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              <p><font color="#0000FF"><b><font face="Arial, Helvetica, sans-serif" color="#0000CC">volume 
                1, issue 38</font></b></font></p>
              <p><font color="#0000FF"><b><font face="Arial, Helvetica, sans-serif" color="#0000CC"> 
                </font></b></font></p>
              <p>  <p><font face="Courier New, Courier, mono"><b><font color="#339900" face="Arial, Helvetica, sans-serif">Today 
                in loonygames:</font></b></font></p>

<P><font color="#000000" face="Arial, Helvetica, sans-serif" size="-1">New!!</font><font face="Arial, Helvetica, sans-serif" size="2"> The Archives have been cleaned up, fead links fixed, and printable versions restored! Also, don't miss the new comments <a href="../../../index.html">on the front page</a>!</font></p>
              
<P><font color="#000000" face="Arial, Helvetica, sans-serif" size="-1"><a href="../../2.15/feat/index.html" target="">Livin' 
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        <p align="center"><font size="+3" face="Arial, Helvetica, sans-serif" color="#0022A8">loonygames 
          goes to E3!<font size="+1"><br>
          (part two)</font></font></p>
        <p align="RIGHT"><font color="#804000"><b><font face="Arial, Helvetica, sans-serif">By 
          Jason &quot;<a href="mailto:jason@loonygames.com">loonyboi</a>&quot; 
          Bergman</font></b></font></p>
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<option value="http://www.loonygames.com/content/2.15/">Jump to an Archived Issue!</option>
<option value="http://www.loonygames.com/content/2.15/">2.15: Livin' With The Sims</option>
<option value="http://www.loonygames.com/content/2.14/">2.14: To the Extreme</option>
<option value="http://www.loonygames.com/content/2.13/">2.13: Not Just a Passing Wind</option>
<option value="http://www.loonygames.com/content/2.12/">2.12: It's Not Easy Being Green</option>
<option value="http://www.loonygames.com/content/2.11/">2.11: Inside Origin Systems</option>
<option value="http://www.loonygames.com/content/2.10/">2.10: Game Networking 101</option>
<option value="http://www.loonygames.com/content/2.9/">2.9: Tell me a Story</option>
<option value="http://www.loonygames.com/content/2.8/">2.8: Anatomy of a Video Game</option>
<option value="http://www.loonygames.com/content/2.7/">2.7: 1999 loonygames Awards</option>
<option value="http://www.loonygames.com/content/2.6/">2.6: PC Fight Club</option>
<option value="http://www.loonygames.com/content/2.5/">2.5: Paul Steed '99</option>
<option value="http://www.loonygames.com/content/2.4/">2.4: Sounds From All Over</option>
<option value="http://www.loonygames.com/content/2.3/">2.3: Kicking Back with a Bear</option>
<option value="http://www.loonygames.com/content/2.2/">2.2: End of the Line</option>
<option value="http://www.loonygames.com/content/2.1/">2.1: American McGee's Alice</option>
<option value="http://www.loonygames.com/content/1.41/">----- Volume 1 -----</option>
<option value="http://www.loonygames.com/content/1.41/">1.41: Put a Little Love...</option>
<option value="http://www.loonygames.com/content/1.40/">1.40: Game Programming...</option>
<option value="http://www.loonygames.com/content/1.39/">1.39: More loonygames @ E3!</option>
<option value="http://www.loonygames.com/content/1.38/">1.38: loonygames at E3!</option>
<option value="http://www.loonygames.com/content/1.37/">1.37: The ReRuns Issue</option>
<option value="http://www.loonygames.com/content/1.36/">1.36: Inside Raven Software</option>
<option value="http://www.loonygames.com/content/1.35/">1.35: Waking Graeme Devine</option>
<option value="http://www.loonygames.com/content/1.34/">1.34: Writing the Game</option>
<option value="http://www.loonygames.com/content/1.33/">1.33: Totally Tribal</option>
<option value="http://www.loonygames.com/content/1.32/">1.32: Under His Skin</option>
<option value="http://www.loonygames.com/content/1.31/">1.31: The Glory of G.O.D.</option>
<option value="http://www.loonygames.com/content/1.30/">1.30: Chillin' w/Jason Hall</option>
<option value="http://www.loonygames.com/content/1.29/">1.29: Extreme Annihilation</option>
<option value="http://www.loonygames.com/content/1.28/">1.28: Adventures in ASCII</option>
<option value="http://www.loonygames.com/content/1.27/">1.27: Serious Brass Ones</option>
<option value="http://www.loonygames.com/content/1.26/">1.26: Two Programs...</option>
<option value="http://www.loonygames.com/content/1.25/">1.25: The Unreal Cliffy B!</option>
<option value="http://www.loonygames.com/content/1.24/">1.24: Gimme Your Money!</option>
<option value="http://www.loonygames.com/content/1.23/">1.23: Old Crusty Gamers</option>
<option value="http://www.loonygames.com/content/1.22/">1.22: Bugs!</option>
<option value="http://www.loonygames.com/content/1.21/">1.21: 2001</option>
<option value="http://www.loonygames.com/content/1.20/">1.20: Can't Please Everyone</option>
<option value="http://www.loonygames.com/content/1.19/">1.19: The Rise and Fall...</option>
<option value="http://www.loonygames.com/content/1.18/">1.18: romuluSngan HoH!</option>
<option value="http://www.loonygames.com/content/1.17/">1.17: A Very Geeky Christmas</option>
<option value="http://www.loonygames.com/content/1.16/">1.16: 5 Years of Doom!</option>
<option value="http://www.loonygames.com/content/1.15/">1.15: Tune Up Your Game!</option>
<option value="http://www.loonygames.com/content/1.14/">1.14: NT + Games = ???</option>
<option value="http://www.loonygames.com/content/1.13/">1.13: Blue and Levelord...</option>
<option value="http://www.loonygames.com/content/1.12/">1.12: When It's Done!</option>
<option value="http://www.loonygames.com/content/1.11/">1.11: Hangin' With John Romero!</option>
<option value="http://www.loonygames.com/content/1.10/">1.10: Still Sick of Games</option>
<option value="http://www.loonygames.com/content/1.9/">1.9: Gettin' Odd with the loonies</option>
<option value="http://www.loonygames.com/content/1.8/">1.8: LAN Parties...</option>
<option value="http://www.loonygames.com/content/1.7/">1.7: The Community Summit</option>
<option value="http://www.loonygames.com/content/1.6/">1.6: DRAW Pardner!</option>
<option value="http://www.loonygames.com/content/1.5/">1.5: Taking Aim at Paul Steed</option>
<option value="http://www.loonygames.com/content/1.4/">1.4: Play Where You Like!</option>
<option value="http://www.loonygames.com/content/1.3/">1.3: *Special Duke Issue*</option>
<option value="http://www.loonygames.com/content/1.2/">1.2: Are You Sick of Games?</option>
<option value="http://www.loonygames.com/content/1.1/">1.1: Chris Taylor Gets Some!</option>

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        <p><b><font face="Arial, Helvetica, sans-serif">Amen:</font></b><font face="Arial, Helvetica, sans-serif"> 
          Cavedog's <b>Amen</b> was probably the biggest surprise of the show, 
          and definitely one of the best titles on display. The game is similar 
          in tone to <b>Half-Life</b>, although where <b>Half-Life</b> took place 
          entirely in a single location, <b>Amen</b> has you travelling all over 
          the place. Some of the locations I saw were a brilliantly constructed 
          airport, a hidden jungle city, and the opening, which has you parachuting 
          out of an airplane onto a skyscraper. Fantastic stuff. Look for this 
          one to make some major noise when it's released.</font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>Tom Clancy's Rainbow Six 
          Games</b>: I saw several <b>Rainbow Six</b> titles, including the sequel, 

          <b>Rogue Spear</b>. The sequel is very similar to the original, although 
          they seem to have enhanced the game in a number of notable ways. The 
          engine, while still not able to handle outdoor environments very realistically 
          has gotten a nice overhaul, and now has a cool breath wisp in the colder 
          levels. Weather now plays an important role in the game, as they've 
          added snow with footprints and a number of cold-weather levels. Other 
          nifty things include a swanky "sniper crouch" position, and the ability 
          to hunch over when running (so you can run past windows…previously a 
          dead giveaway). I was told that in all there are now 60 new death animations, 
          and that characters will limp when shot (gotta love that). I saw one 
          level that was still very much early in development, but pretty impressive, 
          that had you sneaking onto a grounded 747. The plane itself was done 
          to scale, and while the sky was wonky (still to be implemented) the 
          whole area was very impressive. Cool stuff indeed.</font></p>
        <p><font face="Arial, Helvetica, sans-serif">The other <b>Rainbow Six</b> 
          titles I saw included the astounding <b>R6</b> for the Color GameBoy 
          (now that I've got one of these, I can't wait to play this title) and 
          the ports for the PSX and N64. The Color GameBoy version is the weirdest, 
          and one of the cooler games I saw at the show believe it or not. I was 
          amazed when they showed me that they managed to squeeze in all of the 
          strategy elements of <b>Rainbow Six</b> (oddly enough they pretty much 
          left this out of the <i>PlayStation </i>version!) despite the cartridge 
          limitations. Due to technological restraints, the CGB version is played 
          primarily from an isometric view, although certain rooms will have you 
          switching to a first-person perspective. Simply insane. The PSX port 
          of <b>Rainbow Six</b> is much more action oriented than any previous 
          version. They've shrunk your team down to only a few people, and it 
          plays much more like <b>Delta Force</b> than <b>R6</b> (which isn't 
          really a bad thing, since <b>Delta Force</b> was a mighty cool game). 
          The N64 version is cool, although owners of the PC version (and its 
          mission pack) will probably want to pass on this, since it's just a 
          compilation of previously available levels.</font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>Hired Guns</b>: Developed 
          by VR-1 and published by Psygnosis, this title hasn't been talked about 
          too much. It's basically a team-oriented first person shooter, and it 
          uses the <b>Unreal </b>engine. What makes <b>Hired Guns</b> different 
          from the other squad-shooters out there (like <b>Delta Force</b> and 
          <b>Rainbow Six</b>) is the fact that you actually have control over 
          all your characters, all the time. You have a split-screen view (although 
          it can be turned off) so you can see out of their eyes (or actually 
          their shoulder) to see what's going on all over the level. You can give 
          commands to each character, and each one has individual abilities, such 
          as night vision, or the ability to access the computer network. Most 
          of what I saw was fairly basic gameplay, although I was told about some 
          of the missions (which did indeed sound cool). One interesting scenario 
          is an "assassinate the speaker" mission, where you have to well…kill 
          the guy on stage. You position your people around him, and take him 
          out, but then you've got to get out alive - and there's the real challenge. 
          The solution I was told sounded horribly complex…but I'm eager to check 
          it out. In all, I saw a lot of potential in <b>Hired Guns</b>…I'm definitely 
          looking forward to giving it a shot.</font></p>
        <p>&nbsp; </p>
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      <p><i><font face="Arial, Helvetica, sans-serif" size="-2"><b>Credits:</b> 
        Illustration &copy; 1999 Rowan Crawford. This article is &copy; 1999 Jason 
        Bergman. All other content is &copy; 1999 <a target="_self" href="http://www.loonyboi.com">loonyboi 
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