===== Quake Configuration ===== These are some suggestions, hints and tips on how to setup Quake to give you a good experience. ==== Basics ==== Launch Quake and press the ^ key (left to the 1), you now see the [[console]]. Here you can enter countless commands and set variables. Everything you enter in the console you could also write into a config file so it will be loaded when you run Quake again. TODO config.cfg/autoexec.cfg explanation, new page? === I cannot look with the mouse! === Enter ''+mlook'' in the console to enable mouse-look === There is no crosshair! === Enter ''crosshair 1'' in the console to enable the crosshair. Some [[engines]] bring more crosshairs, try "crosshair 2" and other integers. === I am walking to slowly! === Set "Always run" to "On" in the Options Menu to set a faster walking speed. === How to disable the auto-aim? === Enter ''sv_aim 1'' (yes, 1) to disable the automatic vertical aim. === I cannot figure out how to run this map! === If you want to be able to play a lot of fan-made singleplayer maps easily, check out the [[tools:quake_injector]] ==== More advanced changes ==== === Disable texture filtering === To enable //oldschool// pixel rendering in instead of the texture blur enter ''gl_texturemode GL_NEAREST_MIPMAP_LINEAR'' in the console. Oh, doesn't it look great now! === Square Particles === You can also make particles be rendered as squares instead of circles by entering ''r_particles 2'' in the console, not many engines support this. Fitzquake and Quakespasm do. === Faster rising underwater === Add this to your [[autoexec.cfg|config]] and change mouse2 to whatever key or button you use to jump to enable faster ascension underwater when using the jump key.
alias +movejump "+jump;+moveup;" alias -movejump "-jump;-moveup;" bind mouse2 +movejump