Date Completed : 4th September 2003 Date Updated : 6th September 2003 (2nd update) Title : Blitz 2 Filename : blitz2.wad Other Works : Alien.wad (Alien Invasion); Alien2.wad (Alien 2 - The Revenge); Alien3.wad (Alien 3 - The last challenge); Outposth.wad (Outpost of Hell), Outpost2.wad (Outpost of Hell 2 - The fortress); Runkill.wad (Run & Kill); Blitz.wad, Ghosts.wad and some other WADs. Author : Ismaele (Alberto Sposito) Email Address : sposito.lag@tin.it Story : This time you have to explore an old abandoned UAC Base, which is reported invaded by aliens, who exploited the technologies and teleports present in it. Since sending a UAC army could alarm our enemy, UAC decided to send only his best trooper, to exploit the surprising effect! We know that near the Entryway of the old base there is a warehouse full of dynamite; gain the access to that area and explode the barrels of dynamite, so that our old base is destroyed; but be quick or you will be involved in the explosion. We also know that the monsters produced some new powerful weapons: a flamethrower and a more powerful chaingun than ours! Prepare your weapons and get ready!! Description : At the beginning, when I started working on this level, I thought to create a "small" level, where I would have focused my attention more on gameplay and difficulty than on graphics, architecture and detail, as I usually do in my levels. But as I went on working on my level, I focused my attention more and more on graphics, without disregarding gameplay and difficulty. So expect for a good-looking level and also for a nice and fast-paced challenge! The level isn't to difficult, but the last areas and challenges are very hard... you are warned! The two new fast weapons make the level more fast-paced, just because of their high fire-rate. As I did in its prequel, I inserted the starts for 3 players and I tried to create a level suited for the cooperative mode... and I think that this map is really nice to play it with the cooperative mode (though I couldn't test it!). Weapons, ammo, health (and also monsters) are balanced and suited for a cooperative game! The .WAD doesn't contain any ZDoom effects and it should work with vanilla Doom 2; but I tested my level only with ZDoom (2.0 beta 38). If you find home-effects or if visplane errors occur, just try to play the level with a good source- port (I suggest ZDoom: it's the best!). What's new (ver. 2.0) : Fixed a problem with the lower textures in the four "old" teleports. Additional Credits to : Id Software, for making Doom; Markus Heikinipalo, for the new Chaingun; Scuba Steve, for the Flamethrower and the new pistol (the Beretta 9mm); You, for downloading this .WAD. Thank you! =============================================================== * Play Information * Game : Doom 2 (But tested with ZDoom) Level # : map1 Single Player : Yes Cooperative 2-3 Player : Yes, but not tested Deathmatch 2-4 Player : No Difficulty Settings : Yes New Sounds : Only those necessary for the new weapons! New Graphics : Yes New Music : Yes: Doom 1 E1M1 music! Demos Replaced : No. I'm waiting for your demos! * Construction * Base : Completely new level from scratch. Editor(s) used : WadAuthor; DeHackEd; Wad eXtendable. Build time : 32 hours Known Bugs : Some HOM effects near little polygonal sectors. Should you find other errors please send me an e-mail! * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. You may distrubute this file in any format(CD ROM, BBS, whatever)provided that you include all files included in your distribution. P.S.: I am an Italian student. If you find an error in these files written in English, send me an e-mail. Thank you! P.P.S.: I like reading comments on my work. So send me e-mails with comments on my levels!