Will load different Head Up Display settings when watching MultiView Demos.
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: 0
value | description |
0 | Won't do anything |
1 | Will load appropriate config according to current match type. Possible types: 1on1, 4on4, custom. Config is like cfg/mvdhud_4on4.cfg |
2 | Will always load cfg/mvdhud_custom.cfg |
Turns auto-tracking function ON / OFF. This feature can be used while watching MultiView Demo. The client will choose and switch to the best player point of view using appropriate algorithm.
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: 0
value | description |
0 | Off |
1 | Autodetect current gametype and use the appropriate xonx settings |
2 | Force the use of mvd_autotrack_custom* settings |
3 | Enables the use of mvd_multitrack_1 - 4 allowing to set seperate algorthms for every window with cl_muiltiview 2-4 |
You can change the switching algorithm properties using mvd_autotrack_1on1, mvd_autotrack_2on2, etc. variables.
Will be used if mvd_autotrack = 1 and a 1on1 game is played. Its an algorythm for selecting the best player.
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: %a * %A + 50 * %W + %p + %f
Variable is string.
For a full description read the manual.
Allows you to customize autotrack algoritm. See autotrack manual page for more info.
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: 1 2 3 2 3 5 8 8 1 2 3 0 0 0
Variable is string.
Will be used if mvd_autotrack = 1 and a 2on2 game is played. Its an algorythm for selecting the best player.
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: %a * %A + 50 * %W + %p + %f
Variable is string.
For a full description read the manual.
Allows you to customize autotrack algoritm. See autotrack manual page for more info.
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: 1 2 3 2 3 5 8 8 1 2 3 500 900 10
Variable is string.
Will be used if mvd_autotrack = 1 and a 4on4 game is played. Its an algorythm for selecting the best player.
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: %a * %A + 50 * %W + %p + %f
Variable is string.
For a full description read the manual.
Allows you to customize autotrack algoritm. See autotrack manual page for more info.
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: 1 2 4 2 4 6 10 10 1 2 3 500 900
Variable is string.
Will be used if mvd_autotrack = 2. Its an algorythm for selecting the best player.
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: %a * %A + 50 * %W + %p + %f
Variable is string.
For a full description read the manual.
Allows you to customize autotrack algoritm. See autotrack manual page for more info.
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: 1 2 3 2 3 6 6 1 2 3 500 900 1000
Variable is string.
When watching Multi View Demo (.mvd) you can show a table on the screen with full info about players' status.
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: 0
value | description |
1 | Turned ON |
0 | Turned OFF |
See mvd_info_setup for setting up displayed informations.
This variable has been updated
You can change the informations contained in Players' info table. Use following strings in format string:
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: %6n %3f %10l %4a %4h %3w
value | description |
%a | Armor |
%f | Frags |
%h | Health |
%l | Location |
%n | Nickname |
%p | Powerups |
%P | Ping |
%v | Value (value calculated by mvd_autotrack) |
%w | Best Weapon:ammo |
Example: "%p %f %n %l %h" will display powerup, frags, nickname, location and health of each player. See scr_mvdinfo and scr_mvdinfo_setup description for more details.
Will show a line above the mvd_info table telling you wich column is armor/health/location etc.
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: 0
value | description |
1 | Turned ON |
0 | Turn Off |
You can adjust horizontal placement of Players' info table
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: 0
Variable is float.
See scr_mvdinfo and scr_mvdinfo_setup description for more details.
You can adjust vertical placement of Players' info table
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: 0
Variable is float.
See scr_mvdinfo and scr_mvdinfo_setup description for more details.
When playing MultiView Demo (MVD), you can turn on more messages printed in the console, like those you might know from moreinfo command in ktpro. E.g.: Nabbe picked up quad.
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: 0
value | description |
1 | On |
0 | Off |
Will be used if mvd_autotrack = 3 and cl_multiview is enabled. Its an algorythm for selecting the best player on viewport 1
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: %f
Variable is string.
For a full description read the manual.
Allows you to customize autotrack algoritm. See autotrack manual page for more info.
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: 1 2 3 2 3 5 8 8 1 2 3 0 0 0
Variable is string.
Will be used if mvd_autotrack = 3 and cl_multiview is enabled. Its an algorythm for selecting the best player on viewport 2
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: %W
Variable is string.
For a full description read the manual.
Allows you to customize autotrack algoritm. See autotrack manual page for more info.
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: 1 2 3 2 3 5 8 8 1 2 3 0 0 0
Variable is string.
Will be used if mvd_autotrack = 3 and cl_multiview is enabled. Its an algorythm for selecting the best player on viewport 3
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: %h
Variable is string.
For a full description read the manual.
Allows you to customize autotrack algoritm. See autotrack manual page for more info.
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: 1 2 3 2 3 5 8 8 1 2 3 0 0 0
Variable is string.
Will be used if mvd_autotrack = 3 and cl_multiview is enabled. Its an algorythm for selecting the best player on viewport 4
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: %A
Variable is string.
For a full description read the manual.
Allows you to customize autotrack algoritm. See autotrack manual page for more info.
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: 1 2 3 2 3 5 8 8 1 2 3 0 0 0
Variable is string.
Describes the position and viewing angles of the p1 cam. x y z rot_x rot_y
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: 1010 -300 150 13 135
Variable is string.
Describes the position and viewing angles of the p2 cam. x y z rot_x rot_y
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: 1010 -300 150 13 135
Variable is string.
Describes the position and viewing angles of the p3 cam. x y z rot_x rot_y
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: 1010 -300 150 13 135
Variable is string.
Describes the position and viewing angles of the q1 cam. x y z rot_x rot_y
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: 1010 -300 150 13 135
Variable is string.
Describes the position and viewing angles of the q2 cam. x y z rot_x rot_y
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: 350 -20 157 34 360
Variable is string.
Describes the position and viewing angles of the q3 cam. x y z rot_x rot_y
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: 595 360 130 17 360
Variable is string.
Sets the powerup camera for viewport 1
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default:
value | description |
p1 | mvd_pc_pent_1 |
p2 | mvd_pc_pent_2 |
p3 | mvd_pc_pent_3 |
q1 | mvd_pc_quad_1 |
q2 | mvd_pc_quad_2 |
q3 | mvd_pc_quad_3 |
Sets the powerup camera for viewport 2
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default:
value | description |
p1 | mvd_pc_pent_1 |
p2 | mvd_pc_pent_2 |
p3 | mvd_pc_pent_3 |
q1 | mvd_pc_quad_1 |
q2 | mvd_pc_quad_2 |
q3 | mvd_pc_quad_3 |
Sets the powerup camera for viewport 3
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default:
value | description |
p1 | mvd_pc_pent_1 |
p2 | mvd_pc_pent_2 |
p3 | mvd_pc_pent_3 |
q1 | mvd_pc_quad_1 |
q2 | mvd_pc_quad_2 |
q3 | mvd_pc_quad_3 |
Sets the powerup camera for viewport 4
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default:
value | description |
p1 | mvd_pc_pent_1 |
p2 | mvd_pc_pent_2 |
p3 | mvd_pc_pent_3 |
q1 | mvd_pc_quad_1 |
q2 | mvd_pc_quad_2 |
q3 | mvd_pc_quad_3 |
Will enable powerupcams, cams will be enabled on every viewport 5 seconds before the powerup spawns.
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: 0
value | description |
1 | Turned ON |
0 | Turn OFF |
For setting up the viewports cams look at mvd_pc_view_1-4 and for setting the locations of the cams look at mvd_pc_quad_1-3 mvd_pc_pent_1-3
Shows information of the player you are currently tracking. Information includes. taken/dropped items and powerups last 3 runs (including the current one) run is from powerup-took/spawn to powerup-end/death
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: 0
value | description |
1 | Turned ON |
0 | Turned OFF |
Adjusts the horizontal placement of mvd_status table
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: 0
Variable is float.
Adjusts the vertical placement of mvd_status table
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: 0
Variable is float.
Enables dumping of XML stats from a MVD.
Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD
Default: 0
value | description |
1 | |
0 |
Last update: 09.11.2005 02:15 PST, made by JohnNy_cz | ezQDocs