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      <h5><b><font face="Arial, Helvetica, sans-serif">//<a href="../../../index.html"><font color="#7C420E">loonygames</font></a>://<a href="../index.html"><font color="#7C420E">issue 
        2.2</font></a>://<a href="index.html"><font color="#7C420E">pocket full 
        o' love</font></a>://<a href="index.php"><font color="#7C420E">1</font></a>, 
        2</font></b></h5>
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                      <p><b><font face="Arial, Helvetica, sans-serif" color="#0000FF"><i><font color="#904C10" size="2">Pocket 
                        Full o' Love:</font><font color="#904C10" size="3"><br>
                        GBC Love</font></i></font></b><br>
                      
                      <div align="right"> <font face="Arial, Helvetica, sans-serif" size="-1">By 

                        Jason &quot;<a href="mailto:jason@loonygames.com">loonyboi</a>&quot; 
                        Bergman</font></div>
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                  <td width="45%" align="right" valign="top"> 
                    <h5 align="right"><b><font face="Arial, Helvetica, sans-serif" color="#00025E">Vol. 
                      2, Issue 2&nbsp; <br>
                      November 17, 1999&nbsp; </font></b></h5>
                  </td>
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              </table><loonystart>
              <p align="left"><font face="Arial, Helvetica, sans-serif"><loonystart></font></p>
              <h5 align="left">&nbsp; </h5>
              <p align="left"><font face="Arial, Helvetica, sans-serif">The &quot;power 
                pod&quot; is a power up, but it's more than that. What it does 
                is follow alongside you ship, and when you fire, you fire from 
                both your ship and the pod simultaneously. You can call the pod 
                back to your ship, and it will dock onto the front or rear depending 
                on where you catch it. When you do this, you'll double your firepower, 
                but there's also another advantage - the pod is invincible, so 
                you can plow through enemies (so long as they don't touch you 
                anywhere but the front...it can be very difficult to do that). 
                </font></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">Also at 
                your disposal is the ability to charge up your shot by holding 
                down the fire button before firing. If the enemies are weak enough, 
                you can kill a whole line of them simultaneously with a sufficiently 
                charged blast.</font></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">Graphically 
                it's beautiful, and has some of the best looking images you're 
                likely to find on the GameBoy Color (particularly the cool looking 
                bosses at the end of each level), and it's definitely worth a 
                checking out, but be warned. It's a serious bitch to play.</font></p>
              <p align="left"></p>
              <p align="left"><b><font face="Arial, Helvetica, sans-serif">Pokemon 
                Pinball</font></b><font face="Arial, Helvetica, sans-serif"> on 
                the other hand, is fun, easily accessible, and pretty much a staple 
                of mine on airplanes these days. The game has gotten a lot of 
                press for its rumble pack feature, but don't let that be a factor 
                in your purchasing it - you'll probably turn it off really quickly. 
                Also, the rumble feature only works on the GameBoy Color, although 
                the game itself can be played on any of the GB systems.</font></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">The game 
                is a strange mix of <b>Pokemon</b> style gameplay and traditional 
                tabletop pinball. The idea is weird, and it works fairly well. 
                You play pinball like you always would, but every now and then 
                you enter &quot;capture mode&quot; where you have a certain amount 
                of time to catch a specific Pokemon. Also, once you've got the 
                creature, you can evolve it later by hitting the right parts of 
                the board. </font></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">The rumble 
                feature is built into the cartridge itself (and requires its own 
                batteries) and it'll shake every time you hit the ball. This part 
                is pretty good, and if all it did was that, I probably would have 
                left it turned on...but the problem is Pikachu. Yeah, Pikachu, 
                that ultra-cute Pokemon that all the kids are crazy about. He's 
                very prominently featured in the game, and he can catch your ball 
                if it rolls off the side (assuming you're quick enough to get 
                him there). When he gets your ball, everything stops, and there's 
                a digitized, &quot;Piiikaa!&quot; (which is scratchy in that way 
                that only GameBoy speech can be) and throws the ball back with 
                an electrical charge. And the rumble pack goes nuts. I mean nuts. 
                You can hear it going off from the opposite side of the room, 
                so even if you're minding your own business with headphones, everyone 
                around you is going to hear this thing. But fortunately it can 
                be turned off, although it does jack up the price of the cartridge 
                by a few extra bucks, meaning you're paying for a feature you 
                probably won't use...but it's not that much extra (only about 
                five dollars or so) and the game is really fun, so it's worth 
                it.</font></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">My other 
                game of choice these days is <b>Chessmaster</b>. Yes, <b>Chessmaster</b>. 
                There isn't much to say about this game - it's chess. But, it 
                is a fairly decent chess simulator. You can play multiplayer with 
                two GameBoys via the link cable (an IR feature would have been 
                great, but it's not an option) or by having both people share 
                the same GameBoy. This would seem to be the more practical way 
                to play it, since it is chess...it's turn based, people! It's 
                not exactly exciting real-time gaming here.<br>
                And of course, then there's the single player game, which is good, 
                although if you suck at chess like I do, you'll find it very challenging 
                even on the easiest setting. There's a training mode, which teaches 
                you the rules of chess, and you can also tell the CPU to solve 
                it for checkmate if you're curious at any point in the game how 
                a real chess player would handle things. </font></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">The game 
                runs on every GameBoy system, and is pretty cheap, even for a 
                GameBoy game (it's almost always under $20). As games for the 
                system go, this is one of my favorites, and I'm guessing that 
                it would make for a nice introduction to chess for someone who's 
                never played it before. Since the game has a ton of difficulty 
                settings, you can always make it harder as you get better (I've 
                been playing the game for a month now, and I'm still on the easiest...guess 
                I'm just a dolt) so it's definitely worth checking out.</font></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">Well, 
                that's it for this week...check back next week, when I'll take 
                a look at some games for the new NeoGeo Pocket Color system!</font></p>
              <p align="right"><font face="Arial, Helvetica, sans-serif" size="2"><i>- 
                Jason &quot;loonyboi&quot; Bergman is the editor-in-chief here 
                at loonygames.</i></font></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif"><i><font size="2"></loonystart> 
                </font></i></font></p>
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<p><i><font face="Arial, Helvetica, sans-serif" size="-2">Credits: Illustration 
  &copy; 1999 Dan Zalkus. Pocket Full o' Love is &copy; 1999 Jason Bergman. All 
  other content is &copy; 1999 loonyboi productions. Unauthorized reproduction 
  is prohibited, you weirdo.</font></i></p>
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