Readme file for CONQUEST.WAD September 18, 1994 DOOM level architect: Jim Hendrickson DOOM level map #: E2M1 tools used: DOOMCad v4.2 on MS Windows 3.1 BSP Nodebuilder DOOM v1.2 File size: 290844 bytes Deathmatch and Network games supported (but not tested.) Make your way through the building, facing a few different challenges. Watch your step, you may end up in prison for life! This level is designed to be easy on level 1 and 2, manageable on level 3, challenging on level 4, and completely impossible on level 5. There is enough ammo to score 100% kill ratio on all levels. Questions/comments, email me: jhendric@acs.bu.edu