Comments on: Tronyn reviews: Lower Forecourt by negke http://www.quaddicted.com/tronyn-reviews/tronyn-reviews-lower-forecourt-by-negke/ The greatest Quake 1 Singleplayer site on this planet. Tue, 09 Aug 2011 22:15:18 +0000 hourly 1 By: Lava Croft http://www.quaddicted.com/tronyn-reviews/tronyn-reviews-lower-forecourt-by-negke/comment-page-1/#comment-2278 Lava Croft Fri, 22 Jan 2010 05:49:50 +0000 http://www.quaddicted.com/?p=1068#comment-2278 I think this is the best Coagula map to date. A job very, very well done, thanks! I think this is the best Coagula map to date. A job very, very well done, thanks!

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By: dreadlorde http://www.quaddicted.com/tronyn-reviews/tronyn-reviews-lower-forecourt-by-negke/comment-page-1/#comment-2260 dreadlorde Mon, 18 Jan 2010 22:19:32 +0000 http://www.quaddicted.com/?p=1068#comment-2260 Great review, Tronyn. These Coagula maps get better and better every time. Can't wait to try it out in my 'new' engine. Great review, Tronyn. These Coagula maps get better and better every time. Can’t wait to try it out in my ‘new’ engine.

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By: negke http://www.quaddicted.com/tronyn-reviews/tronyn-reviews-lower-forecourt-by-negke/comment-page-1/#comment-2246 negke Sun, 17 Jan 2010 12:59:46 +0000 http://www.quaddicted.com/?p=1068#comment-2246 Wow. Didn't expect the map to get such a good rating. I'm glad you liked it and totally agree that certain things should've been made clearer to the players. The map assumes too much of them in a few situations (and some of the centerprints could've been more descriptive too). I urge you to also try the second mode (even at the risk of sounding annoying, for I mentioned it a couple of times already - I just don't want people to miss it only because they got frustrated with the exploration mode ). I consider it more fun, as it most visibly brings back some of Quake's original oldschool gameplay that modern maps often somewhat lack. IMHO, anyway. Plus the boss fight is cool, at least as far as the initial moment of surprise goes. Thanks for the review, Tronyn. Wow. Didn’t expect the map to get such a good rating. I’m glad you liked it and totally agree that certain things should’ve been made clearer to the players. The map assumes too much of them in a few situations (and some of the centerprints could’ve been more descriptive too).

I urge you to also try the second mode (even at the risk of sounding annoying, for I mentioned it a couple of times already – I just don’t want people to miss it only because they got frustrated with the exploration mode ). I consider it more fun, as it most visibly brings back some of Quake’s original oldschool gameplay that modern maps often somewhat lack. IMHO, anyway. Plus the boss fight is cool, at least as far as the initial moment of surprise goes.

Thanks for the review, Tronyn.

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