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              <p><font color="#0000FF"><b><font face="Arial, Helvetica, sans-serif" color="#0000CC">volume 
                1, issue 32</font></b></font></p>
              <p><font color="#0000FF"><b><font face="Arial, Helvetica, sans-serif" color="#0000CC"> 
                </font></b></font></p>
              <p>  <p><font face="Courier New, Courier, mono"><b><font color="#339900" face="Arial, Helvetica, sans-serif">Today 
                in loonygames:</font></b></font></p>

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        <p align="center"><font size="+3" face="Arial, Helvetica, sans-serif" color="#0022A8">Under 
          His Skin<br>
          </font><font size="+3" face="Arial, Helvetica, sans-serif" color="#0022A8"> 
          </font></p>
        <p align="RIGHT"><font color="#804000"><b><font face="Arial, Helvetica, sans-serif">By 
          Rowan &quot;<a href="mailto:sumaleth@frag.com">Sumaleth</a>&quot; Crawford 
          </font></b></font></p>
        <p align="RIGHT">&nbsp;</p>
        <p><font face="Arial, Helvetica, sans-serif"><b>The other result of being 
          noticed in the game scene is that other artists may begin to copy your 
          motifs, is this something which worries you? </b></font></p>
        <p><font face="Arial, Helvetica, sans-serif">It's kinda cool to see influences 
          make appearances in other games. In all fairness, I'm as malleable as 
          the next artist, and tend to do a lot of assimilating from other games. 
          The art in <b>Kingpin</b>, <b>Blood 2</b>, <b>Requiem</b>, <b>Giants</b> 

          (<b>Giants</b> makes me happy), <b>Unreal</b>, and all the id titles 
          have greatly impacted my work. </font></p>
        <dl> 
          <dt><font face="Arial, Helvetica, sans-serif"><b>After almost a year 
            at ION Storm, the big announcement came that you had been hired by 
            none other than id Software! You said the decision to accept the ION 
            Storm job offer was an easy one, was it just as easy to accept the 
            id Software offer? </b></font></dt>
        </dl>
        <p><font face="Arial, Helvetica, sans-serif">It felt almost preordained 
          ;). I had been waist deep in idgames/idculture since <b>Doom</b>, very 
          unhappy at ION, looking to find work somewhere else in Dallas, and the 
          Daddy company does the unimagined and offers up a seat in the company 
          of Adrian Carmack and Kevin Cloud. I can't for the life of me imagine 
          a better opportunity. </font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>You've been there for 
          a few months (at the time of this writing) so you've had a chance to 
          take a deep breath and evaluate your decision, are you happy? </b></font></p>
        <p><font face="Arial, Helvetica, sans-serif">Insanely :). It's just been 
          as near perfect as it possibly can be. The surprise bonus with working 
          here has been Paul though; on top of handing me some of the sweetest 
          geometry a texture artist in this industry could ask for, he's one bad 
          ass teacher. His generosity with his time and knowledge has been humbling. 
          I'm a better artist for having worked in his company (err.. not Company 
          company, but Proximity company.....you know.....). </font></p>
        <table width="75" border="0" align="right">
          <tr> 
            <td> 
              <div align="center"><font face="Arial, Helvetica, sans-serif"><a href="q3.php"><img src="images/sidepicfull_i.gif" width="43" height="42" align="left" border="1"></a> 
                <a href="q3_2.php"><img src="images/act4_i.gif" width="46" height="42" align="right" border="1"></a> 
                </font></div>
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            <td> 
              <div align="center"><i><font face="Arial, Helvetica, sans-serif" size="-2">Some 
                samplings of Ken's more recent skin work from <b>Quake3 Arena</b>. 
                </font></i></div>
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        </table>
        <p><font face="Arial, Helvetica, sans-serif"><b>When id Software announced 
          they were accepting resumes for an artist position (mid last year), 
          they were looking for someone to create wall textures, skins, and interface 
          artwork; is that a good description of what you are doing? </b></font></p>
        <p><font face="Arial, Helvetica, sans-serif">I'm pretty much sticking 
          to character stuff this time around but have managed to do quite a few 
          incidental graphics; bloody messes, weapon effects, a severed goats 
          head, etc. </font></p>
        <p align="left"><font face="Arial, Helvetica, sans-serif"><b>Does it feel 
          different working at id Software than it did at ION Storm?</b> </font></p>
        <p><font face="Arial, Helvetica, sans-serif">In the best ways imaginable 
          :). </font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>Well, I guess it's time 
          to mention the ION Storm melodrama that’s been playing out over the 
          last few months; do you have any thoughts, as someone who worked there, 
          on what went wrong? Why were you unhappy at ION? </b></font></p>
        <p><font face="Arial, Helvetica, sans-serif">It's hard to quantify fairly, 
          and I think it's healthier for me to look ahead rather than behind (gack, 
          who writes this crap!?...oh.....). I've been struggling a lot lately 
          with the issue of morale and its relationship with the quality of my 
          work, trying to find cues and clues that will make me a solid, productive 
          developer... trying to find the circumstances in which I can produce 
          my best work. I guess the safe, friendly way to put it was that ION 
          wasn't doing that for me. </font></p>
        <p><font face="Arial, Helvetica, sans-serif">Wow, that was cryptic. :) 
          </font></p>
        <p><font face="Arial, Helvetica, sans-serif">In the end, it's going to 
          be the work that speaks loudest, so I need to focus on that and only 
          that. I dunno, I always notice my work is at it's best when I'm learning 
          something, and I now work in the company of the most seasoned and knowledgeable 
          developers in the industry. Just call me Grasshopper. </font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>So, Grasshopper, do you 
          still find you have "heroes" today, both in the field of game graphics 
          and in "real art"? </b></font></p>
        <p><font face="Arial, Helvetica, sans-serif">Yes. I have at least a 900 
          dollars worth of comics and graphic novels in my office, and I still 
          leaf through the <b>doom2.wad</b> for inspiration. </font></p>
        <dl> 
          <dt><font face="Arial, Helvetica, sans-serif"><b>The work of Richard 
            Corben is particularly evident in your ‘Dakatana style’. Was that 
            influence something you were aware of or did it develop subconsciously? 
            </b></font></dt>
        </dl>
        <p><font face="Arial, Helvetica, sans-serif">I think there are an unquantifiable 
          number of artists who inform my work, and I DO respond very much to 
          Corben’s sensibilities. </font></p>
        <p><font face="Arial, Helvetica, sans-serif">Lately, I've really been 
          enjoying Ron Kee's work on <b>Requiem</b>, and Eric Kohler's work on 
          <b>Blood 2</b>. Unfortunately, I don't know his name (Corky?), but I've 
          also been quite excited about the skin work in the <b>Kingpin</b> demo. 
          It just feels so right. </font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>When you sit down to start 
          creating a model skin, how do you approach it? Do you just let the design 
          evolve naturally as you work, or do you like to plan the design out 
          thoroughly before starting (either in your head or on paper)? </b></font></p>
        <p><font face="Arial, Helvetica, sans-serif">I've a fairly good idea about 
          what I want before I start, but so many things happen in the course 
          of a painting. </font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>What is your workflow…do 
          you have a series of set stages you go through, or are you straight 
          in to the detailing? </b></font></p>
        <p><font face="Arial, Helvetica, sans-serif">I approach things differently 
          every time I do them. </font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>You stopped updating the 
          Skinforge site quite some time ago, so what do you do in your spare 
          time these days? What are your interests?</b> </font></p>
        <p><font face="Arial, Helvetica, sans-serif">My copy of FrontPage went 
          all squirrelly! There has been a few times a missing .dll has stopped 
          me from updating the Skinforge... I'm afraid it's nothing more flattering 
          than that. </font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>There were a couple of 
          little projects that we saw previews of on Skinforge, but you never 
          finished them. What ever happened to the two PPMs you started working 
          on, and the Quake 2 skin for the Cyborg model? </b></font></p>
        <p><font face="Arial, Helvetica, sans-serif">I recently lost them to the 
          Powers of Dumb(tm). </font></p>
        <p><font face="Arial, Helvetica, sans-serif">I am a practiced dumb user. 
          </font></p>
        <p><font face="Arial, Helvetica, sans-serif">DYO!DYO!DYO!DYO!DYO!DYO!DYO!DYO!DYO!DYO!DYO! 
          </font></p>
        <table width="365" border="0" align="center">
          <tr> 
            <td> 
              <div align="center"><font face="Arial, Helvetica, sans-serif"><a href="q3.php"> 
                </a><a href="bb.php"><img src="images/badboywip_i.gif" width="89" height="42" align="left" border="1"></a><a href="player.php"><img src="images/playerwip_i.gif" width="33" height="42" align="right" border="1"></a><a href="cyborg.php"><img src="images/cyborgwip_i.gif" width="45" height="42" align="middle" border="1"></a> 
                </font></div>
            </td>
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            <td> 
              <div align="center"><i><font face="Arial, Helvetica, sans-serif" size="-2">Three 
                promising projects now lost to the<br>
                Powers of Dumb(tm). </font></i></div>
            </td>
          </tr>
        </table>
        <p><font face="Arial, Helvetica, sans-serif"><b>You mentioned that you 
          use Lightwave 3D, do you plan to pursue 3D modeling/animation further 
          in the future? </b></font></p>
        <p><font face="Arial, Helvetica, sans-serif">It's nigh (did I just say 
          'nigh' ??) impossible to work on Paul’s models without learning a lot. 
          I've been getting opportunity to do some object modeling for <b>Arena</b> 
          using both Lightwave and MAX. It's been really great getting away from 
          a single discipline. </font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>What exactly IS a "Protofiend"? 
          (Note: Kenneth has used the handle 'Dire Protofiend' on the net for 
          a number of years, or it's shortened version, 'Protofiend') </b></font></p>
        <p><font face="Arial, Helvetica, sans-serif">'The Dire Proto-fiend' is/was 
          a super villain I had concocted while role playing a few years ago, 
          aiming hard for a campy 70's comic book feel. </font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>What are your long term 
          goals? Do you see yourself still working on games at 40? </b></font></p>
        <p><font face="Arial, Helvetica, sans-serif">Oh yes, easily. I think it 
          might be cool at some point to Art Direct, or control of the entire 
          look of a game, but nothing that would ever take me away from making 
          content. </font></p>
        <table width="75" border="0" align="right">
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            <td> 
              <div align="center"><font face="Arial, Helvetica, sans-serif"> <img src="images/skinforge.gif" width="88" height="31" align="middle" border="1"></font></div>
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          <tr> 
            <td> 
              <div align="center"><i><font face="Arial, Helvetica, sans-serif" size="-2">The 
                old button for Kenneth's web page shows off the replacment face 
                graphics he did for his DOOM DM map, NewFace. </font></i></div>
            </td>
          </tr>
        </table>
        <p><font face="Arial, Helvetica, sans-serif"><b>One final thing before 
          we go into wrap-up mode, I remember playing a Doom mod you made a long 
          time ago that included a replacement face for the panel (which you used 
          as one of your Skinforge buttons); what was the name of that mod? </b></font></p>
        <p><font face="Arial, Helvetica, sans-serif"><a href="newface.zip">Newface.wad</a>. 
          </font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>We're coming to a close 
          here, time for the loose ends; favourite book? </b></font></p>
        <dl> 
          <dt><font face="Arial, Helvetica, sans-serif">'Before She Met Me' by 
            Julian Barnes. </font></dt>
        </dl>
        <p><font face="Arial, Helvetica, sans-serif"><b>Favorite movie? </b></font></p>
        <p><font face="Arial, Helvetica, sans-serif"><i>A Zed and two Nots. </i></font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>Favorite TV show? </b></font></p>
        <p><font face="Arial, Helvetica, sans-serif"><i>The Prisoner. </i></font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>Favorite food? </b></font></p>
        <p><font face="Arial, Helvetica, sans-serif">Chinese. :) </font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>Favorite game? </b></font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>Doom</b>/<b>Doom 2</b>. 
          Various Infocom titles. </font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>Favorite cartoon when 
          you were a kid? </b></font></p>
        <p><font face="Arial, Helvetica, sans-serif"><i>Battle of the Planets</i> 
          (<i>Gatchaman</i>). </font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>Favorite band/musician? 
          </b></font></p>
        <p><font face="Arial, Helvetica, sans-serif">David Bowie. </font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>List the things that really 
          annoy you (don't bother listing 'long interviews', thats a given).</b></font></p>
        <p><font face="Arial, Helvetica, sans-serif">Rednecks.</font></p>
        <p><font face="Arial, Helvetica, sans-serif">Rednecks.</font></p>
        <p><font face="Arial, Helvetica, sans-serif">Bull's*Eye* Targeting_Software 
          spam.</font></p>
        <p><font face="Arial, Helvetica, sans-serif">Rednecks.</font></p>
        <p><font face="Arial, Helvetica, sans-serif">People still requesting clan 
          skins. ;)</font></p>
        <p><font face="Arial, Helvetica, sans-serif">256 color. </font></p>
        <p><font face="Arial, Helvetica, sans-serif"><b>And finally, a little 
          hypothetical situation; you're walking along a beach and find an ancient 
          lamp. Apon rubbing the lamp, a big blue jenie pops out, gives the usual 
          thanks and offers a customary wish. What would you wish for...? (You 
          have 10 seconds to decide.) *cue thinking music* </b></font></p>
        <p><font face="Arial, Helvetica, sans-serif">My mom is going to be reading 
          this - I think I'll keep my answer to myself.... ;) </font></p>
        <p><font face="Arial, Helvetica, sans-serif"> </font></p>
        <p align="right"><font face="Arial, Helvetica, sans-serif" size="-1"><i>- 
          Rowan &quot;<a href="mailto:sumaleth@frag.com">Sumaleth</a>&quot; Crawford 
          is a regular contributor to loonygames. He recently contributed to the 
          <b>Quake 2</b> add-on, <b>Extremities</b>.</i></font></p>
        <p align="LEFT">&nbsp;</p>
        <p align="RIGHT">&nbsp;</p>
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    <td> 
      <p><i><font face="Arial, Helvetica, sans-serif" size="-2"><b>Credits:</b> 
        Illustration &copy; 1999 Rowan Crawford. All other artwork &copy; 1999 
        their individual authors. This interview is &copy; 1999 Rowan Crawford 
        &amp; Kenneth Scott. All other content is &copy; 1999 <a target="_self" href="http://www.loonyboi.com">loonyboi 
        productions</a>. Unauthorized reproduction is strictly prohibited, so 
        don't try it...or we'll erase you. </font></i></p>
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