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Rubicon 2 by metlslime

metlslime released a new mappack: Rubicon 2!

Download rubicon2.zip (9 MB), rate, tag and comment on its description page. You can install and launch it with the Quake Injector!

If it crashes or you are irritated by the messages about progs/centurion.mdl and sound/misc/laser_off.wav not being found, do launch with “+map start”. The demos reference file paths from development. It will be fixed later.

11.02.2011 in Quake Maps | 10 Comments »

10 Responses to “Rubicon 2 by metlslime”

  1. delorean Says:
    11.02.2011 13:29

    Hi, I’m sure this map will be good enough.. but why every mapper publishes too much dark screenshots.. One can see nothing from it!

    I always correct the gamma of my screenshots
    before publishing : )

  2. Tronyn Says:
    11.02.2011 15:52

    OMG

    awesome ambush map release, no one ever expects the spanish inquisition, or rubicon 2!!

  3. scar3crow Says:
    11.02.2011 19:01

    Exactly how long had we been waiting for this one? Looking forward to playing it =)

  4. rj Says:
    11.02.2011 19:09

    cardinal fang! fetch… THE COMFY CHAIR!

    i’ll need one to play this, naturally.

  5. QuakeForever Says:
    11.02.2011 19:26

    ^^According to the Quaddicted date stamp on Rubicon, 13 years minus 2 weeks – 12 years, 11 months, two weeks, and three days!

    Anyways, I’m sure this is going to be great considering the authors. This is the most levels in any single release since ARWOP and hrim4_spq, if I recall correctly!

    I also never even know Rubicon 2 was in progress, seriously.

  6. necros Says:
    11.02.2011 22:55

    omg YES!

    but yes also to the too-dark screenshots. :P

    cheers metl! ^_^

  7. metlslime Says:
    12.02.2011 11:34

    the demo crash bug is fixed, btw. latest download at the same URL has the fix.

  8. Spirit Says:
    12.02.2011 11:39

    Already updated. :-)

  9. ChrisCtan Says:
    14.02.2011 02:01

    I enjoyed it imensely, and im normally not a fan of base-maps due to the lack of lovecraftian elements. This however was brilliant. Loved the new enemies, the architechture was fantastic, and many of the little details that added atmosphere – such as the level with the parts that are unreachable which are smothered in fog.

    It’s ironic last year there was 10 maps, this year we’ve had half of that already in the first 2 months. Heres hoping this shows Quake is on the up again! long live Quake!

  10. ijed Says:
    14.02.2011 02:10

    I keep replaying this.

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