Generic: nice gameplay, considering there are only 2 1/2 small rooms, the Rottweiler assault was great.
Lurker: good idea with the rising water, it adds to the gameplay to have something like that (like the void in the Coagula maps for example)
Ankh: fun map with many possibilities for runs (just sent my demos to sda) but two things annoyed me:
- the ramp jump at the start is too difficult (maybe you didnīt plan it like that though)
- the gold key door is buggy, sometimes it doesnīt open immediately, spoiling many good attempts and making me curse like rarely before. Like in this demo (crap route, just to show the bug):
http://download.come2store.com/sie...
P.S. nice demos Spirit (havenīt watched Trincaīs yet)