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Posted by Scampie [66.231.198.188] on 2004/06/06 01:53:25

Decent week here! Our "Massive Scale" theme brought a ton of differant ideas of what 'Massive Scale' is. Newcomer, Paintsniffing Joe, made the player massive. Speedy made a map with massive pipes and massively tough Shambler battles. In a return appearance, Starbuck made his map massively the same scale as his other speedmaps. And Zwiffle just put a massive effort into a nice floating castle of massiveness. Starbuck and Zwiffle also made their maps a massive tribute to the recently departed Ronald Reagan.
Enjoy the maps! And remember that next week will be the speedchainmap, so no pack right off. Get more details on the event in The Speedmapping Thread.
http://speedq1.spawnpoint.org/

Paintsniffing_Joe
#1 posted by WyldeSnake [69.133.75.190] on 2004/06/06 02:02:11
That guy's me...Sorry, forgot what nick I was registered as. From now on, I'll map as WyldeSnake. *hangs head*
Looks like a good quality pack again. Hopefully I'll be able to pitch into more packs, so eventually I'll be as good as you guys :)
#2 posted by Zwiffle [67.39.45.216] on 2004/06/06 09:30:07
I thought Speedy's was the best, although it wasn't massively massive like I thought it should be. Snake's was the funniest, good job there. Good maps.
Three Maps That
#3 posted by aguirRe [62.127.47.225] on 2004/06/06 12:33:36
required some special strategy to make it and one more normal (Zwiffle's), which I found best overall. Zwiffle seem to have rather unusual Q1 themes that I think work very well, except that lighting may need some tweaking.
In this map there was a bit confusion in hunting for the keys but due to map size, it wasn't a problem. Otherwise a nice-looking and fun map.
Both WyldeSnake's and Starbuck's maps required the ability to defeat shamblers with only SG/DBS and limited ammo at that.
Fancy footwork, cowardly sniping and even some close-up axing here. Starbuck's looked great in its Kinnian style but really deserved more monsters and gameplay. And I'm still unsure if Mr. Reagan was represented by the statue or the fellow with the really large claws ...
Speedy's had an underlit indoor area with very impressive pipes and a stunning outdoor area with massive combat. There are probably several ways to defeat the underwater army of heavy guys; I opted for the quad+penta+discharge mad rush technique. I made it just barely but still got mauled in the "bad" exit ...
Yay!
#4 posted by necros [66.185.84.208] on 2004/06/06 12:40:41
massive fun! i'll have to play this when i get back home!
Maybe I'm A Wuss
#5 posted by pushplay [68.148.157.110] on 2004/06/06 13:49:47
But I didn't get through any of these without god mode.
Trick To Mine Is
#6 posted by WyldeSnake [69.133.75.190] on 2004/06/06 18:25:48
Hump the towers that the shamblers are standing on. Walk right up to them and get REALLY close
You can get positioned so that only 1 can see you at a time, then it's just a matter of whittling away at them till they drop.
I Finished Starbuck's Map On Nightmare In :08
#7 posted by Fern [151.203.154.203] on 2004/06/06 22:13:23
anyone wanna beat that?
Yes Fern
#8 posted by lodis [213.112.228.83] on 2004/06/07 12:55:43
7 secs. http://hem.bredband.net/b211256/sm...
Aaahhhhhhhhhhh!!!
#9 posted by Fern [151.203.154.203] on 2004/06/07 15:16:29
Nice shambler boost UP THE STEPS. You r0xx0r.
Shamboost?
#10 posted by WyldeSnake [69.133.75.190] on 2004/06/07 21:30:22
I gotta see this...
Boyp.
#11 posted by Shambler [82.38.194.13] on 2004/06/08 08:20:15
Speedy's "Underwater LG + 666 + several Shamblers" gameplay situation was quite entertaining, I'm surprised it hasn't been done before but it worked well.
Thx Fern
#12 posted by lodis [131.116.254.197] on 2004/06/09 03:34:36
.
Lesson Is...
#13 posted by WyldeSnake [69.133.75.190] on 2004/06/09 14:12:46
Don't try to beat a speedrunner...ever :)
Juicy run

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