Uploaded by : Andrey Goodin Uploader's email : kuchitsu4@gmail.com ================================================================ * * * WARNING : DO N O T PLAY IF CLAUSTROPHOBIC! * * * ================================================================ Title : The Catacombs (release 2) Filename : CCOMBS/WAD Author : Martin Bazley Email Address : mailto:martin.bazley@blueyonder.co.uk Misc. Author Info : An obsessive WADder from Wimbledon. Description : Centred around a tiny, winding, ever- changing system of tunnels. The difficulty levels are intentionally easy; in the future this WAD will form the first level of an episode replacement for Doom I. However, there are lots of puzzles to make up for it. --- Changes in release 2: Fixed ceiling height of first teleporter. Rotated step texture in exit room. Added a Supercharge, but you have to know where to look. Texture realignments and replacements. Changed light levels in dark room to be more realistic. Additional Credits to : ID software (Doom) Eddie Edwards (RISC OS Doom) Justin Fletcher (Doom+, RISC OS BSP) Anthony J. Burden and Simon Oke (Deth) Lee Noar (RISC OS Deth) Colin Reed and Lee Killough (BSP) Big brother Chris (BSP front-end, web hosting) ================================================================ * Play Information * Episode and Level # : E1M1 Single Player : Yes (intended) Cooperative 2-4 Player : No (no passing places or anything...) Deathmatch 2-4 Player : Yes (...just blast 'em out of the way) Difficulty Settings : Yes New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Build time : One boring Wednesday afternoon Editor(s) used : Deth (version 3.92, port 1.00) Known Bugs : None known, probably plenty unknown * Copyright / Permissions * Authors may do whatever the hell they like with this WAD. * Where to get this WAD * FTP sites: None BBS numbers: None Other: http://www.kingfishercorner.eu/