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      <h5><b><font face="Arial, Helvetica, sans-serif">//<a href="../../../index.html"><font color="#7C420E">loonygames</font></a>://<a href="../index.html"><font color="#7C420E">issue 
        2.11</font></a>://<a href="index.html"><font color="#7C420E">mailbag</font></a>://<a href="index.php"><font color="#7C420E">1</font></a>, 
        2</font></b></h5>
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                      <p><b><font face="Arial, Helvetica, sans-serif" color="#0000FF"><i><font color="#904C10" size="2">The 
                        MailBag: </font><font color="#904C10" size="4"><br>
                        Issue 2.11</font></i></font></b><br>
                      
                      <div align="right"> <font face="Arial, Helvetica, sans-serif" size="-1">Comments 
                        by Stephanie &quot;<a href="mailto:bobbi@loonygames.com">Bobbi</a>&quot; 

                        Bergman</font></div>
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                  <td width="45%" align="right" valign="top"> 
                    <h5 align="right"><b><font face="Arial, Helvetica, sans-serif" color="#00025E">Vol. 
                      2, Issue 11<br>
                      February 11, 2000</font></b></h5>
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              <loonystart>
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                  <td> 
                    <p align="left"><font face="Arial, Helvetica, sans-serif"><b>Subject:</b> 
                      Reviews are important &lt;dammit&gt;</font></p>
                    <p></p>
                    <p><font face="Arial, Helvetica, sans-serif">I haven't read 
                      any negative review of Quake 3 to date.. I have however 
                      read reviews which often compare Q3 and UT, giving UT much 
                      better scores for gameplay value. As for these reviews and 
                      reviewers being worthless (TOTB article), I would have to 
                      disagree. Perhaps to a developer they are, but to your average 
                      gamer with 60 bucks to spend at a time with so many *good* 
                      games coming out, those reviews written by gamers who have 
                      played the games are important. Without those reviews, your 
                      forced to guess or read reviews in a magazine (when the 
                      magazine runs a 2 page ad after the review making you *wonder* 
                      if those extra review points were paid for and if the game 
                      is as good as they write). </font></p>
                    <p></p>
                    <p></p>
                    <p><font face="Arial, Helvetica, sans-serif">[TOTB] &quot;... 
                      But come on. You know as well as I do too often making a 
                      review is more about making the reviewer famous and the 
                      site popular than making an accurate, useful observation 
                      on the product being reviewed.&quot; </font></p>
                    <p></p>
                    <p><font face="Arial, Helvetica, sans-serif">A website or 
                      umm... 'reviewer elite' is still going to get the same amount 
                      of hits if the review is bad or good. If people WANT to 
                      read that site's opinion on a specific game they will. It 
                      doesn't matter if the game scored a 1% or 100%, the same 
                      people will read it, the site will get the same hits...</font></p>
                    <p></p>
                    <p><font face="Arial, Helvetica, sans-serif">... and we gamers 
                      will just have a few more opinions and views on a game before 
                      we plunk down way too much money for them :) </font></p>
                    <p></p>
                    <p><font face="Arial, Helvetica, sans-serif">'Rora</font></p>
                    <p></p>
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                    <p align="left"><font face="Arial, Helvetica, sans-serif"><b>Subject:</b> 
                      &lt;no subject&gt;</font></p>
                    <p align="left"><font face="Arial, Helvetica, sans-serif">If 
                      your going to work on a game, the spirit of gaming needs 
                      to show it. If your working hard to the point where you 
                      hate it, its going to show in the game.</font></p>
                    <p></p>
                    <p><font face="Arial, Helvetica, sans-serif">The best of the 
                      best of people show that &quot;Caring about your work&quot; 
                      works.</font></p>
                    <p></p>
                    <p><font face="Arial, Helvetica, sans-serif">Paul McCartney 
                      put Care into his music, see where it put him. Ok, well 
                      you may think his music 'sucks&quot;, that can be just your 
                      confrontational ways. Just conjecture. I can role play that. 
                      Q3A has definately a lot of work behind it, but without 
                      the caring, it can be no better than the quick mods and 
                      maps a newbie throws together. It takes skill to map, code, 
                      build a game like Q3A, and to do it right. The game took 
                      4-5 months longer to make than Q2? that should make it a 
                      better quality game. </font></p>
                    <p></p>
                    <p><font face="Arial, Helvetica, sans-serif">Perhaps you shouldnt 
                      listen to reviewers, but they give you a feedback about 
                      the game, and treading boards is another way to get feedback, 
                      good, bad or ugly. An artist will paint and the viewers 
                      will muse, that is what the result is. They aren't the artist 
                      or know the tools to do so, but they will know what they 
                      like or not.</font></p>
                    <p></p>
                    <p><font face="Arial, Helvetica, sans-serif">Have you seen 
                      the movie Man On The Moon? Its about Andy Kaufman. It also 
                      has an underlying statement about performer/audience relationships. 
                      A must see.</font></p>
                    <p></p>
                    <p><font face="Arial, Helvetica, sans-serif">-dinwitty-l</font></p>
                    <p></p>
                    <p><font face="Arial, Helvetica, sans-serif"><i>While I don&#146;t 
                      think anyone could argue that id does not care about Quake 
                      3: Arena, dinwitty has a point. When this many reviewers 
                      all say the same thing, maybe there&#146;s some truth to 
                      it?</i></font></p>
                    <p></p>
                    <p><i><font face="Arial, Helvetica, sans-serif">Ultimately, 
                      a review is opinion, and we all have our own opinions. Good 
                      reviews or bad, they&#146;re read just the same. In fact, 
                      the smartest thing when looking into games is to read both 
                      a good and bad review of a game (assuming you can find one 
                      of each). Get the full picture, then make up your own mind. 
                      </font></i><font face="Arial, Helvetica, sans-serif"> </font></p>
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              <h4>&nbsp;</h4>
              <p align="right"><font face="Arial, Helvetica, sans-serif" size="2"><i>- 
                Stephanie "Bobbi" Bergman may possibly be the world's worst Age 
                of Empires 2: Age of Kings player. She still loves it, though.</i></font></p>
              <p>&nbsp;</p>
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