=========================================================================== Review : It's really well done and fun. The setting is indoors and outdoors. =========================================================================== Primary purpose : Single+Coop play =========================================================================== Title : DOOMED to Run Amok v1.1 for DOOM II Filename : AMOK2_11.WAD Release date : 12/17/94 MM/DD/YY (Timestamp of the files in the zip) Author : David L. Davis Email Address : (None) Other Files By Author : AMOK11t.WAD within amok11t.zip DM1toDM2.EXE v1.0á within DM1TODM2.ZIP Misc. Author Info : In late 30's, SR. PC Programmer / Analyst, and bitten with "DOOM" madness! Description : Waste the "BAD GUYS", what else?. Additional Credits to : id Software Team (DOOM "The Game" / "The Graphic Engine") Brendon Wyber (DEU v5.21 / Map & Thing Editor) Raphael Quinet (DEU v5.21 / " " " " ) David L. Davis (DM1toDM2 v1.0á / DOOM I Converter) Colin Reed (BSP v1.2x / DOOM Node Builder) Jens Hykkelberg (RMB v2.0A / Reject Map Builder) Bill Neisius (DMMUSIC v1.0a / Music Util) Bill Neisius (DMGRAPH v1.0 / Graph Util) Bill Neisius (DMAUD v1.1 / Audio Util) Matt Fell (The "OFFICIAL" DOOM FAQ v5.6 / Info) Matt Fell (The "UNOFFICIAL" DOOM SPEC v1.3 / Docs) MDC Development (TEXTREF v1.0 / Docs) Brain Marshall (DOOM 3D Engine Techniques / Info) Abert Warner (Beta Tester) =========================================================================== * What is included * New levels : 1 Sounds : Yes, Replacement Sounds for Plamsa Gun, Rocket Launcher, and a few others. Music : Yes, (New Age - Title Unknown) Graphics : Yes (Status Bar now has a Marble Face), new TekDoom Door, and TekCude (Wall Textures) Dehacked/BEX Patch : No Demos : No Other : No * Play Information * Game : DOOM2 Map # : MAP12 Single Player : Designed for Cooperative 2-4 Player : Designed for *Not Tested* Deathmatch 2-4 Player : No Other game styles : No Difficulty Settings : Yes Exit Level : Yes (That's if you can get by the Cyber-Demon!) * Construction * Base : Modified AMOK11t.WAD (DooM1-WAD [E2M1], made by David L. Davis himself) Build Time : 180+ hours (Every free moment for a month, course rebuilds can take a little while on a 386DX/25 Mhz machine with a Big WAD like this one!!.) Plus the time to learn how to use DEU, BSP, DOOM Utils, and reading all the DOOM information out-there! Editor(s) used : DEU v5.21, BSP v1.2me (a Recompiled version of BSP v1.2x with Math Emulation Support), Rmb20A, DMMUSIC v1.0a, DMGRAPH v1.0, & DMAUD v1.1 Conversion Tool Used : DM1toDM2.EXE v1.0á Known Bugs : Some Texture Alignment Problems. * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels, but portions of this level may be "cut and pasted" into your own base levels if original authorship is placed within the "Additional Credits" section. You MAY distribute this WAD, provided you include the original AMOK2_11.TXT, that is stored within the zip-file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors: ftp://ftp.sunet.se/pub/pc/games/idgames/ http://ftp.sunet.se/pub/pc/games/idgames/ http://public.ftp.planetmirror.com/pub/idgames/ http://www.gamers.org/pub/idgames/ ftp://ftp.ntua.gr/pub/vendors/idgames/ http://youfailit.net/pub/idgames/ http://ftp.fdn.fr/games/idgames/ ftp://ftp.clinet.fi/pub/mirrors/archives.3dgamers.com/idgames/ ftp://ftp.fu-berlin.de/pc/msdos/games/idgames/ ftp://ftp.task.gda.pl/pub/games/idgames/ ftp://ftp.netc.pt/pub/idgames/ http://ftp.netc.pt/pub/idgames/ http://crydee.sai.msu.ru/ftproot/pub/rec/games/idgames/ =========================================================================== Submitted to the /idgames-ftp-archives by FunDuke --> funduke@hotmail.com The review at the beginning of this template has been written by FunDuke.