 W00t!
#1 posted by R.P.G. [24.136.251.78] on 2003/03/06 19:57:07
zzjzz, Blitz and I just had a few fun romps on this. zzjzz 0wned us all, but it was quite fun. Blitz and I were constantly trying to "de-throne" John from the RA room, and he kept wh00ping us. ;) Powerups were off, and it was very cool.
Oh, and the secret is a bit too easy. :/
 Um
#2 posted by . [172.148.205.109] on 2003/03/06 20:48:39
the link to the file is a 404
 Title
#3 posted by pushplay [24.86.74.102] on 2003/03/06 20:51:33
The fact that it's so dark kinda hides the excellent brush work and texturing.
 Um
#4 posted by . [172.148.205.109] on 2003/03/06 20:53:43
the link to the file is a 404
 NM
#5 posted by . [172.148.205.109] on 2003/03/06 20:53:56
works now, weird
 Hmmm
#6 posted by Mr Fribbles [202.161.117.131] on 2003/03/06 21:07:36
The big V maps on still? Respect... I'll have to check it out when I get home.
 Heh
#7 posted by underworldfan [172.168.86.236] on 2003/03/06 22:29:54
20 extra monsters in DMSP mode....me senses another hidden Single player section (ala zed2).....
but i havent found it yet.
 I Railed All Your Shamblers !
#8 posted by Vodka [81.3.154.207] on 2003/03/07 23:59:52
http://www.planetquake.com/speedy/...
:))
Nice map layout, feels like koohoo again .
BTW, do you DM quake at Nival ?
 :)
#9 posted by Vondur [213.247.187.250] on 2003/03/08 05:40:28
thanks for the comments doods
speedy, nope :(
 /,-x
#10 posted by Kell [80.195.16.144] on 2003/03/08 11:36:16
Found the pent by accident ( I rocket jump like a tigger on speed ) and the secret not long after. I think the jungle ruins theme is really well done, with the combination of vegetation and temple textures. The loose bricks, small apertures and cavities all add to the mood of something lush, yet past its prime. Cool things.
 Visual Comments
#11 posted by R.P.G. [24.136.251.78] on 2003/03/08 16:44:03
Aesthetically, my only complaint is that there is too much sun, and that makes it a little too bright in the main rooms.
 Vondur, You Rock!
#12 posted by Tyrann [63.12.14.57] on 2003/03/08 19:58:15
Nice work here. Omicrons are not too bad with the provided waypoints, but I'll look forward to playing against some humans when I get the chance.
This map has a really nice atmosphere, very peaceful when you just wander around on your own. I like the way the light filters down into the water - it looks really nice with r_wateralpha 0.6, staring up into the night sky from underwater...
Oh, and the SP is pretty fun too... DMSP is even better 8)
 Er...
#13 posted by underworldfan [172.167.197.215] on 2003/03/10 14:11:04
i cant find the secret to get to the monsters in SP mode, anyone want to enlighten me?
 Uwf
#14 posted by Tyrann [203.56.239.111] on 2003/03/10 17:41:52
Kell already gave you a clue...
 Tyrann
#15 posted by Kell [80.195.16.144] on 2003/03/10 18:02:18
...and an email ;)
 Alt Dl
#16 posted by seth [158.152.186.247] on 2003/03/10 19:12:31
has anyone got an alternate download location, i dont like gamespy and don't wanna have to register for whatever
 Seth
#17 posted by nitin [128.250.106.49] on 2003/03/10 19:58:51
dont register, use the username qmap and the email qmap@qmap.
 This Is Why...
#18 posted by . [172.141.233.81] on 2003/03/11 00:51:48
im not @ planetquake, however that will change once i get more maps up and download requests...
though i'd rather not, i hate registering too
 :)
#19 posted by Vondur [195.128.65.237] on 2003/03/11 03:19:42
Kell and Tyrann, thanks for the comments :)
BTW, there will be Q3 version of this map soon, be ready ;)
 Ooh
#20 posted by nitin [61.9.128.173] on 2003/03/11 06:52:48
waiting for it vondur, hope you up the brushwork detail a bit though.
 Uzuldaroum - Q3A
#21 posted by Kell [80.195.16.144] on 2003/03/11 07:37:32
If Khaooohs is anything to go by, that's gonna be worth waiting for. Will the Muscovite Mapper retain the jungle ruins theme? That would be an unusual look for a Q3A map :)
Btw Von, congrats on the job.
 :)
#22 posted by Vondur [195.128.65.237] on 2003/03/11 08:37:48
nitin, q3 allows much more polys, and i'm gonna use this :)
kell, sure it'll be jungle ruins theme :)
and thanks :)
 Check Next Weeks Pq Lotw
#23 posted by DaZ [212.159.33.162] on 2003/03/12 19:48:59
Great map von <smile>
 Daz
#24 posted by Vondur [195.128.65.237] on 2003/03/13 10:39:34
thanks, will check for sure ;)
 Pq Lotw For Q1
#25 posted by Vodka [81.3.153.216] on 2003/03/14 00:19:32
hasnt been updated for a year!
what a shame
 I've Always Noticed That...
#26 posted by . [172.152.117.128] on 2003/03/14 00:29:58
it frustrated me. I think some of us should be hired on as staff for PQ.
Yes.
Yes I do.
And I love PQ's design but I'm always anxious to see if a site is going to have a redesign after how many years with the same design?
 Nice
#27 posted by Drannerz [217.40.208.211] on 2003/03/14 14:27:01
Very nice map. Quality.
As regards PQ lotw:
If anyone loves a map so much that they feel like writing a review, send it to me and I'll lotw it for you. This map has already been done by DaZ, but in future...
 Cheers Nitin
#28 posted by seth [158.152.186.247] on 2003/03/16 17:35:48
nt
 Err...
#29 posted by biffmasta [68.58.128.56] on 2003/04/06 15:08:05
a clue to the SP mode??? I think it was a clue to the secret place...roomy type of thing...
 :]
#30 posted by Vondur [195.128.65.237] on 2003/04/07 10:35:19
hmmm, well, cough, shoot something in the secret room
;)
 8|
#31 posted by Kell [81.130.234.113] on 2003/04/07 12:16:04
And pick up all the weapons FIRST, mmkay?
 Vondur's Secrets
#32 posted by PuLSaR [80.80.111.240] on 2003/04/07 18:05:17
Yesteday I sat and found almost all secrets at your maps. It's hard but interesting. It's a perfect idea about SP mode in DM level.
You rock!!!
 :)
#33 posted by Vondur [213.247.187.250] on 2003/04/08 01:14:32
thanks, pulsar
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