture. Not that western fantasy crap doesn't do it too. They draw a wonderful landscape, set a great atmosphere, then put in a crack-whore wearing what must be the world's most painful set of underwear.
Vote Giger etc etc.
#1618 posted by Text_Fish [82.46.88.121] on 2011/03/01 00:16:06
"I will draw a huge, detailed and impossible city scape. Now... I can rest. No...wait... its missing something... ah! Yes, anime school girls within a millimeter of juicy pantie shots."
Might be petty but shit like that really takes me out of a picture. Not that western fantasy crap doesn't do it too. They draw a wonderful landscape, set a great atmosphere, then put in a crack-whore wearing what must be the world's most painful set of underwear.
Vote Giger etc etc.
Quoted for truth. I used to be rather fond of the Anime style until it started cropping up all over the place. A few months back I was searching for good tutorials on creating character concept art and 99% of my results pointed to shitty off-scale line drawings with tiny cheerleader uniforms and giant watery eyes. I also recently visited a primary school and as I walked down the main corridor all the art boards were covered with anime faces drawn by the six and seven year olds, so I guess we can expect the same rinse and repeat rubbish for another eighty years at least.
/rant
 Darrow.
#1619 posted by biff_debris. [75.131.46.145] on 2011/03/01 22:07:10
 Geoff Darrow Is Insane
#1620 posted by Zwiffle [184.60.27.118] on 2011/03/01 23:13:42
That's just bananas.
 For You Art Monsters Out There
#1621 posted by Zwiffle [97.87.57.94] on 2011/03/02 04:19:45
 Bike Race In Chile
#1622 posted by Zwiffle [184.60.27.118] on 2011/03/03 18:43:11
Pretty awesome, limited visibility but it might inspire you
http://www.i-am-bored.com/bored_li...
 That Looks Like
#1623 posted by ijed [216.241.20.2] on 2011/03/03 20:07:17
The principal port town, Val Pariaso.
I like the 'stray dog' special event, perfect for games. There's strays all over the place in Chile in general.
 There's Actually A Game For The PlayStation2
#1624 posted by meTch [99.39.168.52] on 2011/03/03 21:04:18
http://www.youtube.com/watch?v=ckD...
There is a South America level but I'm not sure where it takes place.
 The Bike Race Movie
#1625 posted by Mike Woodham [87.127.250.2] on 2011/03/07 18:01:08
Great stuff.
Some of the jumps looked pretty impressive and the sense of speed was there the whole way.
 Bulletstorm Concepts
#1626 posted by Zwiffle [184.60.27.118] on 2011/03/10 22:41:04
#1627 posted by Spirit [80.171.52.249] on 2011/03/16 20:32:55
Some particle accelerator pr0n, awful quality thanks to sucky phone cam.
http://hannes.enjoys.it/stuff/desy...
That's some of the shut-down HERA. http://en.wikipedia.org/wiki/Hadro...
#1628 posted by Kinn [86.153.224.11] on 2011/03/16 20:36:42
Some particle accelerator pr0n
You weren't kidding
http://hannes.enjoys.it/stuff/desy...
 How Can I Unsee That Now, Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa...
#1629 posted by Spirit [80.171.52.249] on 2011/03/16 21:11:53
Appropiately that unit's purpose is to widen or tighten the "beam".
 Some Tech Ref
#1630 posted by Vondur [91.76.85.99] on 2011/04/09 17:25:11
http://community.livejournal.com/r...
this is testing device for space equipment near moscow, russia
 Military Gun Bunker Of Old
#1631 posted by Vondur [195.218.191.171] on 2011/04/13 09:32:13
#1632 posted by necros [99.227.131.204] on 2011/04/14 02:16:56
makes me want to play stalker again.
also, 2 and 27 are fantastic shots.
 This post was flagged as spam.
#1633 posted by a spammer [123.153.70.84] on 2011/05/14 10:41:43
 Fuck You Ethan
#1634 posted by ijed [190.22.101.200] on 2011/05/18 07:06:46
 For Spirit ;)
#1635 posted by RickyT23 [86.172.175.149] on 2011/05/20 15:57:17
http://www.webbaviation.co.uk/lake...
Seriously though that's not far from where I live - about 20 minutes walk from my house infact :D
 Psygnosis Cover Art
#1636 posted by Spirit [80.171.154.119] on 2011/05/21 10:11:09
 Aww
#1637 posted by starbuck [108.74.160.78] on 2011/05/21 22:00:57
man I totally bum those old airbrushed covers. I'd love to see a game that tried to capture that style. Especially the alien landscapes.
 Headfooted Things Aka Cephalopods
#1638 posted by bamby [83.150.80.193] on 2011/05/31 19:59:27
in an old book in the biodiversity library:
http://biodiversitylibrary.org/pag...
 For Cardo
#1639 posted by Zwiffle [71.86.226.202] on 2011/06/01 00:12:38
#1640 posted by Zwiffle [97.87.57.94] on 2011/06/05 05:56:53
 Pretty Awesome Indeed
#1641 posted by megaman [94.221.97.192] on 2011/06/05 10:25:54
if a bit lacking in originality.
 Yeah,
#1642 posted by necros [99.227.131.204] on 2011/06/05 20:06:12
the skill involved is impressive, but the theme not so much. :P
still, i'm in awe at all the detail the guy put in on all that stuff.
 Cthulhu Monster Blog
#1643 posted by Zwiffle [71.86.226.202] on 2011/06/09 02:08:23
 Nice Find
#1644 posted by jt_ [24.11.39.160] on 2011/06/09 04:51:52
I need more time to read more lovecraft.
 Great Blog Name
#1645 posted by Drew [98.124.27.247] on 2011/06/09 16:18:26
 Great Subtitle
#1646 posted by ijed [190.163.202.230] on 2011/06/11 08:44:11
"Eldritch Stygian Horror"
#1647 posted by rj [86.0.166.158] on 2011/06/12 01:43:39
i just found out from a work colleague that wollaton hall in nottingham will be used for exterior shots of the wayne manor in 'the dark knight rises'. couldn't find any official news verifying it but it's an awesome looking building and would seem like a great fit:
http://www.google.co.uk/search?q=w...
 Looks Nice
#1648 posted by DaZ [92.26.166.23] on 2011/06/12 03:12:12
Sure it isn't the same building they used in Begins? Looks almost identical :)
#1649 posted by rj [86.0.166.158] on 2011/06/12 12:43:40
i had to check! very similar style, different shape & setting though: http://lucianogalasso.files.wordpr...
 Ahh Yes!
#1650 posted by DaZ [2.96.238.78] on 2011/06/12 14:55:17
The lack of huge motherfucking stairs infront of the house should have given it away :) Silly me
 That's Weird
#1651 posted by onetruepurple [89.79.96.4] on 2011/06/12 15:31:31
Because the stairs weren't burned down in Begins :D
 Industrial
#1652 posted by Zwiffle [71.86.226.202] on 2011/06/22 19:41:46
#1653 posted by Spirit [80.171.52.188] on 2011/06/23 17:54:03
#1654 posted by jt_ [68.42.82.10] on 2011/06/23 18:00:52
Those look like they could be really nice super meat boy levels.
 Just A Reminder
#1655 posted by Zwiffle [97.87.57.94] on 2011/06/24 01:53:36
I'm pretty sure I posted this before, but in case people forgot/missed it, this subreddit is pretty spectacular
http://www.reddit.com/r/ImaginaryL...
 Castle Hexen
#1656 posted by jt_ [68.42.82.10] on 2011/07/03 05:47:45
Castle Hexen in Minecraft.
 What
#1657 posted by Zwiffle [71.86.226.202] on 2011/07/06 20:40:59
#1658 posted by Zwiffle [71.86.226.202] on 2011/07/08 23:53:21
#1659 posted by Zwiffle [71.86.226.202] on 2011/07/09 01:03:06
 Nice
#1660 posted by jt_ [68.42.82.10] on 2011/07/09 01:48:00
That second picture needs moar statues.
 1st One Is Terrific!
#1661 posted by Drew [216.168.120.219] on 2011/07/09 06:35:43
looks like a tronyn map
 First What Reminds Me Of This Wat:
#1662 posted by bear [217.115.56.186] on 2011/07/10 18:57:02
 Me Too!
#1663 posted by Drew [216.168.120.219] on 2011/07/10 21:36:39
I've been there, was trying to remember the name of it!
#1664 posted by megaman [88.64.190.200] on 2011/07/11 13:14:34
 I Was There Too
#1665 posted by bear [217.115.56.186] on 2011/07/11 22:01:18
around five years ago, it appears to be much more complete now from the google images than it was then.
#1666 posted by Zwiffle [97.87.57.94] on 2011/07/15 05:09:07
#1667 posted by Zwiffle [97.87.57.94] on 2011/07/16 01:54:57
#1668 posted by RickyT23 [94.13.59.170] on 2011/07/16 05:02:49
That mountain is tryuing to eat the castle 00
#1669 posted by RickyT23 [94.13.59.170] on 2011/07/16 05:03:14
(has idear.....)
 Castle In Cave
#1670 posted by bamby [82.181.63.85] on 2011/07/16 17:31:55
It's in Slovenia. Damn missed it. Have to go back to that country for at least a week.
 Maybe This Will Inspire Your Mappery
#1671 posted by Zwiffle [71.86.226.202] on 2011/07/18 20:59:41
 Huh
#1672 posted by megaman [88.66.38.227] on 2011/07/19 10:12:58
that is really fucking ugly :(
#1673 posted by Zwiffle [71.86.226.202] on 2011/07/20 23:14:13
#1674 posted by megaman [88.64.188.59] on 2011/07/22 10:10:50
#1675 posted by Zwiffle [71.86.226.202] on 2011/07/22 17:14:20
 I Want This In My Apartment
#1676 posted by Zwiffle [97.87.57.94] on 2011/07/27 02:06:05
 Indeed
#1677 posted by jt_ [68.42.82.10] on 2011/07/27 04:34:30
There needs to be a monocle icon.
 God.
#1678 posted by Text_Fish [82.46.88.121] on 2011/07/27 22:25:13
It annoys me to think just one of those dusty old books is probably worth more money than everything I own.
#1679 posted by Zwiffle [71.86.226.202] on 2011/07/29 20:54:11
#1680 posted by Spirit [80.171.143.180] on 2011/07/31 11:47:27
If you have some free time do dive into the game screenshots at http://deadendthrills.com/
If I was making a game, I would hire this person to make screenshots. Gorgeous art.
 Indeed
#1681 posted by JPL [82.234.167.238] on 2011/07/31 14:36:43
those shots are really good :D
 Yeah
#1682 posted by megaman [88.66.10.53] on 2011/07/31 16:35:16
fucking awesome.
#1683 posted by Zwiffle [97.87.57.94] on 2011/07/31 16:53:04
 Tihi
#1684 posted by bear [217.115.56.186] on 2011/08/04 18:02:53
 Amon Tobin : Isam Live
#1685 posted by grahf [71.62.148.104] on 2011/08/09 10:11:27
http://www.derivative.ca/Events/20...
An old buddy of mine from high school was one of the lead programmers on this. Super impressive stuff, fascinating technology.
#1686 posted by metlslime [67.188.81.46] on 2011/08/09 10:21:06
yeah, hope it's cool, i'm going to see it in october.
 Wow
#1687 posted by DaZ [89.243.12.171] on 2011/08/09 14:26:10
that was amazing :) and he's coming to London! (if London hasn't torn itself apart by then :( )
#1688 posted by Spirit [80.171.98.160] on 2011/08/13 00:41:40
 Spirit
#1689 posted by JPL [82.234.167.238] on 2011/08/13 09:38:25
These shots are awesome, despite they look like giant flying jellyfish... :P http://i.telegraph.co.uk/multimedi...
 Doom And Architecture
#1690 posted by Killes [178.24.216.81] on 2011/08/16 11:42:52
Came across this, figured might interest some here, not sure if its been posted before, too lazy to search :
http://thefunambulist.net/2011/07/...
 I've Seen That Elsewhere
#1691 posted by megaman [88.66.43.119] on 2011/08/16 12:11:06
I skimmed over that but remember zero valuable information in the article, is there anything in there?
#1692 posted by metlslime [159.153.4.50] on 2011/08/16 20:13:18
yeah... i remember that article too. He went to a lot of effort to document stuff that he basically doesn't understand, so there's not much insight to be had.
 Playing Through Painkiller: Overdose
Which isn't a very good game, but it is very pretty. I've been taking screenshots as I go through for my own reference, but if anyone else is interested here's my Steam folder. I haven't uploaded all of them yet.
My Steam Screenshots
Teaser
 PCF
#1694 posted by ijed [190.22.9.237] on 2011/08/20 05:41:35
Should just hire Necros and be done with it.
#1695 posted by necros [99.227.131.204] on 2011/08/23 02:07:07
i wouldn't even make it to the first milestone on a commercial team.
#1696 posted by necros [99.227.131.204] on 2011/08/23 02:07:52
also, those screens are beautiful. never played the expack.
I have a load more shots btw will upload them soon. The game stresses the engine and crashes quite a bit (and load times are immense) :E
Also for some reason it stops taking screenshots after a while. Kinda annoying. The last level is pretty awesome though :)
#1698 posted by Zwiffle [97.87.57.94] on 2011/08/29 02:10:49
 Been Watching And Looking At Big Mountains A Lot Recently
#1699 posted by RickyT23 [94.13.59.170] on 2011/08/30 14:41:31
I watched Everest B.T.L series 1, 2 and 3, Touching the Void, K2 the Ultimate High, Alive. During reading on google I found this:
http://upload.wikimedia.org/wikipe...
Meant to be the most dangerous mountain of all. A lot of mountains are known in local folklore to be the homes of gods and evil spirits.
This is not the best reference, but it contains a load of names for Mount Everest, and their meanings:
http://answers.yahoo.com/question/...
Could be a good theme for a map - evil mountain spirit. Although I think Necros probably already won that one!
 Also
#1700 posted by RickyT23 [94.13.59.170] on 2011/08/30 14:42:15
Apparently 1 in 3 climbers to set foot on K2 die.
 Touching The Void
#1701 posted by nitin [124.170.26.234] on 2011/08/30 15:11:59
complete madness!
#1702 posted by Zwiffle [71.86.226.202] on 2011/08/30 16:01:04
Ricky I would bet that 3/3 climbers to set foot on K2 die. Everything dies. :(
 Haha
#1703 posted by RickyT23 [86.140.233.0] on 2011/08/30 16:53:20
I mean they die on their expedition. They go onto the mountain in that instance, and perish the very same trip. 1 in 3. That's a lot. The mortality rate for females climbing everest is (or was anyway) 100%. Something like five women atleast, all died.
 Not Everest, Sorry
#1704 posted by RickyT23 [86.140.233.0] on 2011/08/30 16:55:12
I meant to say K2.
#1705 posted by Spirit [80.171.144.243] on 2011/08/30 18:27:36
Sounds like they were dying to get up.
 Spirit...
#1706 posted by starbuck [76.126.47.82] on 2011/08/31 00:05:57
... wins the honorary top-voted-Reddit-comment of the day
 High Altitude Mounaineering Is Crazy Shit
#1707 posted by mwh [120.136.5.22] on 2011/08/31 01:22:46
At least the people doing it usually know the risks though.
 Starbuck
#1708 posted by Spirit [80.171.127.168] on 2011/08/31 10:11:14
You mean I
PUTS ON SUNGLASSES
made it to the top?
 Yeah But The Top Is Only The Half Way Mark
#1709 posted by RickyT23 [86.140.233.0] on 2011/08/31 10:30:27
80% of accidents happen during descent.
 ...
#1710 posted by starbuck [76.126.47.82] on 2011/09/01 04:59:22
Sigh...
*Tries to click upvote button*
 Chernobyl Pics
#1711 posted by DaZ [92.26.173.4] on 2011/09/01 16:49:18
 And Obligatory HDR...
#1712 posted by metlslime [159.153.4.50] on 2011/09/01 20:04:54
 Yeah
#1713 posted by DaZ [92.26.173.4] on 2011/09/01 21:12:48
got some nasty sharpening on most of them too, but i'll forgive it as it's more chernobyl porn for me ;)
 Sedlec Ossuary
#1714 posted by Zwiffle [71.86.226.202] on 2011/09/01 22:07:45
For those who don't know, Sedlec Ossuary is a very popular burial spot, so popular that bodies had to be exhumed to make room for new burials, and the bones of the deceased are used to decorate the place.
http://www.google.com/search?q=sed...
Would be sweet if you could specify a design you wanted your own bones to be placed in.
"Could you arrange me in a sort of pile with five bones poking straight up? Make the middle one taller too."
 Waterfall Thing In Lebanon
#1716 posted by metlslime [159.153.4.50] on 2011/09/08 00:55:01
Seems to be called "The Balaa Pit"
http://i.imgur.com/0OzGF.jpg
#1717 posted by Zwiffle [97.87.57.94] on 2011/09/09 01:38:00
It's not much to look at right now, but with a little more drab and less lighting it could be a pretty cool area.
http://imgur.com/gallery/wlVmr
 Ahahah
#1718 posted by megaman [80.171.0.207] on 2011/09/09 09:12:05
"Now I feel poorer"<\q>
 Dude Makes Cs_italy For Lover
#1719 posted by inertia [68.175.3.200] on 2011/09/14 04:39:50
 Aluminium Plants In Russia
#1720 posted by Vondur [91.76.61.134] on 2011/09/14 18:31:33
#1721 posted by Zwiffle [71.86.226.202] on 2011/09/15 19:31:45
Massive concept art dump, lots of which can be found at other places but still a cool thread
http://fuckyeahconceptart.tumblr.c...
#1722 posted by Spirit [80.171.85.234] on 2011/09/15 20:31:36
#1723 posted by Zwiffle [97.87.57.94] on 2011/09/16 14:40:05
If this doesn't look like a new FPS I don't know what does.
http://imgur.com/gallery/eub3m
 Fabiensanglard.net
#1724 posted by jiri_b [88.75.154.58] on 2011/09/21 01:30:36
a blog with lot`s of game related stuff, very nice illustrations and designs.
http://fabiensanglard.net/
 The Biggest Battleships Ever Built
#1725 posted by Yamato [82.181.63.85] on 2011/10/02 21:18:32
Yamato and Musashi. Yamato museum in Kure city, Hiroshima prefecture.
http://homepage3.nifty.com/tompei/...
AFAIK they used ship model kit greebles in Star Wars models.
 Cool Towers
#1726 posted by Zwiffle [71.86.226.202] on 2011/10/05 23:21:21
#1727 posted by necros [99.227.131.204] on 2011/10/09 18:25:57
huh... looks like something out of minecraft. :P
 Fear Of Heights
#1728 posted by MadFox [94.215.210.233] on 2011/10/12 00:01:35
Zwiffle,
don't let me hang there....
http://www.youtube.com/watch?v=SHB...
 You Are...
#1729 posted by JPL [82.227.229.44] on 2011/10/12 09:48:45
... already living there man.... :(
 What If I My Keys Drop Down?
#1730 posted by MadFox [94.215.210.233] on 2011/10/12 11:01:04
 That Looks Amazing!!!
#1731 posted by RickyT23 [217.44.35.184] on 2011/10/12 11:12:15
Really, really cool. Reminds me of Blood for some strange reason, possible the UI design.
 Old Armenian Church
#1732 posted by Vondur [195.218.191.171] on 2011/10/18 08:53:49
#1733 posted by Zwiffle [71.86.226.202] on 2011/10/18 17:58:48
Wow that's like a Quake level in real life with inappropriate lighting. Nice find.
#1734 posted by Spirit [80.171.81.159] on 2011/10/19 21:20:43
Haven't read this yet, might be bollocks, might be good: http://altdevblogaday.com/2011/10/...
Anyways, be careful with that link. There are multiple game design related posts by different developers each day and you can lose a lot of time.
#1735 posted by Spirit [80.171.81.159] on 2011/10/19 21:28:15
read it and I recommend it if you care about boss monster design (should have mentioned the topic above). interesting tidbits.
 Moebius
#1736 posted by Zwiffle [71.86.226.202] on 2011/10/20 21:58:11
 Nice Catch, Zwiffle
#1737 posted by MadFox [94.215.210.233] on 2011/10/20 23:29:04
I admire Giraud a long time. His strips are realy outragious, and cumbers on the edge of imagination.
#1738 posted by mwh [120.136.5.22] on 2011/10/21 01:28:25
Is it bad that I look at that Armenian church and all I see is the over done HDR?
 MWH - Yes That Is Bad
#1739 posted by RickyT23 [2.216.134.129] on 2011/10/21 01:32:41
Zwiffle - the seamonster is one of the coolest pictures evar!!!
 I Dont Come Here Much Anymore
#1740 posted by grahf [137.118.147.222] on 2011/10/21 08:01:10
but i found some concept art i thought you guys might like.
http://mcqueconcept.blogspot.com/
#1741 posted by Zwiffle [71.86.226.202] on 2011/10/21 16:18:18
Oh yeah I love that guy's art. :) I have his airship stuff on my phone, never saw that castle of the damned pic or whatever. That is awesome.
 Yep
#1742 posted by grahf [137.118.147.222] on 2011/10/21 20:02:11
very quake-ish i thought.
 Flooded Temple
#1743 posted by Zwiffle [97.87.57.94] on 2011/10/23 03:41:04
 Diablo2 Act 3 Before The Last Dungeon
#1744 posted by megaman [88.66.22.69] on 2011/10/24 00:15:42
 Some More Moebius
#1745 posted by biff_debris. [96.38.99.22] on 2011/10/25 17:41:18
http://www.duneinfo.com/unseen/moe... Oh, what would have been. Not that I don't totally dig Lynch's version of Dune.
 Great Site
#1746 posted by websterdood [90.202.182.146] on 2011/11/03 11:44:49
 Nature's Jaws
#1747 posted by bamby [82.181.208.71] on 2011/11/07 23:14:28
http://naturewantstoeatyou.tumblr....
Did you know that the moray eel actually has a second set of jaws
 Dunkleosteus Win
#1748 posted by jt_ [174.252.244.240] on 2011/11/08 00:18:38
 Chartres Cathedral Roof
#1749 posted by ericw [142.179.129.40] on 2011/11/08 23:13:11
 Wow
#1750 posted by JPL [82.234.167.238] on 2011/11/09 20:32:11
Impressive !!!
 I Like Nature Wants To Eat You
#1751 posted by mwh [120.136.5.22] on 2011/11/10 02:09:03
 !
#1752 posted by bear [217.115.56.186] on 2011/11/14 18:17:32
 Bear
#1753 posted by JPL [82.227.229.44] on 2011/11/15 09:01:26
If it is not a fake, this is awesome... really beautiful !
 Don't Look Faint To Me
#1754 posted by MadFox [94.215.210.233] on 2011/11/16 19:36:06
and almost Space Odessey!
 I Find This Inspiring
#1755 posted by gb [46.142.55.58] on 2011/11/17 12:49:29
#1757 posted by Zwiffle [97.87.57.94] on 2011/11/18 01:57:46
http://imgur.com/gallery/M5EWw
Just a bit of lighting reference I s'pose.
 Maybe More Lighting Ref
#1758 posted by Zwiffle [97.87.57.94] on 2011/11/18 02:02:28
 Monster Design
#1759 posted by megaman [79.219.101.153] on 2011/11/19 13:15:36
#1760 posted by Zwiffle [97.87.57.94] on 2011/11/21 08:04:04
 Wow
#1761 posted by JPL [82.227.229.44] on 2011/11/21 08:34:19
Storm shots are amazing...
 Yeah
#1762 posted by Drew [70.52.21.8] on 2011/11/21 14:38:42
really cool zwiffle.
Background quality.
#1763 posted by RickyT23 [90.220.150.150] on 2011/11/21 18:52:32
http://bigpicture.ru/wp-content/up...
(from Vondur/Zwiffle's links)
No wonder people used to believe in god (I know some people believe in God, I just mean that a cloud formation like that totally looks like it could be a big angry god-like entity)
 For Metlslime
#1764 posted by JPL-impossible to loggin :P [91.151.119.165] on 2011/11/24 11:22:18
 Ricky
#1765 posted by starbuck [94.194.57.126] on 2011/11/30 19:38:02
I don't know why we stopped believing in Thor, dude is legit.
 Overgrown Buildings
#1766 posted by negke [31.18.177.156] on 2011/12/06 11:26:06
 Unfinished Work Available
#1767 posted by ziffon [62.247.128.254] on 2011/12/13 14:52:07
So here's a crazy thought.
Every level designers/artist have their own process for making maps. My self test a lot of ideas which I never finish. Somestimes there is an idea which I like and it carries over to another map and then I try to make that idea better. Most of the times I never finish my maps. For me it's a big task which takes up a lot of my time. I'm probably the slowest level designer in this community. However, I know that I get inspired by looking at other peoples work. Be it finished or unfinished.
So I've uploaded 2 of my unfinished maps for the community to do what ever they want with. Ignore it or get inspired is up to you. I don't consider myself the owner of the maps anymore so go ahead and do what ever you want with them.
I just wanted to give something to the community and test this crazy idea.
The maps can be found here:
ziffon1.zip
ziffon2.zip
 Good Read
#1768 posted by ziffon [62.247.128.254] on 2011/12/13 14:58:11
 Recommended
#1769 posted by ziffon [62.247.128.254] on 2011/12/13 15:00:02
 This post was flagged as spam.
#1770 posted by a spammer [99.6.14.93] on 2011/12/31 04:54:44
 Suprised Nobody Has Posted This Yet...
#1771 posted by metlslime [159.153.4.50] on 2012/01/06 19:37:22
Bunch of photos from a Russian rocket factory...
http://lana-sator.livejournal.com/...
(probably been posted to #tf for a week already, though, knowing vondur)
 Amazing
#1772 posted by DaZ [78.147.108.106] on 2012/01/06 21:35:49
thanks for posting :)
#1773 posted by necros [99.227.132.108] on 2012/01/06 22:06:17
how the heck do they get in those place?! that looks amazing-- like it'd be the best map ever, even. :P
 Awesome, Thanks!
#1774 posted by ericw [142.179.129.40] on 2012/01/07 00:03:12
checked it out in google translate, the narration is interesting.
 Did Not Bother To Check If It's Been Posted...
#1775 posted by the silent [80.17.142.66] on 2012/01/12 10:23:51
..but I guess you level designing buffs may get a kick out of this:
http://www.scoutingny.com/?p=4765
 Wow
#1776 posted by JPL [82.227.229.44] on 2012/01/12 13:10:19
that's awesome !
#1777 posted by Willem [199.255.40.36] on 2012/01/18 15:59:25
 Heh
#1778 posted by Vondur [91.76.64.82] on 2012/01/18 17:37:25
but qguy wears constant screaming grimace.
still, nice model :)
 I Like It All
#1779 posted by Text_Fish [94.169.119.204] on 2012/01/18 18:15:48
except for the boots, which look a bit Anime-silly to me. I realise original Quake guy has massive boots too, but he can pull it off. :P
 The Arms Are Too Think
#1780 posted by SleepwalkR [92.231.104.46] on 2012/01/18 20:54:34
This guy can't move quickly with such a body!
 Thick, Of Course
#1781 posted by SleepwalkR [92.231.104.46] on 2012/01/18 20:54:43
 Proportions
#1782 posted by megaman [79.227.163.217] on 2012/01/18 21:21:18
 Get That Marine Some Ex-Lax
#1783 posted by Scampie [72.12.65.92] on 2012/01/19 07:41:33
 He Notes The Proportion Errors In His Post!
#1784 posted by nitin [124.170.49.96] on 2012/01/19 09:45:58
 Nuclear Reactor Cutaways
#1785 posted by sock [96.49.154.150] on 2012/01/23 09:12:34
 Those
#1786 posted by megaman [79.227.174.125] on 2012/01/23 09:14:37
scare me to death :/
 Incase Bitches Don't Know
#1787 posted by greybox [108.82.239.67] on 2012/01/25 01:47:52
 More Industrial Stuff
#1788 posted by sock [96.49.154.150] on 2012/01/25 05:09:37
http://www.youtube.com/watch?v=ZLk...
I love the lighting effects more than the architecture but I am sure someone here will dig the pipes and stuff.
#1789 posted by Killes [178.25.167.113] on 2012/01/28 13:47:07
Very nice, thanks for that.
 Sock
#1790 posted by JPL [82.234.167.238] on 2012/01/28 14:24:44
Nice video you find out there ! Very good reference for industrial design, really ;)
#1791 posted by necros [99.227.132.108] on 2012/01/29 19:38:54
2:05 - 2:28 crazy awesome, especially the first one... like being in a canyon made of metal. o.o
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