Chapter 9. Completing a Map and Miscellaneous Keys

Table of Contents

9.1. Completing a Map
9.2. Other Keys and Exiting the Game

9.1. Completing a Map

When you've come to the end of a map, the game will pause for a few moments. To move on, press SPACE (you'll only be able to do this after a few seconds).

A number of things may cause a map to end. This largely depends on what game mode you're playing in and could include such events as: You've reached a slipgate or exit, one of your team has reached a slipgate or exit, the timelimit has been reached or the fraglimit has been reached. The meaning of these events will become clear after you've read the next part of the manual.

9.2. Other Keys and Exiting the Game

One of Quake's strengths is that it allows total control over which keys do what. AudioQuake does not take any of this control away from you (please read the Customising AudioQuake section for details) but it does, by default, limit the number of defined keys. Originally, there were many ways to perform some game actions (like jumping or shooting). We have disabled a lot of the keys so that the likelihood of pressing a key you don't mean to and getting yourself into an unknown situation because of it is reduced.

Some extra keys you may be interested in are:

  • Home – To have the last message that was announced repeated, press this key.

  • End – Pressing this key mutes all currently queued speech.

  • F10 – Press F10 to exit Quake and return to the AudioQuake launcher's main menu.

  • Pause – Erm, pauses the game. Press again (or ESC, or FIRE) to un-pause.

Note

You'll find that there are some keys for keeping up with chat messages in multiplayer games. These are discussed later on.