ezQuake Manual: Crosshair Settings Variables

cl_crossx 

Description

This variable allows you to move the position of the crosshair on the X-axis by the specified amount of pixels.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Variable is float.

cl_crossy 

Description

This variable allows you to move the position of the crosshair on the Y-axis by the specified amount of pixels.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Variable is float.

crosshair 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 3

Values

valuedescription
0Crosshair off.
1Conchar crosshair (messagemode1 +).
2Quakeworld crosshair.
3A small cross crosshair.
4A dot crosshair.
5Star wars crosshair *gl only*.
6Happyface crosshair *gl only*.
7F22 simulator crosshair *gl only*.

crosshairalpha 

Description

This command regulates crosshair transparency, you can use any value from "0" to "1".

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Values

valuedescription
1Opaque crosshair.
0Transparent crosshair.

crosshaircolor 

Description

This variable defines the color of the crosshair.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 255 255 255

Variable is float.

crosshairimage 

Description

To load the crosshair use "crosshairimage image_name" where 'image_name' is the name of the crosshair image you put in the above directory. Example, if I have c:\quake\ezQuake\crosshairs\cross.png I'd use "crosshairimage cross" to load it.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is float.

crosshairsize 

Description

Basically crosshairsize scales the size of the crosshair. Example: crosshairsize 0.5 halves the size and crosshair 2 doubles it.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Variable is float.

Last update: 09.11.2005 02:15 PST, made by JohnNy_cz | ezQDocs