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              <p><font color="#0000FF"><b><font face="Arial, Helvetica, sans-serif" color="#0000CC">volume 
                1, issue 41</font></b></font></p>
              <p><font color="#0000FF"><b><font face="Arial, Helvetica, sans-serif" color="#0000CC"> 
                </font></b></font></p>
              <p>  <p><font face="Courier New, Courier, mono"><b><font color="#339900" face="Arial, Helvetica, sans-serif">Today 
                in loonygames:</font></b></font></p>

<P><font color="#000000" face="Arial, Helvetica, sans-serif" size="-1">New!!</font><font face="Arial, Helvetica, sans-serif" size="2"> The Archives have been cleaned up, fead links fixed, and printable versions restored! Also, don't miss the new comments <a href="../../../index.html">on the front page</a>!</font></p>
              
<P><font color="#000000" face="Arial, Helvetica, sans-serif" size="-1"><a href="../../2.15/feat/index.html" target="">Livin' 
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  theAntiELVIS explores the wild and wacky world that is Will Wright's <b>The Sims</b>, 
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<P><font color="#000000" face="Arial, Helvetica, sans-serif" size="-1"><a href="../../2.15/pixel/index.html" target="">Pixel 
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              <p><font face="Arial, Helvetica, sans-serif" size="-1"><a href="index.html">Game 
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        <p align="center"><img src="../../images/cover1.41_sml.jpg" width="196" height="301" align="middle" hspace="4"></p>
        <p align="center"><font size="+3" face="Arial, Helvetica, sans-serif" color="#0022A8">Put 
          a Little Love in Your Pocket!<font size="+1"></font></font></p>
        <p align="RIGHT"><font color="#804000"><b><font face="Arial, Helvetica, sans-serif">By 
          Jason &quot;<a href="mailto:jason@loonygames.com">loonyboi</a>&quot; 
          Bergman</font></b></font></p>
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<option value="http://www.loonygames.com/content/2.15/">2.15: Livin' With The Sims</option>
<option value="http://www.loonygames.com/content/2.14/">2.14: To the Extreme</option>
<option value="http://www.loonygames.com/content/2.13/">2.13: Not Just a Passing Wind</option>
<option value="http://www.loonygames.com/content/2.12/">2.12: It's Not Easy Being Green</option>
<option value="http://www.loonygames.com/content/2.11/">2.11: Inside Origin Systems</option>
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<option value="http://www.loonygames.com/content/2.9/">2.9: Tell me a Story</option>
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<option value="http://www.loonygames.com/content/2.7/">2.7: 1999 loonygames Awards</option>
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<option value="http://www.loonygames.com/content/2.4/">2.4: Sounds From All Over</option>
<option value="http://www.loonygames.com/content/2.3/">2.3: Kicking Back with a Bear</option>
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<option value="http://www.loonygames.com/content/2.1/">2.1: American McGee's Alice</option>
<option value="http://www.loonygames.com/content/1.41/">----- Volume 1 -----</option>
<option value="http://www.loonygames.com/content/1.41/">1.41: Put a Little Love...</option>
<option value="http://www.loonygames.com/content/1.40/">1.40: Game Programming...</option>
<option value="http://www.loonygames.com/content/1.39/">1.39: More loonygames @ E3!</option>
<option value="http://www.loonygames.com/content/1.38/">1.38: loonygames at E3!</option>
<option value="http://www.loonygames.com/content/1.37/">1.37: The ReRuns Issue</option>
<option value="http://www.loonygames.com/content/1.36/">1.36: Inside Raven Software</option>
<option value="http://www.loonygames.com/content/1.35/">1.35: Waking Graeme Devine</option>
<option value="http://www.loonygames.com/content/1.34/">1.34: Writing the Game</option>
<option value="http://www.loonygames.com/content/1.33/">1.33: Totally Tribal</option>
<option value="http://www.loonygames.com/content/1.32/">1.32: Under His Skin</option>
<option value="http://www.loonygames.com/content/1.31/">1.31: The Glory of G.O.D.</option>
<option value="http://www.loonygames.com/content/1.30/">1.30: Chillin' w/Jason Hall</option>
<option value="http://www.loonygames.com/content/1.29/">1.29: Extreme Annihilation</option>
<option value="http://www.loonygames.com/content/1.28/">1.28: Adventures in ASCII</option>
<option value="http://www.loonygames.com/content/1.27/">1.27: Serious Brass Ones</option>
<option value="http://www.loonygames.com/content/1.26/">1.26: Two Programs...</option>
<option value="http://www.loonygames.com/content/1.25/">1.25: The Unreal Cliffy B!</option>
<option value="http://www.loonygames.com/content/1.24/">1.24: Gimme Your Money!</option>
<option value="http://www.loonygames.com/content/1.23/">1.23: Old Crusty Gamers</option>
<option value="http://www.loonygames.com/content/1.22/">1.22: Bugs!</option>
<option value="http://www.loonygames.com/content/1.21/">1.21: 2001</option>
<option value="http://www.loonygames.com/content/1.20/">1.20: Can't Please Everyone</option>
<option value="http://www.loonygames.com/content/1.19/">1.19: The Rise and Fall...</option>
<option value="http://www.loonygames.com/content/1.18/">1.18: romuluSngan HoH!</option>
<option value="http://www.loonygames.com/content/1.17/">1.17: A Very Geeky Christmas</option>
<option value="http://www.loonygames.com/content/1.16/">1.16: 5 Years of Doom!</option>
<option value="http://www.loonygames.com/content/1.15/">1.15: Tune Up Your Game!</option>
<option value="http://www.loonygames.com/content/1.14/">1.14: NT + Games = ???</option>
<option value="http://www.loonygames.com/content/1.13/">1.13: Blue and Levelord...</option>
<option value="http://www.loonygames.com/content/1.12/">1.12: When It's Done!</option>
<option value="http://www.loonygames.com/content/1.11/">1.11: Hangin' With John Romero!</option>
<option value="http://www.loonygames.com/content/1.10/">1.10: Still Sick of Games</option>
<option value="http://www.loonygames.com/content/1.9/">1.9: Gettin' Odd with the loonies</option>
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<option value="http://www.loonygames.com/content/1.4/">1.4: Play Where You Like!</option>
<option value="http://www.loonygames.com/content/1.3/">1.3: *Special Duke Issue*</option>
<option value="http://www.loonygames.com/content/1.2/">1.2: Are You Sick of Games?</option>
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        <p align="LEFT">&nbsp;</p>
        <p><font face="Arial, Helvetica, sans-serif"><img src="../../images/letters/t.jpg" width="26" height="40" align="left"> 
          here's a revolution going on in the gaming industry. Those in on the 
          secret get giddy with each new title's release. The games pale graphically 
          when compared to today's top PC or console games, but for those in the 
          know…they're something special. The games are for handheld systems. 
          Specifically the GameBoy Color system, and those of us who play them 
          can't stop raving. What's going on here? Nothing short of the next wave 

          in gaming. The systems themselves might be small, but the games are 
          big. Really big. Really, really, really big in some cases.</font></p>
        <p><font face="Arial, Helvetica, sans-serif">See, there's a growing trend 
          of affordable games. Just as budget-PCs are all the rage right now in 
          computers, budget-games are taking off in the console industry. Look 
          at the numbers here: a new PlayStation will set you back about $120 
          (less if you hunt around), and after that you're looking at games priced 
          from $30 to $50 a pop. With the GameBoy, you can either buy a GameBoy 
          Pocket for an affordable $50, or spring for a lavish GameBoy Color for 
          about $20 more. But after that, you've got an enormous library of over 
          450 games, ranging in price from $10 to $30. And what a variety! Did 
          I mention that the system's portable, too? And multiplayer! Know someone 
          with a GameBoy? Link up, and play some Tetris deathmatch. You won't 
          regret it.</font></p>
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              <div align="center"><i><font size="-1">Check out these screenshots 
                from Conker's Pocket Tales (5 images).</font></i></div>
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        <p><font face="Arial, Helvetica, sans-serif">But you know what's really 
          fueling the pocket revolution? The need to get back to basics. All of 
          these new 3D games are boring to some people…and for those of us looking 
          for something different, well, you simply can't get any better than 
          the GameBoy Color. See, because there's so little space on the cartridge, 
          and so many limitations imposed by the hardware, developers have had 
          to come up with new ways to push the system. And developers are having 
          a blast. Take a look at some of the new titles coming out for the GameBoy, 
          and you'll see some pretty impressive names on there. <b>Resident Evil</b>, 
          <b>Rainbow Six</b>, <b>Conker's Pocket Tales</b>, and others are all 
          ports of existing titles (except for <b>Conker's</b>, which is actually 
          shipping <i>before</i> its Nintendo 64 counterpart) and all of them 
          manage to squeeze in the same experience into a cartridge that's so 
          small compared to a CD-Rom it's not even funny.</font></p>
        <p><font face="Arial, Helvetica, sans-serif"> How do they do it? Well, 
          in some cases, the developers decided to write an original game using 
          an established brand. That was the case for Acclaim's <b>Turok 2</b>, 
          and GT's <b>Oddworld Adventures</b>. <b>Turok 2</b>, instead of being 
          a first person shooter, is played from a 2D perspective, and is more 
          of a platform game. The end result isn't quite up to the standards of 
          its big brother, but it does make for a decent way to spend a few hours. 
          <b>Oddworld</b>, on the other hand, is an original game, but it still 
          manages to maintain the spirit and fun of its CD counterpart. <b>Oddworld: 
          Abe's Oddysee</b> was a side scroller to begin with, so the Saffire 
          (the title's developers) didn't have to worry about loosing <i>too</i> 
          much technologically. But, the PlayStation (and PC) version did have 
          a major emphasis on communication, using a system called "gamespeak" 
          Since the GameBoy only has two buttons (as compared to the eight on 
          the PlayStation, or the nine on the Nintendo 64) this simply wasn't 
          possible. So instead the developers had to make their levels clever 
          enough to recapture the intelligence required to survive in <b>Oddworld</b>. 
          And go fig…they actually managed to do it. The game isn't perfect by 
          any means, but they did do an admirable job of recreating the experience.</font></p>
        <p>&nbsp; </p>
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      <p><i><font face="Arial, Helvetica, sans-serif" size="-2"><b>Credits:</b> 
        Illustration &copy; 1999 Michael Krahulik. This article is &copy; 1999 
        Jason Bergman. All other content is &copy; 1999 <a target="_self" href="http://www.loonyboi.com">loonyboi 
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