DIRECTQ 1.7.2 UPDATES ===================== * Fixed "illegible server message" on demos recorded on engines that send U_TRANS but don't change PROTOCOL_VERSION. * Transitioned much file input to Win32. * Fixed continuous "mode is unchanged" message. * Resolved more clipnodes > 32767 issues. * Added host_maxfps cvar for control of Host_FilterTime (default 72). * Added Nehahra MOVETYPE_FOLLOW support. * Bumped max nodes to 65535 by implementing arguiRe's hacky fixes. * Implemented optimized cullents tracing via suggestions from LordHavoc; switched default to 1. * Implemented variable lightmap sizing thus allowing surface extents to go up to > 32768 on typical hardware. * Fixed bug where a worldmodel which has angles set will cause incorrect clipping behaviour. * Fixed bug where link files were not working correctly. * (Temporarily) Removed name maker from Multiplayer setup menu. * Added PK3 support.