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                      <p><b><font face="Arial, Helvetica, sans-serif" color="#0000FF"><i><font color="#904C10" size="3">Birth 
                        of a Gamer: Myth II - My First Foray Back into Gaming</font></i></font></b><br>
                      
                      <div align="right"> <font face="Arial, Helvetica, sans-serif" size="-1">By 
                        Heather &quot;<a href="mailto:heatherhazel@eudoramail.com">elki</a>&quot; 

                        Haselkorn</font></div>
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                    <h5 align="right"><b><font face="Arial, Helvetica, sans-serif" color="#00025E">Vol. 
                      2, Issue 4&nbsp; <br>
                      November 30, 1999&nbsp; </font></b></h5>
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              <p align="left"><font face="Arial, Helvetica, sans-serif"><loonystart></font></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">The third 
                map is where I begin to have issues with the game. I mean, come 
                on! All you have to do is lead some ungrateful guy to his village. 
                Big whoop. When he makes sudden turns and you don't follow him 
                immediately, he berates you and tells you you're going the wrong 
                way. Then when the bad guys start coming after him, he cowers 
                and shows you what he's really made of. I kind of wish I could 
                have just left him there and gone on, but alas, you just can't 
                do that. The map is pretty and there are plenty of falling leaves 
                and butterflies and stuff, so I can't complain too much. Here's 
                where I realized something, though: I don't think I've seen a 
                female villager yet. I understand that there aren't going to be 
                any in my fighting ranks, but still, shouldn't there be some in 
                the towns? Or are they all hiding inside somewhere? It's the world 
                without women, and while some might say this is a good thing, 
                I find it kind of odd. Is a tiny woman in a dress too hard to 
                graphically reproduce? Or maybe there were a few and in my excitement 
                I just missed them. I dunno, but whatever, the game must go on.</font></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">The fourth 
                map killed me. Over and over and over. I think it's called &quot;Into 
                the Breach,&quot; and I actually started taking notes on it because 
                I just wasn't getting anywhere. I got my soldiers to the fortress 
                and there we were joined by another troop. Uh-oh, I thought, if 
                this is going to be so hard that I'll need backup, and then I'm 
                really in trouble. Sure enough, my screen spins around (rather 
                dizzying, by the way), and the drawbridge closes. Scene shifts 
                to an &quot;invisible dwarf&quot; by the seashore. Of course, 
                the first thing I tried to do was to send a few knights and bowmen 
                over the hills to try to help the little guy out. But of course 
                you can't do that, and by the time I realized that, an enemy knight 
                killed my dwarf and the game ended. So much for his invisibility. 
                Okay, round two, time for a more active dwarf. I was really good 
                about killing all the knights that came my way and I got all the 
                way to the gate. Only to realize that there was no way in. A close-up 
                revealed about five knights crowded behind the gate, but none 
                of them moving to open it. Maybe if I set some charges and blow 
                it up? Nope. I peeked behind the gate to see if maybe I could 
                find a clue, and I decided to listen to the evil knights' conversation. 
                What are they talking about? Ruling the world? Sex? A nice, home-cooked 
                meal? Nope. They want to buy the biggest turnip in the world. 
                Very funny. I restarted the level.</font></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">This time 
                I meant business. Third time's the charm, right? I finally remembered 
                that you can pull up hints from a menu, and so I did that. Ah...My 
                dwarf has to follow one of the enemies into the breach. Hence 
                the name of the map! Okay. This time I was so proud of myself. 
                I stuck close behind one of the knights, followed him into the 
                fortress, and started blowing up everything in sight. And I was 
                immediately killed. As I normally do in life, I took the wrong 
                tactic and went charging in when I probably should have just snuck 
                around instead. I gave up. This was just too hard.</font></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">I decided 
                to try playing online, so I logged onto <a href="http://bungie.net">bungie.net</a>. 
                The opening screen is a chat room with a scrolling list of games-in-progress. 
                I tried to join someone else's game, but they were all in-progress 
                and no one was starting anything new. Fine. I started my own game 
                of &quot;Body Count.&quot; And was joined by one person. Who decided 
                he wanted to just hide until the timer ran out. Gee. That was 
                fun.</font></p>
              <p align="left"></p>
              <p align="left"><font face="Arial, Helvetica, sans-serif">I think 
                I'm done with <b>Myth II</b>. For what it's worth, it's a great 
                game and I give props to the guys at Bungie for releasing it on 
                a hybrid disk for the Mac world to enjoy. But it's just too darned 
                hard. I want to go blow someone up. I want mindless slaughter. 
                Any suggestions?</font></p>
              <p align="right"><font face="Arial, Helvetica, sans-serif"><i>-Heather 
                &quot;<a href="mailto:heatherhazel@eudoramail.com">elki</a>&quot; Haselkorn 
                actually enjoys this.</i></font></p>
              <p align="left"></p>
              <p align="left"></loonystart> 
                </p>
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<p><i><font face="Arial, Helvetica, sans-serif" size="-2">Credits: Illustration 
  &copy; 1999 Dan Zalkus. Birth of a Gamer is &copy; 1999 Heather Haselkorn. All 
  other content is &copy; 1999 loonyboi productions. Unauthorized reproduction 
  is prohibited, you cartoonish villian, you.</font></i></p>
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