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              <p><font color="#0000FF"><b><font face="Arial, Helvetica, sans-serif" color="#0000CC">volume 
                1, issue 2</font></b></font></p>
              <p><font color="#0000FF"><b><font face="Arial, Helvetica, sans-serif" color="#0000CC"> 
                </font></b></font></p>
              <p>  <p><font face="Courier New, Courier, mono"><b><font color="#339900" face="Arial, Helvetica, sans-serif">Today 
                in loonygames:</font></b></font></p>

<P><font color="#000000" face="Arial, Helvetica, sans-serif" size="-1">New!!</font><font face="Arial, Helvetica, sans-serif" size="2"> The Archives have been cleaned up, fead links fixed, and printable versions restored! Also, don't miss the new comments <a href="../../index.html">on the front page</a>!</font></p>
              
<P><font color="#000000" face="Arial, Helvetica, sans-serif" size="-1"><a href="../2.15/feat/index.html" target="">Livin' 
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  theAntiELVIS explores the wild and wacky world that is Will Wright's <b>The Sims</b>, 
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<P><font color="#000000" face="Arial, Helvetica, sans-serif" size="-1"><a href="../2.15/pixel/index.html" target="">Pixel 
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  Vasquez on <b>Omikron: The Nomad Soul</b>.</font></p>
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              <p><font face="Arial, Helvetica, sans-serif" size="-1"><a href="../1.10/feat/index.html">Still 
                Sick of Games</a>: Jeff Solomon's follow-up article to the original 
                &quot;Are Sick of Games?&quot;</font></p>
              
              
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        <p align="LEFT"><img src="../images/cover1.2_sml.jpg" width="263" height="319" align="right"><font face="Arial, Helvetica, sans-serif" size="+3" color="#0022A8"> 
          Are You Sick of Games?</font></p>
        <p align="LEFT">&nbsp;</p>
        <p align="LEFT">&nbsp;</p>
        <p align="LEFT">&nbsp;</p>
        <p align="LEFT">&nbsp;</p>
        <p align="LEFT">&nbsp;</p>
        <p align="LEFT">&nbsp;</p>
        <p align="RIGHT"><font color="#804000"><b><font face="Arial, Helvetica, sans-serif">By 
          Jeff &quot;<a target="_self" href="mailto:jeff@solomania.com">nonick</a>&quot; 
          Solomon</font></b></font></p>
        <p> 
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<option value="http://www.loonygames.com/content/2.15/">2.15: Livin' With The Sims</option>
<option value="http://www.loonygames.com/content/2.14/">2.14: To the Extreme</option>
<option value="http://www.loonygames.com/content/2.13/">2.13: Not Just a Passing Wind</option>
<option value="http://www.loonygames.com/content/2.12/">2.12: It's Not Easy Being Green</option>
<option value="http://www.loonygames.com/content/2.11/">2.11: Inside Origin Systems</option>
<option value="http://www.loonygames.com/content/2.10/">2.10: Game Networking 101</option>
<option value="http://www.loonygames.com/content/2.9/">2.9: Tell me a Story</option>
<option value="http://www.loonygames.com/content/2.8/">2.8: Anatomy of a Video Game</option>
<option value="http://www.loonygames.com/content/2.7/">2.7: 1999 loonygames Awards</option>
<option value="http://www.loonygames.com/content/2.6/">2.6: PC Fight Club</option>
<option value="http://www.loonygames.com/content/2.5/">2.5: Paul Steed '99</option>
<option value="http://www.loonygames.com/content/2.4/">2.4: Sounds From All Over</option>
<option value="http://www.loonygames.com/content/2.3/">2.3: Kicking Back with a Bear</option>
<option value="http://www.loonygames.com/content/2.2/">2.2: End of the Line</option>
<option value="http://www.loonygames.com/content/2.1/">2.1: American McGee's Alice</option>
<option value="http://www.loonygames.com/content/1.41/">----- Volume 1 -----</option>
<option value="http://www.loonygames.com/content/1.41/">1.41: Put a Little Love...</option>
<option value="http://www.loonygames.com/content/1.40/">1.40: Game Programming...</option>
<option value="http://www.loonygames.com/content/1.39/">1.39: More loonygames @ E3!</option>
<option value="http://www.loonygames.com/content/1.38/">1.38: loonygames at E3!</option>
<option value="http://www.loonygames.com/content/1.37/">1.37: The ReRuns Issue</option>
<option value="http://www.loonygames.com/content/1.36/">1.36: Inside Raven Software</option>
<option value="http://www.loonygames.com/content/1.35/">1.35: Waking Graeme Devine</option>
<option value="http://www.loonygames.com/content/1.34/">1.34: Writing the Game</option>
<option value="http://www.loonygames.com/content/1.33/">1.33: Totally Tribal</option>
<option value="http://www.loonygames.com/content/1.32/">1.32: Under His Skin</option>
<option value="http://www.loonygames.com/content/1.31/">1.31: The Glory of G.O.D.</option>
<option value="http://www.loonygames.com/content/1.30/">1.30: Chillin' w/Jason Hall</option>
<option value="http://www.loonygames.com/content/1.29/">1.29: Extreme Annihilation</option>
<option value="http://www.loonygames.com/content/1.28/">1.28: Adventures in ASCII</option>
<option value="http://www.loonygames.com/content/1.27/">1.27: Serious Brass Ones</option>
<option value="http://www.loonygames.com/content/1.26/">1.26: Two Programs...</option>
<option value="http://www.loonygames.com/content/1.25/">1.25: The Unreal Cliffy B!</option>
<option value="http://www.loonygames.com/content/1.24/">1.24: Gimme Your Money!</option>
<option value="http://www.loonygames.com/content/1.23/">1.23: Old Crusty Gamers</option>
<option value="http://www.loonygames.com/content/1.22/">1.22: Bugs!</option>
<option value="http://www.loonygames.com/content/1.21/">1.21: 2001</option>
<option value="http://www.loonygames.com/content/1.20/">1.20: Can't Please Everyone</option>
<option value="http://www.loonygames.com/content/1.19/">1.19: The Rise and Fall...</option>
<option value="http://www.loonygames.com/content/1.18/">1.18: romuluSngan HoH!</option>
<option value="http://www.loonygames.com/content/1.17/">1.17: A Very Geeky Christmas</option>
<option value="http://www.loonygames.com/content/1.16/">1.16: 5 Years of Doom!</option>
<option value="http://www.loonygames.com/content/1.15/">1.15: Tune Up Your Game!</option>
<option value="http://www.loonygames.com/content/1.14/">1.14: NT + Games = ???</option>
<option value="http://www.loonygames.com/content/1.13/">1.13: Blue and Levelord...</option>
<option value="http://www.loonygames.com/content/1.12/">1.12: When It's Done!</option>
<option value="http://www.loonygames.com/content/1.11/">1.11: Hangin' With John Romero!</option>
<option value="http://www.loonygames.com/content/1.10/">1.10: Still Sick of Games</option>
<option value="http://www.loonygames.com/content/1.9/">1.9: Gettin' Odd with the loonies</option>
<option value="http://www.loonygames.com/content/1.8/">1.8: LAN Parties...</option>
<option value="http://www.loonygames.com/content/1.7/">1.7: The Community Summit</option>
<option value="http://www.loonygames.com/content/1.6/">1.6: DRAW Pardner!</option>
<option value="http://www.loonygames.com/content/1.5/">1.5: Taking Aim at Paul Steed</option>
<option value="http://www.loonygames.com/content/1.4/">1.4: Play Where You Like!</option>
<option value="http://www.loonygames.com/content/1.3/">1.3: *Special Duke Issue*</option>
<option value="http://www.loonygames.com/content/1.2/">1.2: Are You Sick of Games?</option>
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        <p align="RIGHT">&nbsp;</p>
        <p align="LEFT"><font face="Arial, Helvetica, sans-serif">Ever get sick 
          of playing a game? Sure. Have you ever gotten sick <i>from</i> playing 
          a game? Believe it or not, the 3D virtual worlds that we inhabit when 
          we play first-person games like <b>Quake </b>and <b>Unreal</b> have 
          become so authentic, so completely engrossing, that people are actually 
          getting sick from playing them!</font></p>
        <p align="LEFT"><font face="Arial, Helvetica, sans-serif">Gaming has advanced 
          to a level of reality that is beginning to infringe on our senses' ability 
          to discern simulated environments from the real world. Sure, we <i>know</i> 
          that we're not running around a dungeon with a shotgun, but our ears 
          and eyes have a harder time reaching the same conclusion. The result? 
          Confusion between the senses that can cause headaches, nausea, vertigo, 

          and dizziness while playing and, even more surprising, sometimes for 
          long periods of time after playing.</font></p>
        <p align="LEFT"><font face="Arial, Helvetica, sans-serif">Welcome to the 
          world of <i>simulator sickness</i>, a condition similar to motion sickness 
          that is caused by exposure to virtual environments. Have you ever wondered 
          why "virtual reality," once a hot buzz-phrase, has faded from the front 
          pages of magazines like <a href="http://www.wrired.com">Wired</a> and 
          <a href="http://www.sciam.com" target="">Scientific American</a>? Does 
          it seem strange that immersive-world technology has taken a back seat 
          to other advances, such as speech recognition and artificial intelligence?</font></p>
        <p align="LEFT"><font face="Arial, Helvetica, sans-serif">The answer lies 
          partly in the fact that virtual reality technology - the concept behind 
          games like <b>Quake</b>, <b>Duke</b>, and <b>Unreal</b> - has some very 
          serious side effects. So serious, it seems, that it might be impossible 
          for futuristic concepts such as VR helmets and holodecks to really catch 
          on for a large portion of the world's population.</font></p>
        <p align="LEFT"> <font face="Arial, Helvetica, sans-serif">Worse, as 3D 
          gaming technology becomes more advanced, we might very soon reach a 
          critical mass of technical capability that is simply too real for the 
          majority of people who want to play! At the rate 3D accelerators are 
          advancing, this could happen very shortly, if it hasn't happened already.</font></p>
        <p align="LEFT"><b><font face="Arial, Helvetica, sans-serif" color="#804000">loonygames</font></b><font face="Arial, Helvetica, sans-serif"> 
          has the scoop on this unusual phenomenon that could become a serious 
          problem for the future of interactive 3D gaming, which is getting better 
          and more realistic by the day. And, apparently, more dangerous. Hordes 
          of people stumbling away from their computers or gaming systems is the 
          <i>last</i> thing we need right now.</font></p>
        <p align="LEFT"><font face="Arial, Helvetica, sans-serif">This report 
          aims to explain what is happening. What is simulator sickness? How can 
          it be caused by video games? Which video games can trigger it? How can 
          you tell if you're prone to getting it? How can you avoid it? I'll address 
          all of these issues, but be warned: this is new territory. As far as 
          we can tell, this is one of the first extensive looks into the effects 
          of 3D gaming on people's sensory systems!</font></p>
        <p align="LEFT"><font face="Arial, Helvetica, sans-serif">It's important 
          to understand that the information contained in this report is based 
          on preliminary research that was aimed at finding out the correlation 
          between simulator sickness and simulators. <i>Not</i> video games. As 
          far as I've been able to tell, there are no published reports that investigate 
          simulator sickness and gaming specifically.</font></p>
        <p align="LEFT"><font face="Arial, Helvetica, sans-serif">I spent several 
          weeks researching this issue, and most of my efforts have landed me 
          in military territory. The Army, Navy, Air Force, and Marines have been 
          aware of this issue for years, since they've been using advanced 3D 
          simulation software to train their troops for a long time. Most of the 
          juicy facts and details that you'll find in this article come directly 
          from military reports (see our <a href="http://www.loonygames.com/content/1.2/feat/index6.html">works cited</a> 
          section for the URLs used for this research).</font></p>
        <p align="LEFT"><font face="Arial, Helvetica, sans-serif">So, sit back 
          and read up on a subject that will surely become more prominent as 3D 
          gaming- and the technology behind it- becomes more commonplace and accessible 
          to everyone. That headache throbbing in the back of your head ain't 
          from your father's <b>Pong</b>! </font></p>
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    <td><i><font face="Arial, Helvetica, sans-serif" size="-2"><b>Credits:</b> 
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