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              <p><font color="#0000FF"><b><font face="Arial, Helvetica, sans-serif" color="#0000CC">volume 
                1, issue 33</font></b></font></p>
              <p><font color="#0000FF"><b><font face="Arial, Helvetica, sans-serif" color="#0000CC"> 
                </font></b></font></p>
              <p>  <p><font face="Courier New, Courier, mono"><b><font color="#339900" face="Arial, Helvetica, sans-serif">Today 
                in loonygames:</font></b></font></p>

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              <p><font face="Arial, Helvetica, sans-serif" size="-1"><a href="../../1.24/topshelf/index.html">The 
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        <p align="center"><font size="+3" face="Arial, Helvetica, sans-serif" color="#0022A8">Totally 
          Tribal <br>
          </font><font size="+3" face="Arial, Helvetica, sans-serif" color="#0022A8"> 
          </font></p>
        <p align="RIGHT"><font color="#804000"><b><font face="Arial, Helvetica, sans-serif">By 
          Jason &quot;<a href="mailto:jason@loonygames.com">loonyboi</a>&quot; 
          Bergman</font></b></font></p>
        <p align="RIGHT">&nbsp;</p>
        <p><b><font face="Arial, Helvetica, sans-serif">You've released a beta 
          of the OpenGL support, but it's limited to TNT and i740 based cards. 
          What's the issue preventing more cards from being supported?</font></b></p>
        <p><font face="Arial, Helvetica, sans-serif">Both the ATI Rage 128 and 
          Matrox G200 work with beta drivers from the manufacturers. Also 3Dfx 
          cards work with the latest Tribes build in OpenGL (not that it matters).</font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>Do you see any way of 
          working around this any time soon?</b></font></p>
        <p><font face="Arial, Helvetica, sans-serif">We should work on pretty 
          much any OpenGL card that has a good fillrate and whose driver doesn't 

          choke on our texture set.</font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>Even before Tribes shipped, 
          you were already talking about the sequel. How much work is being done 
          on Tribes 2 at the moment?</b></font></p>
        <p><font face="Arial, Helvetica, sans-serif">Most of the team has moved 
          on to working on <b>Tribes 2</b>. </font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>With Tribes 2, do you 
          plan on shipping with wider hardware support?</b></font></p>
        <p><font face="Arial, Helvetica, sans-serif">Definitely.</font></p>
        <p> </p>
        <p><font face="Arial, Helvetica, sans-serif"><b>Will Tribes 2 support 
          OpenGL only, or will you be keeping the Glide acceleration as well?</b></font></p>
        <p><font face="Arial, Helvetica, sans-serif">We're leaning toward doing 
          OpenGL only.</font></p>
        <p> </p>
        <p><font face="Arial, Helvetica, sans-serif"><b>One of the talked about 
          features that didn't make it into Tribes 1, but has been said to be 
          in Tribes 2 is water. Why was it dropped from the first game?</b></font></p>
        <p><font face="Arial, Helvetica, sans-serif">As with the ground vehicles 
          it was an issue of time - we weren't sure if we'd have time for it, 
          and the mission designers needed to know well in advance of our ship 
          date whether they could use it or not, so we cut it.</font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>What sort of gameplay 
          variants do you see water creating? (Broadside, where both bases are 
          surrounded by water, perhaps?)</b></font></p>
        <p><font face="Arial, Helvetica, sans-serif">Opposing aircraft carriers, 
          or missions where APCs are an absolute necessity for troop conveyance, 
          just to name a couple. Water volumes will provide interesting barriers 
          on the terrain, depending on their size.</font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>Are there any major graphical 
          tweaks planned for the sequel?</b></font></p>
        <p><font face="Arial, Helvetica, sans-serif">Of course! But you'll have 
          to wait a month or so to see them. ;)</font></p>

        <p><font face="Arial, Helvetica, sans-serif"><b>You'll be showing Tribes 
          2 at E3, then?</b></font></p>
        <p><font face="Arial, Helvetica, sans-serif">We'll definitely be showing 
          something at E3.</font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>Curved surfaces, perhaps?</b></font></p>
        <p><font face="Arial, Helvetica, sans-serif">Unlikely - our major focus 
          with our graphical tweaks are for intended for gameplay enhancement, 
          and we just didn't see curves giving us that much.</font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>Are you going to continue 
          to tweak Tribes 1, even with work on the second one starting?</b></font></p>
        <p><font face="Arial, Helvetica, sans-serif">We're just getting ready 
          to release the tools for <b>Tribes</b> as well as the 1.4 patch which 
          addresses a couple of issues. We'll continue to tweak <b>Tribes</b> 
          as necessary, though most of the team is focused on <b>Tribes 2</b>.</font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>Are there any more gameplay 
          tweaks planned? It's impressive how the various patches for Tribes have 
          added nice, small feature enhancements.</b></font></p>
        <p><font face="Arial, Helvetica, sans-serif">We don't have any new gameplay 
          tweaks planned. Many of the changes that made it into earlier patches 
          were either planned before release or as the result of user feedback.</font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>Was there anything you 
          were really hoping to get into Tribes that just couldn't fit in for 
          some reason?</b></font></p>
        <p><font face="Arial, Helvetica, sans-serif">I was really hoping to get 
          both water and ground vehicles into Tribes, but we just didn't have 
          the time to do them right.</font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>What (non Tribes) games 
          are you playing these days?</b></font></p>
        <p><font face="Arial, Helvetica, sans-serif">I just started playing <b>EverQuest</b>... 
          a very addictive and cool game.</font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>Have you checked out Team 
          Fortress Classic? What's your take on it? Were you a fan of the original?</b></font></p>
        <p><font face="Arial, Helvetica, sans-serif">I have not yet played <b>TFC</b>, 
          but I intend to soon. I didn't play the original - I spent almost all 
          my <b>Quake</b> time playing <b>CTF</b>. </font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>Do you actively play on 
          public servers?</b></font></p>
        <p><font face="Arial, Helvetica, sans-serif">Of course! I sometimes go 
          on as Got Milk?, but usually not.</font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>Any games coming out that 
          you're particularly looking forward to seeing?</b></font></p>
        <p><font face="Arial, Helvetica, sans-serif">I'm definitely looking forward 
          to seeing the other MP-only FPS games coming out this year (<b>Quake 
          3</b>, <b>Unreal Tournament</b> and <b>TF2</b>). Also I've heard good 
          things about <b>Asheron's Call</b>.</font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>Thanks, Mark!</b></font></p>
        <p align="LEFT">&nbsp; </p>
        <p align="RIGHT"><i><font size="-1" face="Arial, Helvetica, sans-serif">- 
          Jason &quot;loonyboi&quot; Bergman is the editor-in-chief here at <b>loonygames</b>. 
          He really didn't like The Matrix.</font></i></p>
        <p align="RIGHT">&nbsp;</p>
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      <p><i><font face="Arial, Helvetica, sans-serif" size="-2"><b>Credits:</b> 
        Illustration &copy; 1999 Rowan Crawford. This interview is &copy; 1999 
        Jason Bergman &amp; Mark Frohnmayer. All other content is &copy; 1999 
        <a target="_self" href="http://www.loonyboi.com">loonyboi productions</a>. 
        Unauthorized reproduction is strictly prohibited, so don't try it...or 
        we'll damn you. </font></i></p>
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