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      <h5><b><font face="Arial, Helvetica, sans-serif">//<a href="../../../index.html"><font color="#7C420E">loonygames</font></a>://<a href="../index.html"><font color="#7C420E">issue 
        2.4</font></a>://<a href="index.html"><font color="#7C420E">game, set, match!</font></a>://1, 
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              <h5 align="right"><b><font face="Arial, Helvetica, sans-serif" color="#00025E"><img src="../../images/icons/match_final.jpg" width="193" height="246" align="left"><loonystart>Vol. 
                2, Issue 4<br>
                December 1, 1999<br>
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              <h5 align="right"><font color="#00025E"><b><font face="Arial, Helvetica, sans-serif"> 
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                <p align="center"><b><font face="Arial, Helvetica, sans-serif" color="#0000FF"><i><font color="#904C10" size="3">Game, 

                  Set, Match!</font></i></font></b></p>
                <p align="center"><b><font face="Arial, Helvetica, sans-serif" color="#0000FF"><i><font color="#904C10" size="6"> 
                  Six Months in the Life of the OGL</font></i></font></b></p>
                <p align="right"><font face="Arial, Helvetica, sans-serif">by 
                  Stephanie &quot;<a href="mailto:bobbi@loonygames.com">Bobbi</a>&quot; 
                  Bergman</font></p>
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<option value="http://www.loonygames.com/content/2.13/ph/">Issue 2.13 (Choose Your Format)</option>
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<option value="http://www.loonygames.com/content/2.9/ph/">Issue 2.9 (Death of a Console?)</option>
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<option value="http://www.loonygames.com/content/1.39/ph/">-----Volume 1-----</option>
<option value="http://www.loonygames.com/content/1.39/ph/">Issue 1.39 (Gameboy for President)</option>
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<option value="http://www.loonygames.com/content/1.23/ph/">Issue 1.23 (Mirror, Signal, Maneuver)</option>
<option value="http://www.loonygames.com/content/1.21/ph/">Issue 1.21 (Hardware Wars)</option>
<option value="http://www.loonygames.com/content/1.19/ph/">Issue 1.19 (Solid Gameplay)</option>

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              <p align="left"> <font face="Arial, Helvetica, sans-serif"><img src="../../images/letters_new/i.jpg" width="10" height="39" align="left">n 
                early May of this year, I was one of the many who eagerly downloaded 
                the first release of the<b> Quake III Test</b>. I had played <b>QuakeWorld</b> 
                competitively, and although I kind of hated <b>Quake 2</b>, I 
                still participated in clan matches. Now <b>Quake III </b>was out...a 
                game that looked to be exactly what I had been hoping for. I played 
                a few matches on random servers, but soon found that being on 
                a T-1 made for extremely unfair competition, and I was winning 
                matches more often from ping than from skill. As any competitive 
                gamer knows, it&#146;s not half as much fun when you don&#146;t 
                fight for your win. The best games, the most exciting matches, 
                are the hard ones...where you fight for every frag, and jump in 
                fear when you see your opponent. I set out to find some good matches, 
                some tough opponents. </font></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">I decided 
                to try the <a href="http://www.ogl.org">Online Gaming League</a>. 
                I&#146;d met a lot of the people behind the OGL at QuakeCon&#146;99, 
                I knew a lot of other people who played on their ladders and it 
                seemed like a good place to get some decent games going. I entered 
                the <b>Quake III</b> Open ladder at 250 and immediately challenged 
                an opponent higher on the ladder. Call me silly, but I was really 
                excited! I was going to work my way up the ladder, dammit, and 
                be the best! (ok, I&#146;m not delusional about how good I really 
                am, but it sounds good) A few days went by, and I got an e-mail 
                from the OGL...I&#146;d gotten a forfeit. Oookie, so I get to 
                jump up the ladder a few slots. Cool!</font></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">I immediately 
                challenged someone else. This time they replied within a few hours, 
                and we quickly scheduled a match. I was hoping for a really good 
                game, honestly, I didn&#146;t care who won, I just wanted a good, 
                fair match. The time for the match came...and went, without the 
                person I was to play coming online. Another forfeit.</font></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">I challenged 
                someone else. Another forfeit. </font></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">I challenged 
                someone else...and they showed up for the match! I have to say, 
                this guy, my god. I learned a really good lesson...never play 
                Q3test2 with a rail monkey. I&#146;d spawn...I&#146;d die. Spawn...die. 
                I don&#146;t think I ever made it fully across the map with one 
                life, he was amazing. So, I lost pretty hideously. But I learned 
                that I&#146;d better get the hang of the rail gun.</font></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">And then 
                it was my turn to be the putz...I challenged someone, and forgot 
                about the match we scheduled. I went to the website and e-mailed 
                the ladder admin, telling him I forfeit, and I didn&#146;t want 
                to hang up the person I was to play any longer (as you cannot 
                schedule another match until your current one comes to some kind 
                of end, be that win/loss/forfeit). The ladder admin replied, saying 
                thanks, and that nobody had ever done that before. I was kind 
                of amazed, it only seemed like common sense, I mean, at some point, 
                you&#146;re bound to realize you missed a match. But I guess not. 
                </font></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">Challenged 
                someone else, got a match, showed up this time, and won. Really 
                nice guy too, but it wasn&#146;t a fair match, I won by some gross 
                margin. Which just isn&#146;t fun.</font></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">I went 
                on challenging a few more times, got a few more forfeits, until 
                I got sick of that. I sat in the 70&#146;s for a while on the 
                ladder, and got my first challenge, that being from Hanif. Now, 
                Hanif, dammit, knew full well he could beat me, as he did exactly 
                that at QuakeCon, and he did beat me when we finally played a 
                match. </font></p>
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              </loonystart>
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<p><i><font face="Arial, Helvetica, sans-serif" size="-2">Credits: Illustration 
  &copy; 1999 Dan Zalkus. Game, Set, Match! is &copy; 1999 Stephanie Bergman. 
  All other content is &copy; 1999 loonyboi productions. Unauthorized reproduction 
  is prohibited, you dolt.</font></i></p>
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