 Very Nice
#1 posted by Abyss [61.9.208.173] on 2003/08/08 04:03:55
Nice looks, good, fast gameplay, nice job overall. I was a bit worried that bots would not like the map to much when I first loaded it, but they play well enough. I also came across the odd spot where you would get stopped by the "invisible thing", but nothing show stopping.
r_speeds ? In this day and age, r_speeds be damned I say. Runs like a dream.
 That Looks Very Nice
#2 posted by nitin [203.45.40.54] on 2003/08/08 04:13:53
how did he do the blue lighting?
 Nah..
#3 posted by qurnel [213.199.194.18] on 2003/08/08 04:15:41
its just photoshop effect ;)
 Qurnel
#4 posted by Shambler [82.38.192.26] on 2003/08/08 05:36:12
DO NOT PUT A BLOODY SCREENSHOT OR ANY OTHER SUPERFLUOUS FILES IN THE ZIP EVER AGAIN OR I WILL KILL YOU AND THEN RAPE YOUR STINKING CORPSE.
Anyway. Awesome looking map. Very strong theme, great architecture, and you've crammed an amount of detail in that would make most mappers weep with envy (pipes, slanted crates, grass, broken sections, grilles, outside windows, big ceiling structures), very little of which will get in the way of gameplay. Looks like a very good design too, fairly easy to get the hang of the two atriums. A little bit complex for my immediate tastes but with a few people in there I think it should rock. I like the Quad camping spot too.
Negatives: The bright industrial striping around the teles and weapons platforms sucks.
 Shambler...
#5 posted by qurnel [213.199.194.18] on 2003/08/08 05:43:45
sorry for this little screenshot :D and im glad u like the map, thanks for comment :]
 Qurnel
#6 posted by Vondur [213.247.187.250] on 2003/08/08 12:12:14
you rock!
very nice map!
extremely high level of details.
fek i'm not sure if it's good or bad in terms of gameplay, but i just walked there and it was smooth.
but in terms of design it's just superb! that ceilings, outside area, gratings, oh...
it was a while we didn't have such a yummy candy! :)
totally agreed with shambler about silly jpg files in the zip, get done with that! ;)
 Oh
#7 posted by Vondur [213.247.187.250] on 2003/08/08 12:14:45
and don't listen to shambler regarding black/yellow t-port trims, his nature cannot stand black/yellow color mix.
t-port design is very well done! asymmetric, clean and all-sufficient.
 !
#8 posted by pope [142.173.98.129] on 2003/08/08 12:17:03
qurnel you owe me one pantload worth of spooge!
..as I spunked mine upon playing this map
 No...
#9 posted by Shambler [82.38.192.26] on 2003/08/08 14:36:34
...I like industrial stripes, the duller ones in the map are cool, the tele ones etc are too bright for the overall vibe I feel.
 QurneL!
#10 posted by DaZ [212.159.60.58] on 2003/08/08 15:13:20
very nice map! :)
Keep it up! The detailing is superb, lovin' that hard.
 Hey
#11 posted by inertia [24.164.72.100] on 2003/08/08 15:35:04
quernel: dont make me rape you so i can have your children!
 .
#12 posted by pdictter [12.255.12.18] on 2003/08/09 06:40:59
nice
 :)
#13 posted by MisYu [213.76.244.129] on 2003/08/09 13:10:39
This map sucks, it's again copypaste from previous qurneL's work ;) u SCUK1!!
____________o________
P.S. Joking ;P
 OOH =)
#14 posted by biff_debris [66.191.253.107] on 2003/08/09 23:59:09
Good to finally get to see the map after those tasty screenies -- certainly lives up to the expectations I had for it. Awesome work, qurnel =))
 404s
#15 posted by Blitz [24.218.135.18] on 2004/07/24 19:10:19
Anyone have this mirrored or have a link to QuernL's site?
 Blitz
#16 posted by R.P.G. [24.136.230.101] on 2004/07/24 21:14:15
I gave you the link on IRC, which I got from Google by typing in "qurnel".
http://qurnel.qhlan.org/
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