================================================================ Title : The Titan Anomaly Filename : ANOMALY.WAD from ANOMALY.ZIP Author : Jim Flynn Email Address : CIS: 72713,3334 Misc. Author Info : Programmer and Doomer ================================================================ Description : While exploring for new mines on Titan (someone fragged the old one - darn!) UAC discovered the remains of an alien base. A tight security lid was clamped on the find, referred to only vaguely as the Anomaly in reports. You've been assigned the job of breaking in and finding out whats going on. A UAC research base and security garrison has grown up around the Anomaly, and you'll begin your visit in the Security Holding Area, where you'll be asked to show your papers. Too bad you don't have any. You'll need to explore the Vistor's Center (S), the Science Admin. Building (N), the Security Headquarters (E), and the Guard Barracks to gain the keys that'll allow you access to the Anomaly Research Area (W), where, if you're lucky, you may just find an exit back home. ================================================================ Play notes: 486/66 recommended ================================================================ Additional Credits to : Brendon Wyber and Raphael Quinet for DEU-GCC : Antony Burden and Simon Oke for DETH 1.1c-2.6 : Colin Reed for BSP1.2x : Olivier Montanuy for DeuTex 3.1-3.4 : HevKev (Kevin McGrail) for the DeuTex Manual : Jens Hykkelbjerg for RMB 2.1 : NASA and all those who supported the HST : Those folks at ID, for DOOM and DOOM II. : Playtesters: Peter Zahner, John Keary, Matt Jonelis, Scott Harper Dr Sleep, Stan Gula ================================================================ * Play Information * Level # : MAP01 Single Player : Yes Cooperative 2-4 Player : Yes (untested) Deathmatch 2-4 Player : Yes (untested) Difficulty Settings : Yes New Sounds : No New Graphics : Yes (thanks stsci.edu) New Music : No Demos Replaced : None ================================================================ * Construction * Base : New level from scratch Tools(s) used : For level editing: DEU 5.2(GCC), DETH 1.1c-2.6 For node building: BSP 1.2x For reject map building: RMB 2.1 For wad composition: DeuTex 3.1-3.4 ================================================================ * Known Bugs * The first release had a logic error that allowed the player to become trapped if they obtained the red and blue keys prior to the yellow key. This was fixed by this version. ================================================================ * Copyright / Permissions * The file ANOMALY.ZIP may be distributed at will for personal use as long as it is unmodified. Wad authors may use the level and its textures if the resulting wad is distributed as freeware, and credit to the author and a pointer to this file are provided. This file may NOT be included in a CD-ROM collection without prior permission from the author. ================================================================ * Other Doom II wads by Jim Flynn * Available on Compuserve, Action Games Forum, Doom II Levels Library DM2ITZ.ZIP The Interdiction Zone DM2ORA.ZIP The Oracle (with Scott Harper) ENIGMA.ZIP The Enigma Episode (9 levels) MINES.ZIP The Mines of Titan FARSIDE.ZIP The Farside of Titan