
Yeah.
#1 posted by
Shambler [82.38.192.54] on 2005/12/05 06:53:07
Wonderful.
I found having to noclip onto the second ledge because there's no marked way to reach it, particularly wonderful.
#2 posted by
Trinca [194.65.31.249] on 2005/12/05 07:21:24
:I i did same thing as Shambler :( just found 1 st thing to do then... brrrr look, look and more look then quit!!! and fly mode :) to the other part! and rest was easy what a imaginacion... u rockzzz neg|ke ;) great small map!

I Found It :-)
#3 posted by
Lardarse [82.32.58.225] on 2005/12/05 07:43:31
Nicely hidden.
1:50

I Admit
#4 posted by
negke [82.82.178.233] on 2005/12/05 08:26:26
it's pretty hard to find them on some monitors, because of the darkness.
hints: 1. loose structure on the ceiling 2. crack in the floor
#5 posted by
Trinca [194.65.31.249] on 2005/12/05 08:35:10
i play at work in small windows...thatīs why i didnīt find it... but will try again wend i got jome... :)

Hah
#6 posted by
Vondur [85.140.31.49] on 2005/12/05 10:20:50
done w/o cheating
was tough tho :>

Not That Bad With All The Hints
#7 posted by
mwh [85.224.198.81] on 2005/12/05 11:49:07
But very odd. I think it would take a while to kill that grunt :)

Oh Oh Oh !!
#8 posted by
JPL [82.234.166.130] on 2005/12/05 12:16:00
Interesting... The concept is not bad at all... I was just expecting more monsters to have more fun...
OTOH, concerning architecture layout, it is quite good. I also like the torch position on the top of arches... Very good idea to make torch burn like this ;)
Good small map, but as I said.. where are the monsters ?

Well.
#9 posted by
Shambler [82.38.192.54] on 2005/12/05 14:27:40
The first thing I did, after a couple of minutes of boredom looking for the hidden way, was to turn fullbright on. And lo, the crack which is "hidden" normally is almost entirely invisible with fullbright on.

That's Right.
#10 posted by
negke [82.83.17.234] on 2005/12/05 14:41:12
without fullbright however, some light is visible from the room beneath. still, one has to look carefully enough.
but never mind - noclipping to the other ledge is fine, as you already found the way up the first one.
#11 posted by
Trinca [87.196.124.154] on 2005/12/05 15:01:48
o.k get home and found easaly... :) is full screen gl is easy... ;)

Neg!ke = Genius!
#12 posted by
generic [71.1.13.191] on 2005/12/06 18:54:29
You should build a mod full of this kind of gameplay and call it Quirk :p

Trinca
#13 posted by sielwolf [84.130.219.206] on 2005/12/06 20:18:26
make some more stuff like sm109, short and violent thatīs how I like speedmaps :)
And thanks to Spirit for his efforts, you rock !
#14 posted by
Trinca [194.65.31.249] on 2005/12/07 01:32:14
eheh sm109 was my first map... no lightīs many holes... and textures all fucked up... :) but yes was a violent map!!!