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                      <p><b><font face="Arial, Helvetica, sans-serif" color="#0000FF"><i><font color="#904C10" size="3">Under 
                        Cover - Joachim</font></i></font></b><br>
                      <div align="right"> <font face="Arial, Helvetica, sans-serif" size="-1">By 
                        Rowan &quot;<a href="mailto:sumaleth@frag.com">Sumaleth</a>&quot; 

                        Crawford</font></div>
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                  <td width="45%" align="right" valign="top"> 
                    <h5 align="right"><b><font face="Arial, Helvetica, sans-serif" color="#00025E">Vol. 
                      2, Issue 11<br>
                      February 8, 2000</font></b></h5>
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            <p align="left"><font face="Arial, Helvetica, sans-serif"><b>Sumaleth:</b> 
              What happened next?</font></p>
            <p align="left"><font face="Arial, Helvetica, sans-serif"><b>Joachim:</b> 
              Myself and 11 others at Funcom left to make our own company called 
              Dimaga. But, unfortunately the game dream never came through because 
              no one would buy our game. It was too old fashioned (3D games were 
              beginning).</font></p>
            <p align="left"><font face="Arial, Helvetica, sans-serif"><b>Sumaleth:</b> 
              How much of the game did you make?</font></p>
            <p align="left"><font face="Arial, Helvetica, sans-serif"><b>Joachim:</b> 
              Actually almost everything. All the animation was done and a lot 
              of the backgrounds. But of course there was a lot of gameplay tweaking 
              left to be done.</font></p>
            <p align="left"><b><font face="Arial, Helvetica, sans-serif">Sumaleth:</font></b><font face="Arial, Helvetica, sans-serif"> 
              Is that where the blue girl with the tubular hair comes from (there's 
              lots of pictures of her on your page)?</font></p>
            <p align="left"><font face="Arial, Helvetica, sans-serif"><b>Joachim:</b> 
              No, that was our first concept at Innerloop. We wanted do do some 
              sort of modern version of Space Harrier but with bigger gameplay. 
              But, as it happens in the game business, the ideas never became 
              a concrete game.</font></p>
            <p align="left"><b><font face="Arial, Helvetica, sans-serif">Sumaleth:</font></b><font face="Arial, Helvetica, sans-serif"> 
              Ah, so Innerloop happened when Dimaga didn't work out?</font></p>
            <p align="left"><font face="Arial, Helvetica, sans-serif"><b>Joachim:</b> 
              Yes, Innerloop is a merging of two different teams that broke away 
              from Funcom. So, now we work for Eidos doing one game, and for Sega 
              with another.</font></p>
            <p align="left"><b><font face="Arial, Helvetica, sans-serif">Sumaleth:</font></b><font face="Arial, Helvetica, sans-serif"> 
              Things have been going well for Innerloop then?</font></p>
            <p align="left"><font face="Arial, Helvetica, sans-serif"><b>Joachim: 
              </b>Actually, it's going very well.</font></p>
            <p align="left"><b><font face="Arial, Helvetica, sans-serif">Sumaleth:</font></b><font face="Arial, Helvetica, sans-serif"> 
              What have you worked on at Innerloop and what is your current project?</font></p>
            <p align="left"><font face="Arial, Helvetica, sans-serif"><b>Joachim:</b> 
              Well, after the lady-alien-game thing we decided to follow the 1st 
              person military shooter wave :).</font></p>
            <p align="left"><font face="Arial, Helvetica, sans-serif"><b>Sumaleth:</b> 
              Well, why not, everyone else is :).</font></p>
            <p align="left"><font face="Arial, Helvetica, sans-serif"><b>Joachim:</b> 
              Yes, and it sells too :). But our game has many very original aspects 
              in it. We are also doing an Extreme sports game which I'm doing 
              animations for.</font></p>
            <p align="left"><font face="Arial, Helvetica, sans-serif"><b>Sumaleth:</b> 
              You're actually doing some 3D modeling and animation for the Military 
              game too aren't you? Do you enjoy doing 3D animation as much as 
              2D?</font></p>
            <p align="left"><font face="Arial, Helvetica, sans-serif"><b>Joachim:</b> 
              Probably more so. I love doing 3D animation - it's actually easier 
              to focus on the movement more than when drawing lines. I love doing 
              3D objects and textures too, especially characters since it's great 
              fun drawing draperies, faces, and muscles. Also, the creativity 
              of making original characters with personality is always a great 
              challenge.</font></p>
            <p align="left"><b><font face="Arial, Helvetica, sans-serif">Sumaleth:</font></b><font face="Arial, Helvetica, sans-serif"> 
              Is the 1st person game (working title is &quot;Project IGI&quot;) 
              more like Quake or Rogue Spear? Or somewhere between?</font></p>
            <p align="left"><font face="Arial, Helvetica, sans-serif"><b>Joachim:</b> 
              More like Rouge Spear I believe. (There are no aliens) Or, maybe 
              GoldenEye?</font></p>
            <p align="left"><font face="Arial, Helvetica, sans-serif"><b>Sumaleth:</b> 
              Is it action or strategy based gameplay primarily?</font></p>
            <p align="left"><font face="Arial, Helvetica, sans-serif"><b>Joachim:</b> 
              More strategy but I think there's a bit of both.</font></p>
            <table border="0" align="right" bgcolor="#D7B582" width="92" cellpadding="0" cellspacing="0">
              <tr> 
                <td height="43"> 
                  <div align="center"><font face="Arial, Helvetica, sans-serif"><a href="http:/home/loonygames/loony.timedoctor.org/content/cgi/image.pl?image=/content/2.11/uc/images/joachim_lgsketch1.jpg&amp;w=282&amp;h=400&amp;back=/content/2.11/uc/index3.php&amp;name=Under%20Cover"><img src="images/joachim_lgsketch1_sml.jpg" width="102" height="144" border="0" alt="click to enlarge!"></a></font></div>
                </td>
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              <tr> 
                <td height="18"> 
                  <p align="center"> <i><font face="Arial, Helvetica, sans-serif" size="1" color="#000253"> 
                    <ignoreme>An early sketch for the cover illustration (52k).</ignoreme></font></i></p>
                </td>
              </tr>
            </table>
            <p align="left"><b><font face="Arial, Helvetica, sans-serif">Sumaleth:</font></b><font face="Arial, Helvetica, sans-serif"> 
              Lets go back to 2D art now; with the loonygames cover this week 
              you've returned to the finely-rendered artwork style that you left 
              behind all those years ago, did you find it fun?</font></p>
            <p align="left"><font face="Arial, Helvetica, sans-serif"><b>Joachim: 
              </b>Yes! (Since you and many others said you were disappointed that 
              I've stopped detailing my pictures I thought I would do it for the 
              challenge :)</font></p>
            <p align="left"><b><font face="Arial, Helvetica, sans-serif">Sumaleth:</font></b><font face="Arial, Helvetica, sans-serif"> 
              Now that you've tried it again do you think you might do more work 
              in this style?</font></p>
            <p align="left"><font face="Arial, Helvetica, sans-serif"><b>Joachim:</b> 
              Well, I think people expect me to :). Actually, it's really fun 
              and as long as there is motive I'd like to continue doing detailed 
              pictures for a while.</font></p>
            <p align="left"><b><font face="Arial, Helvetica, sans-serif">Sumaleth:</font></b><font face="Arial, Helvetica, sans-serif"> 
              How did you approach drawing the cover? Was it all done in Photoshop?</font></p>
            <p align="left"><font face="Arial, Helvetica, sans-serif"><b>Joachim:</b> 
              Yes. Originally I started doing a &quot;fantasy&quot; dragon drawing 
              on paper which I started to brush in PShop, but I have always found 
              dragons extremely boring to draw so I thought I wanted something 
              more refined. Then I came to think of the only thing I remember 
              from Origin's games (since I'm not an RPG fan) - those three magicians, 
              or whatever they were, which I found pretty cool.</font></p>
            <p align="left"><b><font face="Arial, Helvetica, sans-serif">Sumaleth: 
              </font></b><font face="Arial, Helvetica, sans-serif">Who are your 
              favorite artists? Are you still influenced by other people&#146;s 
              art these days or have you found your own style?</font></p>
            <p align="left"><font face="Arial, Helvetica, sans-serif"><b>Joachim: 
              </b>I'm very influenced by other artists in the way of inspiration 
              but, actually, I have no favorite artist. At least not that live 
              today. </font><font face="Arial, Helvetica, sans-serif">But if have 
              to say someone, then maybe Moebius, because of his imagination, 
              and Michelangelo, because of the heavy lines in his humans.</font></p>
            <p align="left"><b><font face="Arial, Helvetica, sans-serif">Sumaleth: 
              </font></b><font face="Arial, Helvetica, sans-serif">Thanks! You 
              can find a ton of Joachim's work at <a href="http://home.sol.no/%7Ejbarrum/site/main.htm">Joachim's 
              Place</a> (check out that crazy disco action), including drawings, 
              screensnaps from games he's worked on, and some 3D game animation, 
              and to find out more about Innerloop and the games they are working 
              on, follow through <a href="http://www.innerloop.com">here</a>.</font></p>
            <p align="left"></p>
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            <div align="center"> 
              <p align="left"></p>
              <p align="right"><font face="Arial, Helvetica, sans-serif" size="2"><i>- 
                Rowan &quot;Sumaleth&quot; Crawford is loonygames' Supervising 
                Art Director.</i></font></p>
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<p><i><font face="Arial, Helvetica, sans-serif" size="-2">Credits: Cover illustration 
  &copy; 2000 Joachim. Under Cover is &copy; 2000 Rowan Crawford. All other content 
  is &copy; 2000 loonyboi productions. Unauthorized reproduction is prohibited, 
  you silly rabbit, you.</font></i></p>
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