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By Christopher "shaithis" Buecheler
Okay, so when last we left off, we had a nice piece of hand-drawn wood. Here it is again as a reminder: Now we're going to take that, and turn it into a trim. To start out, I've added some very basic shadows and hilights using the dodge/burn tool and my tablet. You get something that looks like this: Not particularly nice looking at the moment, but the pattern I'm trying to develop should be pretty obvious. This is just a shot of the texture a little further along in progress. I'm using my art tablet, and the dodge/burn tools, to add in detail. I've now selected a specific area to work on. I want to darken this edge without having the burning bleed into the light area above it. Defining a selection's the easiest way to do this. Here we have the texture with the top section mostly finished. I also added a little bit of RGB noise to it, just for a bit more of a "random" look. I usually use "monochrome" and not RGB, but with browns the multi-color blend tends to look more realistic.
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Credits: Graphic Content is © 1999 Christopher Buecheler. All other content is © 1999 loonyboi productions. Unauthorized reproduction is strictly prohibited, so don't do it, or we'll paint you white against a white background. |