======================================================================== Title : The ACCURSED Filename : ACCURSED.ZIP Author : Jeffrey J. Martin from the land of the free and the home of the brave. Email Address : jmartin@soundcom.net Misc. Author Info : programmer / HW tech, inventor of Little Sisters Dreaming. ^^^^^^^^^^^^^^^^^^^^^^^^^^ Previous PWADS by author: ^^^^^^^^^^^^^^^^^^^^^^^^^^ ABATTOIR *ABATTOIR.ZIP* (The Slaughter house) ftp.cdrom.com ADDICTED TO BLOOD *ATB31.ZIP* avail ftp.cdrom.com (they got everything) RECREATIONAL CARNAGE *REC_CARN.ZIP* lost out on the net somewhere? Cool name tho, "recreational carnage". ========================================================================== Single Player : Yes (intended design) Cooperative 2-4 Player : Yes (coop starts provided) Deathmatch 2-4 Player : Yes (deathmatch starts provided) Difficulty Settings : HMP & UV New Sounds : Yes. New Graphics : Yes. Features new textures, flats as well as new thing and monster sprites. New Music : Yes. Demos Replaced : No. * Play Information * Level # : This is v1.0 effecting MAP01 thru MAP05. This PWAD should run on DOOM ][ versions 1.2 thru 1.9. Play notes: These levels will not be very good on anything less than a 486/66 w/ a LB video card. To play ACCURSED, the install partition must have 3.5 meg free in order to unpack the ACCURSED.ZIP archive and then an additional 4.5 meg free to install the sprites. If this is true, then proceed as follows: Unzip the ACCURSED.ZIP archive so that its contents reside in the same directory as your DOOM2 binaries then run the DOS program ACCURSED to install the sprites and/or run the game afterwards. If this is not desirable or practical, then issue the following DOS command: DEUSF -SPRITES -ADD ASPRITES.WAD ACCUR_FX.WAD to install the sprites, and then: DOOM2 -FILE ACCUR_FX.WAD ACCURSED.WAD thereafter. The ACCURSED.ZIP archive should contain the following: Filename: Description: --------- ------------ 1) ACCURSED.WAD level data. 2) ASPRITES.WAD sprites data. 3) ACCURSED.TXT ftp.cdrom.com required file. 4) ACCURSED.EXE utility to install/run The ACCURSED. 5) ACCURSED.C MSC source file. 6) DEUSF.EXE utility to merge sprites. * Construction * Base : New levels from scratch. Tools(s) used : DCK v2.2 MAP building. BSP v1.1 NODES building. RMB v1.0 REJECT map optimization. DEUSF Merging sprites. DMGRAPH/AUD Textures / flats & sounds. NWT PWAD file twiddling. Paint Shop Pro Looking at pictures. My mind What a terrible thing I've wasted. ========================================================================== * Known Bugs * This is v1.0. See E-mail at top for bug reporting. ========================================================================= * Copyright / Permissions * Authors MAY use anything in this archive that they might find usefull, as long as either they find me blameless or assign me all the credit. ========================================================================= Ok, that's it... now go play DOOM !!!