Basically, at this point, this is a no-frills, bare-bones place to collect and debate existing problems in TFC/TF 1.5, and give both Valve and the TF community a single convenient place to see a listing of open issues, and hopefully so Valve can get them fixed. This game is going to be with us for a while - before the release of TF2 - so we need to try to make it the best it possibly can be, for us, the TF community.
1. Read A Little Background On Why We're Doing This
2. Check The News For The Latest Report.
5. Tell Me How I Can Help With This Cause
6. Send In Feedback/Suggestions/Bugs!
Friday, June 16, 2000 2215Z - Completed and uploaded the re-organized version of the TF1.5 issues listing. Included is stuff that I have personally received word from Valve that is slated to be addressed in upcoming patches. Some issues, if I've received fixes/workarounds, I've added that info into the comments for that item Many thanks to PainKilleR of the TFTech page here on PF, [WoB]Enteri-TPF- , and all the other people who sent me in detailed reports and work-arounds. You folks help make my - and Valve's - jobs easier by doing so, and I salute you folks.
Tuesday, June 13, 2000 1415Z - Recovered from an attack of temporary insanity, and put the page back online again. As I said on the lead-in page, I'm requesting people hold off on email bug submission until Friday, June 16th - so I can get a chance to dig myself out of the pile of emails, and to organize the page into something USEFUL - unlike it barely is at present. Then we'll all be able to go "full speed ahead" at working on getting this mess fixed, so we can go back to trying to enjoy the game, instead of cursing the bugs.
Saturday, June 10, 2000 2359Z - Started the "hit list" for issues with the TF1.5 patch released by Valve. Made up a checklist of issues for the Pre-TF1.5 version, so if anyone wants to help with confirming things HAVE been corrected, they can download it HERE, and email it back to me when they're done checking the entries on it. I'll will have ommitted the item that I KNOW have been addressed, and those I know are still around. Once I get sufficient feedback on this, I'll update the associated page properly. I'm most likely NOT going to have time to run these down personally, as I'll most likely be spending much time dealing with the new bugs that TF1.5 gave us - so I'll be depending on some of you Warriors out there that would sacrifice their time in helping me out with this. I'll publish a listing of the names of people that help out on the page here as well. I'll probably be looking for about 10-12 devoted people to help with this, I shouldn't need more than that. Buckle your seat belts, folks - we're in for ANOTHER bumpy ride. :(
Tuesday, Mar 14, 2000 2030Z - Redid a few things, like trimmed the long-winded spiel at the bottom of the itemized listing page - cause obviously nobody read it or cares, cause I never received any comments about that. To the person who submitted that - sorry, but it seems the public at large doesn't care. *shrug* Completely redid the outstanding bug item list: Divided the item list into categories - Engine bugs, and Valve map bugs. Added a few newer items received from the community, and left off the blanks left for items scheduled to be addressed in an upcoming patch - whenever that happens. IF it ever happens. This update brought to you today by.....oh, who gives a rat's arse.. :|
Thursday, Mar 02, 2000 0600Z - Five more items to be added to the *SQUISH* list - one will definitely be a crowd-pleaser. Oh, and although I personally disagree with it, I'm adding the fast pipe det item to the list. This patch is starting to look good - when can we get our hands on it, eh? this update brought to you today by the letter "A", as in " AAAAAAAAAAAAAAAAAHH!!!", and the number 666 ! ( quote from "Nightmare on Sesame Street")
Friday, Feb 18, 2000 0210Z - Put up my comments on this latest patch, and it seems that it's I didn't express myself clearly, enough, or people didn't like my choice of wording, or a combination of that and other factors. Well, I've decided to pull that one offline, and rewrite to better suit all people concerned - myself as well as the community - when I've got the time to do it right. Ain't happening tonite, after a rough night at work, anything I tried would be even more acerbic than the last attempt. Won't happen Friday, either - I've got plans that include social life in the world away from computers. I'll shoot for it on Saturday. Tune in later, eh?
Sunday, Jan 23, 2000 0130Z - Added two more items to the list of things that will be addressed in the upcoming patch. Added some shout-outs/credits to people that have assisted me, in the "how can I help" page. Changed some stuff in the "intro" page, to reflect that this is NOT the petition effort it was originally dreamed up as, due to Valve taking action to try to fix it, without a petition being organized. Oh, yeah, like the pretty little medkits I use for a "return home" link? Kawaii!! ^_^
Tuesday, Jan 11, 2000 2345Z - Added a couple of more items to the list, to include another pet peeve of mine, the lack of frags for killing Sguns, and lack of their death messages as well. Did a little bit of cleanup as well. Yes, I'm horribly behind in answering email, but it does get read, and used for submissions to the list as well. This update powered by pure willpower due to lack of sleep. :P
Saturday, Jan 8, 2000 0500Z - updated the itemized listing of issues with the information received directly from the folks at Valve. Made some other minor changes, specifically in the "how can I help?" section, looking for people with graphics talent, to try to make this site look less like the "Hello World" of HTML design. This update was powered by Michael Shea's Irish Amber lager.
Wednesday,
Jan 5, 2000 1930Z - Uploaded
Version 2.0 of this page, to make it easier for me to maintain the beast. Once
again demonstrated my incompetance at HTML design by inflicting this on the
unsuspecting public. ^_^ The dead scout bug and
the other one causing problems have already been escalated to Valve by Bundy,
and they are investigating it. I'll add it to the listing as I get more details
to describe it, without giving a "tutorial" on how to do it.
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