BAKPK21B.WAD - DOOM II BACKPACK v2.1 'B' 5 single-player levels for DOOM II with new music, some new sounds, a new monster, and some gorey death animations for existing monsters. NOTE: BAKPK21B.WAD requires a Source Port which can import wads containing sprite data - such as ZDoom, MBF, Boom, PRboom, Legacy, etc. This is a modified version of BAKPAK21.ZIP which included BACKPACK.WAD (dated 1 Sept 1996). Original author : Scott Langstaff psycho@sol.co.uk Version 'B' Update : Sparky of KISS Software kelm@eisa.net.au Mods made by Sparky of KISS Software: - deleted the Level 30 Nightmare Demo (lev30n.zip) as it was irrelevent - converted the thanks.doc file from MS-Word format to plain text and appended onto the end of this document. - deleted demo2 and demo3 (internal lmp demos) as they were demos of the original Doom II levels and had nothing at all to do with the levels contained in BAKPK21B.WAD. - deleted MAP 31 because it was a Deathmatch level, and besides, none of the levels had an exit to the secret level. - deleted the faulty m_doom menu graphic - renamed the levels so they run one after the other like a real set of levels. Note that the original authors designed these levels to be stand-alone (i.e. you start with a pistol only) so they may be a little too easy played sequencially. OLD LEVEL NEW LEVEL LEVEL NAME AUTHOR --------- --------- ---------- ------ 4 1 Loki Level 4 Philip Ward 13 2 metro13.wad Mike Reed 19 3 caslotr2.wad Scott Crank 22 4 The Undiscovered Realm Ian Cunning 26 5 Mines Iiika Kernen 31 deleted - renamed the music to match the level changes above so the levels have the same music - deleted all the unused music - only kept title/intermission music and the music for the 5 new levels. - converted the lmp demo for Map 26 Mines to operate with Map 5 (using Lmp Fiddler v1.9 by Ryan Robinson). - the original backpack.wad was 2.6MB uncompressed, this version 'B' update is 1.9MB uncompressed. Patching is not required when BAKPK21B.WAD is used with one of the above mentioned Source Ports. Just use BAKPK21B as-is. For example: zdoom -file bakpk21b legacy -file bakpk21b.wad (See the intructions specific to your Source Port) BAKPK21B.WAD was tested okay with: ZDoom v1.18b MBF v2.03 PRboom v2.02 Boom v2.02 Legacy (DOS) v1.28 Legacy (Win32) v1.28 Known bugs - the lmp demo ends prematurely at the same place using all the ports (except ZDoom which does not support lmp v1.9 at all). The original text file follows: ======================================================================= DooMII Backpack V2.1 ^^^^^^^^^^^^^^^^^^^^^^^^^ Scott Langstaff (psycho@sol.co.uk) This wad was originally inspired by Mark Klem's excellent Markinc wad. The idea of including things you would always want when you play DooMII :) What's "DooMII Backpack" all about? Well, basically I have taken a whole bunch of cool DooM stuff, stuck it all together, and added some of my own touches..In short, this is everything you could possibly want for DooM2 (almost). For a full listing of everyone who has contributed towards this wad, see THANKS.DOC as soon as possible. Apart from the files required to play backpack.wad, I have also included: LEV30N.ZIP } LEV30N.LMP LEV30N.TXT This is purely for interest and you may remove it if you wish. *************************INSTRUCTIONS**************************************** INSTALL - this will put all the sprites into the wad, making it playable. (afterwards you will be taken straight into the game) BACKPACK - after it has been installed, you can play it again by typing this. That's all there is to it. It doesn't edit the main WAD or EXE file or anything else - so don't worry. Just enjoy. ***************************************************************************** I would greatly appreciate people's opinion on this wad. Of course, you can e-mail me about anything related to DooM if you like. Or black metal, or ferrets (Ferrets TC?) or whatever. Also, if you discover any bugs, please let me know. If you wish to use any part of this wad elsewhere, check out THANKS.DOC to see if the part you wish to use is listed with the author and contact address.. However, if an author or contact address is not known for some reason then I'm afraid I can't help.. If you wish to distribute DooMII Backpack as a full package, then feel free, but please let me know first. ---VERSION INFORMATION--- 1.0 > 1.3 - new: title picture, menu logo, demos, soundtrack, sounds, lost soul, death scenes for zombieman, imp, demon, sky#3, endoom, lastguy wav files.. 2.0 - in addition: demos (now for 1.9), soundtrack adjusted, sounds tampered with, replacement maps (4, 13, 19, 26, & 31 - more planned for future versions!) different sky#3, lmp file of map30 on nightmare.. 2.1 - now: two new demos, new map22, installation changed.. ***************************************************************************** The following files should have been included in BAKPAK21.ZIP: BACKPACK.WAD BAKPAK21.TXT THANKS.DOC INSTALL.BAT BACKPACK.BAT DEUSF.EXE LEV30N.ZIP ***************************************************************************** http://www.taynet.co.uk/users/scott/home.htm ***************************************************************************** THANKS.DOC ---------- ********************************************************************************************* Special thanks go out to the following (in no particular order) who have contributed towards DooM][ Backpack V2.1 : ********************************************************************************************* The New Sprites Dethset - Home of the WadFactory have provided the great new Lost Soul and the Plasma Rifle sound - both taken from their excellent HeXen.wad which you can download - along with tons more cool stuff- at: http://www.i-way.co.uk/~dethset/ You can e-mail Dethset at: dethset@patrol.i-way.co.uk Included in Backpack.wad is Aidan McGinley's brilliant Ultimate Gore. This includes cool new death sequences for the Imp, Pistol Dude, and the Pink Mother. You can download the sole Ultimate Gore at ftp.cdrom.com and Aidan can be reached at: amcgin@indigo.ie The Replacement Levels Loki Level 4 is provided courtesy of Philip Ward. This cool little map is at ftp.cdrom.com (get Loki1-3 too!) and he can be contacted at: sci-pgw@jcu.edu.au Scott Crank for the brilliant new Map19 (Castle Of The Renegades2). Unfortunately, this is without the new graphics, but you can grab it with the new graphics at ftp.cdrom.com. E-mail Scott at: scott46901@aol.com **Also check out his awesome Wtrfront.wad at ftp.cdrom.com! My favourite level ever!!** The new Map13 is Mike Reed's excellent Metro13.wad which you can get at his DooMII site at: http://aol.com/mreed3015/ This guy is special when it comes to making levels! E-mail at: MReed3015@aol.com Iiika Kernen for the amazingly good looking\detailed new Map26 (Mines). This is available at ftp.cdrom.com and Iiika can be reached at: niilo.keranen@pp.inet.fi Map22 was taken from Ian Cunning's excellent IC DooM Series: The Undiscovered Realm. There are two other excellent maps in the package so I recommend downloading it from cdrom.com now! Also check out his web page at: http://www.pavilion.co.uk/bdd/ E-mail at: slaphead@pavilion.co.uk Tim Tracey for Balcony2.wad - my favourite ever deathmatch wad which has replaced Map31 here. Although Tim can't seem to be contacted, the text file said I could use it as long as I made no profit. This is also available at ftp.cdrom.com. New Graphics "Tag" made the awesome Dm2_rock.gif - which I used as a title screen. I have no idea where to e-mail this person! If anybody knows, please tell me! The Momento Mori Crew for Sky#3. Visit the MM web page at: http://www.geocities.com/Hollywood/2299/ and grab both of the excellent MMs (as if you haven't already!) E-mail: d.moeller@rendsburg.netsurf.de The Replacement Demo's Map26 - recorded by Iikka Keranen - the author of the level. Check out that dodging! Map07 - recorded by Klob - klob@icon.co.za. Get more of his cool demos and other stuff at: http://mail.icon.co.za/~klob/ Map03 - this one was recorded by me - Scott Langstaff. My web page is at: http://www.taynet.co.uk/users/scott/home.htm. You can e-mail me at: psycho@sol.co.uk The excellent Lev30n.lmp within Lev30n.zip was recorded by, um, ? However, he can be e-mailed at: mikeke19@eos.net The All-New Musical Score Thanks to the makers of the excellent Midi's which I collected to compile the new soundtrack. New Sounds Thanks to all the makers of the Wav's which I used as new sound effects. Thanks to Dethset for the Plasma Rifle sound (see above). The Utilities I Used WinTex 4.3 - the best DooM Utility on the planet! Thanks go out to Olivier Montanuy. You can e-mail Olivier at: montanuy@inf.enst.fr Ted 1.2. An excellent Endoom editing program. Thanks to Peter Monks. You can e-mail Peter at: pmonks@socs.uts.edu.au Midi2Mus - I am grateful to whoever made this program. The people behind Paint Shop Pro are also to be thanked. Anyone Else Mark Klem for the original inspiration with Markinc.wad located at ftp.cdrom.com. Visit his excellent DooM2 page at: http://www2.netdoor.com/~mark and his ftp site at: ftp://ftp.netdoor.com/users/mark. You can also e-mail Mark at: mark@netdoor.com Peter Meiklem, Craig Meiklem, and Peter Nellist for playtesting. Cradle Of Filth, Emperor, and My Dying Bride for the background music. Coca Cola - http://www.cocacola.com And last, but by no means least, id Software for the greatest game of all time! ************************************************************************************** THANKS EVERYONE! ************************************************************************************** psycho@sol.co.uk http://www.taynet.co.uk/users/scott/home.htm