================================================================ Title : The Beyond Filename : BEYOND.WAD Author : Michel Misc. Author Info : My first PWAD Description : A few months ago a sect of devil worshippers settled down in your town. There are rumors that they celebrate horrible rituals and even human sacrifices in their castle-like house. But you have not cared much about these rumors, until one day your girl-friend disappears without a trace. You start investigating and find out that the sect had been in need for a virgin sacrifice in order to summon two horrible demon lords straight out of hell. You grab your father's pistol and leave towards the castle to rescue your girl. You enter the house through the ventilation shaft. Just when you start looking around, you hear an unearthly howling. You are too late! Your girl-friend has taken her last breath on the sacrificing altar. The creatures of hell have already arrived in this world. You swear bloody revenge, hoping the two demon lords are late. I tried to put some concept into this level. Therefore I have chosen the textures carefully, and tried to put some meaning into each room. There is a sacrifice room, a church (with cross and altar), vault, computer rooms, a research lab, and a gene lab. To fully enjoy the atmosphere I strongly recommend not to use gamma-correction and reduce the brightness of your screen to a minimum. Then the colors look more realistic. If it's too dark in the cellar and you are simply slaughtered by the imps without seeing anything, try again at an easier level of difficulty. The light level of the rooms has been chosen carefully. BEYOND can be done on UV without cheating. It is none of these levels that are crowded by monsters. There are no cyber- or spider-demons. If you have managed to cope with the original levels at UV, then you surely can do BEYOND, too! Additional Credits to : Lucio Fulci ================================================================ * Play Information * Episode and Level # : E3M1 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes ( but not made for ) Difficulty Settings : Yes New Sounds : No New Graphics : No New Music : No Demos Replaced : No * Construction * Base : New level from scratch Build Time : 4 weeks. Finished: Aug 30, 1994. Editor(s) used : DEU 5.21, IDBSP Known Bugs : 2 HOMs * Copyright / Permissions * You may do whatever you want with this file. * Where to get this WAD * FTP sites: infant2.sphs.indiana.edu * Problems? * (Warning! Spoilers below!) #1 The west wall of the small room with the stairway to the teleport room is actually the door leading to the computer rooms and research labs. #2 Right from the southern door to the vaults there's a secret room with goodies. #3 There's a secret room with a chainsaw on the right hand side of the corridor to the deep round pitch #4 To cross this pitch push the button behind the red keycard door. #5 Behind the pitch there's a button on the wall, which opens the door in the room, where you can see the blue keycard (but are unable to reach it). There's a blue bulb. #6 You shouldn't start killing the pink demons before you have the chainsaw and the invulnerability from the room with the well. #7 If you hurry, the light amplifier (see #2) still works in the long blinking and winding corridor behind the pitch. #8 The demon lords (barons) do not appear before you have crossed the bridge. If you jump across the river instead, you do not need to kill them. #9 The bars to the research labs open by pressing the left hand button (yes, this IS a button!) #10 In the gene lab there are seven buttons like the one before. The right one opens the bars again. The pair left of it opens and closes the main part of the lab and the other four open or close the two brooding chambers (The red beasts in them are no monsters, but just genetically altered innocent animals. They don't deserve to die!) #11 The red river leads to a sea. There's a computer terminal. You can press the metallic wall next to in order to get a mega-armour. #12 In the big room with the keycard doors you can reach all corners by jumping fast enough across the borders.