=========================================================================== Limit Removing Port Needed : ZDoom 2.6.1 or Higher Primary Purpose : Gameplay Enhancement and Difficulty Mod =========================================================================== Title : Taggart Difficulty Mod (Version 1.8) Filename : TDMv18.wad Release date : September 24, 2013 Author : J.E. Gregory aka Taggart Email Address : alienzombie101@yahoo.com Other Files By Author : None that are worth mentioning. Credits : The authors and all involved parties in the development of Beautiful Doom. I got most of my mod's enhancement resources from it. Also, I used the shell casings and the accompanying sounds from the New Generation DOOM mod by Richard Smith Long, so credits to him as well. David G for his Cacodemon Gib sprites I recolored to resemble that of a Pain Elemental, as well the alternate death sprites for the Chaingun Major. Credits Lump in WAD file for new Monsters and DECORATE resources. Description : This is a simple enhancment mod I made for my own personal use. Beautiful Doom is a great mod, but I wanted something more traditional to the original Doom. I stayed simple and true to the game, but still ended up with an enhancement. I more or less took resources from permissable WADs and brought them together. I evolved this mod until it was something that I thought was cool. I've always loved DooM, but because I'd gotten so good at it after years of play it wasn't a challenge. So, I took it upon myself to create a difficulty mod - so BOOM. Here it is. Look the the included Features.txt for a full feature list. =========================================================================== * What is included * New Levels : No New Monsters : Yes Sounds : Yes Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : DECORATE, Small enhancements and changes Other Files Required : none * Play Information * Game : Doom Map # : any Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Yes * Construction * Base : None, really. I compliled resources from multiple WADs. Build Time : A few months, mostly playtesting. Editor(s) used : SLADE, GIMP2 Known Bugs : None that I had seen. Probably a few Sprite animation quirks in Zombie variants. May Not Run With... : other source ports, old source port versions and other wads which contain weapon/monster/decoration replacement (possible, but not guaranteed) * Copyright / Permissions * Authors MAY NOT use any enhancement resources or any of the new monsters. They aren't mine, so I can't morally give you permission to use them from this mod. Find the original files and get them there. Authors MAY use the Zombie variations sprites. I made those myself, so you're good to go. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution.