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      <h5><b><font face="Arial, Helvetica, sans-serif">//<a href="../../../index.html"><font color="#7C420E">loonygames</font></a>://<a href="../index.html"><font color="#7C420E">issue 
        2.2</font></a>://<a href="index.html"><font color="#7C420E">pocket full 
        o' love</font></a>://1, <a href="index2.php"><font color="#7C420E">2</font></a></font></b></h5>
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          <td align="LEFT" valign="TOP" width="100%"> <font color="#000000" face="Arial, Helvetica, sans-serif" size="2"> 
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              <h5 align="right"><b><font face="Arial, Helvetica, sans-serif" color="#00025E"><img src="../../images/icons/pfol_final.jpg" width="192" height="248" align="left"><loonystart>Vol. 
                2, Issue 2<br>
                November 17, 1999<br>
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              <div align="center">
                <p align="center"><b><font face="Arial, Helvetica, sans-serif" color="#0000FF"><i><font color="#904C10" size="3">Pocket 

                  Full o' Love:</font></i></font></b></p>
                <p align="center"><b><font face="Arial, Helvetica, sans-serif" color="#0000FF"><i><font color="#904C10" size="6"> 
                  GBC Love</font></i></font></b></p>
                <p align="right"><font face="Arial, Helvetica, sans-serif">by 
                  Jason &quot;<a href="mailto:jason@loonygames.com">loonyboi</a>&quot; 
                  Bergman</font></p>
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              <p align="left"> <font face="Arial, Helvetica, sans-serif"><img src="../../images/letters_new/h.jpg" width="26" height="39" align="left">i 
                there! Welcome to Pocket Full of Love. This column is a direct 
                result of our <a href="../../1.41/feat/index.html">Put a Little Love 
                in Your Pocket</a> cover story from <a href="../../1.41/index.html">Volume 
                1</a>. In that article, I looked at all the different forms of 
                handheld gaming, and had a total blast doing it. The article was 
                so popular, and I enjoyed it so much, that we here at loonygames 
                decided we needed more on pocket gaming...so here we are. </font></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">The problem 
                these days with handheld gaming, despite their overwhelming popularity, 
                is separating the crap from the really good games (and believe 
                it or not there are lots of great games available). Handheld games 
                don't take too much effort to create if you don't care about the 
                quality...so there's a ton of really bad games out there. Also, 
                believe it or not, there is more to handheld gaming than just 
                the GameBoy and GameBoy Color. In this week's column I'll be focusing 
                entirely on the GBC, but next time I'll talk exclusively about 
                the NeoGeo Pocket Color, the latest and greatest pocket system 
                out there. In the weeks to come, I'll look at some older systems, 
                including a whole bunch of forgotten gems out there for the Atari 
                Lynx and Game Gear (and I'll even tell you how to get one for 
                yourself). </font></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">But this 
                week we're going to talk about the GameBoy Color. The GBC is basically 
                a color version of the original GameBoy. It's backwards compatible 
                with all the old black and white (or rather, green) games, and 
                has some cool, if underused features like the IR port that are 
                exclusive to the new system. There are GameBoy Color exclusive 
                titles, but for the most part, the entire GameBoy library works 
                on every GameBoy system. That includes the original system released 
                a decade ago (yes, it's really been that long), the newer GameBoy 
                Pocket, and the Super GameBoy (the adapter for the SNES that allowed 
                you to play games on your TV. A must have for GameBoy fanatics). 
                </font></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">If you 
                own an older GameBoy, and are wondering if it's worth upgrading 
                to the new edition, it's ultimately your call. Obviously, the 
                difference between the two is the color, but also, the GameBoy 
                Color has a remarkably long battery-life (I haven't changed mine 
                in six months, and that's with fairly heavy playing). </font></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">But the 
                real issue is the games, and that's what this column's for. I 
                play a lot of different games, and I'll be reporting on several 
                of them per issue...so let's look at a few, shall we? </font></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">First 
                of all, there are a number of games out there that say &quot;GameBoy 
                Color&quot; on the side bar of their box - try not to be fooled 
                by this. That does not mean the game won't run on your legacy 
                system! It's just a way of letting people know that it's enhanced 
                for the GBC. The enhancements usually mean a native color mode, 
                although some games, like <b>R-Type DX </b>have other features 
                as well. I've noticed that several games (<b>Pokemon Pinball</b> 
                being the most surprising) actually work just fine on my Super 
                GameBoy despite having the &quot;only for GameBoy Color&quot; 
                stamp on the box. </font></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif"><b>R-Type 
                DX</b> is interesting though. When you pop <b>R-Type</b> into 
                a legacy GameBoy, you're given the option to play either <b>R-Type 
                1</b> or <b>R-Type 2</b>. If you play it on your GBC, you have 
                the option of playing either of those, but also you can play <b>R-Type 
                DX</b>, a special version that takes both games and melds them 
                into one. </font></p>
              <p align="left"></p>
              <p align="left"><b><font face="Arial, Helvetica, sans-serif">R-Type 
                DX</font></b><font face="Arial, Helvetica, sans-serif"> is a good 
                game, but it suffers from the same problem it did in every previous 
                incarnation - it's way too hard. And I mean way too hard. I've 
                come to the conclusion that bringing it with me on airplanes is 
                just a bad idea...I don't need to get that frustrated when I'm 
                trying to relax (a serious issue for me when I'm up in the air). 
                The game, if you've never seen it, is a side-scrolling space shooter. 
                And like all side-scrolling shooters you go through the game shooting 
                lots of little enemies, and picking up power-up after power-up, 
                making your weapons bigger and bigger as you go. But<b> R-Type</b> 
                distinguishes itself by its &quot;power pod&quot;.</font></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif"></loonystart> 
                </font></p>
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<p><i><font face="Arial, Helvetica, sans-serif" size="-2">Credits: Illustration 
  &copy; 1999 Dan Zalkus. Pocket Full o' Love is &copy; 1999 Jason Bergman. All 
  other content is &copy; 1999 loonyboi productions. Unauthorized reproduction 
  is prohibited, you weirdo.</font></i></p>
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