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articles:mondo3d_curse_of_the_pharaoh_s_gold [2011/10/03 20:17] – external edit 127.0.0.1articles:mondo3d_curse_of_the_pharaoh_s_gold [2011/12/05 20:47] (current) – fixed local download links Spirit
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 ===== Mondo3D – Curse of the Pharaoh’s Gold ===== ===== Mondo3D – Curse of the Pharaoh’s Gold =====
  
-If you played computer games in the years before and around the dot.com era you might remember lots of promotional games. I still have a floppy disk with a racing game for the german "pocket sausage" BiFi somewhere. In 2001 the australian whatever company [[http://www.massive.com.au/|Massive]] created the multiplayer online game [[http://www.massive.com.au/viewproject.asp?projectID=17|Mondo3D]] for Mars Confectionary. It was part of a bigger marketing website. [[/nostalgia/mondo3d/mondo3d at besmella-quake.mht|The game originally required you to buy a Mondotime Lollipop to be elidgeable to download the game (...)]].+If you played computer games in the years before and around the dot.com era you might remember lots of promotional games. I still have a floppy disk with a racing game for the german "pocket sausage" BiFi somewhere. In 2001 the australian whatever company [[http://www.massive.com.au/|Massive]] created the multiplayer online game [[http://www.massive.com.au/viewproject.asp?projectID=17|Mondo3D]] for Mars Confectionary. It was part of a bigger marketing website. [[/files/mods/mondo3d_at_besmella-quake.mht|The game originally required you to buy a Mondotime Lollipop to be elidgeable to download the game (...)]].
  
 <wrap quote>The game features 3D models of selected Mondo figurines and the gam-play is a competitive, team-play treasure hunt scenario. Kid’s play the game online with each other - up to 100 can play at anyone time from anywhere in Australia and New Zealand. The game also includes a chat feature to allow them to co-ordinate their team strategies.</wrap> <wrap quote>The game features 3D models of selected Mondo figurines and the gam-play is a competitive, team-play treasure hunt scenario. Kid’s play the game online with each other - up to 100 can play at anyone time from anywhere in Australia and New Zealand. The game also includes a chat feature to allow them to co-ordinate their team strategies.</wrap>
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 The models, map, artwork are marvellous. The player sounds so-so but surely fitting a kid's game. The gameplay looks like a lot of fun for children and the map invites playing like if it was the greatest gold-digging archaeologist childhood dream ever. The models, map, artwork are marvellous. The player sounds so-so but surely fitting a kid's game. The gameplay looks like a lot of fun for children and the map invites playing like if it was the greatest gold-digging archaeologist childhood dream ever.
  
-Two years ago dirtbox over at Besmella uploaded the files. I mirrored them here: [[/nostalgia/mondo3d/mondo3d-full.exe|mondo3d-full.exe]] (8 Megabytes) and [[/nostalgia/mondo3d/mondo3d-server.zip|mondo3d-server.zip]] (170 Kilobytes). If anyone has saved the source code, please send it to me.+Two years ago dirtbox over at Besmella uploaded the files. I mirrored them here: [[/files/mods/mondo3d-full.exe|mondo3d-full.exe]] (8 Megabytes) and [[/files/mods/mondo3d-server.zip|mondo3d-server.zip]] (170 Kilobytes). If anyone has saved the source code, please send it to me.
 To play you need to create a local server. To do so, simply start the mondo3d-server.exe. Then in the client (mondo3d.exe (OpenGL) or mondo3d-safemode.exe (Software)) go Join Game -> Direct Connect and enter the IP 127.0.0.1. Once you are on the server press ESC -> Player Setup. Choose a team and a player model and press Go. To play you need to create a local server. To do so, simply start the mondo3d-server.exe. Then in the client (mondo3d.exe (OpenGL) or mondo3d-safemode.exe (Software)) go Join Game -> Direct Connect and enter the IP 127.0.0.1. Once you are on the server press ESC -> Player Setup. Choose a team and a player model and press Go.
  
 Originally written by Spirit, 14.12.2008 Originally written by Spirit, 14.12.2008