Increased the number of edges, so walls don't vanish in E1M8 when viewing the walls from certain angles in high resolutions.
Locking the NULL pointer protection page should no longer prevent Quake from running under CWSDPMI r3 and 386MAX.
Video mode corruption was reported and Quake would exit if '_vid_default_mode' in config.cfg was not a valid video mode. Quake now defaults to 320x200 if an invalid default video mode is listed. (This was usually the result of switching from UniVBE 5.2 to 5.3, which supports fewer modes than 5.2).
"Working_size" was not being pre-adjusted up by 64K in the memory allocation loop. This may provide 64K more memory on some systems.
The crosshair variable is now saved in config.cfg.
If you already have cell ammo of 100, you can't pick up more cell ammo.
If you discharged the thunderbolt in the water your cells are no longer dropped with your backpack. (Reason: By discharging in the water, your cells should be fully depleted.) Only wussies do this as a paniced, last ditch effort anyway, unless they have the Pentagram of Protection, so this really shouldn't affect you anyway :)
Added support for input devices (i.e. Spaceball and Assassin).
Crosshair is drawn at the correct location if you are underwater in high resolution video modes.
Spaces were being added to key bindings when reading in the config.cfg, and where then written back out to the config.cfg. This caused the bindings to keep growing until it eventually caused a crash.
Binding to ";" is now written to config.cfg properly.
Unbound keys are no longer written to config.cfg.
Fixed the axe's aiming. It wasn't always correct causing false hits and misses.
Added cycle weapon backwards (impulse 12).
Picking up a weapon in a backpack uses the same rules as picking up a weapon any other time.
Fixed a lot of the obituaries. Many deaths were getting inappropriate messages. There are still a few errors that can occur when reporting projectile obituaries.
The lightning gun is never considered your best weapon when you are underwater.
You can now bind the semicolon from the menu.
CD audio volume doesn't act oddly with certain drives.
Timedemo was not showing the timings at the end.
Made not being able to write a PCX file a warning instead of a sys_error.
Notify what weapon picked up in backpack in addition to ammo.
New GUS code: supports GUS Classic & fixed playback rate.
Made the size of the zone a command line parameter. You specify -zone followed by a size in KB. The default is 48.
Corrected a problem where discharging the lightning gun in water would sometimes leave you in a 'zombie' state. You would be dead, but unable to respawn or restart.