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              <p><font color="#0000FF"><b><font face="Arial, Helvetica, sans-serif" color="#0000CC">volume 
                1, issue 38</font></b></font></p>
              <p><font color="#0000FF"><b><font face="Arial, Helvetica, sans-serif" color="#0000CC"> 
                </font></b></font></p>
              <p>  <p><font face="Courier New, Courier, mono"><b><font color="#339900" face="Arial, Helvetica, sans-serif">Today 
                in loonygames:</font></b></font></p>

<P><font color="#000000" face="Arial, Helvetica, sans-serif" size="-1">New!!</font><font face="Arial, Helvetica, sans-serif" size="2"> The Archives have been cleaned up, fead links fixed, and printable versions restored! Also, don't miss the new comments <a href="../../../index.html">on the front page</a>!</font></p>
              
<P><font color="#000000" face="Arial, Helvetica, sans-serif" size="-1"><a href="../../2.15/feat/index.html" target="">Livin' 
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  theAntiELVIS explores the wild and wacky world that is Will Wright's <b>The Sims</b>, 
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        <p align="center"><font size="+3" face="Arial, Helvetica, sans-serif" color="#0022A8">loonygames 
          goes to E3!<font size="+1"><br>
          (part two)</font></font></p>
        <p align="RIGHT"><font color="#804000"><b><font face="Arial, Helvetica, sans-serif">By 
          Jason &quot;<a href="mailto:jason@loonygames.com">loonyboi</a>&quot; 
          Bergman</font></b></font></p>
        <p align="RIGHT">&nbsp;</p>
        <p><b><font face="Arial, Helvetica, sans-serif">Half-Life: Opposing Force: 
          </font></b><font face="Arial, Helvetica, sans-serif">I was really looking 
          forward to checking this one out, and I was quite satisfied by what 
          I saw. Let's face it…making an official mission pack for <b>Half-Life</b> 
          is <i>not</i> an easy task. How the heck do you follow up what many 
          people consider to be the game of the year? Well GearBox software decided 
          to give it a shot, and they seem to be coming along nicely. Essentially 
          the game puts you on the opposite side of the battle from <b>Half-Life</b>. 
          Instead of being on the scientists' team, you now play one of the military 
          guys. Cool premise. So it takes place <i>during</i> <b>Half-Life</b>. 
          You will even run into Gordon during the game. Your character blacked 
          out when all hell started breaking loose, so you have no real knowledge 
          of what's going on. You can follow orders and kill all the scientists 
          you like, or actually use them to help you. They've added a new NPC 
          character, Otis, who is sort of like Barney's overweight cousin. Apparently 
          Barney and Otis will have conversations throughout the game. Pretty 
          cool. They've added a few new weapons, including the wrench, which has 

          a cool alt-fire where you wind up and bring it down for a powerful blow. 
          The head crabs which before you never actually saw on anyone but scientists, 
          will now attack everyone, and you'll see mutated security guards, military 
          guys, and more. They've got one new alien race which looked allright…but 
          different. The jury's still out on what it'll be like in the actual 
          game. Considering that they've only been working on the pack for six 
          weeks (!) <b>Half-Life: Opposing Force</b> is coming along quite well.</font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>TeamFortress 2: </b>When 
          I saw this at last year's E3, it was supposed to be a free add-on for 
          <b>Half-Life</b> that would either ship with the game, or be released 
          for free online shortly after its release. Well since then <b>TF2</b> 
          has become a brand new game, and is one of the more unique multiplayer-only 
          titles I saw at the show. <b>TF2</b> like <b>TeamFortress Classic</b>, 
          isn't just another CTF game. It has CTF (although I didn't even see 
          it demonstrated. I got the impression they're trying to downplay that) 
          but most of the missions will be centered around different objectives. 
          The game has a total military feel, and really looks well planned out. 
          Characters use teamwork in really creative ways (one character loading 
          bullets into another's weapon is pure genius) and the end result could 
          either be a game that totally rules, or is at least mildly amusing for 
          a few weeks. No matter what, I'll be keeping an eye on <b>TF2</b>. <b>Team 
          Fortress 2</b> also was yet another game demonstrated at the show that 
          utilized voice-over-net technology. <b>TF2</b> has some cool on-the-fly 
          lip synching going, and it'll be interesting to see how popular this 
          feature turns out to be.</font></p>
        <p>&nbsp; </p>
        <p align="RIGHT"><font face="Arial, Helvetica, sans-serif" size="-1"><i>(<a href="index6.php">Continued 
          on next page</a>)</i></font></p>
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      <p><i><font face="Arial, Helvetica, sans-serif" size="-2"><b>Credits:</b> 
        Illustration &copy; 1999 Rowan Crawford. This article is &copy; 1999 Jason 
        Bergman. All other content is &copy; 1999 <a target="_self" href="http://www.loonyboi.com">loonyboi 
        productions</a>. Unauthorized reproduction is strictly prohibited, so 
        don't try it...or we'll peck your eyes out. </font></i></p>
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