=========================================================================== Archive Maintainer : Update to : blofeldx.wad this is the updated version - read update notes!! Advanced engine needed : - Primary purpose : Single play =========================================================================== Title : Blofeld X Filename : blofeldx.wad Release date : 08/09/05 - this updated version is from Okt. 2006 Author : didy Email Address : moontrader@gmx.de Other Files By Author : belltoll.wad Nov. 2005, blowup.wad Nov. 2006 Misc. Author Info : Description : 6 maps with a mixed theme, in-, outside-areas, vulcano, machinary, brick, metal, ... please read the update-notes!! Additional Credits to : =========================================================================== * What is included * New levels : 6 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : * Play Information * Game : DOOM2 Map # : Map01 - Map06 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : no Difficulty Settings : Yes (read update-notes !) * Construction * Base : New from scratch Build Time : weeks Editor(s) used : db Known Bugs : none Ports tested : the wad is tested only with zdoom, prdoom+ and doomsday =========================================================================== *** Update-Notes *** -------------------- The main change is skill 4. - difficulty setting: skill 2 and skill 3 ... have only human-like monsters (story) skill 4 ...only here are all kind of monsters! (no story-line) - improved gameplay and design - blue bottles still have +20% health - map05: it might be a bit tricky to find the way, cheating will corrupt the exit, solution see end of file =========================================================================== *** Map-info and Story - only if skill 2/3 is selected *** ---------------------------------------------------------- You are James Bond. Blofeld (mutated to an imp) threatens the world with his killing monster machines ... the rest you know ... map06: Because I didn't find a good way how to end the Bond-story by killing the main Bond-enemy (Blofeld), I decided to divide this level into sections. In every section you have to kill Blofeld - Blofeld is mutated to an IMP. =========================================================================== * Copyright / Permissions * you can do whatever you want with this wad, except commercial use in any kind =========================================================================== map05: - from there where you can see the blue key, you have to shoot the barrel go on the two stones and move over the railing - in the room behind the blue key door - you have to use one of the lifts