 <<< To All Reviewers
#1 posted by Sielwolf [91.4.222.240] on 2008/03/12 13:22:24
nice work.
 2nd That
#2 posted by ijed [127.255.255.255] on 2008/03/12 15:06:22
And thanks Spirit for one of the best archives that exist.
 Really Good Work, Spirit...
#3 posted by the silent [82.185.144.141] on 2008/03/12 15:30:57
... Very helpful, too.
Just to be picky, I think it would be nice if the sorting by "rating" was in ascending order of quality instead of simply alphabetical.
The way you arranged it, when you sort, the first maps to be displayed are "Average"...
Just my 2 cents.
Great work! All my love to you!!!
P.S. If you'd ever need a hand in playing all the maps all over again to include in the archives a complete rundown of secrets for each one(it's been an idea of mine for a loong time), count me in.
 Deja Vu?
#4 posted by RickyT23 [86.137.233.151] on 2008/03/12 16:16:46
Its not there!!
Not good enough for ya?
#5 posted by azuki [82.72.219.100] on 2008/03/12 17:41:57
congrats!
 Oh Yeah - Well Done BTW ;-P
#6 posted by RickyT23 [86.137.233.151] on 2008/03/12 18:27:53
 Heh
#7 posted by Spirit [127.255.255.255] on 2008/03/12 18:58:40
Seems like some more recent maps are missing. Sorry. Please just report missing stuff unless you miss an old version of something when a new version is listed.
#8 posted by Mikko [91.153.54.88] on 2008/03/12 19:15:03
My brilliant Distractions is missing although the file is there.
 Nice Job
#9 posted by Orl [68.38.78.49] on 2008/03/12 20:14:47
But what exactly is "average" rating? Is that like, id software quality maps, or more recent quality maps?
 Wow...
#10 posted by metlslime [64.175.155.252] on 2008/03/12 21:38:59
nice work. This is probably the only complete (or near complete) website of SPQ maps.
Note: there are two maps released in 1995; how is that possible? Didn't quake ship in mid-1996?
now, all that remains is putting it into a database :)
#11 posted by Trinca [89.180.71.214] on 2008/03/12 23:00:26
Thks guys!!! hope people now replay more the maps that are in database ;)
realy cool work!
 Great Work Spirit!
#12 posted by Dooomer [60.190.66.250] on 2008/03/13 02:15:40
Congratulations for its completion!
 1995
#13 posted by scar3crow [24.158.131.104] on 2008/03/13 04:38:50
Iirc aren't those maps hacked QTest maps of some sort?
#14 posted by Trinca [89.180.30.234] on 2008/03/13 08:25:20
more date of computer wrong :p
 Sham, Kuro
#15 posted by negke [82.82.177.46] on 2008/03/13 08:35:35
Yeah, should be one year later. Also, it seems both files are actually the same map, though one is rated poor while the other is average?! :P
 Spirit
#16 posted by spy [89.218.17.169] on 2008/03/13 09:21:30
There are two different maps 'tomb' by t.person
and 'tomb' by tiddles but discription page goes
only to t.person's 'tomb' you need to fix it
#17 posted by Spirit [80.171.7.9] on 2008/03/13 11:13:31
Dunno about Kuro/Sham but it sure is poor. :p
Some early map(s) were binary(?) hacks though, not sure which.
ORL: "Average" would be simply "the middle". Not great, not bad, somewhere in between. The spmaps graph shows how it should be like, most maps are average.
http://www.quaddicted.com/stuff/sp...
x-axis is the rating, y-axis the amount of maps.
Something is wrong about those mods though, you guys spent too much effort polishing them, heh.
http://www.quaddicted.com/stuff/sp...
metl: I don't like Databases. My plan are plain XML files rendered with XSLT, might handy and surely will be "fun" (a lot of work).
Thanks Mikko and spy, will fix.
 You Don't Like Databases
#18 posted by czg [127.255.255.255] on 2008/03/13 11:55:10
Whyyyyyy
#19 posted by Spirit [80.171.7.9] on 2008/03/13 12:14:41
Mostly because I like being able to backup everything by simply copying the files.
#20 posted by amoe [82.210.249.81] on 2008/03/13 12:41:28
Great work. I agree databases suck.
One thing, I never looked properly at it, but does the archive include all maps from the ID FTP server? Or did that server only have multiplayer maps?
 The Only Way
#21 posted by bambuz [91.152.87.250] on 2008/03/13 13:56:44
to keep this stuff archived for reasonable time frames (100 years) would be to have a foundation that had enough money it could cover its expenses from the interests. And strict laws to prevent it from being spent anywhere else.
Great effort. I hope it will stay up for a long time.
#22 posted by Spirit [80.171.7.9] on 2008/03/13 17:11:47
amoe: You mean the cdrom.com ("Walnut Creek") idgames2 archive I guess? Yes, those are all included. There might be a few partial conversions that would qualify though, I don't know.
http://www.3dgamers.com/about/arch...
bambuz: Actually 100 years of hosting would be something around only 5000 Euro with today's prices. I do plan to maintain this as long as possible and since it is plain html finding hosting should never be a problem. :)
 And If You Run Into Any Trouble
#23 posted by SleepwalkR [85.179.29.203] on 2008/03/13 17:48:11
there's always fov120.com
 Torrent
#24 posted by negke [82.83.27.7] on 2008/03/13 19:52:48
Why not create a torrent from /filebase and html+screenshot (v1.0) stuff? Offline Quaddicted for everyone
 Thanks!
#25 posted by metalseed [127.255.255.255] on 2008/03/13 21:40:33
Thanks for your work on this. I also like neg's torrent idea.
 Congrats
#26 posted by Megazoid [78.32.145.101] on 2008/03/13 23:10:14
I real achievement. Well done to Spirit, and the hard working submitters.
 Congrats V 1.1
#27 posted by Megazoid [78.32.145.101] on 2008/03/13 23:11:22
A... A real achievement. :D
 Nice!
#28 posted by inertia [127.255.255.255] on 2008/03/14 07:50:27
Put this on archive.org
 Awesome
#29 posted by killjoy [64.81.19.74] on 2008/03/14 21:37:40
great to have this archive. good work!
 Great Job
#30 posted by Baker [68.252.58.254] on 2008/03/15 07:13:38
I'll have to play the "excellent" rated maps that I haven't heard of before.
I know there have to be a few diamonds in the rough.
I think the ratings system is helpful because it helps guide what to play. There are too many bad maps out there to deal with.
 Torrent Idea
#31 posted by Baker [68.252.58.254] on 2008/03/15 07:18:40
I don't know if the torrent idea is any good, but I know that if the point of the effort is to preserve Quake history that it should be duplicated.
We've seen all too often (PlanetQuake, QuakeSrc.org, Quakepit, SpawnPoint.org) the loss or destruction of archives, whether by neglect or by accident.
Since a "new" devastating blow to Quake history hasn't occurred recently, it may only be faintly in the back of most of many's minds.
But as the number of Quake sites dwindle and thin out, the concentrating of material increases.
/And so it went with the Quake Wiki
 Going For The Threepeat!
#32 posted by Baker [68.252.58.254] on 2008/03/15 07:26:15
Does anyone else find it sad that the boon of great releases in 2007 might be the last significant year of single player greatness?
Travail, Warpspasm, the Hand that Feeds, Breakfast at Twilight, The Onion, Trinca's Base map (that I seemed to be the only one who didn't enjoy it ;) ) a couple of others that elude me for the moment.
I'll always remember Warpspasm as what was for me the surprise and unexpected treat of 2007.
#33 posted by [91.62.25.38] on 2008/03/15 09:44:09
I won't make a torrent, even though they've become more mainstream I doubt that there would be more than ~5 people interested and those would not seed it forever.
Instead I will surely make three simple zip files, one with the descriptions, one with the screenshots and one with all the maps.
Dunno about archive.org, I will look into it.
I don't see why 2007 should mark any end of great maps, just look what has been released this year already, quoth2, cjhsp1, if those are not great then I don't know. ;)
 Nah
#34 posted by ijed [127.255.255.255] on 2008/03/15 16:20:27
There's plenty of stuff in the pipeline - as long as there's players and mappers there'll be q1sp. And it seems new faces arrive fairly regularly. How long they stay is another matter, but there is a solid core who continue to create stuff for sp.
#35 posted by Kell [80.192.19.108] on 2008/03/15 16:22:39
And today I am feeling like a particularly solid core :P
#36 posted by Kell [80.192.19.108] on 2008/03/15 16:23:16
( probably too much fibre )
#37 posted by Trinca [89.180.160.252] on 2008/03/15 16:49:20
hope this comunity still alive i dont like to play new games... honestly... i get bored real fast :\ the one that bring me more interress was HL2 and Painkiller but even those got bored after 1 or 2 weeks i will keep playing Quake for a long tim for siure... and maby still mapping!
#38 posted by Mikko [91.153.54.88] on 2008/03/15 17:04:04
Btw, Duke3D is doing a bit better than Quake, and although the DN3D community had a bad year last year with only a bit over 20 high quality releases this year we have had already around 15 high quality releases.
So, I guess Duke was right when more than ten years ago he said "I ain't afraid no Quake!".
And it seems that both Doom & Unreal trail behind Quake & Duke in terms of new single-player releases but they're still doing far better than, say, Q2.
 Kell
#39 posted by ijed [127.255.255.255] on 2008/03/15 18:12:59
Your density does you credit ;)
The modern games I play are basically Dawn of War and anything made by Valve. Soulstorm (3rd DOW expansion) is looking very nice, especially with the dollar being so low.
 Average Is In The Middle
#40 posted by azuki [82.72.219.100] on 2008/03/16 00:43:38
I think..
 Mikko
#41 posted by Sielwolf [91.4.231.168] on 2008/03/16 05:56:56
Duke was right when more than ten years ago he said "I ain't afraid no Quake!".
hehe yes I went rofl when hearing this one.
Good to see Duke still having good releases these days, and with the eduke32 engine it´s actually very nice to play (smooth mlook etc..)
 Hats Off
#42 posted by iART [70.67.209.225] on 2008/03/19 05:00:51
a serious load of effort was made organizing that rat's nest. You have my respect.
reflects on self...Once upon a time, i had free time.
iain
 Spirit
#43 posted by spy [89.218.4.99] on 2008/03/21 05:19:16
couple years age i found the beta of 'darkbase'
map it seems there is no such level at your database i'm curious who's autor, it's fantastic level (don't know why, but i always thouhgt it was NotoriousRAY)
 Spy
#44 posted by Spirit [127.255.255.255] on 2008/03/21 11:26:37
That sounds interesting, could you mail it to me? Address is in my profile.
"darkbase" somehow rings a bell but then it is a very generic title.
 Notitle
#45 posted by spy [92.46.22.43] on 2008/03/21 12:33:00
ok, spirit check your mail
ps. age=ago :)
 Darkbase...
#46 posted by than [127.255.255.255] on 2008/03/22 14:08:12
I was asking about that map ages ago. The author made two maps that I played and they were both pretty good. The author's name was Ray, though I'm pretty sure it wasn't NotoriousRay. I think the other map was called darkhalls or something - if someone has it I'd love to see it again. Not sure if it was DM only or SP/DM like darkbase.
I got both levels from some old PC magazine coverdisc, though I've no idea which one it was. There were a couple of Quake Mega CDs released on PC Zone and PC Gamer in the UK, so it was probably one of those, though both mags regularly featured Quake maps and mods on their discs, so it could have come from anywhere.
 WAIT!
#47 posted by than [127.255.255.255] on 2008/03/22 14:12:04
didn't take much searching to find it :)
Mirrors and text file.
http://www.fileaholic.com/cgi-sql/...
Working file link:
http://public.www.planetmirror.com...
 Er
#48 posted by than [127.255.255.255] on 2008/03/22 14:16:18
but it isn't SP. Sorry.
#49 posted by Trinca [89.181.65.107] on 2008/03/22 14:23:32
dm map is good for that time!!
and the single player?
 Hm
#50 posted by Spirit [127.255.255.255] on 2008/03/22 15:01:37
darkbase says "0.9 beta" and to me it really feels like that too. Feels like any "guidance" for the player is missing, it is basically some base complex with enemies and an exit teleporter. Looks sexy though.
I would rather exclude it but when it was released on some magazine disc I should include it I guess.
 That Quad Cage
#51 posted by aguirRe [127.255.255.255] on 2008/03/22 15:37:37
looks awfully familiar to another old map where you spawn inside the cage and lasers are frying you immediately ...
 Heh
#52 posted by cornelus [79.114.167.192] on 2008/04/29 22:22:05
last battle tough especially the shamblers the easter was the only still not found until completed). three tries to succeed. hint for players: keep the nails in the room for the shamblers.
 Update
#53 posted by Spirit [80.171.29.203] on 2008/05/01 16:19:59
 Excellent!
#54 posted by RickyT23 [86.139.126.150] on 2008/05/01 16:31:46
I didn't see Slave in the list (christ I feel like such a demanding pain in the arse)
PS: Stop voting for the pink for heaven’s sake!
We fear change...
 Oh Yeah!
#55 posted by RickyT23 [86.139.126.150] on 2008/05/01 16:47:31
S00ry dude!
I must have been having a spaz moment. My perception of the order of the alphabet had become somewhat warped in my haste...
Thanks :D :D :D :o
 Heh
#56 posted by Spirit [80.171.29.203] on 2008/05/01 17:12:30
Actually I added it after your report. Thanks!
#57 posted by Willem [24.199.192.130] on 2008/05/01 17:44:53
How about adding Qonquer to the SP mods section? :)
 Qonquer
#58 posted by Spirit [213.39.158.142] on 2008/05/02 11:53:56
The "SP Mods" at Quaddicted are actually "Maps that come with custom content". As Qonquer is a "Mod that comes with custom maps" it does not quality. ;)
I am not too convinced about adding actual mods to Quaddicted since
a) hosting space will fill up quickly
b) I am not much into mods
c) mods often are not "Quake" to me and a dividing line is impossible to draw
If someone would like to volunteer to do the work AND using the (much less reliable and often fricking slow) Shub-Hub for the files then I might think about it.
 In The SP Mods Section
#59 posted by RickyT23 [86.139.126.150] on 2008/05/02 12:05:19
Quoth part 2 is down as "Kell and Necros", but "Kell and Preach" would be more accurate!! :D
#60 posted by Willem [75.177.185.17] on 2008/05/02 12:09:39
Spirit
You're on notice!
 Quaddicted Maps
#61 posted by steven_a [210.79.31.118] on 2008/05/03 12:03:14
Thanks for the resource. Hopefully the LDP will post my latest linux howto sometime , with links to teh maps and mods pages.
I didn't notice the Armagon Death's Dominion Level Pack (dd.zip) mentioned ?
 Yay
#62 posted by Spirit [213.39.223.243] on 2008/07/07 17:33:03
You can now add comments on the maps' pages.
#63 posted by Trinca [194.65.24.228] on 2008/07/07 17:47:38
Spirit to president please!!!
#64 posted by Willem [24.199.192.130] on 2008/07/07 18:03:11
Wow, a completely open comment box? Unless you want to read about poker and viagra a whole lot, I'd put some sort of restriction in there. :) Like logging in or something.
 Not That Open
#65 posted by Spirit [213.39.223.243] on 2008/07/07 18:14:35
It's got Akismet spam protection. I don't know if it works but if it does, then it should be fine.
#66 posted by Willem [24.199.192.130] on 2008/07/07 18:38:40
Akismet is what allows me to keep my blog open and my sanity intact. It works. :)
 Awesome...
#67 posted by metlslime [71.128.53.102] on 2008/07/08 10:00:08
that website keeps getting better.
 This post was flagged as spam.
#68 posted by a spammer [91.201.66.6] on 2010/06/10 19:14:28
 Damn Straight!
#69 posted by negke [88.70.250.215] on 2010/06/10 19:23:41
Spirit could sure use such a loan to buy himself some spare time or extra staff so as to finally be able to do post news, update the site, and FFS fix the issues!!!!!! Or bribe his critics...
 Huh
#70 posted by necros [99.227.131.204] on 2010/06/10 22:35:09
probably the best bot i've seen so far here. properly written and even posted with a proper name and subject.
 This post was flagged as spam.
#71 posted by a spammer [213.5.67.184] on 2010/06/14 03:00:09
 And Get You Kicked Out Of Collage
#72 posted by meTch [99.41.226.113] on 2010/06/14 03:40:43
th' 'nd
 If That Was A Serious Offer, It Might Actually Save My Life
#73 posted by negke [88.70.60.127] on 2010/06/14 09:14:15
But I guess metl should better delete these posts posts before they attract even more spam.
#74 posted by necros [99.227.131.204] on 2010/06/14 09:56:07
i've heard of getting the class nerd to do you homework, but that's a little extreme...
#75 posted by Spirit [80.171.143.128] on 2010/06/14 10:12:43
Oh crap. sorry. There was discussion with about another high revenue online advertisement deal and I guess they mixed up posting their links on quaddicted.com versus the Quaddicted thread here at func. I will talk to the upper management and see if we can come to a solution for this mess.
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