ezQuake Manual: Texture Settings Variables

d_mipcap 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Values

valuedescription
0High texture detail.
1Medium texture detail.
2Low texture detail.
3Minimum texture detail.

d_mipscale 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Values

valuedescription
0Full object detail
1Some object detail
2Medium object detail
3Low object detail

d_subdiv16 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Values

valuedescription
1Perspective correction only every 16 pixels (faster, less accurate).
0Precise texture mapping (slower, more accurate).

gl_anisotropy 

Description

Anisotropic filtering. Basically improved texture quality.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Variable is integer.
0 and 1 means turned off, 16 is usually the highest quality

Depends on your Graphics card capabilities and settings. Make sure you have enabled "Application controled" in your Graphics card settings for Anisotropic filtering option.

gl_externalTextures_bmodels 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Values

valuedescription
1Enable
0Disable loading of external 24bit textures for

non-world .bsp models (any .bsp that isn't the actual map. Ex. health and ammo boxes).

gl_externalTextures_world 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Values

valuedescription
1Enable.
0Disable loading of external 24bit textures for the

world .bsp model (i.e. the actual map).

gl_ext_texture_compression 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Values

valuedescription
1Enable reduce memory held by textures on cards that support it (but
0Disable.

textures loaded slower and may have less quality).

gl_lerpimages 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Values

valuedescription
1Better texture quality.
0Faster loading maps (not more fps).

gl_lumaTextures 

Description

Turns using of luma textures (named *_luma) ON when set to 1 and allowed by server.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Variable is float.

gl_max_size 

Description

This variable determines the detail level for loaded textures. When set to "1", the objects and walls will be textured with 1x1 pixel textures.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 2048

Variable is float.

gl_miptexLevel 

Description

It is essentially a GL 'equivalent' to d_mipcap in software. It has no affect when loading external 24bit textures.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Variable is float.

gl_no24bit 

Description

Disables support of alternate 24bit textures

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Values

valuedescription
1Allow custom textures
0Do not use alternate 24 bit textures

gl_picmip 

Description

This variable determines the the level of detail for textures used on walls. You can use this variable to lower the texture detail used on walls thus increasing the game's performance.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Values

valuedescription
0Original size.
1Half the dimensions.
2One-fourth the dimensions.

X = etc..

gl_playermip 

Description

Determines the level of detail of player models. This variable is useful if you are experience game slowdown during multiplayer games when there are lots of players on your screen by shrinking the texture detail, but this will make the player models more blurry.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Values

valuedescription
0Full detail.
1Medium detail.
2Low detail.

X = etc.

gl_scaleModelTextures 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Values

valuedescription
1Enable
0Disable scale model textures.

gl_scaleTurbTextures 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Values

valuedescription
1Enable.
0Disable gl_picmip/gl_max_size/gl_miptexLevel affect turb textures (lava, water, slime, teleports).

gl_subdivide_size 

Description

This variable sets the division value for the sky brushes. The higher the value the better the performance, but the smoothness of the sky suffers.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 64

Variable is float.

gl_textureless 

Description

True textureless map textures, but preserving original colors. For custom colors - look for r_drawflat.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Values

valuedescription
1Textureless world
0Normal textures

The beauty of this is that u can toggle in realtime for any map. Same as with r_drawflat.

gl_texturemode 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: GL_LINEAR_MIPMAP_NEAREST

Values

valuedescription
GL_NEARESTPoint sampled
GL_NEAREST_MIPMAP_NEAREST
GL_LINEAR
GL_LINEAR_MIPMAP_NEAREST
GL_LINEAR_MIPMAP_LINEARTrilinear interpolation

r_drawflat 

Description

Disables textures and fills them with a color (/r_wallcolor or /r_floorcolor) depending on the angle.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Values

valuedescription
1Walls are single-coloured
0Walls with standard textures

See r_wallcolor and r_floorcolor.

r_floorcolor 

Description

Changes color of floors and ceilings when r_drawflat is set to 1. Enter RGB value here, e.g. r_floorcolor "128 128 128" goes for gray floor.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 50 100 150

Variable is float.

r_max_size_1 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Values

valuedescription
0Off.
1Blend map textures.
2Blend map textures and bsp entities (ammo, health etc.)

r_wallcolor 

Description

Changes color of walls when r_drawflat is set to 1. Enter RGB value here, e.g. r_wallcolor "128 128 128" goes for gray walls.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 255 255 255

Variable is float.

skin_browser_democolor 

Description

Color of the demo entries in the skin browser

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 255 255 255 255

Variable is string.

skin_browser_dircolor 

Description

Color of the dir entries in the skin browser

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 170 80 0 255

Variable is string.

skin_browser_interline 

Description

Size of the space between entries in the skin browser

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Variable is integer.

skin_browser_scrollnames 

Description

Toggle scrolling of the filenames in the skin browser

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Values

valuedescription
1
0

skin_browser_selectedcolor 

Description

Color of the selected entries in the skin browser

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0 150 235 255

Variable is string.

skin_browser_showdate 

Description

Toggle the date column in the skin browser

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Values

valuedescription
1
0

skin_browser_showsize 

Description

Toggle the file size column in the skin browser

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Values

valuedescription
1
0

skin_browser_showstatus 

Description

Toggle the display of the status bar in the skin browser

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Values

valuedescription
1
0

skin_browser_showtime 

Description

Toggle the time column in the skin browser

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Values

valuedescription
1
0

skin_browser_sortmode 

Description

Sorting mode in the skin browser. Each number represents one column. Their order represents the priority of the sorting.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Variable is string.

skin_browser_stripnames 

Description

Toggle stripping of the filenames in the skin browser

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Values

valuedescription
1
0

skin_browser_zipcolor 

Description

Color of the zip entries in the skin browser

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 255 170 0 255

Variable is string.

Last update: 09.11.2005 02:15 PST, made by JohnNy_cz | ezQDocs

SourceForge.net Logo