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                      <p><b><font face="Arial, Helvetica, sans-serif" color="#0000FF"><i><font color="#904C10" size="2">King 
                        of the CPL</font><font color="#904C10" size="3"><font size="2"></font></font></i></font></b><br>
                      
                      <div align="right"> <font face="Arial, Helvetica, sans-serif" size="-1">By 
                        Stephanie &quot;<a href="mailto:bobbi@loonygames.com">Bobbi</a>&quot; 

                        Bergman</font></div>
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                  <td width="45%" align="right" valign="top"> 
                    <h5 align="right"><b><font face="Arial, Helvetica, sans-serif" color="#00025E">Vol. 
                      2, Issue 12 <br>
                      February 17, 2000&nbsp; </font></b></h5>
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              <p><loonystart> </p>
              <p align="right">&nbsp;</p>
              <p align="left"> <b><font face="Arial, Helvetica, sans-serif">How 
                do you feel about a universal ranking system for gamers?</font></b></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">When organizations 
                talk about a universal ranking system they seem to believe that 
                the CPL will agree with their methodology and in some way use 
                their system or promote it, this is clearly not going to happen. 
                The only way for a gamer to be ranked high in our league is by 
                playing in our </font><font face="Arial, Helvetica, sans-serif">tournaments. 
                Each year we crown a CPL Champion and the point system we use, 
                only accounts for performance data generated at our events.</font></p>
              <p align="left"></p>
              <p align="left"><b><font face="Arial, Helvetica, sans-serif">In 
                order to accumulate points for the CPL a player must physically 
                attend a CPL event, if I remember right. Are there any plans change 
                this to allow for more players to be eligible?</font></b></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">No. All 
                major sports require a commitment from the players to leave the 
                comfort of their house and physically go to a park, court, stadium, 
                etc. The CPL follows the same principles, but through our growing 
                number of CPL Qualifying Centers we want to make the league more 
                accessible to the gamers that may find our events a bit remote. 
                We envision having an </font><font face="Arial, Helvetica, sans-serif">official 
                qualifying center in every major city of the US within the next 
                two years.</font></p>
              <p align="left"></p>
              <p align="left"><b><font face="Arial, Helvetica, sans-serif">Where 
                would you like to see the CPL in 10 years?</font></b></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">In 10 
                years I want the CPL to be a multi-billion dollar franchise with 
                operations in every major city of the world, holding large international 
                events with millions of spectators worldwide. I also want the 
                top professional gamers to be generating millions in sponsorship 
                and prize winnings.</font></p>
              <p align="left"></p>
              <p align="left"><b><font face="Arial, Helvetica, sans-serif">How 
                realistic do you think that is? (Genuinely curious, I have no 
                idea myself)</font></b></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">When I 
                launched the CPL I could have listened to the hundreds of &quot;realistic&quot; 
                people that told me it was a preposterous idea. Now, people worldwide 
                hail the CPL as the standard for all LAN tournaments. I extrapolate 
                from that experience that an average reasonable person would </font><font face="Arial, Helvetica, sans-serif">predict 
                that the chances of professional game tournaments becoming a multi-billion 
                dollar business are close to zero but then again the CPL team 
                is neither average or reasonable :) </font></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">Therefore, 
                my prediction is that we have a great chance of building a new 
                sport and </font><font face="Arial, Helvetica, sans-serif">solid 
                business around that new sport that could in fact create a new 
                billion dollar industry.</font></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">Take &quot;professional&quot; 
                wrestling as an example, if someone told you that if you dress 
                up two people in sometimes ridiculous costumes, put them up in 
                a ring and have them pretend to fight each other, you could build 
                a billion dollar business, would you have been skeptical let's 
                say ten years </font><font face="Arial, Helvetica, sans-serif">ago? 
                ...But Vincent McMahon did it and today that franchise is worth 
                about a billion dollars.</font></p>
              <p align="left"></p>
              <p align="left"><b><font face="Arial, Helvetica, sans-serif">Next 
                month is your next event...what do you expect to see there? How 
                many participants, any workshops, etc.</font></b></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">What we 
                are going to see at the Razer/CPL event in Dallas is the highest 
                attendance from international gamers in the history of competitive 
                gaming. Here's a current breakdown:</font></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">- 7 gamers 
                from United Kingdom<br>
                </font><font face="Arial, Helvetica, sans-serif">-10 gamers from 
                Sweden<br>
                </font><font face="Arial, Helvetica, sans-serif">- 4 gamers from 
                South Africa<br>
                </font><font face="Arial, Helvetica, sans-serif">- 1 gamer from 
                Poland<br>
                </font><font face="Arial, Helvetica, sans-serif">- 2 gamers from 
                Norway<br>
                </font><font face="Arial, Helvetica, sans-serif">- 1 gamer from 
                New Zealand<br>
                </font><font face="Arial, Helvetica, sans-serif">- 3 gamers from 
                Netherlands<br>
                </font><font face="Arial, Helvetica, sans-serif">- 8 gamers from 
                Germany<br>
                </font><font face="Arial, Helvetica, sans-serif">- 7 gamers from 
                France<br>
                </font><font face="Arial, Helvetica, sans-serif">- 1 gamer from 
                Denmark<br>
                </font><font face="Arial, Helvetica, sans-serif">- 22 gamers from 
                Canada</font></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">We also 
                expect gamers from Russia, Greece and other countries to sign 
                up when we re-open our tournament registration.</font></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif"><b>WOW...why 
                do you think you're seeing such a large international turnout?</b></font></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">I think 
                for two main reasons:</font></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">1. Our 
                cash purses for our large events are now pushing six figures</font></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">2. The 
                CPL tournaments have an international reputation of being fair 
                and well run.</font></p>
              <p align="left"></p>
              <p align="left"><b><font face="Arial, Helvetica, sans-serif">Do 
                you think events like QuakeCon raise the standard for what is 
                expected at LAN Parties? How will you compete?</font></b></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">I am happy 
                to see that QuakeCon has incorporated some of our standards into 
                their events. Let's not forget that many event standards, like 
                having all of the tournament computers exactly the same, were 
                created by the CPL. I have only the highest respect for the organizers 
                of QuakeCon and I also admire the fact that they have maintained 
                that operation non-profit for the benefit of id's customers.</font></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">Thanks!!</font></p>
              <p align="left"><p align="right"><font face="Arial, Helvetica, sans-serif" size="2"><i>- 
                Stephanie &quot;Bobbi&quot; Bergman needs to come up with better 
                taglines.</i></font></p></loonystart>
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<p><i><font face="Arial, Helvetica, sans-serif" size="-2">Credits: Illustration 
  &copy; 2000 Dan Zalkus. Game, Set, Match! is &copy; 2000 Stephanie Bergman. 
  All other content is &copy; 1999 loonyboi productions. Unauthorized reproduction 
  is prohibited, you dolt.</font></i></p>
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