============================================================================= Title :MAZE1.WAD Author :Jeff Cochran Email Address :jcochran@usacomputers.com Misc. Author Info :Fidonet 1:371/26, CIS 71477,134 BBS: Margaritaville 1-813-939-3009 Description :This started out as an experiment in learning DEU, and just grew into this .WAD file. It's got a little of everything a new DEU user would need to spend time figuring out, different doors, wall textures, steps, lifts and more. It's meant to replace Episode 1, Map 1, so there ain't no Cacodemons, rocket launchers or instant death traps, if you're into that stuff you'll need to wait for my next effort... ;) Additional Credits to :My wife, for putting up with me dragging into bed at 3 a.m humming the Doom tune; Steve Bareman for re-writing the DEU docs to where I could *almost* understand them, and for netmailing me the rest of what I couldn't figure out; Brendon Wyber and Raphal Quintet for a decent Doom editor at an *extremely* reasonable price; id Software for their twisted outlook on life and the good sense to write it into a program; and mostly, the helpful hands on alt.games.doom who answered many newbie questions. ============================================================================= * Play Information * Episode and Level # :E1M1 Single Player :Yes Cooperative 2-4 Player :Yes Deathmatch 2-4 Player :Yes Difficulty Settings :Yes * Construction * Base :New Level Build Time :35 Hours, four Pizzas and a couple liters of Coke. Editors used :DEU v5 and BSP v1 Known Bugs :None *Copyrights / Permissions * Hey, the editor was free, I looked at just about every .WAD file out there to figure out how to do things, and I had a ball doing it. If I were to restrict or copyright this in any way the spirit would be lost. Besides, if you claim this as your work I figure you'll eventually rot in your own personal hell... (Me, I'll be hanging out in Hell on Earth...)