LineDef Types by Function | LineDef Types by Number | Special Sector Types by Function | Thing Types

WAD Author's DOOM Reference v1.0
by Jim Flynn
 
Special Sector Types by Function and Number


Sector Types by Function
 

LIGHTING EFFECTS FLICKER, BLINK, SYNC BLINK, OSCILLATE
   
# Brief Description
1 Blinks off randomly
17 Flickers on and off randomly
2 Blink 0.5 second
3 Blink 1.0 second
12 Blink 0.5 second, synchronized
13 Blink 1.0 second, synchronized
8 Oscillates with 2 sec period
4 Blink 0.5 second and -10/20% health

Design Notes:  LIGHTING

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DAMAGE EFFECTS HEALTH
   
# Brief Description
7 -2/5% health/sec
5 -5/10% health/sec
16 -10/20% health/sec
4 -10/20% health/sec and light blink 0.5 second
11 -10/20% health/sec. IDDQD off! On health <11% level ends

Design Notes:  DAMAGE

 

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DOOR EFFECTS  
   
# Brief Description
10 30 seconds after level start, ceiling closes like a door
14 300 seconds after level start, ceiling closes like a door

 

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SECRET EFFECTS  
   
# Brief Description
9 Score 1 secret for standing in sector

Design Notes:  SECRET

 

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Sector Types by Number

SECTOR SPECIALS  
   
# Brief Description
1 Blinks off randomly
2 Blink 0.5 second
3 Blink 1.0 second
4 Blink 0.5 second and -10/20% health
5 -5/10% health/sec
6 Not Used
7 -2/5% health/sec
8 Oscillates with 2 sec period
9 Score 1 secret for standing in sector
10 30 seconds after level start, ceiling closes like a door
11 -10/20% health/sec. IDDQD off! On health <11% level ends
12 Blink 0.5 second, synchronized
13 Blink 1.0 second, synchronized
14 300 seconds after level start, ceiling closes like a door
15 Not Used
16 -10/20% health/sec
17 Flickers on and off randomly

 

 

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LineDef Types by Function | LineDef Types by Number | Special Sector Types by Function | Thing Types