=========================================================================== Archive Maintainer : Update to : Advanced engine needed : vanilla Primary purpose : Single Play + Coop =========================================================================== Title : Fastest Shovels #7 Filename : shovel-7.wad Release date : Author : The Shovelware Society Email Address : [redacted] Other Files By Author : A lot. Misc. Author Info : Shovelware enthusiasts and modders. Description : Another session from the Shovelware Society discord gang made by the usual suspects plus some new faces been around this time. This month session is the 1st of 3 parts for celebrating 30 years of Doom, at least this is my idea for it. Enjoy 9 levels of Additional Credits to : Shovelware Society for participating in this challenge. Walter Confalonieri \ Confetti for leading this project. ID Software for Doom The respective artists for the box art stolen from Shovelware jewel boxes used there =========================================================================== * What is included * New levels : 11 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : shovel-7.deh (external deh file) Other files required : None * Play Information * Game : Doom Map # : E1M1 - E1M9, E2M1 - E2M2 Single Player : Yes Cooperative 2-4 Player : Yes, few maps Deathmatch 2-4 Player : Yes, few maps Other game styles : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 10 days in total Editor(s) used : GZDoom Builder, Slade3 Ultimate Doom Builder, Doomword Known Bugs : none i'm aware of May Not Run With... : ...i don't have jokes for this in mind. Tested Whit : CRL 3.0, doom exe 1.9 on DosBox * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors ----------------------------------------------------------------------------- MAPLIST ----------------------------------------------------------------------------- Name: Electronic Processing Sector (no better idea rn) Author: Kam Kowalski Slot: E1M1 Build time: around 3 hrs Editor: UDB Theme: nothing specific, just made something small. Name: Hang Em Higher! Slot: E1M2 Music: Metallica - Escape Editors: UDB (2020?) Time Taken: A pair of hours, more than less Description: A bastard child of Hangar, Nuclear plant and Command Control. Name: De-toxi-nation Author: DukeOfDoom Slot: E1M3 Build time: Around 6 hours. Music: "Waltz of the Demons" from E2M7. Name: Beer in one hand and a Boomstick in the other Author: United VirusX Slot: E1M4 Music: E3M3 (Deep Into The Code) Editors: UDB Time Taken: 5 hours 46min Description: guess its a remake of E1M1? with a ending similar too E1M3 Name: Chlorine Processing Author: DukeOfDoom Slot: E1M5 Description: My first attempt at following Romero's mapping style Name: Servers Author: SilverMiner Slot: E1M6 Music: d_messag from Batman Doom Editors: GZDB r1685 (2013?), mid3mus Time Taken: 1 hour yesterday, 5 hours today Name: Boomstick Tango Author: United VirusX Slot: E1M7 Music: E1M9 (Hiding the Secrets) Editors: UDB Time Taken: 6 hours Description: based on Romero's E1M4b, took a little to get working in ChocoDOOM as well because I kept getting Visplane overflow crashes but that's all fixed now Name: Site 3 (or Apotheosis, either name can work) Author: DukeOfDoom Slot: E1M8 Time spent: 6 hours Name: Department of Mystery Author: Kam Kowalski Slot: E1M9 Build time: 6 hours (excluding playtests and automap lines recoloring) Theme: Imitate Sandy Petersen Name: Gotta go for a walk Author: SilverMiner Slot: E2M1 Editors: GZDB r1685 (2013?), mid3mus Time Taken: 2 hours Name: Bakery Author SilverMiner Slot: E2M2 Music: EDITSCRN from PC game Normality (1996) with some instruments remapped Editors: GZDB r1685 (2013?), mid3mus Time Taken: 14 minutes yesterday, the rest - today